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On March 26, 2020, Atari released a new remake, 

Missile Command: Recharged, on mobile


platforms.[15] On May 27, the remake also made it to Nintendo Switch as well as home computers
via Steam,[16] later on released as a launch title on the Atari VCS.[17]
An updated version of the game was announced in 2018 for the Intellivision Amico.[18]
Contemporary Missile Command clones include Missile Defense (1981) for the Apple
II, Stratos (1982) for the TRS-80, Repulsar (1983) for the ZX Spectrum, and Barrage (1983) for the
TI-99/4A. Silas Warner programmed the 1980 clone ABM for the Apple II several years before
writing Castle Wolfenstein.[2] Similarly, John Field programmed the Missile Command-like
game ICBM (1981), then went on to create Axis Assassin,[2] one of the first five games published by
Electronic Arts.
Atomic Command, a clone of Missile Command, is playable on the Pip-Boy interface in the Fallout
4 video game.[19]

 Missile Command was referenced in the 1980 episode "Call Girl" of the TV sitcom Barney
Miller, which features a detective who is hooked on the game. [20]
 In the 1991 film Terminator 2: Judgment Day, John Connor plays the game in an arcade,
echoing the film's theme of a future global nuclear war.
 The documentary High Score (2006) follows William Carlton, a Portland, Oregon gamer, on
his quest to beat the Missile Command high score record for Marathon settings.[21]
 In the 2010 open world survival horror video game, Deadly Premonition, the game is
mentioned by the protagonist Francis York Morgan, while driving.
 In the 2008 episode "Chuck Versus Tom Sawyer" of the NBC show Chuck, a weapons
satellite access code is hidden in the (fictitious) kill screen of Missile Command by its
programmer, Mr. Morimoto (Clyde Kusatsu).[22]
 In the 1982 movie Fast Times at Ridgemont High, Missile Command's "The End" screen is
used to help illustrate the film's ending. [23]
In February 2010, Atari announced that it was talking with several studios to find one that would
turn Missile Command into a movie.[24] In January 2011, 20th Century Fox acquired the rights to
bring Missile Command to film.[25] In May 2016, Emmett/Furla/Oasis Films closed a deal to partner
with Atari to produce and finance both Centipede and Missile Command.[26] Two types of world
records are monitored for the arcade version of Missile Command: Marathon settings and
Tournament settings. Both settings allow the player to start with six cities. Marathon settings award
bonus cities, while in tournament mode bonus cities are not awarded at any point in the game.

Marathon settings
In 1981, Floridian Jody Bowles played a Missile Command arcade game for 30 hours at The Filling
Station Eatery in Pensacola. Bowles scored 41,399,845 points with one quarter using Marathon
settings, besting the previous known record, according to Atari spokesman Mike Fournell. [27] The
record was broken when Victor Ali of the United States scored 80,364,995 points in 1982.
Beginning on March 15, 2013, Victor Sandberg of Sweden scored 81,796,035 points live
on Twitch after 56 hours of play.[28] On December 27 of the same year, Sandberg started a 71 hour
and 41 minute game with a score of 103,809,990—10 points short of getting an additional 176 cities.
[28]

Tournament settings
On July 3, 1985, Roy Shildt of Los Angeles set a world record in tournament-set Missile Command,
with a score of 1,695,265, as verified by Twin Galaxies. This score, as well it earning his induction
into the Video Game Hall of Fame, were published in the 1986 Guinness Book of World Records.[29]

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