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Re-Releases: (Edit)
Re-Releases: (Edit)
Re-Releases: (Edit)
Re-releases[edit]
Missile Command has also been included in the compilations Atari Arcade Hits 1, Atari Anniversary
Edition, and Atari: 80 Classic Games in One!. It was released as part of the original Microsoft
Arcade for the PC in 1993. It was also included in some compilations on Sega consoles: Arcade
Smash Hits on the Master System, Arcade Classics on Game Boy Retails 4 Published
by Nintendo, Arcade Classics on Game Gear and Arcade Classics on Genesis.
Sequels
In late 1980, a two-player sequel Missile Command 2 was field tested but never released,[12] although
at least one prototype appeared in an arcade in Santa Clara, California. This game was similar to the
original except that each player had their own set of cities and missile batteries and the players
could cooperate to save each other's cities from the onslaught. In 1992, Atari developed a prototype
of an arcade game called Arcade Classics for their 20th anniversary, which included Missile
Command 2 and Super Centipede.
In 1981, an enhancement kit was made by General Computer Corp. to convert Missile
Command into Super Missile Attack. This made the game even harder, and added a UFO to the
player's enemies.
In 1982 Atari released a game called Liberator, which was seen by some as being a sequel to Mi
Missile Command with the situation essentially reversed; in Liberator, the player is the one attacking
planetary bases from orbit.[13]
Updated versions
Enhanced versions of Missile Command were released for the Atari Lynx and Game Boy.
An updated version called Missile Command 3D was released for the Atari Jaguar in 1995. It
contains three versions of the game: Classic (a straight port of the arcade game), 3D (graphically
upgraded and with a rotating viewpoint), and Virtual. [14] It is the only game that works with the virtual
reality helmet from Virtuality.
Hasbro Interactive released a 3D remake of Missile Command for Microsoft
Windows and PlayStation in 1999.
Missile Command with high-definition graphics was released via Xbox Live Arcade for the Xbox
360 on July 4, 2007.
Missile Command was released for the iPhone and iPod Touch for US$5 in September 23, 2008. It
includes two gameplay modes ("Ultra" and "Classic").