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3D Tutorials & CG Tutorials
3D Tutorials & CG Tutorials
I use V-ray material for the Bottle. Reflect on back side. For the bump I use a jpeg grayscale
with UVW Mapping.
For Lemon texture used a bitmap in the diffuse channel and bump map too with Mapping
Unwrap UVW.
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I used one Vray Light in the scene and enable the global illumination with HDRI. And for reflection used HDRI too.
Used Vray for the renderer too and following are the settings.
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