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SCHEME OF WORK

2020/2021

BTEC Level 2 COURSE NO. GD0071LG


COURSE: TUTOR: LORENZO ANDREANI
CREATIVE DIGITAL MEDIA AND VENUE LISSON GROVE

AREA OF SATURDAY
Graphic & Web Design DAY & TIME: DATES: from 30/01/2020 to 27/03/2021
LEARNING: 09.30 – 16.30

This is a level 2 class and learners will be expected to have some or little basic computer skills either on a PC or Mac. They should be able to use the
search engine and send emails.
There will be different levels in the class, some with great experience using the Software and the Mac OS, some with little experience and sometimes
learners enrol to brush up on their skills and may have taken a short course or an Introduction to either Photoshop, Illustrator and or InDesign.
IMPORTANT: If there are any differentiation for learners that will need to be added to the SOW, lesson plans and Individual Learner Profile.

Course aims (teacher centred) Course objectives (expected learning outcomes)

Unit 5: Digital Publishing Production By the end of the course Learners should be able to:
Outline and discuss specific product examples
• understand that traditional print material is being
Learning aim A: Know about digital publishing opportunities largely replaced with digital versions and that this is
transforming the publishing industry and the
Topic A.1 What are digitally published products?
techniques and technology involved in its production,
• The kinds of products produced and/or distributed digitally are the same as those distribution and exhibition processes.
produced through traditional printing techniques.
• understand how to source and import material and be
Topic A.2 How are digital publishing products used?
able to experiment with digital publishing technology
Topic A.3 Where are digitally produced products published? and techniques.
• Digital publishing products can be published in a variety of ways
• use the understanding and skills developed in
Topic A.4 Traditional printing and publishing technology and techniques Learning aims A and B to develop a concept for a
digital publishing product and see this through to a
Topic A.5 Publishing in the digital age: technology and techniques finished product.
Topic A.6 Combining images, texts, graphics and interactive elements
• The relationship between the elements within a product

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Learning aim B: Understand use of digital publishing technology and techniques
Topic B.1 Acquisition of digital material
Topic B.2 Digital tools to import materials
Topic B.3 Experimenting with digital tools to produce digital publishing material
Topic B.4 Naming, logging and storing digital materials correctly

Learning aim C: Produce material for digital publication


Topic C.1 Develop concepts for a digital publishing product
Topic C.2 Pre-production for a digital publishing product
Topic C.3 Production of a digital publishing product
• gathering resources
• preparing materials
• combining materials
• publishing product on publishing platform

General Resources Special Resources (subject related or to support learner)

• Access to room 2.05 at LISSON GROVE • SimpleSite.com


• Mac computers • Adobe Spark
• iPads • Tumbler (blog)
• Scanner • Drawing materials
• IWB • Sketchbook
• Microsoft Teams • Video tutorial (YouTube)
• ILP • Handouts
• The Design Museum
• Art Books
• Camera / MobilePhone

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PLANNING FOR ENGISH, MATHS & ICT
WEEK / TOPIC/OBJECTIVES DIFFERENTIATION AND
TEACHING AND LEARNING ACTIVITIES RESOURCE EDI & BRITISH VALUES
LESSON (Learners should be able to…)
(Please include both extension task for higher ability LINKS TO OTHER UNITS
learners, and adjustments for individual named learners)

1 Unit introduction Teacher presentation (approx. 10 minutes): • Specification – learning aims, Visual language (English)
outline the nature of the learning aims and the unit content and assessment
Presentation (English)
number of assignments that learners will be criteria
expected to complete. Mac Computers (ICT)
• Practice questions and sample
assessment material provided.
Learning aim A Know about digital publishing opportunities
1 (cont.) Topic A.1: What are digitally • Teacher presentation (using PS 1 and PS 2), • PS 1 Digitally published Visual language (English)
published products? explaining different types of digitally published products Opening documents &
The kinds of products produced products. • PS 2 Combining elements using different
and/or distributed digitally are the • Learner activity: Learners to complete AS 1 • Examples of digitally published measurements (Maths)
same as those produced through and AS 2. Working in pairs, identify a range of products from each category Health & Safety (English)
traditional printing techniques. digitally published products (AS1) and discuss listed.
These are: how the elements are combined in digitally Presentation (English)
published products (AS2). Learners’ findings • Centre-devised Assignment 1
• e-newspapers
are collected and feedback on the task is • AS 1 What are digitally
• e-magazines presented to the group. British Values in class:
published products?
• adverts • Teacher presentation: Using PS 3 to explain • Individual liberty
• AS 2 Combining elements in
• DVD or CD covers how audiences consume digital publishing digitally published products.
products. • Tolerance &
• flyers • PS 3 How digital products are Mutual respect
• Homework activity: Learners each to be used
• leaflets
given a professionally produced digital
• training materials publishing product and to present their • Access to a range of digital
Links to other units:
reading of it in terms of the uses, audiences publishing products
• promotional material Unit 1 Digital Media
and elements that it combines.
• e-books. Sectors and Audiences
(Topics A2, A4)
Topic A.6: Combining images,
texts, graphics and interactive
elements in digitally published
products.
The relationship between the
elements within a product:
• text only
• image only
GD0071LG - BTEC Level 2 AWARD IN CREATIVE DIGITAL MEDIA – UNIT 5 page 3 of 10
• text and images combined
• text and graphics combined
• integration of video or audio
elements
• interactive response elements.

Topic A.2: How are digital


publishing products used?
These products are used to:
• inform an audience, e.g. e-
newspapers, e-periodicals
• educate an audience, e.g.
instructional material, 'how to'
guides
• entertain an audience, e.g. e-
magazines, e-books
• market a product, e.g. posters,
leaflets
• promote an event or product,
e.g. advert provide advice and
support, e.g. health, travel
guides.

2 Topic A.3: Where are digitally • Teacher presentation: On traditional • PS 4 Traditional techniques Visual language (English)
produced products published? publishing techniques vs. digital publishing • PS 5 Publishing in the digital Opening documents &
Digital publishing products can be techniques, using PS 4 and PS 5. age using different
published in a variety of ways such
• Learner activity: Learners to research a • Centre-devised Assignment 2 measurements (Maths)
as:
range of traditional and digital publishing
• online for viewing or download techniques and feedback their findings to the • Learners to have access to a Health & Safety (English)
group, using AS 3. range of digital publishing Presentation (English)
• using e-book reader
products online.
• using a games console • Group activity: Group discussion on how
technology has impacted the industry. Ask • Access to internet and library
• on a smart device resources. British Values in class:
learners to suggest how businesses and
• stored electronically individuals have had to adapt their ways of • AS 3 Traditional printing and • Individual liberty
working in order to meet these changes. the digital age
• printed. • Tolerance &
Mutual respect

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Topic A.4: Traditional printing Links to other units:
and publishing technology and
Unit 1 Digital Media
techniques
Sectors and Audiences
Traditional publishing:
(Topic A3)
• techniques
• technology
• printing.

Topic A.5: Publishing in the


digital age: technology and
techniques
• less printing: electronic
versions, e.g. magazines,
newspapers, adverts
• desktop publishing software,
e.g. InDesign®, Illustrator®
• multi-media capture and
integration (photos, videos,
hyperlinks)
• advantages of digital publishing:
• audience reach
• portability
• convenience
• updating information.

3 Assignment 1 to cover 2A.P1, • Learner activity: Learner to work individually • Assignment 1


2A.M1, 2A.D1, 2A.P2, 2A.M2, to complete assignments 1 and 2. • Assignment 2
2A.D2,
• Learners will need to complete these
assignments outside of lessons.
Digital Files:
Assignment 2 to cover 2A.P3,
2A.M3, 2A.D3 • Unit 5 - Task Sheet aim A

Use Project Brief and Task Sheets


provided by the tutor (PDF format).

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Learning aim B Understand use of digital publishing technology and techniques
4 Topic B.1: Acquisition of digital • Teacher presentation using PS 6 on the • PS 6: Acquisition of digital Visual language (English)
material acquisition of digital material. material Opening documents &
• Generate material, e.g. • Learner activity: Learners to complete AS 4. • AS 4 Using text in digitally using different
photographs, video, audio, text, published products
• Teacher-facilitated practical activity: measurements (Maths)
graphics
Supply an appropriate brief to the learners. • ICT resources that can Health & Safety (English)
• Source material, e.g. from a Learners use a range of techniques to acquire support the collation and
library, own work digital images and material for a prospective storage of images (Computers Mac Computers (ICT)
• Import material, e.g. secondary publishing product. with photo manipulation and
sources (images, text). • Learner activity: All images to be transferred scanning software).
Links to other units:
and appropriately labelled into a single • Scanning equipment
location. Files to be stored onto a hard drive Unit 6 Website Production
Topic B.2: Digital tools to import • Sample brief for publishing
and transferred to external storage (CD or (Topic B2)
materials product
USB drive / memory stick).
• Materials (text, images, graphics
and interactive elements)
• Scanning
• File transfer, e.g. from a smart
device, from a laptop, from a
digital camera
• File formatting, e.g. jpeg, giff,
tiff, raw, pdf, BMP, doc, psd
• Uploading materials, e.g. from
the internet, from primary
sources, from secondary
sources.
5 Topic B.3: Experimenting with • Learner activity: Complete AS 5. • ICT equipment and access to Visual language (English)
digital tools to produce digital internet.
• Learner activity: Learners to work with Opening documents &
publishing material
images from lesson 4 to enhance them. • AS 5 Using images in digitally using different
• Scaling, e.g. in terms of image published products
• Learner activity: Learners to log which measurements (Maths)
size, file size
techniques produce which results commenting • Photo / Image manipulation Health & Safety (English)
• Cropping, e.g. to remove on their images before and after image software / freeware.
unwanted material, to fit page manipulation. Mac Computers (ICT)
• PS 7 Using digital tools
• Colour correction • Teacher presentation using PS 7 – 8 on • PS 8 Experimenting with
• Image manipulation (palettes, using and experimenting with digital tools. digital tools
tools, layers), e.g. to alter • Teacher presentation using PS9 on naming, • PS 9 Naming, logging and
composition, to enhance logging and storing digital images correctly. storing digital images correctly
composition.
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Topic B.4: Naming, logging and
storing digital materials correctly
• File names
• In appropriate format, e.g. PDF,
avi, jpeg, MP3
6 Assignment 3 to cover 2B.P4, • Learner activity: Learners to work • Assignment 3
2B.M4, 2B.D4, 2B.P5, 2B.M5, independently on Assignment 3. • ICT equipment and access to
2B.D5
internet. Photo / Image
Use Project Brief and Task Sheets manipulation software /
provided by the tutor (PDF format). Adobe.

Digital Files:
• Unit 5 - Task Sheet aim B

Learning aim C Produce material for digital publication


7 Topic C.1: Develop concepts for a • Teacher presentation: Discussion of • PS 10 Developing concepts Visual language (English)
digital publishing product developing concepts for digital publishing • Sample brief Mac Computers (ICT)
• initial ideas development product using PS 10.
• Examples of existing media
(brainstorming, discussion with • Small group activity: Learners discuss a products that are emulated by
peers or teacher, research) sample brief and media product. Example Links to other units:
the brief.
• consider current practice and brief: learners to contribute to an e-magazine Unit 2 Planning and
existing products (online or website about their school/college. Groups Pitching a Digital Media
newspapers and magazines, develop concepts for this brief. Product (Topic A2)
posters, DVD covers) • Group discussion: Feedback results of
• consider publishing platform, group discussion. How have different groups
e.g. printed, the internet, responded to the brief? Lead a peer-
handheld devices assessment of each group’s ideas and
concepts.
• review initial ideas, e.g. consider
alternatives • Small group activity: Each group to assess
their original ideas after peer assessment and
• modify ideas in light of available suggest changes and modifications to their
resources concepts.
• produce a trial layout, e.g.
paper-based, on-screen.

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8 Topic C.2: Pre-production for a • Teacher presentation using PS 11, discuss • PS 11 Pre-production Visual language (English)
digital publishing product the necessary considerations when embarking • Template for production Mac Computers (ICT)
on a digital publishing project. schedules and source lists.
Planning portfolio: screen shots,
asset sources (e.g. images, videos), • Teacher-facilitated practical activity: • Examples of mood boards.
Learners to produce example planning Links to other units:
test shots, prop/costume list, shot
list, styles, templates and formats, portfolios including schedules, acquisition / • ICT resources for learners to Unit 2 Planning and
(e.g. colours, font size, font types, source lists, mood boards. Consider at this produce their planning Pitching a Digital Media
hierarchy of type, text and image stage learners working in pairs or groups to portfolios. Product (Topic A4, C2,
alignment, text wrap, page layouts, develop planning portfolios. • TF 1 Production schedule C3)
compositional grids), page mock- • Learner activity: Learners to use TF 1 to
ups (e.g. thumbnail sketches, create example schedules.
annotated sketches, digital drafts).

9 Topic C.2: Pre-production for a • Teacher-facilitated practical activity: • PS 12 Production Visual language (English)
digital publishing product Learners to produce a series of test layouts • ICT resources for learners to Mac Computers (ICT)
Gathering resources: text, e.g. for a digital publishing project. Learners produce their planning
information, captions; images, e.g. produce thumbnail sketches, font guidelines, portfolios.
photographs, drawings, cartoons; colour swatches and grid layouts for their Links to other units:
graphics, e.g. charts, diagrams; product. Consider at this stage learners • Publishing software or
interactive materials, e.g. video, working in pairs or groups to develop test freeware. Unit 2 Planning and
audio, rollovers, links. layouts. Pitching a Digital Media
• TF 2 Thumbnail layouts Product (Topic A4, C2,
• Teacher presentation using PS 12. C3)
Combining materials: placement of
materials, e.g. captions, wrap
around images; placement of
interactive elements.

10 Topic C.3: Production of a digital • Teacher presentation using PS 12. • Centre-devised Assignment 4 Visual language (English)
publishing product • ICT facilities to present the
• Teacher-facilitated practical activity: Mac Computers (ICT)
Publishing product on publishing final work. Facility to record
Learners to work in pairs or groups to produce
platform: presentations.
a digital product, based on the layouts and
• testing, e.g. for readability, for planning portfolios created in Lessons 8 and • PS 12 Production Links to other units:
interactivity 9. Unit 6 Website Production
• AS 6 Evaluating digitally
• resolution, e.g. images, text • Learner activity: Learners to present their published products (Topic C4)
• printing considerations, e.g. text products to the group and record feedback on
size, text font, image resolution usability, difference between printed and
electronic versions, download speeds etc.
• interactivity, e.g. speed of
interaction. • Learner activity: Evaluations captured in AS
6.

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10 cont. Assignment 4 to cover 2C.P6, • Learner activity: Learners to work • ICT equipment and access to Visual language (English)
2C.M6, 2C.D6, 2C.P7, 2C.M7, independently on Assignment 4. internet. Photo/Image/
Mac Computers (ICT)
2C.D7 manipulation and Video
• Files to be stored with an appropriate naming
Use Project Brief and Task Sheets format and file hierarchy in learners’ own drive Editing software/Adobe.
provided by the tutor (PDF format). space. Evidence will be generated for centre- • ICT facilities to enable Links to other units:
devised Assignment 4. learners to transfer and log Unit 6 Website Production
captured images. (Topic C4)
• Access to internet. Publishing
software /Adobe.

Digital Files:
• Unit 5 - Task Sheet aim C

TOTAL: 30 hours

Notes/Evaluation: (e.g. changes to Scheme of Work)

HEALTH & SAFETY - (Please list relevant H&S hazards and strategies for lowering risk in your teaching environment, unless you are teaching in a specialist vocational
area, in which case please complete the relevant risk assessments, COSHH sheets and other H&S documents)

Exercise Risk of Assessment, Health and Safety

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SCHEME OF WORK GUIDANCE NOTES FOR TUTORS:

1. This Scheme of Work (SOW) will be based on the specification for your course for all accredited courses, or it will be based on the standardised
outcomes already agreed with your team for non-accredited courses. This will ensure quality of courses across your curriculum area.

2. The SOW must outline the broad aims as well as the specific objectives of your course. The aims of your session plans will be based on the
learning outcomes.

3. The group profile should include anything specific that you will need to consider when planning differentiation strategies for your course or specific
resources to support learning.

4. In the planning of the programme the session topics will be dictated by the set aims.

5. The teaching and learning activities column will include how you will deliver the session and what activities the learners will partake in.

6. Some resources will be general to all sessions but you may need specific ones for some sessions, this will depend on your subject. Your
department may already have a bank of resources that the team shares. If not, it is time-saving to create one, be it on-line or physical resources.
For advice on technological resources you can contact your line manager for signposting to the relevant department. For help with accessibility on
computers contact the learning support team.

7. The assessments should include formative and summative examples.

8. Every learning programme should allow for some flexibility and you can change the order of topics or method of delivery and assessment to suit
your learners, as long as all aims and outcomes are covered. If you need to make any changes, annotate them in the Notes/Evaluation section.

Tutor, Lorenzo Andreani

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