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Ekû of Clan Eke Tu: L.Sword +5 d8/d10+3
Ekû of Clan Eke Tu: L.Sword +5 d8/d10+3
INSPIRATION
STRENGTH
+3
17/19
ARMOR
+1 30
CLASS
+2 PROFICIENCY BONUS INITIATIVE SPEED
16 PERSONALITY TRAITS
+1 ● +4
Constitution
CURRENT HIT POINTS IDEALS
-1
Intelligence
12 +0
Wisdom
+3
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
+2 1+2
+1
Acrobatics (Dex) Total SUCCESSES
14
+0
Animal Handling (Wis) D10+2D8 FAILURES
-1
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
+5
Athletics (Str)
-1 ●
+5
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
-1
History (Int) 15, 12, 13, 8, 11, 15
L.Sword +5 d8/d10+3 Variant Human +1STR; +1CON; +1 Skill
8 +0
Insight (Wis)
(Deception) +Feat Shadow Touched
●
+5
Intimidation (Cha)
(+1CHA; Invisibility; Inflict Wounds)
WISDOM -1
Investigation (Int) Fighting Style - Defense (+1 AC)
+0
Medicine (Wis) Second Wind - Bonus action to regain
+0 -1
Nature (Int)
1D10+1 HP
Warlock of GOO
11
●
+2
Perception (Wis) Awakened Mind - Starting at 1st level,
+3
Performance (Cha) your alien knowledge gives you the
+3
Persuasion (Cha) ability to touch the minds of other
CHARISMA
creatures. You can communicate
-1
Religion (Int)
telepathically with any creature you can
+3 +1
Sleight of Hand (Dex) see within 30 feet o f you. You don’t
+1
Stealth (Dex) need to share a language with the
16 creature for it to understand your
●
+2
Survival (Wis)
telepathic utterances, but the creature
SKILLS ATTACKS & SPELLCASTING must be able to understand at least one
language.
12 PASSIVE WISDOM (PERCEPTION) Chainmail
Eldritch Invocations:
CP Longsword
Shield Devil’s Sight - You can see normally in
2x Handaxe darkness, both magical and
SP Dagger
Languages : Common, +2 nonmagical, to a distance o f 120 feet.
Drum
Eyes of the Rune Keeper - You can
other languages (Not selected) EP
Ummânu necklace
A staff, a hunting trap, a trophy from read all writing.
Armor : All armor, shields an animal you killed, a set of
traveler’s clothes, and a belt Cantrips : Eldritch Blast, Mage Hand
Weapons: Simple weapons, pouch containing 10 gp
GP 10 1 lvl spells : Dissonant Whispers, Arms
martial weapons Explorer’s Pack: Includes a
of Hadar, Cause Fear.
backpack, a bedroll,
Musical instruments : Drum PP a mess kit, a tinderbox, 10 torches,
10 days of rations, and
a waterskin. The pack also has 50
feet of hempen rope
strapped to the side of it.
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.