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Arts10 Q2 Mod2 TechnologyBasedArts v2
Arts10 Q2 Mod2 TechnologyBasedArts v2
10
Arts
Quarter 2 – Module 2:
TECHNOLOGY-BASED ARTS
(Digital Photography/Video
Games/Digital Painting/Imaging
Videos)
Republic Act 8293, section 176 states that: No copyright shall subsist in any work of the
Government of the Philippines. However, prior approval of the government agency or office
wherein the work is created shall be necessary for exploitation of such work for profit. Such
agency or office may, among other things, impose as a condition the payment of royalties.
Borrowed materials (i.e., songs, stories, poems, pictures, photos, brand names,
trademarks, etc.) included in this module are owned by their respective copyright holders. Every
effort has been exerted to locate and seek permission to use these materials from their
respective copyright owners. The publisher and authors do not represent nor claim ownership
over them.
COVER PAGE
COPYRIGHT PAGE
TITLE PAGE
TABLE OF CONTENTS
WHAT THIS MODULE IS ABOUT
Note to the teacher/ Facilitator
Note to the Learner
Note to the Parents/Guardian
Module Icons
Answer Keys 74
References 78
What the Module is About
For the facilitator:
This module was collaboratively designed, developed and reviewed by educators both
from public and private institutions to assist you(, the teacher or facilitator in helping
the learners meet the standards set by the K to 12 Curriculum while overcoming their
personal, social, and economic constraints in schooling.
This learning resource hopes to engage the learners into a comprehensive, guided and
independent learning activities at a given pace and time. Furthermore, this also aims to
help learners acquire the needed 21st century skills while taking into consideration
their needs and circumstances.
In addition to the material in the main text, you will also see this box in the body of the
module:
As a facilitator you are expected to orient the learners on how to use this module; to
keep track of the learners’ progress while allowing them to execute independent
learning. Furthermore, you are expected to encourage and assist the learners as they
do the other enjoyable and meaningful tasks included in the module.
The hand is one of the most symbolized parts of the human body. It is often used to
draw and manipulate skill, action and purpose. Through our hands we learn, create
and accomplish our learning objectives. Hence, the hand in this learning resource
signifies that you as a learner are empowered to achieve the relevant competencies
meaningfully and productively. As a food for thought, “Your academic success lies in
your own hands!”
For the Parent:
This module was designed to provide learners with fun and meaningful opportunities
for guided and independent learning following the scheduled pace and time. The
learners will analytically process the contents of the learning resource while enjoying
being an active learner.
Module Icons
This module has the following parts and corresponding icons:
What I Need to Know This will give you an idea of the skills or
competencies you are expected to learn in
the module.
1. Use the module with care. Do not put unnecessary mark/s on any part of the
module. Use a separate sheet of paper in answering the exercises.
2. Don’t forget to answer What I Know before moving on to the other activities
included in the module.
3. Read the instruction carefully before doing each task.
4. Observe honesty and integrity in doing the tasks especially when checking
your answers.
5. Finish the task at hand before proceeding to the next.
6. Return this module to your teacher/facilitator once you are done.
If you encounter any difficulty in answering the tasks in this module, do not
hesitate to consult your teacher or facilitator. Always remember that you are not
alone during this learning encounters of the school year.
We hope that through this material, you will experience meaningful learning and
gain deep understanding of the most essential competencies. You can do it!
What I Need to Know
This module was designed and written to help you master the nature of
Technology-based Arts. The scope of this module permits it to be used in many
different learning situations. The language used recognizes the diverse vocabulary
level of students. The lessons are arranged to follow the standard sequence of the
course.
1
What I Know First you
have to
answer the
Pre-test.
pre-test.
Have fun!
MULTIPLE CHOICE. Direction: Choose the letter only of the best answer. Write
your answer on a separate sheet of paper. Use ½
lengthwise.
1. It is regarded as one of the most vital parts of a camera.
A. aperture
B. image sensor
C. Lens
D. shutter release
2. What is the function of a flash in a camera?
A. It allows manual control of the camera’s focus.
B. It can be useful to provide a bit of extra light during dim, low light
situations.
C. It controls the amount of light reaching the image sensor.
D. It is used to set the manual focus of the camera.
3. The following are parts of a camera except ______________.
A. aperture
B. flash
C. focus ring.
D. shape
4. It is one of the basic elements of photography that uses warm or cool
colors to set a mood.
A. color
B. line
C. shape
D. texture
5. These are basic elements of photography that talks about the use of
lighting to bring out details of an object, making it easy to see whether a
surface is smooth or soft.
A. form
B. shape
C. space
D. texture
6. It is an art of generating or capturing an original image through the use
of a digital camera or a device with a built-in camera.
A. computer digital art
B. digital photography
C. mobile art
D. video games
2
7. What does the acronym DSLR stand for?
A. Digital Single-Lens Reflex
B. Digital Site-Lens Reflex
C. Distance Single-Lens Reflex
D. Distance Single-Lens Reflex
8. The following basic tips for taking photos are good except ______________.
A. check the available background is simple
B. choose a good location
C. take shots facing the light.
D. there is natural light in the outdoor
9. A digital photography used today for pets, animals or wildlife.
A. landscape/travel photography
B. portrait photography
C. wildlife photography
D. all of the above
10. It is known as compact camera designed primarily for simple operation.
A. digital single lens reflex camera
B. mobile camera
C. pinhole camera
D. point-and-shoot camera
11. It is known as a computer-generated and or manipulative form of art.
A. uter-digital art
B. modern art
C. technology-based art
D. visual arts
12. Magnetic resonance imaging involves radio waves and magnetic fields to
look at the organs and other structures in the body.
A. Magnetic resonance Imaging
B. Nuclear medicine
C. Ultrasound
D. X-ray
13. Which of the following is an example of a video game program that
emphasizes the visual structure of hypertext and does not require
knowledge
of a programming language?
A. GameMaker
B. Stencyl
C. Twine
D. Twitch
14. Utilizes high frequency sound waves, which are reflected off tissue to create
images of organs,muscles, joints, and other soft tissues.
A. Mammography
B. Sonography
C. Utrasound
D. X-ray
15. It is a kind of program that allows users to design, draw and manipulate
objects.
A. Adobe
B. GIMP
C. Krita
D. MacPaint
3
What I Need to Know
Now that you mastered
Module 1, let us now explore
another exciting technology-
based arts.
This module was designed and written with you in mind. Now, let’s dwell
into digital photography. Here you will grasp the tips for taking good
photographs and become familiar with the process of using cameras either
digital or any device with the built-in camera like your mobile phone, android
device or tablet.
4
What I Know Hello young
artist, let’s
answer this
test first!
Enjoy!
MULTIPLE CHOICE. Direction: Choose the letter only of the best answer. Write
your answer on a separate sheet of paper. Use ½
lengthwise.
1. It is more than an art that uses a camera or a device with a built-in
camera to produce images focused by a lens.
A. computer digital art
B. digital photography
C. mobile art
D. video games
2. It is regarded as one of the most vital parts of a camera.
A. aperture
B. image sensor
C. Lens
D. shutter release
3. What is the function of the image sensor of the camera?
A. It allows the light to enter the screen.
B. It is the area on the camera that you look through in order to compose
your shot.
C. It is the main portion of the camera.
D. It converts the optical image to an electronic signal, which is then sent
to your memory card.
4. Which part of a camera affects the image’s exposure by changing the
diameter of the lens opening?
A. aperture
B. body
C. image sensor
D. shutter release
5. What is the function of a flash in a camera?
A. It allows manual control of the camera’s focus.
B. It can be useful to provide a bit of extra light during dim, low light
situations.
C. It controls the amount of light reaching the image sensor.
D. It is used to set the manual focus of the camera.
6. It is one of the features of camera that allows you to select different options
such as automatic, program, sports or macro.
A. body
B. flash
C. focus ring
D. mode dial
5
7. The following are parts of a camera except ______________.
A. aperture
B. flash
C. focus ring.
D. shape
8. Where can you find LCD screen on a camera?
A. back part of a camera
B. front part of a camera
C. side part of a camera
D. top part of a camera
9. It is one of the basic elements of photography that uses warm or cool colors to
set a mood.
A. color
B. line
C. shape
D. texture
10. A basic element of photography that uses three dimensional representation
of objects.
A. color
B. form
C. pattern
D. shape
11. These are basic elements of photography that talks about the use of lighting
to bring out details of an object, making it easy to see whether a surface is
smooth or soft.
A. form
B. shape
C. space
D. texture
12. Which describes a pattern?
A. The use of lighting to bring out details of an object.
B. The use of negative and positive space in an object.
C. The use of repetition to create an interesting photo.
D. The use of warm and cool colors to set a mood.
13. It is an element of photography either negative or positive space which can
be used to make a statement and often seen when using the rule of thirds.
A. color
B. form
C. line
D. space
14. If you are to take photos, what are you going to consider?
A. camera
B. elements of photography
C. good location and the subject
D. all of the above
15. What is the main function of shutter release in a camera?
A. It is the area on the camera that you look through in order to compose
your shot.
B. It is the main portion of the camera.
C. It is simply the button on the camera that is used to snap the picture.
D. It converts the optical image to an electronic signal, which is then sent
6
to your memory card.
What’s New
Notes to the Teacher
Remind the students to prepare their laptop, tablet, digital cameras or an
android phone. If not available ask them to borrow from any member of
the family or their relatives.
Hello learners!
7
What do you
know about
digital
cameras?
Digital camera is a camera that captures photographs in digital memory.
It can display images on a screen immediately after being recorded. It also stores
and delete images from memory. Many digital cameras can also record moving
videos with sound.
Flash
Main Control Dial
Viewfinder
Shutter button
Power Switch
LCD Display
Mode Dial
Cross Key
Lens
Image credit to www.pinterest.com
8
1. Lens The lens is one of the most vital parts
of a camera, where light enters
through the lens, and this where the
photo process begins. This can be
either fixed permanently or
Image
credit to www.pixelrajeev.com
interchangeable. Also vary in focal
length, its aperture and other details.
2. Viewfinder The viewfinder is the area on the
camera that you look through in order
to compose your shot.
9
9. LCD Display The LCD screen is found on the back
of the body and can vary in size. For
digital compact cameras, the LCD has
typically replace the viewfinder c
completely. For digital single lens
reflex cameras the LCD is mainly for
Image credit to https://snapshot.canon.asia.com
viewing photos after shooting.
10. Focus Mode Switch This switch is use to set the focusing
mode to automatic
Image credit
to https://snapshot.canon.asia.com
11. Erase Button The erase button is used to erase
unwanted images.
Space Texture
11
What’s More
That’s great
teacher! I am so
excited for the
next activity.
1. 2.
3.
4.
6.
5.
7.
8.
9.
10. 11.
12. 13.
14.
15.
Image credit to www.pinterest.com
12
What I Have Learned You made it!
Now, let’s try
this.
MATCHING TYPE. Direction: Match column A with column B. Write the letter of
the best answer on a separate sheet of paper. Do it in a ½
crosswise.
Column A Column B
1. A. Flash
B. Mode Dial
2.
3. C. Lens
4.
D. Play Button
5.
E. Viewfinder
6.
F. Main Control Dial
7.
G. Erase Button
8.
H. Lens Release
Button
13
9. I. Cross Key Controller
10.
J. Power Switch
11.
K. LCD Display
12.
L. Focus Mode Switch
13.
M. Shutter Button
14.
N. Memory Card Slot
O. Flash Button
15.
P. Shooting Mode
14
What I Can Do Thank you teacher
for this next
learning tasks.
Now that you have fully understood the lesson, with your available digital camera
or android phone. Draw a camera or take photos of your own camera and generate
your output. Paste your photos or outputs on another sheet of paper and label the
parts. Outputs will be graded using the given rubrics.
Rubrics.
Image quality - 50%
Content and specificity - 30%
Creativity - 20%
Total: - 100%
Paste here
15
Assessment
MULTIPLE CHOICE. Direction: Choose the letter of the best answer. Write the
chosen letter on a separate sheet of paper.
16
8. Where can you find LCD screen on a camera?
A. back part of a camera
B. front part of a camera
C. side part of a camera
D. top part of a camera
9. The following are parts of a camera except ______________.
A. aperture
B. flash
C. focus ring.
D. shape
6. 10. It is one of the features of camera that allows you to select different
options,
such as automatic, program, sports or macro.
A. body
B. flash
C. focus ring
D. mode dial
11. What is the function of a flash in a camera?
A. It allows manual control of the camera’s focus.
B. It can be useful to provide a bit of extra light during dim, low light
situations.
C. It controls the amount of light reaching the image sensor.
D. It is use to set the manual focus of the camera.
12. Which part of a camera affects the image’s exposure by changing the
diameter of the lens opening?
A. aperture
B. body
C. image sensor
D. shutter release
13. What is the function of the image sensor of the camera?
A. It allows the light to enter the screen.
B. It is the area on the camera that you look through in order to compose
your shot.
C. It is the main portion of the camera.
D. It converts the optical image to an electronic signal, which is then sent
to your memory card.
14. It is regarded as one of the most vital parts of a camera.
A. aperture
B. image sensor
C. Lens
D. shutter release
15. It is more than an art that uses a camera or a device with a built-in camera
to
produce images focused by a lens.
A. computer digital art
B. digital photography
C. mobile art
D. video games
17
Additional Activities
Good Job!
Now for your
final activity.
4.
3.
2.
1.
18
What I Need to Know
Now that you
mastered Module 1,
let us now explore
another exciting
technology- based
arts.
This module was designed and written with you in mind. Now, let’s dwell
into digital photography. Here you will grasp the tips for taking good
photographs and become familiar with the process of using cameras either
digital or any device with the built in camera like your mobile phone, android
device or tablet.
19
Hello young
artist, let’s
answer this
What I Know first! Enjoy!
MULTIPLE CHOICE: Direction. Choose the letter only of the best answer. Write
your answer on a separate sheet of paper. Use ½ crosswise.
1. It is an art of generating or capturing an original image through the use of a
digital camera or a device with a built-in camera.
A. computer digital art
B. digital photography
C. mobile art
D. video games
2. A type of digital camera which automatically makes all the adjustments in
lighting, focus, zoom-in and zoom-out, even removal of “red eye” which the
user being given some leeway for slight adjustments.
A. digital-single-lens camera
B. mobile camera
C. pinhole camera
D. point-and-shoot camera
3. What statement best describes digital photography?
A. It allows to generate original works of art for entire range of purpose.
B. It is the art and science of producing and manipulating digital
photographs
C. It makes use of electronic and mechanical devices, rather than artist’s
own hand
D. All of the above statements are correct
4. Which among the digital types of camera gives the photographer much
more artistic freedom and control to select the camera settings to create
the desired final image with the preferred visual effects?
A. digital single-lens reflex camera
B. mobile camera
C. pinhole camera
D. point-and-shoot camera
5. What does the acronym DSLR stand for?
A. Digital Single-Lens Reflex
B. Digital Site-Lens Reflex
C. Distance Single-Lens Reflex
D. Distance Single-Lens Reflex
6. It is known as compact camera designed primarily for simple operation.
A. digital single lens reflex camera
B. mobile camera
C. pinhole camera
D. point-and-shoot camera
20
7. The following basic tips for taking photos are good except ______________.
A. check the available background is simple
B. choose a good location
C. take shots facing the light.
D. there is natural light in the outdoor
8. When was the first digital camera invented?
A. 1970
B. 1975
C. 2000
D. 2010
9. It is one of the seven elements of photography that can be set horizontally,
vertically, jagged or curved.
A. color
B. form
C. line
D. shape
10. A digital photography used today for pets, animals or wildlife.
A. landscape/travel photography
B. portrait photography
C. wildlife photography
D. all of the above
11. These are photographs of poised and candid people.
A. Landscape/travel photography
B. Portrait photography
C. Still life photography
D. Wildlife photography
12. Which describes point-and-shoot camera?
A. It has autofocus lens.
B. It uses focus free lens.
C. It has a simple operation.
D. It automatically makes adjustment and good quality shots.
13. It is a type of digital photography wherein a variation of clothes, models, are
taken while subjects are in action.
A. fashion photography
B. portrait photography
C. still life photography
D. wildlife photography
14. If you are to take photos, what are you going to consider?
A. chosen subject
B. good location
C. natural light or the most fluttering or effective light
D. all of the above
15. What is the ideal or best light for taking photos?
A. first hour before sunrise
B. first hour before noon time and last hour before midnight
C. second hour after sunset
D. within the first hour after the sunrise and last hour before sunset
21
Lesson Digital Photography
2 (Technology-based Arts)
Hello learners!
What do you
22
know about
digital
photography?
What’s New
Digital camera is a camera that stores the photos and videos it takes in
an electronic format instead of a film (e.g. Non Single Lens Reflex SLR or
compact camera, Digital Single Lens Reflex DSLR camera).
In 1975, the first self-contained (portable) digital camera was created by Steve
Sasson of Eastman Kodak. Sasson’s camera used Charged-Coupled Device CCD
image sensor chips developed by Fairchild Semiconductor in 1973, that uses a
Charged-Coupled Device CCD image sensor, stored digital pictures and directly
connected to a computer for downloading images.
Wow! That’s
exciting teacher!
We are all set for
this session.
23
An acronym of DSLR,
is a digital camera
that combines the
optics and the
mechanisms of a
single-lens reflex
camera with a digital
imaging sensor. A
digital type camera
that gives the
(Image credit to the author)
Digital Single Lens photographer much
Reflex type camera more artistic freedom
and control to select
the camera settings
to create the desired
final image with the
preferred visual
effects.
Considered the
earliest camera, it is
a closed box with a
small hole drilled into
one wall. When the
Pinhole Camera light hits the box, the
beams enter the hole
and the projected
(Image image is the same as
credit to Kareywalter.weebly.com)
what the outside
looks like but it is
inverted.
A camera phone
which is able to
capture photographs
and often record
video using one or
Mobile Phone more built-in digital
Camera cameras which can
also send the image
over the telephone
(Image credit to the author)
function.
Now, consider
these points.
24
difference between a good and great photos.
2. Check that the available background is relatively simple and not too ruckus so
that the focus will be on your chosen subject.
3. Natural light in the outdoors or near a window is usually the most effective for
any kind of the subject. Ideally, the best light for photos is within the first
hour after sunrise and the last hour before the sunset.
4. Avoid taking shots facing the light, as this would make your subject back-lit
and most of the details would be lost in a shadow.
5. If you intend to take a posed shot, position your subject where you want in
relation to the location, background and source of light.
6. If you intend to take a candid shot, position yourself where you can capture
the most interesting, amusing, touching or engaging moment or expression.
7. Take a variety of shots- ranging from far shots showing the surroundings, to
medium-distance shots concentrating on the main subject, to tight or close-up
shots that focus on details of the subject. You can then choose from among all
of these, the best photos.
b. Pinhole Camera
2.
e. video Camera
If you are going to take photographs, what specific types of camera are you
going to use? Why? Write your responses on another sheet of paper.
25
Nice one! Let
us explore
some more.
What is It
Fashion
Portrait
Photography
Photography
Landscape/ Still Life Wildlife/
Travel Photography Animal
Photography Photography
26
2.Landscape/Travel Photography- These are photos of places.
1. 2.
.
__________________________ ____________________________
3. 4.
28
5. 6.
7. 8.
9. 10.
29
11. 12.
13. 14.
15.
30
_____________________________
To test your depth in understanding and mastery of the lesson, answer this
activity. FILL-IN THE BLANKS. Direction: Given the pool of choices below, pick out
the best answer to complete the missing word/s in the paragraph. Write your
answer on a separate sheet of paper. Do it in a ½ crosswise.
candid shot great photos poised shot
31
What I Can Do
Thank you
teacher for
this next set
of learning
tasks.
Now that you have fully mastered the lesson on digital photography and learned
the skills on taking good photographs, use your available digital camera or android
phone. Take photos and generate your output. Paste your quality photos on
another sheet of paper. Outputs will be graded using the given rubrics.
Rubrics.
Image quality - 50%
Theme - 30%
Creativity - 20%
Total: - 100%
Paste here
32
Assessment
MULTIPLE CHOICE: Direction. Choose the letter of the best answer. Write the
chosen letter on a separate sheet of paper.
1. These are photographs of poised and candid people.
A. Landscape/travel photography
B. Portrait photography
C. Still life photography
D. Wildlife photography
2. Why one of the camera called point-and-shoot camera?
A. it has autofocus lens
B. use focus free lens
C. it has a simple operation.
D. It automatically makes adjustment and good quality shots
3. It is a type of digital photography wherein a variation of clothes, models, are
taken while subjects are in action.
A. fashion photography
B. portrait photography
C. still life photography
D. wildlife photography
4. If you are to take photos, what are you going to consider?
A. chosen subject
B. good location
C. natural light or the most fluttering or effective light
D. All of the above
5. What is the ideal or best light for taking photos?
A. first hour before sunrise
B. first hour before noon time and last hour before midnight
C. second hour after sunset
D. within the first hour after the sunrise and last hour before sunset
6. It is known as compact camera designed primarily for simple operation.
A. digital single reflex camera
B. mobile camera
C. pinhole camera
D. point-and-shoot camera
7. The following basic tips for taking photos are good except _______________.
A. check the available background is simple
B. choose a good location
C. take shots facing the light.
D. there is natural light in the outdoor
8. When was the first digital camera invented?
A. 1970
B. 1975
C. 2000
D. 2010
33
9. It is one of the seven elements of photography that can be set horizontally,
vertically, jagged or curved.
A. color
B. form
C. line
D. shape
10. A digital photography used today for pets, animals or wildlife?
A. landscape/travel photography
B. portrait photography
C. wildlife photography
D. all of the above
11. It is an art of generating or capturing an original image through the use of a
digital camera or a device with a built-in camera.
A. computer digital Art
B. digital photography
C. mobile art
D. video games
12. A type of digital camera which automatically makes all the adjustments in
lighting, focus, zoom-in and zoom-out even removal of “red
eye” which the user being given some leeway for slight adjustments.
A. digital-single-lens camera .
B. mobile camera
C. pinhole camera
D. point-and-shoot camera
13. What statement best describes digital photography?
A. It allows to generate original works of art for entire range of purpose.
B. It is the art and science of producing and manipulating digital
photographs.
C. It make use of electronic and mechanical devices rather than the artist
own hands.
D. All of the above statements are correct.
14. Which among the digital type of camera gives the photographer much
more artistic freedom and control to select the camera settings to create the
desired final image with the preferred visual effects.
A. digital single-lens reflex camera
B. mobile camera
C. pinhole camera
D. point-and-shoot camera
15. What does the acronym DSLR stand for?
A. Digital Single-Lens Reflex
B. Digital Site-Lens Reflex
C. Distance Single-Lens Reflex
D. Distance Single-Lens Reflex
34
Additional Activities
Good Job!
Now for your
last activity.
Direction. With your available digital camera at hand, capture the different types of
digital photography. Then create or generate your own simple photographs guided
with 21st century techniques. Paste your simple photographs on a separate sheet of
paper. Use 1 whole sheet of paper or A4 size bond paper.
Rubrics:
Image quality - 50%
Concept/Content/Theme - 30%
Creativity/Originality - 20%
Total: - 100%
Portrait Photography
Landscape/travel Photography
35
What I Need to Know
Hello young
artists! Let us
together discover
what more
technology based
arts can offer.
This module was designed and written with you in mind. It is here to help
you master the nature of Technology-based Arts. The scope of this module permits
it to be used in many different learning situations. The language used recognizes
the diverse vocabulary level of students. The lessons are arranged to follow the
standard sequence of the course. But the order in which you read them can be
changed to correspond with the textbook you are now using.
36
First, you have to
MULTIPLE CHOICE:
Directions: Choose the letter of the best answer. Write the chosen letter on a
separate sheet of paper.
1. It is a video game development tool that allows users to create 2D video
games for computers, mobile devices, and the web.
A. gamemaker
B. stencyl
C. twine
D. twitch
2. It is an input device consisting of a stick that pivots on a base and reports
its angle or direction to the device it is controlling.
A. Actuator
B. Joystick
C. Nintendo Switch
D. Spring
3. This refers to a shaped enhancement surrounding the bottom of the shaft or
the levers on levered micro switches.
A. Actuator
B. Mounting Plate
C. Shaft/Stick
D. Spring
4. Which of the following is not an example of programs that can be used to
develop video games?
A. gamemaker
B. stencyl
C. twine
D. twitch
5. This refers to a game played by electronically manipulating images produced
by a computer on a television screen or other display screen.
A. computer games
B. imaging videos
C. video games
D. video technology
6. It is a hybrid console that can be used as a home console and portable
device.
A. Controllers
B. Dock
C. Joystick
D. Nintendo Switch
7. It is a kind of technology that involves the recording and playing back of
moving pictures and sound.
A. technology-based art
B. video games
C. video technology
D. Youtube
37
8. It is considered as one of the video game play elements which always
represents a challenge, be it physical obstacles, combat with another player
or a puzzle to be solved.
A. capture
B. conflict
C. cooperation/competition
D. strategy
9. What do you call an online platform made for the sole purpose of sharing
videos?
A. Ctrl+Paint
B. Twine
C. Twitch
D. Youtube
10. Which of the following statement is true about Restrictor Gate?
A. It give users more control over their mobility with a joystick handle
designed to meet their needs.
B. It is a plate with a specifically shaped hole, like a square or circle, that
determines physically where the joystick can be moved.
C. It is a small, flat, curved plate of metal shaped.
D. It refers to a shaped enhancement surrounding the bottom of the shaft.
11. How are video games created?
A. through graphic designing and programming
B. through the interest of the game developer
C. through the use of electronic devices
D. using a graphic software program to create an artwork that is totally
virtual
12. It is known as a computer-generated and or manipulative form of art.
A. computer-digital art
B. modern art
C. technology-based art
D. visual arts
13. Which of the following is an example of a video game program that
emphasizes the visual structure of hypertext and does not require
knowledge of a programming language?
A. GameMaker
B. Stencyl
C. Twine
D. Twitch
14. How does a joystick work?
A. It can be used individually in the hand supporting local multiplayer
modes.
B. It connects to a grip accessory to provide a traditional home console game
pad form.
C. It translates sound waves bouncing off physical objects.
D. It translates the movement of your hand into a digital format and sends it
to the PC software for interpretation.
15. How are Video Game Ideas developed?
A. by attending to the details of the game
B. by conceptualizing the story of the game
C. by creating sketches of all the characters as well as the dialogue, action
and movement
D. by developing through the interest of the game developer as well as their
knowledge about it.
38
Lesson
Video Games
3 (Technology-based Art)
Hello digital
What’s In artist!
Are you ready
for the next
digital
adventure?
On the previous modules, you have learned about the different technology-
based art forms. Module 1 taught you about computer/digital arts and the basics
of mobile phone photography, while module 2 gave you the knowledge on digital
photography. This time, you will be more equipped with technology-based arts as
you will discover the world of video games/digital painting/imaging videos. So,
have fun dear learner!
What’s New
For today’s younger generation that grew up in a digital world, even
entertainment now comes courtesy of computer devices. A major component of
such entertainment is in the form of video games of every conceivable genre,
subject matter, and skill level.
Video games are immensely popular, particularly among teens and young
adults. Yet there is much to learn about the content and context of teens’ gaming
experiences, the mechanics of their play, and the relationships between playing
games and a range of academic, social, and civic outcomes.
According to study, not all video games are bad for teens; some games
encourage positive behaviour.
39
Video Games?
What is It Can you tell us
about it Teacher
Juliet?
Every game has “elements” or features that keep people engaged. Some
games have a lot; others have very few. The choice of what to include should be
deliberate. With learning games, you should consider how each element supports
the learning process. There are many game elements you can include; this graphic
shows 12 common ones:
40
BY PLATFORM:
It is the nature of hardware where the video game is played. Video games can be
played through your mobile phones, or your desktop or it can be both if you have
the availability of both devices. With this, the first video game element is
incorporated to this
1. Conflict
41
BY MODE:
Usually refers to variations of players. In a game, before you play there are options
to choose either you can play it as a single player, in dual or two players and in
multiple players or by four.
1. Players
Game design calls for players to interact with one another and the game system.
Players are voluntary, active participants in the entertainment activity. They
partake they consume and are invested in
Strategy puts control into the player’s realm in the form of decisions they can
make that affect gameplay or their odds of achieving the goal. On the other hand,
games that are heavily based on chance put the player in a highly reactive mode,
one where they have little control over the outcome.
A game can have neither strategy nor chance, it can combine both, or it can
only focus on one. Gambling games are largely games of chance. Games with little
or no strategy or chance can be less interesting to play than those that use these
elements.
BY NARRATIVE:
It is associated by what genre or type the game is but at the same time is the
objectives of the game as well as the rules.
1. Objectives.
42
a measure of player involvement in games. Below is a list of the following objective
types in more detail:
43
2. GameMaker - emphasizes the visual structure of hypertext, and does not
require knowledge of programming language as many other game
development tools do.
What is a Joystick?
The name "joystick" is thought to originate with early 20th century French
pilot Robert Esnault-Pelterie. He is alleged to have invented the “George Stick”
which became more popularly known as the joystick. A joystick is an input device
consisting of a stick that pivots on a base and reports its angle or direction to the
device it is controlling. Joysticks are often used to control video games, and usually
have one or more push-buttons whose state can also be read by the computer. The
joystick is probably the most essential devices that gamers encounter in the video
game parlor.
44
It translates the movement of your hand into a digital format and sends it to
the PC software for interpretation to perform the necessary action.
JOYSTICK COMPONENTS:
1. Pivot – the area in which the shaft swivels. A part surrounding the shaft is
usually placed her to assist in this; it comes in shapes like cylinders and
half- spheres set in a plate that is contoured for smooth movement.
2. Spring – the mechanism most joysticks use for automatically resetting the
shaft to neutral. Some joysticks use magnets for this. Thicker and/or larger
springs make the reset stronger and movements more affected. A part is
often added to secure the spring below the pivot.
3. Actuator – gives the bottom of the shaft more area and precision in pressing
the switches. It refer to a shaped enhancement surrounding the bottom of
the shaft or the levers on levered micro switches.
4. E-ring (also called E-clip) – is a small, flat, curved plate of metal shaped like
the letter “E”, it is a type of retaining ring(also called a circlip or snap ring)
which is a type of fastener. It attaches to the bottom of the shaft, aligning
and securing the parts along it.
5. Mounting Plate – the plate of the joystick attached directly and securely to
the control panel. This and dust washer are the only two parts of the
joystick that need to touch the control panel.
6. Guide/Dust washer/Disk/Cover – specifically shaped hole, like a square or
circle, that determines physically where the joystick can be moved. It is
generally attached on the bottom of the joystick, restricting the bottom of the
shaft.
7. Wire Harness/Microswitch – some joysticks have the microswitches
attached to the PCB into which a wire harness (wires aligned along a plug) is
inserted instead of having to wire each of the microswitches around the
bottom of the joystick.
8. Handle/Top – the held part at the top of the stick which usually comes in 2
shapes: a ball top or tear drop/bat top
45
9. Shaft/Stick – give users more control over their mobility with a joystick
handle designed to meet their needs.
10. Restrictor Gate – is a plate with a specifically shaped hole, like a square or
circle, that determines physically where the joystick can be moved. It is
generally attached on the bottom of the joystick.
In the Modern Era, there is also what we call a Nintendo Switch. 21 st century
learners use Nintendo switch in a highly advanced gaming system.
Nintendo Switch
It is a hybrid console that can be used as a home console and portable
device. Its wireless Joy-Con controllers, with standard buttons and directional
analogue sticks for user input, motion sensing, and tactile feedback, can attach to
both sides of the console to support handheld-style play. They can also connect to
a grip accessory to provide a traditional home console gamepad form, or be used
individually in the hand supporting local multiplayer modes.
46
A battery-powered tablet-like
monitor consisting of an LCD screen.
The unit measures 173 by 102 by 13.9
mm. and weighs 297 grams. The LCD
screen supports resolutions up to
720p(1280x720px).The console
includes audio jack, stereo speakers,
USB-C port for charging and a
kickstand on the backside. The unit
includes slots for a game card and a
micro SD card located under the
kickstand.
1. Console
2. Dock
3. Controllers Joy-Con
The controllers attach to the Switch
console via side rails using a locking
mechanism, with a small release
button on their rear face to allow them
to be detached. When detached, they
can be used as a pair by a single
player, attached to a grip that emulates
a gamepad form factor, or used as
separate controllers by two individual
The gray Joy-Con L and Joy-Con R
players. A single Switch console can
controllers. The inside rails slot onto the side
of the main Switch console or grip controller. support up to eight Joy-Con
connections. Straps can be attached to
the sides of Joy-Con when they are
detached. A charging grip is available
for the Joy-Con, which provides a
means to attach a USB-C cable for
power.
Pro Controller
The Pro Controller connects to the S
witch via wireless Bluetooth
communication, and is charged
Red and blue Joy-Con slotted onto the
charging grip, giving the general
through a standard USB-C port on the
portions of a standard controller. controller.
47
What’s More
Activity 1. Label Me.
Directions: Below is an image of a joystick, name the part of the joystick and
identify each component. Write your answer on a separate sheet of paper.
1.____________
9. ___________
2. ___________________
8. ____________
7. _______________
3. ___________
6. ______________
4. ______________
5. _________
10. ____________
Activity 2. LOGOTIFY
Directions: Identify the following video games logo and describe each application
briefly. Write your answer on a separate sheet of paper
_______________________________
1 __________________________________
__________________________________
48
___________________________________
2
___________________________________
___________________________________
__________________________________
3
__________________________________
________________________________
Congratulations! You are a great learner! Now, you may answer the next activity.
Do it on another sheet of paper.
Activity 1
FILL ME IN
Directions: Fill in the blanks with the correct answer. Write your answer on a
separate sheet of paper.
49
What I Can Do
Directions:
Since you have already mastered the lesson on video games, apply the skills that
you have learned from our lesson. Using your available technology at hand.
Rubrics:
Concepts - 30%
Craftsmanship/Skill - 30%
Creativity/Originality - 20%
Elements of Art - 20%
Total: - 100%
Paste here
50
Assessment
MULTIPLE CHOICE:
Directions: Choose the letter of the best answer. Write the chosen letter on a
separate sheet of paper.
1. This refers to a game played by electronically manipulating images produced
by a computer on a television screen or other display screen.
A. computer games
B. imaging videos
C. video games
D. video technology
2. What do you call an online platform made for the sole purpose of sharing
videos?
A. Ctrl+Paint
B. Twine
C. Twitch
D. Youtube
3. It is an input device consisting of a stick that pivots on a base and reports
its angle or direction to the device it is controlling.
A. Actuator
B. Joystick
C. Nintendo Switch
D. Spring
4. It is known as a computer-generated and or manipulative form of art.
A. computer-digital art
B. modern art
C. technology-based art
D. visual arts
5. It is considered as one of the video game play elements which always
represents a challenge, be it physical obstacles, combat with another player
or a puzzle to be solved.
A. capture
B. conflict
C. cooperation/competition
D. strategy
6. It is a hybrid console that can be used as a home console and portable
device.
A. controllers
B. dock
C. joystick
D. Nintendo Switch
7. This refers to a shaped enhancement surrounding the bottom of the shaft or
the levers on levered microswitches.
A. Actuator
B. Mounting Plate
C. Shaft/Stick
D. Spring
51
8. It is a video game development tool that allows users to create 2D video
games for computers, mobile devices, and the web.
A. Gamemaker
B. Stencyl
C. Twine
D. Twitch
9. It is a kind of technology that involves the recording and playing back of
moving pictures and sound.
A. technology-based art
B. video games
C. video technology
D. Youtube
10. Which of the following is not an example of programs that can be used to
develop video games?
A. gamemaker
B. stencyl
C. twine
D. twitch
11. Which of the following statement is true about Restrictor Gate?
A. It give users more control over their mobility with a joystick handle
designed to meet their needs.
B. It is a plate with a specifically shaped hole, like a square or circle, that
determines physically where the joystick can be moved.
C. It is a small, flat, curved plate of metal shaped.
D. It refers to a shaped enhancement surrounding the bottom of the
shaft.
12. Which of the following is an example of a video game program that
emphasizes the visual structure of hypertext and does not require
knowledge of a programming language?
A. GameMaker
B. Stencyl
C. Twine
D. Twitch
13. How does a joystick work?
A. It can be used individually in the hand supporting local multiplayer
modes.
B. It connects to a grip accessory to provide a traditional home console
game pad form.
C. It translates sound waves bouncing off physical objects.
D. It translates the movement of your hand into a digital format and
sends it to the PC software for interpretation.
14. How are video games created?
A. through graphic designing and programming
B. through the interest of the game developer
C. through the use of electronic devices
D. using a graphic software program to create an artwork that is totally
virtual
15. How are Video Game Ideas developed?
A. by attending to the details of the game
B. by creating sketches of all the characters as well as the dialogue,
action and movement
C. by conceptualizing the story of the game
D. by developing through the interest of the game developer as well as
their knowledge about it.
52
Additional Activities
Using available laptop, desktop or android phone, create simple program that could
be used as a tool in searching for online video games. Print your output and label it
with original title, your name, date and the technique used. Mount it in a ¼ size
illustration board. All outputs shall be graded using the rubrics below.
Rubrics:
Concepts - 30%
Craftsmanship/Skill - 30%
Creativity/Originality - 20%
Elements of Art - 20%
Total: - 100%
Mount Here…
53
Hello young artists! Let
us together discover
the world of technology
based arts.
What I Need to
Know
This module was designed and written with you in mind. It is here to help
you master the nature of Technology-based Arts. The scope of this module permits
it to be used in many different learning situations. The language used recognizes
the diverse vocabulary level of students. The lessons are arranged to follow the
standard sequence of the course. But the order in which you read them can be
changed to correspond with the textbook you are now using.
54
What I Know
MULTIPLE CHOICE:
Directions: Choose the letter of the best answer. Write the chosen letter on a
separate sheet of paper.
1. It is a kind of program that allows users to design, draw and
manipulate objects.
A. Adobe
B. GIMP
C. Krita
D. MacPaint
2. It is a device in the medical field that uses magnetic field and radio
waves to produce detailed pictures of the body’s organ and structure.
A. computerized tomography (CT Scans)
B. endoscopy
C. Magnetic Resonance Imaging (MRI)
D. ultrasound tests or sonograms
3. It is a tool in digital painting that allows the user to manipulate objects on a
CRT (cathode ray tube)
A. adobe
B. sketchpad
C. stylus
D. tablet
4. It is a free and open-source alternative to Adobe Photoshop certainly good
enough to get started if you’re on a limited budget.
A. Adobe Photoshop
B. Krita
C. MacPaint
D. Procreate
5. Uses electromagnetic radiation to take images of the inside of the body. The
most well - known and common form of radiography is X-ray.
A. Magnetic Resonance Imaging
B. Radiography
C. Ultrasound
D. X-ray
6. What do you call the process of painting on a tablet and creating artwork on
a computer?
A. acrylic painting
B. canvass painting
C. digital painting
D. traditional painting
7. It is a kind of digital painting software that has been taking the art world by
storm and its very light-weight and easy to use.
A. Adobe Photoshop
B. Krita
55
C. MacPaint
D. Procreate
8. What do you call an artist who produces artworks through digital ways?
A. computer artist
B. digital artist
C. digital photographer
D. digital technologist
9. It is an example of online resource for teaching yourself digital painting for
free, via sample videos and mini tutorials.
A. Ctrl+Paint
B. Twitch
C. Twine
D. Youtube
10. Magnetic resonance imaging involves radio waves and magnetic fields to
look at the organs and other structures in the body.
A. Magnetic resonance Imaging
B. Nuclear medicine
C. Ultrasound
D. X-ray
11. It is the oxygen of digital art. It breathes life into your work by it with
things we already know.
A. Cubism
B. Impressionism
C. Realism
D. Water Color
12. It is known as a computer-generated and or manipulative form of art.
A. computer-digital art
B. modern art
C. technology-based art
D. visual arts
13.Utilizes high frequency sound waves, which are reflected off tissue to create
images of organs, muscles, joints, and other soft tissues.
A. Mammography
B. Sonography
C. Utrasound
D. X-ray
14. What do you call the system, procedure and specialty of making visual
representations of the inside body for clinical examination and therapeutic
mediation?
A. imaging videos
B. Instagram
C. sonograms
D. video game
15.Magnetic resonance imaging involves radio waves and magnetic fields to
look at the organs and other structures in the body.
A. Magnetic resonance Imaging
B. Nuclear medicine
C. Ultrasound
D. X-ray
56
Lesson Digital Painting/Imaging
4 Videos
(Technology-based Art)
What’s In
On the previous modules, you have learned about the different technology-
based art forms. Module 1 taught you about computer/digital arts and the basics
of mobile phone photography, while lesson 1and 2 gave you the knowledge on
digital photography. This time, you will be more equipped with technology-based
arts as you will discover the world of video games/digital painting/imaging videos.
So, have fun dear learner!
What’s New
Some view technology as a threat to originality and as seeking to replace
traditional art making. This idea can certainly be worrisome for art teachers.
Studies suggest the use of digital tools in art education increases artistic
development and creativity.
57
What is It
Source: http://images.app.goo.gl/uLyi1QQakzC6AEBs9
The main difference between digital and traditional painting is the non-linear
process. That is, an artist can often arrange his painting in layers that can be
edited independently. Also, the ability to undo and redo strokes frees the artist
from a linear process. But digital painting is limited in how it employs the
techniques and study of a traditional painter because of the surface differences and
lack of physicality. The digital artist has at his disposal several tools not available
to the traditional painter. Some of these include: a virtual palette consisting of
millions of colors, almost any size canvas or media, and the ability to take back
mistakes, as well as erasers, pencils, spray cans, brushes, combs, and a variety of
2D and 3D effect tools.
58
Tools used in Digital Painting:
1. Sketchpad
The earliest graphical manipulation
program was called Sketchpad. Created in
1963 by Ivan Sutherland, a grad student at
MIT, Sketchpad allowed the user to
manipulate objects on a CRT (cathode ray
tube). Sketchpad eventually led to the
creation of the Rand Tablet for work on the
GRAIL project in 1968.
2. Tablets
The idea of using a tablet to
communicate directions to a computer has
been an idea since 1968 when the RAND
(Research and Development) company out of
Santa Monica, developed the RAND tablet
that was used to program. Digitizers were
popularized in the mid-1970s and early
1980s by the commercial success of the ID
(Intelligent Digitizer) and BitPad
manufactured by the Summagraphics Corp.
These digitizers were used as the input
device for many high-end CAD (Computer
Aided Design) systems as well as bundled
with PC's and PC based CAD software like AutoCAD.
3. MacPaint
An early commercial program that allowed
users to design, draw, and manipulate objects.
This program’s first version was introduced on
January 22, 1984 on the Apple Lisa. The ability to
freehand draw and create graphics with this
program made it the top program of its kind
during 1984. The earlier versions of the program
were called MacSketch and LisaSketch, and the
last version of MacPaint was MacPaint 2.0
released in 1998.Much of MacPaint's universal
success was attributed to the release of the first
Macintosh computer which was equipped with
one other program called MacWrite. It was the
first personal computer with a graphical user
interface and lost much of the bulky size of its
predecessor, the Lisa.
59
Digital Painting Software Description
1. Adobe Photoshop It’s the most powerful software
available for painting, and because it’s
become the industry standard you’ll
find the most training & lessons on it.
60
additionally make a database of ordinary life systems and physiology to make it
conceivable to recognize irregularities. Main branches of knowledge incorporate
aviation imaging, provisions and showcase, shade generation, customer imaging,
indicators and sensors, digitization and capacity, shows, legal imaging, hard
duplicate yield, high velocity imaging, holography and 3-D imaging, picture
securing, imaging: instruments, demonstrating and properties, picture handling,
picture quality, picture security, info/yield gadgets, instrumentation, machine
vision, media future, medicinal imaging, metrology and measurements,
multispectral imaging, psychometric scaling routines, and vision and imaging.
Source: https://images.app.goo.gl/PiPaVyRL9193xhKz8
Research has repeatedly shown the value of video in the digital classroom.
With the relatively recent availability of free, high-quality video online, it also makes
a perfect addition to blended learning. Students, parents, and teachers all agree on
the effectiveness of using video as a teaching tool. And there are a number of ways
to implement video-assisted teaching. Education is no exception. Classroom
layouts, teaching methods, ideas about testing (and so much more) are
transforming almost before our eyes. Amidst this rapid change is a sense of
urgency. We, educators are striving to transform learning environments to meet
changing needs. Students must be prepared to compete and contribute in a global
economy. Tech plays a crucial role, as districts scramble to create “the digital
classroom of the future.”
61
Realism
Watercolor
62
NUCLEAR MEDINE
A general term rather that involves any
medical use of radioactive materials.
ULTRA SOUND
- Utilizes high frequency sound waves, which are
- reflected off tissue to create images of organs,
- muscles, joints, and other soft tissues.
RADIOGRAPHY
- Uses electromagnetic radiation to take images
- of the inside of the body. The most well - known
- and common form of radiography is X-ray.
63
What’s More
COLUMN A COLUMN B
1. B. Krita
A. Krita
A. Krita
2. B. Procreate
C. Procreate
C. Adobe
3.
D.Impressionism
4.
E. Nuclear Medicine
64
5.
F. Realism
6.
G. Water Color
7.
H. Magnetic Resonance
imaging MRI
8. I. Ultrasound
J. Radiography
9.
K. Nuclear medicine
65
10.
L. Mcpaint
11. M. Sketchpad
N. Tablet
12.
14.
P. CT Scan
15.
66
What I Have Learned
Congratulations! You made it. Now, you have fully mastered the lesson on this
module. Answer the following essay questions. Do it on another sheet of paper.
K W A T E R C O L O R G I M P M A D L A
D M E D I A S P A I N T E A D O B A E N
C I P H O T O S R I I O L R D D P P R I
O T G I B B P Z T A B L E T S E A H O M
M I J I I H E N R O L I N I T L L C C A
P L O O T Y I X A R T T S S Y A A T E T
U A O F M A C P A I N T R T L N E E S I
T E G A P I G C O L O R S B V Y T K I O
E R E A L I S M G C A R E A U O T S S N
R Q M A G I I M P R E S S I O N I S M S
Words to find:
67
What I Can Do
Since you have already mastered the lesson on digital painting/ imaging videos,
apply the skills that you have learned from our lesson. Using your available
technology at hand. All outputs shall be graded using the rubrics below.
Rubrics.
Concepts - 30%
Craftsmanship/Skill - 30%
Creativity/Originality - 20%
Elements of Art - 20%
Total: - 100%
Paste here
68
Assessment
MULTIPLE CHOICE:
Directions: Choose the letter of the best answer. Write the chosen letter on a
separate sheet of paper.
1. Uses electromagnetic radiation to take images of the inside of the
body. The most well - known and common form of radiography is X-
ray.
A. Magnetic Resonance Imaging
B. Radiography
C. Ultrasound
D. X-ray
2. It is an example of online resource for teaching yourself digital
painting for free, via sample videos and mini tutorials.
A. Ctrl+Paint
B. Twitch
C. Twine
D. Youtube
3. What do you call the system, procedure and specialty of making
visual representations of the inside body for clinical examination
and therapeutic mediation?
A. imaging videos
B. instagram
C. sonograms
D. video game
4. It is known as a computer-generated and or manipulative form of
art.
A. computer-digital art
B. modern art
C. technology-based art
D. visual arts
5. What do you call an artist who produces artworks through digital ways?
A. computer artist
B. digital artist
C. digital photographer
D. digital technologist
4. What do you call the process of painting on a tablet and creating artwork on
a computer?
A. acrylic painting
B. canvass painting
C. digital painting
D. traditional painting
5. It is a tool in digital painting that allows the user to manipulate objects on a
CRT (cathode ray tube)
A. adobe
B. sketchpad
C. stylus
D. tablet
69
6. It is a kind of program that allows users to design, draw and manipulate
objects.
A. Adobe
B. GIMP
C. Krita
D. MacPaint
7. It is a device in the medical field that uses magnetic field and radio waves to
produce detailed pictures of the body’s organ and structure.
A. computerized tomography (CT Scans)
B. endoscopy
C. Magnetic Resonance Imaging (MRI)
D. ultrasound tests or sonograms
8. It is a free and open-source alternative to Adobe Photoshop certainly good
enough to get started if you’re on a limited budget.
A. Adobe Photoshop
B. Krita
C. MacPaint
D. Procreate
9. It is a kind of digital painting software that has been taking the art world by
storm and its very light-weight and easy to use.
A. Adobe Photoshop
B. Krita
C. MacPaint
D. Procreate
10. Magnetic resonance imaging involves radio waves and magnetic fields to look
at the organs and other structures in the body.
A. Magnetic resonance Imaging
B. Nuclear medicine
C. Ultrasound
D. X-ray
13. A general term rather that involves any medical use of radioactive materials.
A. Magnetic resonance Imaging
B. Mammography
C. Nuclear medicine
D. Ultrasound
14. Utilizes high frequency sound waves, which are reflected off tissue to create
images of organs,muscles, joints, and other soft tissues.
A.Mammography
B.Sonography
C. Utrasound
D. X-ray
15. Realism is the oxygen of digital art. It breathes life into your work by it with
things we already know.
A. Cubism
B. Impressionism
C. Realism
D. Water Color
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Additional Activities
Using available laptop, desktop or android phone, create simple digital painting.
Print your output and labelled with original title, your name, date and the
technique used. Mount it in a ¼ size illustration board for a graded activity.
Mount Here…
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Post-Test Lastly you have
to answer the
Post-test.
Have fun!
MULTIPLE CHOICE. Direction: Choose the letter only of the best answer. Write
your answer on a separate sheet of paper. Use ½ lengthwise.
1. It is known as a computer-generated and or manipulative form of art.
A. computer-digital art
B. modern art
C. technology-based art
D. visual arts
2. Magnetic resonance imaging involves radio waves and magnetic fields to
look at the organs and other structures in the body.
A. Magnetic resonance Imaging
B. Nuclear medicine
C. Ultrasound
D. X-ray
3. Which of the following is an example of a video game program that emphasizes
the visual structure of hypertext and does not require knowledge of a programming
language?
A. GameMaker
B. Stencyl
C. Twine
D. Twitch
4. Utilizes high frequency sound waves, which are reflected off tissue to create
images of organs,muscles, joints, and other soft tissues.
A. Mammography
B. Sonography
C. Utrasound
D. X-ray
5. It is a kind of program that allows users to design, draw and manipulate
objects.
A. Adobe
B.GIMP
C. Krita
D. MacPaint
6. It is an art of generating or capturing an original image through the use of
a digital camera or a device with a built-in camera.
A. computer digital art
B. digital photography
C. mobile art
D. video games
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7. What does the acronym DSLR stand for?
A. Digital Single-Lens Reflex
B. Digital Site-Lens Reflex
C. Distance Single-Lens Reflex
D. Distance Single-Lens Reflex
8. The following basic tips for taking photos are good except ______________.
A. check the available background is simple
B. choose a good location
C. take shots facing the light.
D. there is natural light in the outdoor
9. A digital photography used today for pets, animals or wildlife.
A. landscape/travel photography
B. portrait photography
C. wildlife photography
D. all of the above
10. It is known as compact camera designed primarily for simple operation.
A. digital single lens reflex camera
B. mobile camera
C. pinhole camera
D. point-and-shoot camera
11. It is more than an art that uses a camera or a device with a built-in
camera
to produce images focused by a lens.
A. computer digital art
B. digital photography
C. mobile art
D. video games
12. It is regarded as one of the most vital parts of a camera.
A. aperture
B. image sensor
C. Lens
D. shutter release
13. What is the function of the image sensor of the camera?
A. It allows the light to enter the screen.
B. It is the area on the camera that you look through in order to
compose your hot.
C. It is the main portion of the camera.
D. It converts the optical image to an electronic signal, which is then
sent to your memory card.
14. Which part of a camera affects the image’s exposure by changing the
diameter of the lens opening?
A. aperture
B. body
C. image sensor
D. shutter release
15. What is the function of a flash in a camera?
A. It allows manual control of the camera’s focus.
B. It can be useful to provide a bit of extra light during dim, low light
situations.
C. It controls the amount of light reaching the image sensor.
D. It is used to set the manual focus of the camera.
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Answer Key
Lesson 1
What I Have
What I Know What I Can Learned
Do 1. O
1. A The Teacher Use 2. N
2. C RUBRICS 3. J
3. D 4. I
4. A 5. A
5. B 6. C
6. D 7. E
7. D 8. F
8. A 9. B
9. A 10. D
10. B 11. H
11. D 12. G
12. C 13. L
13. D 14. M
14. D 15. K
15. C
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Answer Key
Lesson 2
What I Have
What I Know What I Can Learned
Do 1. Digital camera
1. B The Teacher Use 2. Images
2. A RUBRICS 3. Photography
3. B 4. Sensor or light
4. A 5. Interesting
5. A 6. Location
6. D 7. Great photos
7. D 8. Simple
8. C 9. First hour
9. C 10. Sunset
10. C 11. Facing the light
11. B 12. Subject
12. D 13. Poised shot
13. A 14. Candid shot
14. D 15. Fashion item
15. D
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Answer Key
Lesson 3
What's More
Assessment Activity1 What I Know
16. C 1. Handle/Top 1. B
17. D 2. Guide/Dust 2. B
18. B Washer/Disk 3. A
19. C 3. Spring 4. D
20. B 4. Restrictor Gate 5. C
21. D 5. Actuator 6. D
22. A 6. Microswitch 7. C
23. B 7. Mounting Plate 8. B
24. C 8. Pivot 9. D
25. D 9. Stick/Shaft 10. B
26. B 10. E-ring 11. A
27. A 12. C
28. D 13. A
29. A 14. D
30. D 15. D
1. Stencyl
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Answer Key
Lesson 4
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References
Sunico, Raul M., PhD, Cabanban, Evelyn F.,and Moran, Melissa Y. Horizons, Music
and Arts Appreciation for Young Filipinos Grade 10, Quezon City
Philippines: Tawid Publications 2015.
Bustamante, Ashley. Camera Parts and Their Functions, June 18, 2020,
https://www.techwallas.com
Dehart, Blake. Should You Do Traditional Art or Digital Art? , May 28, 2020,
https://blake-dehart.com
Grande, Trisha. Main Types of photography In Use Today, May 27, 2020,
https://brainly.ph
Ranjan, Rajeev. Basic Parts of DSLR Camera and Their Functions, June 17, 2020
www.pixelrajeev.com
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