Professional Documents
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Mafia - Manual
Mafia - Manual
CONTENTS
System Requirements . . . . . 2 Combat! . . . . . . . . . . . . . . 1 4
Installation . . . . . . . . . . . . . 3 Vehicles . . . . . . . . . . . . . . . 1 6
Obtaining Cars . . . . . . . 1 7
Uninstall . . . . . . . . . . . . . . . 3 Controlling Your Speed . 1 8
Configuration . . . . . . . . . . . 3 Speedlimiter . . . . . . . . . 1 8
Filling Up . . . . . . . . . . 1 8
Starting the Game . . . . . . . . 4
Ralph’s Garage . . . . . . . . . 1 9
Main Menu . . . . . . . . . . . . . 4
Intro . . . . . . . . . . . . . . . 4 Public Transportation . . . .2 0
Tutorial . . . . . . . . . . . . . 4 Police . . . . . . . . . . . . . . . . 2 1
New Game . . . . . . . . . . . 4
Load Game . . . . . . . . . . . 4 Salieri's Bar in Little Italy . 2 2
Free Ride . . . . . . . . . . . . 5 At Salieri's Bar . . . . . . . . . 2 3
Free Ride Extreme . . . . . 5 Tommy Angelo . . . . . . .2 3
Carcyclopedia . . . . . . . . . 5 Norman . . . . . . . . . . . . 2 4
Options . . . . . . . . . . . . . 5 Don Salieri . . . . . . . . . . 2 4
Controls . . . . . . . . . . . . . 6 Paulie . . . . . . . . . . . . . . 2 4
Audio and Video . . . . . . . 7 Sam . . . . . . . . . . . . . . . 2 5
Credits . . . . . . . . . . . . . . 8 Frank . . . . . . . . . . . . . . 2 5
Change Profile . . . . . . . . 8 Vincenzo . . . . . . . . . . . 2 5
Quit . . . . . . . . . . . . . . . . 8 Ralph . . . . . . . . . . . . . . 2 6
Morello . . . . . . . . . . . . 2 6
Controls . . . . . . . . . . . . . . . 9
Lucas Bertone . . . . . . . . 2 6
Player Controls . . . . . . . . 9
Car Controls . . . . . . . . . 1 0 Credits . . . . . . . . . . . . . . . 2 7
Basic Actions . . . . . . . . 1 0
Technical Support . . . . . . . 3 0
The Game Display . . . . . . . 1 1
Electronic Registration . . .3 0
City Map . . . . . . . . . . . . . . 1 3
Limited Software Warranty
Inventory . . . . . . . . . . . . . . 1 4 and License Agreement . . .3 2
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Basic Actions
By using the mouse you can look
perform all other actions when
interacting with people and the
environment.
The Game Display
in all directions. The left mouse The keyboard cursor keys control The game is played from a
button is used to fire a weapon or Tommy’s movement forward, 3rd person perspective
attack with an object that you are backward and side stepping. when controlling Tommy
holding. If you are unarmed you Tommy will always run by default on foot, but the camera
will attack with your bare hands. but you can make him walk and view can be changed
The right mouse button is used to perform other actions listed below. when driving a car. All of
the game information is
Action Controls displayed on-screen and
Walk Cursor Up and Right Shift will change depending
Side Roll Double tap Cursor Left or Right on the situation that you
Climb Over Obstacles Num Pad 0 (When directly next to an obstacle) find yourself in.
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Tommy’s health is displayed in When you have been given currently selected gear is displayed. police cars are in blue, enemy or
the bottom left-hand corner of the instructions to travel to a certain Below this is a functioning odometer police cars chasing you are in red and
screen. If this reaches “0” it’s location, a compass will be displayed and beneath this a gas gauge showing trolleys are in yellow. When you are
“GAME OVER” and the mission in the top left-hand corner of the the amount of gas left in the car. nearing a mission objective a red
will have to be retried. During the screen. This does not indicate the cross will be displayed on the radar.
In addition to this, a radar will also
course of the game you may come route to that location, but only the
be displayed in the top left-hand NOTE: The radar can be
across First-Aid cabinets that can be direction you need to be heading in.
corner of the screen. This provides an extremely useful when involved in
used to replenish his health. The compass should be used in
overhead view of where your car is in a car chase, as it provides
conjunction with the in-game map.
relation to other vehicles at your information on your immediate
If you are given a task to complete in current location. surroundings that can be used to
a certain time, a pocket watch will be help evade pursuers.
Civilian cars are represented in green,
displayed in the top right-hand
corner of the screen. The amount of
time you have in minutes is displayed
by a red groove that reduces in size as
City Map
time passes by. The last minute is
counted down on the small central
dial by the second hand.
If Paulie, Sam or another character is At any time during a mission you can
accompanying Tommy, a picture of press the “F1” key to bring up a
them and their health will also be description of the task at hand.
displayed above Tommy’s.
When you draw or hold a gun in
your hands the amount of remaining
ammunition is displayed to the right
of Tommy’s health meter. The
ammunition is displayed as “7/21”
for example, where “7” is the
number of remaining rounds in the
weapon and “21” is the total number
of remaining rounds available in any
magazines carried by Tommy. The on-screen display will provide
more information when Tommy gets The in-game map can be viewed by pressing “Tab”. This will provide a
Depending on the situation, status into a car. A speedometer and RPM scaled down overview of Lost Heaven that shows your current position
messages will be displayed above the gauge will be displayed in the bottom and the direction in which you are travelling. The map also shows the
health meters in the bottom left- right-hand corner of the screen. In network of the elevated railway and stations, represented in blue and also
hand corner of the screen. the center of the speedometer, the the routes that the trolleys travel along, represented in yellow.
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During a mission, your objective will be indicated by a blue cross When using close combat NOTE: If you happen to be carrying a
on the map. If the location is out of the area currently displayed, the weapons (or fighting with baseball bat, a strong blow from behind
direction in which you need to travel will be indicated by a blue your bare hands), if you hold will lay enemies out cold.
arrow at the edge of the map. down the left mouse button a
bar will be displayed at the
Inventory If you have sufficient room in
your inventory you can
bottom of the screen. The
fuller the bar becomes before
“HIDE” the current weapon
you release the left mouse
that you are holding by pressing
button, the stronger the strike
“H”. This will leave Tommy
will be.
with nothing in his hands. If you
wish to discard a weapon, press When using sniper rifles,
“Backspace”. you will need to press “S”
to look through the sight to
This does not affect other
seek out your target.
objects, such as keys,
packages, etc.
Throughout the game you are NOTE: When reloading by pressing “L”, you will lose any rounds
able to collect and use various NOTE: The police will not still left in the chamber or magazine. This is not the case for the
objects and weapons, but you tolerate weapons, so make shotgun. Sometimes it may be quicker to select a different weapon if
are limited to the amount that sure that you have them you have one rather than reloading while under heavy fire.
can be carried. hidden to avoid attention.
Using Weapons From Within Cars
Weapons are classified as large or
small. Small weapons (revolver,
knife, sawed-off shotgun) can be
stored under a jacket or in
Combat! It is possible to use certain weapons
while you are driving. If you are
carrying a small handgun such as a
pockets, so several can be carried There are numerous weapons Magnum or Colt, select it from your
at once. Only one large weapon that can be used in the game, inventory and press the left mouse
from close combat weapons button to aim outside of the
(baseball bat, Tommy gun, etc.)
such as knives to fully window. To return to the camera
can be stored, so carrying a
automatic weapons such as the view behind the car, press the right
second large weapon means mouse button.
holding it in your hands. If you Tommy gun. Each weapon has
wish to use another weapon you its own characteristics, range, NOTE: If you are driving the car you will still need to control the
will have to discard the weapon loading time, and dispersion of direction and speed of the car to avoid crashing.
you are currently holding. shots fired.
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Obtaining Cars
Vehicles Tommy receives cars for each mission from Ralph, the family's
mechanic. During the course of the game more modern and
Cars play an important role in Mafia. In Lost Heaven a vehicle powerful cars become available as the years go by. Ralph also shows
is the quickest and easiest method of getting around. Each Tommy how to steal the make and model of car that he provides.
vehicle has its own characteristics (which can be viewed in the Once Tommy has learned how to do this he can steal these models
when out on the streets in Lost Heaven.
Carcyclopedia) that effect the handling when driving.
Vehicles will also behave differently depending on the number
of passengers and the surface that the vehicle is currently
Car Theft Rises
travelling on. to all time high!
To steal a vehicle, stand next to the
When driving around driver’s door and hold down the
right mouse button.
Lost Heaven you
should avoid collisions The time it takes to unlock a vehicle
with other vehicles varies on the make and model. A
progress bar will appear at the NOTE: Stealing cars is an
and objects, as these
bottom of the screen, once this is offence, so be aware of
can damage the
full the vehicle will be unlocked. If patrolling police nearby.
vehicle, yourself and you move or release the right
any passengers that are mouse button while stealing a car
in the vehicle. Tires the progress bar will reset and you
can be punctured, will have to start over.
effecting the handling of the vehicle, headlights will stop It is also possible for Tommy to
working and fall off, and having a high-speed collision could car-jack vehicles that are being
cause the engine to catch fire or the gas tank to explode. It is driven on the streets by the
also possible to lose gas should the gas tank get damaged or citizens of Lost Heaven. For
punctured. If this happens you will notice the gas tank gauge example, approach a vehicle when
rapidly decrease until the car comes to a halt. it has stopped at a set of traffic
lights and open the driver’s door NOTE: While this may be
as described above to throw out necessary because of your
NOTE: A car may seem to be a safe place to be during a gun the driver. You will only be able to situation, some drivers will
fight, but if the gas tank is hit you’re almost certainly going to do this if Ralph has previously not be happy at you trying
go up in flames. showed you how to steal that to steal their vehicle and
particular make and model. may retaliate.
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Transportation
Lost Heaven as
they would in any
Police
other city, on foot
and in patrol cars.
At Salieri's bar
all of the cops in head will appear. This city and start putting
the city will be alerted means that the police up roadblocks so you
and a wanted bar will do not know your can’t escape in a
appear. If the police identity. Again, the vehicle.
are in patrol cars they wanted bar will Most of the missions in the
will also alert other disappear after time as NOTE: If you commit game will begin at the
cops by radio and the long as you do not an offence while
driving, the police will
Salieri Bar. The bar serves as
wanted bar will commit another crime. a base for Salieri family
not know your face
appear. If you manage and just follow the car. meetings and where the
to get out of sight of If you can find a place
the police the offence to get out, without
Don, or his consiglieri
icon will become being noticed, they Frank, asign your tasks.
transparent. If you won’t follow you any After you have been briefed
continue to evade more. The icon at the
If you attack a top of the screen will you will generally be
being spotted the
wanted bar will policeman, attempt to become transparent required to collect
run him over or start and if you don’t equipment for the mission.
eventually disappear. If
firing in the city, the commit further
you get out of your offences or drive the Vincenzo works in a small
car and get into a police will resort to
using their weapons to same car they will stop workshop next to the yard
different one, without
the cops seeing you, stop you. When this
looking for you
completely. This is also
and he can provide you with Tommy Angelo
an icon of a policeman happens, a pistol icon the case if you commit weapons. Ralph, the family’s Tom is the main character in
with “???” above his will be displayed at the an offence on foot but car mechanic, works in the the game. Originally a cab
top of the screen. If are able to get into a yard itself and can provide driver, but due to a
they don’t manage to vehicle unnoticed.
stop you, they will alert you with vehicles. If you combination of unpleasant
all of the police in the happen to have stolen any circumstances, he is forced to
vehicles and returned them join the Mafia. Tom is all in all
to Salieri’s, these will also be a nice guy, but a tough
SALIERI'S BAR IN LITTLE ITALY stored here so you can take
1. Rear entrance to the Bar
childhood and life in the
your pick as to which 1930’s have changed his moral
2. Car Port vehicle to use. values a little. Thus, he's
3. Ralph’s Garage capable of doing things that a
Most missions end when
normal person wouldn't
4. Vincenzo’s Workshop you return to Salieri’s and
understand, but his conscience
enter the front or back door.
5. Exit to the street sometimes haunts him.
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Norman Sam
Norman is the typical example of a detective Sam is another associate of Tom’s. At first sight,
brought up through the school of hard knocks. he just looks like an average guy with a friendly
He is a scruffy, tough guy, who acts like he smile. He is big and sometimes clumsy. He is also
hates everybody around him. Tom tells him his shy and doesn’t talk a lot. He often works with
story, but doesn’t get much sympathy. Tom and Paulie and they are good friends.
Frank
Don Salieri Frank is Don Salieri's best friend, associate and
The Don is the boss of the family that Tommy advisor. His main concern is family finance and the
works for. He's a guy who's lived through a legal side of business. He is well suited to this.
lot and doesn't get excited too easily. He's At first sight he doesn't seem to belong among
typical of a Mafioso, who hasn't built up his these criminals, as he is a very quiet and
position just for money and doesn't always kill inconspicuous nice guy. He does his work mainly
to get what he wants. because of an attachment to Don Salieri, as well as
He is friendly, but when he gets tough he can their mutual past. They grew up together in a poor
become dangerous. Sometimes business is quarter and thanks to the Don he gained most of
more important than friendship to him. what he has, so he can't just turn his back on him.
If he'd grown up in any other place he would
certainly be a successful lawyer or businessman.
Paulie Vincenzo
Paulie is Tom's sidekick, an energetic and hot- Vincenzo has worked for the family for a
tempered guy, who sometimes behaves long time and it means everything to him.
completely unexpectedly. If he likes somebody It's strange that such a good guy like
he is the most loyal friend you could have, Vincenzo found his greatest love in guns,
someone you can always rely on; if he doesn't but that's why he takes care of Salieri's
cause you problems that is. Tom and Paulie are arsenal of weapons and selects the best
the greatest of friends and often work and have
equipment for a mission.
fun together.
T2_PC_MAFIA_MAN_ENG.QXD 11/24/2003 12:48 PM Page 26
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Ralph Credits
Ralph is excellent when it comes to dealing
with vehicles. He can take apart, repair,
improve and then rebuild whatever he gets his
hands on, but that's about it. His world
revolves around anything on four wheels, and
he knows little about anything else. That's why
he'll only talk about vehicles, though even
conversations about vehicles aren't easy for him.
Morello
Morello is Salieri's main adversary. Where Salieri
opts for negotiation, Morello uses an army of
men with Thompsons.
Lucas Bertone
Lucas is a pleasant Italian of middle age and a
car mechanic for the rich. He is very big-
hearted even though, in view of the services he
provides to the Mafia, he is no saint.
Page 28 Lost Heaven Courier Issue: 324 Issue: 324 Lost Heaven Courier Page 29
Group Production Take 2 Video Editor Vincenzo MAFIA MUSIC “Manoir des Mes Reves” Chronological Volume "Lake of Fire” by Lordz of
Co-ordinator Mike Tipul John Tormey Django Reinhardt and The Five, Track 6, JSP Records Brooklyn appears courtesy
Chris Madgwick
International CREDITS: Hot Club de France of Tunnel Vision Media.
3D Artist Ralph “Long About Midnight”
Group Design Manager Vice President of Mike Yeiser Jeff Gurner “Minor Swing” Django Disc C: Paris & London Louis Prima “La Verdine” by Latcho
James Crocker International Marketing Reinhardt and The Hot 1940-1946, Track 12, JSP Drom appears courtesy of
Christoph Hartmann Online Producers Norman Club de France Records Volume 1. 1934-35, Track Musiques du Soleil
Design Team Adam Tedman David O'Brian 3, JSP Records
Tom Baker International Product Jeff Williams Disc A: Paris 1937, Track “Cavalerie” Django
Managers Sarah 19, JSP Records Reinhardt and The Hot “Sing It Way Down Low”
Selena Miffling
Gabriel Wunderlich Webmaster Cara Buono Club de France Louis Prima
James Quinlan “Rhythm Futur” Django
Jochen Till Rob Fletcher
Morello Reinhardt and The Hot Disc C: Paris & London Volume 1. 1934-35, Track
QA Manager
International Materials Web Designer John Doman Club de France 1940-1946, Track 14, JSP 5, JSP Records
Mark Lloyd
Co-ordinator Futaba Hayashi Records
Luigi Disc B: Paris 1939-1940, “I'm Living In A Great Big
Test Supervisor & Mafia Karl Unterholzner
Track 9, JSP Records “Coquette” Django Way” Louis Prima All of our families, wives and
Lead Tester U.S. Tech Paul Scannapieco
Kevin Hobson Take-Two Support / QA “Coucou” Django
Reinhardt and The Hot Volume 1. 1934-35, Track girlfriends for all the support
Yellow Pete Club de France we have had from them for
Interactive (U.S.) Ray de Mattis
Reinhardt and The Hot 18, JSP Records
such a long time.
Test Supervisors Club de France
Tech Support Manager Disc C: Paris & London
Paul Byers Executive Producer “I'm Not Rough” Lonnie
Phil Santiago Special thanks for 1940-1946, Track 19, JSP All of the vintage car
Tim Bates Sam Houser Disc B: Paris 1939-1940, Johnson
additional voices by Records owners that gave us
Tech Support Supervisor Track 12, JSP Records
Testers Bill Buell, Chris Phillips, Playing With The Strings, technical information and
Chief Technology Officer Syd Saunders “Echoes of France”
Andy Mason Mark Gomez, Laura “Vendredi” Django Track 9, JSP Records advice.
Gary J. Foreman Django Reinhardt and The
Charlie Kinloch Paterson, Jenny Jemison, Reinhardt and The Hot
Tech Specialist Hot Club de France “The Mooche” Lonnie
Lee Johnson Director of Product Gillian Telling, Adam Club de France
Frank Kirchner Johnson
Matt Hewitt Development Tedman, Steve Kenzevich,
Disc C: Paris & London
Kit Brown Tech Analysts Pricilla DiStacio, Joe Disc B: Paris 1939-1940,
Jamie King 1940-1946, Track 22, JSP Playing With The Strings,
Rob Dunkin Patty Saneman Green, Juan Guitierrez, Track 18, JSP Records
Records Track 14, JSP Records
Denby Grace VP of Marketing Andre Liggins Steve Roberts, Mo
“Oiseaux des Iles” Django
Phil Alexander Terry Donovan Kathy Young Tayyarrah, Ignazio “You Rascal, You” The “Jet Black Blues” Lonnie
Reinhardt and The Hot
Phil Deane Matt Baros Alvarez, Adam Davidson, Mills Brothers Johnson
VP of Publishing Club de France
James Cree Dave Thomas John Zurhellen, and Gean
Michael Emeny Chris Mate Stacey Sharpe Hilgreen. Chronological Volume 1 Playing With The Strings,
Disc C: Paris & London
Jonathan Stones Mykl Ranere Track 6, JSP Records Track 19, JSP Records
Producer 1940-1946, Track 2, JSP
Casted by
Michael Blackburn Lisa Nawrot Records “Chinatown, My “You Run Your Mouth and
Brian M. McGinn Judy Henderson Casting,
New York Chinatown” The Mills I'll Run my Business”
Take 2 UK Marketing Director
Special Thanks to “Belleville” Django
Brothers Louis Jordan and his
Timothy Richardson for Reinhardt and The Hot
Greg Bauman Voice Over Studio Tympany Five
UK Marketing Manager his research of traffic and Club de France Chronological Volume 1,
Provided by
Sarah Seaby Channel Marketing criminal laws of the Track 17, JSP Records Disc A: 1938-1940, Track
Digital Arts, New York Disc C: Paris & London
Manager period. 16, JSP Records
Product Manager 1940-1946, Track 9, JSP “Tiger Rag” The Mills
Mark Moon Sound Engineer Records
Gary Sims Voice Talent Axel Ericson
Brothers JSP RECORDS
PR Director (WWW.JSPRECORDS.COM)
Trade Marketing “Lentement Chronological Volume 1,
Jeff Castaneda PO BOX 1584,
Manager Tommy Mademoiselle” Django Track 21, JSP Records LONDON, N3 3NW.
Mark Jackson Mike Sorvino Reinhardt and The Hot
PR Manager U.K.
Club de France “Out For No Good” The
Anne Marie Sims
Online Marketing Paulie Mills Brothers
Manager Disc C: Paris & London
MarCom Coordinator William Demeo
1940-1946, Track 10, JSP Chronological Volume 3,
Julian Hoddy Chris Larkin
Salieri Records Track 17, JSP Records
PR Manager Production Director George Dicenzo
“Douce Ambience” “Moanin’ For You” The
Nick Boulstridge Jennifer Kolbe
Sam Django Reinhardt and The Mills Brothers
Matt Servitto Hot Club de France
Art Director Chronological Volume 3,
Mike Snyder Disc C: Paris & London Track 22, JSP Records
Frank
Dan Grimaldi 1940-1946, Track 11, JSP
Graphic Designer “Caravan” The Mills
Records
Pete Muench Brothers
T2_PC_MAFIA_MAN_ENG.QXD 11/26/2003 3:40 PM Page 30
Notes
Technical Support (US)
If you have a technical problem concerning the operation of our
software, please visit our technical support website at
http://www.take2games.com/support
where you will find technical help and a list of Frequently Asked
Questions for this product.
You may also e-mail our technical support representatives for
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representatives assist you as efficiently as possible, please provide them
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problem, including any error messages you receive.
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