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Minor Submission.

‘When We’re Gone.’


By Jasmine Masters.
From Premise to Minor.
M o v i n g f r o m P r e m i s e t o M i n o r c o n s i s t e d o f r e f l e c t i n g o n t h e f o u n d a t i o n w o r k p r e v i o u s ly c r e a t e d i n P r e m i s e
a n d lo o k i n g a t t w e a k i n g a n d e x p a n d i n g t h e w o r l d I a m t r y i n g t o c r e a t e .
During premise I formed t he scenario of a socie t y wher e r ebels/act ivists r evolt ag ainst t he u se of nu clear
power because of i ts effects on t he ear t h, t hey t ry and ‘save’ t he ear t h by shu t t ing down t he nu clear power
p l a n t s ; o n ly t o m a k e t h e s i t u a t i o n w o r s e a s t h e p o w e r p l a n t s a r e n ’ t s h u t d o w n c o r r e c t ly a n d n u c l e a r r e a c t i o n s
o c c u r c a u s i n g t h e p o w e r p l a n t s t o e x p lo d e ( t h i s w o u l d b e a m a s s a t t a c k o n p o w e r p l a n t s a c ro s s t h e g lo b e ) .
Meanwhile; underneat h all t he chaos, t here are a group of scien t ists t hat are st riving to build a
c o n s e r v a t i o n s h i p i n p r e p a r a t i o n t o l e a v e e a r t h w i t h p l a n t a n d o rg a n i s m s a m p l e s t o c u l t i v a t e i n s p a c e .
T h e s t o ry wo u l d b e s e t y e a r s i n t o t h e f u t u r e w h e r e t h e e a r t h h a s r eg ai ned i t s v eg e t at ion f rom t h e n u cle ar
e x p lo s i o n s w i t h n o t i c e a b l e l a c k o f h u m a n c o lo n i z a t i o n i n l a rg e c i t i e s . T h o s e w h o r e m a i n r e s o r t t o u s i n g
drones to surveil and scou t t he ci t ies nearby for pot en t ial resources and to moni tor t he radioact ivi t y wi t hin
the area.
T h r o u g h o u t M i n o r I h a v e lo o k e d a t r e f i n i n g t h e s e t s d e s i g n / s t y l e a s w e l l a s t r y i n g t o s i t u a t e t h e t o w n a n d
w o r l d I ’ m t r y i n g t o e s t a b l i s h . A lo n g s i d e e x p a n d i n g o n t h e 3 D P r e - V i s a n d t h e d e v e lo p m e n t o f m a k i n g t h e
se ts; wi t h t he addi t ion of designing and m odelling t wo drones to in t eract tog e t her in t he scene s.
Establishing t he Town. List of names I liked.
• Charmoure •
Names I alt ered/took forward.
Chelmsmound Valley
• Charringmoure • Chelmsmound Ridge
To help establish t he world I am creat ing, I first looked at
• Reverborough • Mu rbury Lane
conceptualizing the town in which the animated short takes place. This came • Mu rbury • Mulberry Lane
wi t h inven t ing a town name and t he t ype of town in which t he story takes • Farbrooke • Reaver Valley
place. • Pinehaven • Pineview Road
• Raven Valley • Farbrooke Labori tories
Here I decided to go with a small to medium size town filled with small • Blackridge • Chelmsford Labs
local businesses t hat would have cat ered to t he locals. I n addi t ion to t his • Canyon Brook • Harret Set
I also thought of the t ime set ting/feel the town would have; for this I • Chelmsmound • Harret Se t Laboratories and Conservation
decided to go wi t h a re t ro 1970 -80’s feel where design played a huge • Hartset Center.
feature in shop front design that then married up wi th the typography and • Harre t Se t Tailors and Co.
other graphics seen on shops in that era . Town and Service Names.
The town name I found was a bi t harder to create and come up wi th. To help Hartset -> Harret Set.
aid the town naming process I used a random name generator for places in
the world (some real, some made up and other places that came from ei ther - Harre t Se t Laboratories and Conservat ion Cen t er.
fo lklore and fan tasy wo rlds) w i t h t his I w en t t hrough t he pro cess to see - Harre t Se t Tailors and Co .
what names the generator came up wi th. From there I then picked out names
I liked the sound of and made them into a list to see what I was working St ree t Names:
wi th. I then picked out the names I thought could work wi thin my small Chelmsmound
to wn, t his included reworking so me t he names to see t he effect/ge t a feel
for the name; either as a town name or and street name . Chelmsmound Valley → Chelmsmound Terrace
- Street.
I n t he end, I chose t he go wi t h t he adapted version of t he name - Terrace.
‘ H a r t s e t ’ ( H a r r e t S e t ) f o r t h e t o w n n a m e ; w h e r e I c o u l d t h e n a p p ly t h i s - Way.
some of my town shops and street names.
Generator website > ht tps://www.fantasynamegenerators.com/ Murbury → Mulbury Lane. → Mulberry Lane.
- Mulberry St ree t.
Set Concepts:

Concept Ou t line from


Premise.

Concept for Minor: Lab Deck Desk.


Set Concepts: Alterations.

Concept for Minor: Alt erat ion #1, Adding Scat t ered Concept for Minor: Alt erat ion #2, ligh t direct ion
Paper. change.
Se t Concept: Generator Room Hallway.
S e t Co n c e p t : L ab D e c k S h a t t e r e d W i n d o w .
S e t Co n c e p t : H a r r e t S e t M a i n S t . S h o p B ra n d i n g D e s ig n s – O n ly o n e s s e e n i n Co n c e p t .

I n i t i a l S h o p Fro n t D e s ig n s :
Shop Fronts Designs Pt 1.
In addition to rounding off the concept designs, I looked at prepping my shop front and miscellaneous building designs ready for
when I start to model them fully in Maya. This also included orthographs for each key building.
Shop Fronts Designs Pt 2.
Shop Fronts Orthographs Pt 1.
Shop Fronts Orthographs Pt 2.
Lab Prop
Designs: So
far.
Drone
Designs.
Wi t h t h e d ro n e I
wan t ed i t to be small
and compact wi t h a way
to move about; ei ther
wi t h t urbines or wings
and to have some sort
of camera/screen to
v ie w i t ' s s urro und ings,
as well as have some
sort of extendable arm
to be able to
move/nudge things
within the scene.
Drone Designs
- Initial.
Drone Designs
– Further
Development
Pt 1.
Drone Designs
– Further
Development
Pt 2.
Drone Designs
– Further
Development
Pt 3.
I then created a
furt her 3 designs wi t h
some sligh t
modificat ions and
lo o k e d a t a d d i n g i n t h e
arm and focusing on
t he way t he arm will
lo o k / m ov e w i t h t h e
d ro n e
Drone Designs
– Further
Development
Pt 4.
Solidifying the Drone Design. Drone 2.
Since I intend to have 2 drones wi t hin my short, on t he previou s page I looked
at having a d rone w i t h a r m s a n d o n e w i t h o u t t o h e l p i m p ly t h a t o n e d ro n e i s a n
older model and one is a newer updat ed version. I also looked at compressing t he
drone to be a bi t more c ompac t an d ap p e ar l es s c lunky , to do t h is I s hort ened t h e
fron t face of t he drone and rearranged t he fron t componen ts/add -ons.
I n addi t ion to t his I also considered how t he back of t he drone could be
used to iden t ify t he drone model, as well at working ou t/adapt ing what t he
drones are going to be called (also not ed on t he page before).

Drone 1.
Moving on to Pre -Vis.
Ge t ting ready to move onto reworking my Pre-Vis
Minor - New from premise, I begun by reworking my laboratory
Design Layou t: layout to help simplify some of the camera
right side & movemen ts. To do this I’ve looked at moving my Lab
tower to the back of the building, so this will mean
back.
as the camera enters the building i t will have to
t r av e l d o w n a h a l lway t o t h e t o w e r s t a i rc a s e ; h e r e I
in tend to have the generator room as a side asse t so
i t w i l l b e m o r e o f a f ly - b y a s t h e c a m e r a m ov e s o n
to the upper floors Original Premise Design.

Minor - New Design


Layout: lef t side &
Fron t.

Minor - New Design Layout: top plan


Rough Lab Remodel for Pre -Vis.

Lab Design Before Redesign.


Set Plans Pt 1.
Se t Plans Pt 2.
Lab Building shell
with Rough Foliage
Blocking.
Creating the Main Street Set.
Creating the Main Street Set Pt 2.
Creating the Main Street Set Pt 3.
Creating the Main Street Set Pt 4.
Creating the Main Street Set - Outcome.
Creat ing t he Main St ree t Se t – Ou tcome wi t h Rough Foliage Backing.
Dressing Main St and Lab Shell wi t h ANR and Lab Propaganda.
Generator Hallway Se t (wi t hou t Lab Deck).
Generator Room, Tower Staircase and Lab Deck Se ts.
Upper Lab Deck Se t.
Lower Lab Deck Se t Pt1.
Lower Lab Deck Se t Pt2.
3D Pre-Vis: Scene 1 .
3D Pre-Vis: Scene 1.
3D Pre-Vis: Scene 1/2.

End Scene 1. Start Scene 2.


3D Pre-Vis: Scene 2.
3D Pre-Vis: Scene 2/3.

End Scene 2.

Start Scene 3.
3D Pre-Vis: Scene 3.
3D Pre-Vis: Scene 3.
3D Pre-Vis: Scene 3.
3D Pre-Vis: Scene 3.
3D Pre-Vis: Scene 3.

End Scene 3.
Drone 1 (left) &
2 (right)
Orthographs.
Modelling Drone 1: Pt 1
Modelling Drone 1: Pt 2 - Assets.
Drone 1: UV Layout.
Drone 1 Model
Outcome.
Modelling Drone 2: Pt
1 - Arm.
Modelling Drone 2: Pt 2
- Arm.
Final Arm Outcome.
Drone 2 Preview:
2021/22.

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