A magmin trader named Floushwiff was preparing for a trading expedition when he was attacked by a herd of five dire boars. He was using a Rod of Fireball to fight them off, though he lacked proper training. The document describes various magic items and gems available for trade from Floushwiff, including a Crystal Helm, two Ruby Daggers, a Rod of Fireball, a bag of rare gems, and Distracting Caltrops if Floushwiff is saved from the boars. A map is included for reference.
A magmin trader named Floushwiff was preparing for a trading expedition when he was attacked by a herd of five dire boars. He was using a Rod of Fireball to fight them off, though he lacked proper training. The document describes various magic items and gems available for trade from Floushwiff, including a Crystal Helm, two Ruby Daggers, a Rod of Fireball, a bag of rare gems, and Distracting Caltrops if Floushwiff is saved from the boars. A map is included for reference.
A magmin trader named Floushwiff was preparing for a trading expedition when he was attacked by a herd of five dire boars. He was using a Rod of Fireball to fight them off, though he lacked proper training. The document describes various magic items and gems available for trade from Floushwiff, including a Crystal Helm, two Ruby Daggers, a Rod of Fireball, a bag of rare gems, and Distracting Caltrops if Floushwiff is saved from the boars. A map is included for reference.
A magmin trader named Floushwiff was preparing for a trading expedition when he was attacked by a herd of five dire boars. He was using a Rod of Fireball to fight them off, though he lacked proper training. The document describes various magic items and gems available for trade from Floushwiff, including a Crystal Helm, two Ruby Daggers, a Rod of Fireball, a bag of rare gems, and Distracting Caltrops if Floushwiff is saved from the boars. A map is included for reference.
dire boar with a rod of fireball which he is CRYSTAL HELM (2200GP) A large crystal shard, hollowed and carved There was a distant and deep pop, followed in no way qualified to be firing, apparent in a way that it fits neatly on a humanoid by a shockwave a few moments later. A by the fireballs firing in all directions other head. Provides the wearer with resistance rumbling sound from the mountain as than the hungry boar. to fire and psychic damage. something could be seen rolling down it in Floushwiff is a hard trader who doesn’t RUBY DAGGER (6300GP) shroud of steam, dust and fire. like to budge on prices, but will offer a fair This beautiful dagger has handle of silver There is a small community of Magmin discount if he is saved from the dire boar and a blade of expertly cut ruby. It functions who live below the nearby mountain; Once attack. as a +2 magic dagger. every few years they send a representitive to RUBY DAGGER (6300GP) the surface to trade their precious creations UNDERGROUND WARES This beautiful dagger has handle of silver and resources for much needed supplies ROD OF FIREBALL (3000GP) and a blade of expertly cut ruby. It functions that aren’t available far down below. This minimalist styled iron rod has a as a +2 magic dagger. perfectly cut ruby sitting atop and has the THE STERN FLOUSHWIFF ability to cast Fireball as an action. Holds DISTRACTING CALTROPS (6300GP) A giant geode provides a somewhat safe 5 charges. This small jar of worthless gemstones method of travel through the dormant lava are made to look like valuable diamonds, tubes. Sitting in a firey steaming mess SMALL BAG OF RARE GEMS (1200GP) potentially distracting greedy foes. They by the river, it sits open and ready to do It’s a small bag with a variety of rare gem also operate as caltrops, causing 1D6 business. stones, some you’ve never seen before. damage to anyone not walking at half speed through the 5 food square space they Floushwiff the Magmin was setting up to occupy when thrown. begin business when a herd of dire boar
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