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1 A Metaphor For Technology Integration
1 A Metaphor For Technology Integration
EDWARD K. BROWN
BRIAN D. KERR
Memorial University of Newfoundland
ABSTRACT
This article examines the use of an organizing metaphor, the walking tour, as
a means of integrating learning activities with appropriate media support.
The article pursues two themes; first, the effectiveness of the metaphor for
knowledge acquisition activities, and second, the student-directed nature of
the activities this approach fosters (the selective use of technology where it
can be most effective). Of importance to both these themes is the notion that
multimedia technology can enhance learning opportunities, but need not
control the instructional agenda.
INTRODUCTION
Our work in technology integration began with teachers that were not technologi-
cally sophisticated. Our desire was to encourage teachers to think about media
integration in their teaching, without constraining their approach and without
requiring any special prerequisite knowledge, training, or aptitude with technology.
We wanted to provide teachers with something more constructive than the ability
to simply use existing computer-based materials in their classroom. The desire to
use up-to-date multimedia materials should not substitute for careful planning of
instructional strategies for conveying information. After a specific topic is identi-
fied, the learner needs identified, and a strategy chosen, only then should the
medium be determined.
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© 2000, Baywood Publishing Co., Inc.
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Our challenge is to enable the teacher to make reasonable choices about tech-
nology integration, without their teaching becoming techno-centric. An approach
that over-emphasizes technology resources may be using the technology for its
own sake, without due regard to curricular objectives or learner needs. The use of
technology can itself lend a sense of legitimacy to an activity, which may not be
warranted in terms of instructional value. When political, personal, or motiva-
tional effects come into play, the instructional value of the activity can be at risk.
Also of concern is that teachers may not consider possible uses of technology if
they have not personally acquired sufficient skills to evaluate the technology, or
if they do not have access to suitable staff resources. This may lead to missed
opportunities for technology- (and multimedia) -based activities. It may also lead
to a costly and time-consuming pursuit of technical skills. Both can have detri-
mental effects on other curricular objectives.
We use an approach that mitigates these problems. The metaphor of a walking
tour consolidates the use of media and technology with the context of instruction,
allowing a meaningful critique of the value of the activity. Furthermore, the
design of a “walking tour” instructional unit (including the use of technology)
does not rely on the acquisition or availability of specific skill sets or resources.
The rest of this article is dedicated to explaining the philosophy driving this
approach and practice deriving from it.
Each point of interest on the map has a corresponding “site” developed with
appropriate information content. Individual students can create these “sites” inde-
pendently, and the integration of the different tour elements with the “map” can
be executed at a later time. Alternatively, a site construction can be a group activ-
ity (competitive or cooperative). Often we implement the “map” as a Web page
that has links to the various tour “sites,” however, that is only one possible tech-
nological incarnation of a map and other media can be adopted as appropriate.
A technology should only be used when it adds learning value to the activity.
Producing a movie or short clip may be the best way for the students to explore
a particular concept, or it may be an ineffective use of their time. Planning the
“best” way to present an element of a topic (that is, to create a “site” on the tour)
and struggling with the integration of that element with the rest of the tour are the
general activities which encourage the student to think about the topical content.
They are planning two things: how to get tour visitors to understand or “experi-
ence” the information, and how the information fits with the rest of the topical
“tour.” Both require that the students develop their own understanding of the
material.
The construction of the individual site might be left up to the student or group
to develop or select from their own resources. In our experience, additional guid-
ance can help accelerate these activities. For groups new to Web-authoring, for
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example, we provided templates to help with the design of their Web pages. They
were able to design their tour sites first, and subsequently seek out or develop the
expertise to implement their designs. The learning that occurred under this situa-
tion was not dependent on the students’ success with the Web development tools,
but rather was part of their design activity work with the templates.
It is important that the approach is not constrained by technology. The tour can
be built with markers, glue, and Bristol board, and, in certain circumstances, these
materials may provide more effective learning than the use of the latest technology.
Furthermore, technologies can be mixed within a particular tour, or introduced at
late stages of refinement or final production. It is this flexibility that makes this
single organizing metaphor applicable to many instructional environments and
needs.
CONCLUSIONS
The reaction to the walking tour concept is often one of familiarity. Most
schools with authoring software will have completed projects using a similar
approach. Its generality alone ensures that it fits with many independent student
activities. We do not claim to be introducing new activities to the classroom as
much as providing a paradigm for evaluating and thinking about activities that are
already prevalent. In this regard, the familiarity of the walking tour illustrates the
strength of our approach—that it is comprehensive.
Our intent is to provide a means to devise and critique technology-based learn-
ing activities. The tour makes the curricular and pedagogical context of the activity
immediate and specific. This allows questions that are concrete both to the teacher
and the student, questions such as “how can the tour be improved?” and “what will
the visitor see here?” which reflect value in terms of student learning.
This is the claim for the walking tour paradigm; that it helps identify and focus
the learning value in the activity, so the activity can be critically assessed; and that
it also provides for the critical appraisal of the integration of technology in the
student activity. Of paramount importance is that it allows for (in fact, requires)
this appraisal not by technology experts, not by researchers, and not even by
educational technology experts, but by average classroom teachers observing and
interacting with their own students in their own setting.
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