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Motion in Plane For High School Students
Motion in Plane For High School Students
Motion in Plane For High School Students
by Roopa G N
• Scalars
• Vectors
• Tensors
Scalars
Scalars are the physical quantities having magnitude only.
Length, mass, time, speed, work, power, volume, density, electric current, temper-
ature, energy, electric potential etc.
Vectors
Vectors are the physical quantities having both magnitude and direction and obey
vector addition rule.
Tensors
Tensors are the physical quantities having different magnitudes in different direc-
tions.
Representation of a vector
Graphically a vector quantity is represented by an arrow of suitable length.
1
The length of the arrow represents the magnitude of the vector and the arrow head
represents its direction.
Kinds of Vectors
Equal vectors
Two vectors are said to be equal if they possess same magnitude and same direction.
Negative vectors
Two vectors having same magnitude but directed in opposite direction are called nega-
tive vectors.
Unit vector
Unit vector is a vector having unit magnitude in direction of that vector. In Cartesian
co-ordinates 𝚤̂ , 𝚥̂ , 𝑘̂ are the unit vectors along X - axis, Y - axis and Z - axis respectively.
𝐴⃗
𝐴̂ =
⃗
|𝐴|
Co-linear vectors
Co-linear vectors are the vectors having the same direction.
Co-planar vectors
Co-planar vectors are the vectors which lie in the same plane.
2
Like or parallel vectors
Like vectors are the vectors which are parallel and having the same direction.
Orthogonal Vectors
Orthogonal vectors are the vectors which are mutually perpendicular.
Position vector
Position vector is o vector which represents the position of a body relative to an arbitrary
origin.
Displacement vector
Displacement vector is a vector which represents the displacement of a particle.
Skew vectors
Non-parallel and non-co-planar vectors are called skew vectors.
Addition of vectors
Vector addition can be done either graphically or mathematically.
Graphical method
To add vectors 𝑃⃗ and 𝑄,
⃗ the initial point of 𝑄
⃗ is placed at the terminal point of 𝑃⃗ .
Then the vector 𝑅⃗ joining the initial point of 𝑃⃗ to the terminal point of 𝑄
⃗ gives their
vector sum.
3
𝑅⃗ = 𝑃⃗ + 𝑅⃗
𝑅⃗ is the resultant of 𝑃⃗ and 𝑄
⃗
𝑃⃗ and 𝑄
⃗ are the components of 𝑅⃗
There are three laws of vector addition namely,
• Triangle law
• Parallelogram law
• Polygon law
We shall learn all of them.
Then the third side 𝐴𝐶 represents their vector sum 𝑅⃗ both in magnitude and direc-
tion.
𝑅⃗ = 𝑃⃗ + 𝑄
⃗
4
represents their vector sum.
Then the diagonal 𝐴𝐶 of the parallelogram 𝐴𝐵𝐶𝐷 represents their vector sum 𝑅⃗
both in magnitude and direction.
𝑅⃗ = 𝑃⃗ + 𝑄
⃗
Magnitude of 𝑅⃗ is given by
√
𝑅= 𝑃 2 + 𝑄2 + 2𝑃 𝑄 cos 𝜃
𝑄 sin 𝜃
𝑡𝑎𝑛 𝛼 =
𝑃 + 𝑄 cos 𝜃
𝑃⃗ and 𝑄
⃗ are two vectors represented by 𝐴𝐵
⃖⃖⃖⃖⃖⃗ and 𝐴𝐷
⃖⃖⃖⃖⃖⃗ . Both vectors act at the
common point 𝐴 and mutually inclined at angle ’𝜃’ as shown in the figure. If the paral-
lelogram 𝐴𝐵𝐶𝐷 is completed, taking 𝐴𝐵 and 𝐴𝐷 as adjacent sides. then the diagonal
5
⃖⃖⃖⃖⃖⃗ represents their resultant 𝑅⃗ both in magnitude and direction.
𝐴𝐶
Length of 𝐴𝐵 = magnitude of 𝑃⃗ = 𝑃
Length of 𝐵𝐶 = magnitude of 𝑄
⃗ =𝑄
Length of 𝐴𝐶 = magnitude of 𝑅⃗ = 𝑅
𝐵𝐸
From triangle 𝐶𝐵𝐸, cos 𝜃 = , 𝐵𝐸 = 𝐵𝐶 cos 𝜃 ⟹ 𝐵𝐸 = 𝑄 cos 𝜃
𝐵𝐶
𝐸𝐶
From triangle 𝐴𝐸𝐶, sin 𝜃 = , 𝐸𝐶 = 𝐵𝐶 sin 𝜃 ⟹ 𝐸𝐶 = 𝑄 sin 𝜃
𝐵𝐶
Now, 𝐴𝐶 2 = 𝐴𝐸 2 + 𝐸𝐶 2
𝐴𝐶 2 = (𝐴𝐵 + 𝐵𝐸)2 + 𝐸𝐶 2
𝐴𝐶 2 = 𝐴𝐵 2 + 𝐵𝐸 2 + 2𝐴𝐵 ⋅ 𝐵𝐸 + 𝐸𝐶 2
𝑅2 = 𝑃 2 + 𝑄2 cos2 𝜃 + 2𝑃 𝑄 cos 𝜃 + 𝑄2 sin2 𝜃
𝑅2 = 𝑃 2 + 𝑄2 + 2𝑃 𝑄 cos 𝜃
√
𝑅= 𝑃 2 + 𝑄2 + 2𝑃 𝑄 cos 𝜃 (1)
Direction of the resultant : The resultant makes angle ‘𝛼’ with 𝐴⃗
𝐸𝐶 𝐸𝐶 𝑄 sin 𝜃
From triangle 𝐶𝐴𝐸 ∶ tan 𝛼 = = ⟹ tan 𝛼 =
𝐴𝐸 𝐴𝐵 + 𝐵𝐸 𝑃 + 𝑄 cos 𝜃
[ ]
𝑄 sin 𝜃
𝛼 = tan−1 (2)
𝑃 + 𝑄 cos 𝜃
The expression (1) and (2) gives the magnitude and direction of the resultant of 𝑃⃗
and 𝑄.
⃗
Special Cases
1. If 𝑃⃗ and 𝑄
⃗ are in same direction, then 𝜃 = 0◦ , and cos 𝜃 = 1.
From equation (1) and (2) , 𝑅 = 𝑃 + 𝑄 and 𝛼 = 0.
Hence the magnitude of the resultant is the sum of the magnitude of individual
vectors. The direction of the resultant is the same as that of individual vectors.
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2. If 𝑃⃗ and 𝑄
⃗ are in opposite, then 𝜃 = 180◦ , and cos 𝜃 = −1.
∵ 𝑅 = 𝑃 − 𝑄 i.e., 𝑅 = 𝑃 − 𝑄 and 𝛼 = 0◦ or 180◦ .
Thus the magnitude of the resultant is equal to the difference of magnitudes of
individual vectors and the direction of resultant is same as that of the vector of
larger magnitude.
3. If 𝑃⃗ and√𝑄
⃗ are in perpendicular, then 𝜃 = 90◦ , and cos 𝜃 = 0.
∴ 𝑅 = 𝑃 2 + 𝑄2 and 𝛼 = tan−1 𝑄 𝑃
⃗ then 𝑅 = 2𝑃 cos 𝜃
4. If |𝑃⃗ | = |𝑄|, 2
∴ If the vectors have equal magnitude, then the resultant will bisect the angle
between them.
Then the closing side 𝑃 𝑋 represents their vector sum 𝑅⃗ both in magnitude and
direction.
𝑅⃗ = 𝐴⃗ + 𝐵⃗ + 𝐶⃗ + 𝐷 ⃗
𝐴⃗ + 𝐵⃗ = 𝐵⃗ + 𝐴⃗
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• Vector addition is distributive
( )
𝑚 𝐴⃗ + 𝐵⃗ = 𝑚𝐴⃗ + 𝑚𝐵⃗
or 𝑅⃗ = 𝑃⃗ − 𝑄
⃗
𝐴⃗ − 𝐵⃗ ≠ 𝐵⃗ − 𝐴⃗
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• Vector subtraction is distributive
( )
𝑚 𝐴⃗ − 𝐵⃗ = 𝑚𝐴⃗ − 𝑚𝐵⃗
Resolution of a vector
The process of splitting up a vector into two or more vectors is known as resolution
of a vector.
The vectors into which the given vector is resolved are called components of the
given vector.
If a vector is resolved into two mutually perpendicular vectors, then these vectors
are called rectangular components of a given vector.
𝑃⃗ = 𝑃⃗𝑋 + 𝑃⃗𝑌
𝑃⃗𝑋 = 𝑃 cos 𝜃
𝑃⃗𝑌 = 𝑃 sin 𝜃
√
𝑃 = 𝑃𝑋2 + 𝑃𝑌2
𝑃𝑌
tan 𝜃 =
𝑃𝑋
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The above form of expression for a vector is called the component form of a vector.
The coefficients of unit vectors are scalars and are called scalar components of the
vector.
𝑅⃗ = 𝑚 𝑃⃗
Multiplication of vectors
There are two kinds of products of vectors namely.
Scalar product
The scalar product of two vectors is a scalar and is defined as the product of their
magnitudes and the cosine of the angle between the two.
𝐴⃗ ⋅ 𝐵⃗ = 𝐴 𝐵 cos 𝜃
Examples
• Work : It is the dot product of force 𝐹⃗ and displacement 𝑠⃗.
𝑊 = 𝐹⃗ ⋅ 𝑠⃗
𝑃 = 𝐹⃗ ⋅ 𝑣⃗
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Note
For unit vectors 𝚤̂ , 𝚥̂ and 𝑘̂
𝚤̂ ⋅ 𝚤̂ = 𝚥̂ ⋅ 𝚥̂ = 𝑘̂ ⋅ 𝑘̂ = 1
𝚤̂ ⋅ 𝚥̂ = 𝚥̂ ⋅ 𝑘̂ = 𝑘̂ ⋅ 𝚤̂ = 0
𝐴⃗ = 𝐴𝑥 𝚤̂ + 𝐴𝑦 𝚥̂ + 𝐴𝑧 𝑘̂
𝐵⃗ = 𝐵𝑥 𝚤̂ + 𝐵𝑦 𝚥̂ + 𝐵𝑧 𝑘̂
( ) ( )
𝐴⃗ ⋅ 𝐵⃗ = 𝐴𝑥 𝚤̂ + 𝐴𝑦 𝚥̂ + 𝐴𝑧 𝑘̂ ⋅ 𝐵𝑥 𝚤̂ + 𝐵𝑦 𝚥̂ + 𝐵𝑧 𝑘̂
( )
𝐴⃗ ⋅ 𝐵⃗ = 𝐴𝑥 𝐵𝑥 (̂𝚤 ⋅ 𝚤̂) + 𝐴𝑥 𝐵𝑦 (̂𝚤 ⋅ 𝚥̂) + 𝐴𝑥 𝐵𝑧 𝚤̂ ⋅ 𝑘̂
( )
+ 𝐴𝑦 𝐵𝑥 (̂𝚥 ⋅ 𝚤̂) + 𝐴𝑦 𝐵𝑦 (̂𝚥 ⋅ 𝚥̂) + 𝐴𝑦 𝐵𝑧 𝚥̂ ⋅ 𝑘̂
( ) ( ) ( )
+ 𝐴𝑧 𝐵𝑥 𝑘̂ ⋅ 𝚤̂ + 𝐴𝑧 𝐵𝑦 𝑘̂ ⋅ 𝚥̂ + 𝐴𝑧 𝐵𝑧 𝑘̂ ⋅ 𝑘̂
𝐴⃗ ⋅ 𝐵⃗ = 𝐴𝑥 𝐵𝑥 + 𝐴𝑦 𝐵𝑦 + 𝐴𝑧 𝐵𝑧 (3)
𝐴⃗ ⋅ 𝐵⃗ = 𝐵⃗ ⋅ 𝐴⃗
Vector product
The vector product of two vectors is a vector whose magnitude is equal to the product
of the magnitudes of the two vectors and the sine of the angle between them.
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Vector product of A and B is denoted by 𝐴⃗ × 𝐵.
⃗
𝐴⃗ × 𝐵⃗ = 𝐴 𝐵 sin 𝜃 𝑛̂
Where 𝐴 and 𝐵 magnitudes of 𝐴⃗ and 𝐵.
⃗
Examples
• Angular momentum : It is the cross product of position vector 𝑟⃗ and momentum
𝑝.
⃗
𝐿⃗ = 𝑟⃗ × 𝑝⃗
𝜏⃗ = 𝑟⃗ × 𝐹⃗
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Note
For unit vectors 𝚤̂ , 𝚥̂ and 𝑘̂
𝚤̂ × 𝚤̂ = 𝚥̂ × 𝚥̂ = 𝑘̂ × 𝑘̂ = 0
𝚤̂ × 𝚥̂ = 𝑘̂ , 𝚥̂ × 𝑘̂ = 𝚤̂ , 𝑘̂ × 𝚤̂ = 𝚥̂
𝚥̂ × 𝚤̂ = − 𝑘̂ , 𝑘̂ × 𝚥̂ = − 𝚤̂ , 𝚤̂ × 𝑘̂ = − 𝚥̂
You can use this diagram as a reference for the above unit vector
𝐴⃗ = 𝐴𝑥 𝚤̂ + 𝐴𝑦 𝚥̂ + 𝐴𝑧 𝑘̂
𝐵⃗ = 𝐵𝑥 𝚤̂ + 𝐵𝑦 𝚥̂ + 𝐵𝑧 𝑘̂
( )
𝐴⃗ × 𝐵⃗ = 𝐴𝑥 𝐵𝑥 (̂𝚤 × 𝚤̂) + 𝐴𝑥 𝐵𝑦 (̂𝚤 × 𝚥̂) + 𝐴𝑥 𝐵𝑧 𝚤̂ × 𝑘̂
( )
+ 𝐴𝑦 𝐵𝑥 (̂𝚥 × 𝚤̂) + 𝐴𝑦 𝐵𝑦 (̂𝚥 × 𝚥̂) + 𝐴𝑦 𝐵𝑧 𝚥̂ × 𝑘̂
( ) ( ) ( )
+ 𝐴𝑧 𝐵𝑥 𝑘̂ × 𝚤̂ + 𝐴𝑧 𝐵𝑦 𝑘̂ × 𝚥̂ + 𝐴𝑧 𝐵𝑧 𝑘̂ × 𝑘̂
( ) ( )
𝐴⃗ × 𝐵⃗ = 𝐴𝑥 𝐵𝑥 (0) + 𝐴𝑥 𝐵𝑦 𝑘̂ + 𝐴𝑥 𝐵𝑧 − 𝑗̂
( )
+ 𝐴𝑦 𝐵𝑥 − 𝑘̂ + 𝐴𝑦 𝐵𝑦 (0) + 𝐴𝑦 𝐵𝑧 (̂𝚤)
+ 𝐴𝑧 𝐵𝑥 (̂𝚥) + 𝐴𝑧 𝐵𝑦 (− 𝚤̂) + 𝐴𝑧 𝐵𝑧 (0)
( ) ( ) ( )
𝐴⃗ × 𝐵⃗ = 𝐴𝑦 𝐵𝑧 − 𝐴𝑧 𝐵𝑦 𝚤̂ + 𝐴𝑧 𝐵𝑥 − 𝐴𝑥 𝐵𝑧 𝚥̂ + 𝐴𝑥 𝐵𝑦 − 𝐴𝑦 𝐵𝑥 𝑘̂ (4)
The above result can be written in the form of a determinant as
| 𝚤̂ 𝑘̂ ||
| 𝚥̂
| |
⃗ ⃗
𝐴 × 𝐵 = | 𝐴𝑥 𝐴𝑦 𝐴𝑧 | (5)
| |
| 𝐵𝑥 𝐵𝑦 𝐵𝑧 |
| |
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Properties of vector product
• Vector product is non commutative
𝐴⃗ × 𝐵⃗ ≠ 𝐵⃗ × 𝐴⃗
Motion in a plane
The motion of a particle in a plane is known as two dimensional motion.
14
The path of an object moving with uniform velocity in two dimensions is a straight
line.
Consider a particle moving in the XY plane along the curve as shown in figure.
⃖⃖⃖⃖⃖⃗ = 𝑟⃗1 = 𝑥1 𝚤̂ + 𝑦1 𝚥̂
𝑂𝐴
⃖⃖⃖⃖⃖⃗ = 𝑟⃗2 = 𝑥2 𝚤̂ + 𝑦2 𝚥̂
𝑂𝐴
Displacement
( )
The displacement of the particle in time interval Δ𝑡 = 𝑡2 − 𝑡1 is given by
Velocity
The average velocity of the particle is given by
Δ⃗𝑟
𝑣⃗𝑎𝑣 =
Δ𝑡
Δ𝑥 Δ𝑦
𝑣⃗𝑎𝑣 = 𝚤̂ + 𝚥̂
Δ𝑡 Δ𝑡
𝑣⃗𝑎𝑣 = 𝑣𝑥 𝚤̂ + 𝑣𝑦 𝚥̂
15
The direction of average velocity is the same as that of displacement.
Acceleration
The average acceleration of the particle is given by
Δ𝑣⃗
𝑎⃗𝑎𝑣 =
Δ𝑡
Δ𝑣𝑥 Δ𝑣𝑦
𝑎⃗𝑎𝑣 = 𝚤̂ + 𝚥̂
Δ𝑡 Δ𝑡
𝑎⃗𝑎𝑣 = 𝑎𝑥 𝚤̂ + 𝑎𝑦 𝚥̂
Then, by definition,
𝑣 − 𝑣0
𝑎=
𝑡
𝑣 = 𝑣0 + 𝑎 𝑡
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In terms of components,
𝑣𝑥 = 𝑣0𝑥 + 𝑎𝑥 𝑡
𝑣𝑦 = 𝑣0𝑦 + 𝑎𝑦 𝑡
Let 𝑟0 and 𝑟 be the position vectors of the particle at time 𝑡 = 0 and at time t, re-
spectively and velocities at these instants be 𝑣0 and 𝑣.
In terms of components,
1
𝑥 = 𝑥0 + 𝑣0𝑥 + 𝑎 𝑡2
2 𝑥
1
𝑦 = 𝑦0 + 𝑣0𝑦 + 𝑎𝑦 𝑡2
2
Thus, motion in a plane can be treated as two separate simultaneous one dimensional
motions with constant acceleration along two perpendicular directions.
Relative velocity
Consider two particles A and B moving in the XY plane with velocities 𝑣⃗𝐴 and 𝑣⃗𝐵 re-
spectively.
17
Projectile motion (Uniformly accelerated motion)
A projectile is an object that is thrown into air and then moves under the action of
gravity alone.
Examples
• A bullet fired from a gun
• A cricket ball thrown into air
Trajectory
It is the path traced by the projectile.
Velocity of projection
It is the velocity with which the object is projected.
Angle of projection
It is the angle between the direction of projection and the horizontal.
Horizontal range
It is the total horizontal distance travelled by the projectile.
Time of flight
It is the time taken to cover the horizontal range.
Maximum-height
It is the maximum vertical distance travelled by the projectile.
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The velocity of projection 𝑣0 can be resolved into its rectangular components. (at
𝑡 = 0)
At any instant t, let x and y be the horizontal and vertical distances covered the pro-
jectile.
Then,
1
𝑥 = 𝑣0𝑥 𝑡 + 𝑎𝑥 𝑡2
( 2) ( )
𝑥 = 𝑣0 cos 𝜃 𝑡 ∵𝑎𝑦 = 0
𝑥
𝑡= (6)
𝑣0 cos 𝜃
1
𝑦 = 𝑣0𝑦 𝑡 + 𝑎 𝑡2
2 𝑦
( ) 1 ( )
𝑦 = 𝑣0 sin 𝜃 𝑡 + (− 𝑔) 𝑡2 ∵𝑎𝑦 = − 𝑔
2
( ) 1
𝑦 = 𝑣0 sin 𝜃 𝑡 − 𝑔𝑡2 (7)
2
Substituting (6) in (7)
( )2
( ) 𝑥 1 𝑥
𝑦 = 𝑣0 sin 𝜃 − 𝑔
𝑣0 cos 𝜃 2 𝑣0 cos 𝜃
19
( )
𝑔
𝑦 = (tan 𝜃) 𝑥 − 𝑥2 (8)
2 𝑣20 cos2 𝜃
This is an equation to a parabola.
Hence, the trajectory of a projectile is a parabola.
𝑣2𝑦 = 𝑣20𝑦 + 2 𝑎𝑦 𝑦
Here,
𝑣𝑦 = 0
𝑣0𝑦 = 𝑣0 sin 𝜃
𝑎𝑦 = − 𝑔
𝑦=𝐻
( )2
So, 0 = 𝑣0 sin 𝜃 + 2 (− 𝑔) 𝐻
0 = 𝑣20 sin2 𝜃 − 2 𝑔 𝐻
2 𝑔 𝐻 = 𝑣20 sin2 𝜃
𝑣20 sin2 𝜃
𝐻 = (9)
2𝑔
20
2 𝑣0 sin 𝜃
𝑇 = (10)
𝑔
Note
• The range of the projectile is maximum for 𝜃 = 45◦
𝑣20
𝑅𝑚𝑎𝑥 =
𝑔
• Velocity 𝑣 at any instant t is
√
𝑣= 𝑣2𝑥 + 𝑣2𝑦
√
𝑣= 𝑣20 + 𝑔 2 𝑡2 − 2 𝑣0 𝑔 𝑡 sin 𝜃
If 𝑣 makes an angle 𝛼 with horizontal then
𝑣𝑦
tan 𝛼 =
𝑣𝑥
𝑔𝑡
tan 𝛼 = tan 𝜃 −
𝑣0 cos 𝜃
• Range is the same for two angles of projection 𝜃1 and 𝜃2 such that 𝜃1 + 𝜃2 = 90◦
•
tan 𝜃 2
𝑦 = (tan 𝜃) 𝑥 − 𝑥
𝑅
21
Uniform circular motion (Non-uniformly accelerated motion)
The motion of a particle along the circumference of the circle With uniform speed is
called uniform circular motion.
Though the speed is constant. the direction of velocity of the particle changing
continuously the particle undergoes acceleration. It is always radially directed towards
the centre of the circle and is called centripetal acceleration.
Centripetal acceleration
The acceleration acting on a particle executing uniform circular motion is called
centripetal acceleration.
Consider a particle moving with a constant speed 𝑣 around a circle of radius r from
a point A to a point B in time Δ𝑡 as shown in the figure.
Let 𝑣⃗𝐴 and 𝑣⃗𝐵 be the velocity of the particle at A and at B respectively.
The change in the velocity is
Δ𝑣⃗ = 𝑣⃗𝐵 − 𝑣⃗𝐴
Δ𝑣⃗ is perpendicular to Δ𝑟
Hence the acceleration is directed towards the centre of the circle. This acceleration
is called centripetal acceleration.
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The triangles ABC and HIG are similar.
Δ𝑣 𝑣
= 𝑎
Δ𝑟 𝑟
Δ𝑣 𝑣 ( )
= ∵ 𝑣𝑎 = 𝑣𝑏 = 𝑣
Δ𝑟 𝑟
𝑣
Δ𝑣 = Δ𝑟
𝑟
𝑣2
𝑎𝑐 = (12)
𝑟
If 𝜔 is the angular velocity of the particle, then 𝑣 = 𝑟 𝜔
(𝑟 𝜔)2
∴ 𝑎𝑐 =
𝑟
𝑎𝑐 = 𝜔2 𝑟
Centripetal force
The radially Inward net force acting on a particle executing uniform circular motion
Is called centripetal force.
𝐹𝑐 = 𝑚 𝑎𝑐
𝑚 𝑣2
𝐹𝑐 = = 𝑚 𝜔2 𝑟
𝑟
Examples
• Electrostatic force of attraction between the nucleus and the electron in an atom
provides the necessary centripetal force for the electron to move around the nu-
cleus.
• Gravitational force of attraction between the sun and the planet provides the nec-
essary centripetal force for the planet to move around the sun.
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