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Alias:: Physical Mental Special Derived Derived
Alias:: Physical Mental Special Derived Derived
1
ALIAS: Features
NAME: Winston Ragerton TOTAL KARMA: CURRENT KARMA:
STREET CRED: NOTORIETY: PUBLIC AWARENESS: CURRENT EDGE:
ITEM NOTES
DocWagon Contract Basic (more than 1 year) Walking Rate (m/turn):
Lifestyle:
Metatype: Human
-4 -4
-5 -5
-6 -6
8 + (BODY÷2, ROUND UP) BOXES 8 + (WILL÷2, ROUND UP) BOXES 8 + (SYS÷2, ROUND UP) BOXES
1
Ver. 2.1
Group Att Skill A.A. Rank DP Group Att Skill A.A. Rank DP
(Mechanic 4) LOG* Aeronautics Mechanic (Stealth 4) AGI Palming 3
AGI Archery BOD Parachuting
LOG Armorer INT Perception
INT Artisan REA* Pilot Aerospace
INT* Assensing REA* Pilot Aircraft
WIL* Astral Combat REA* Pilot Anthroform
(Mechanic 4) LOG* Auto. Mechanic REA* Pilot Exotic Vehicle
(Firearms 3) AGI Automatics 3 REA Pilot Ground Craft
(Conjuring 3) MAG* Banishing REA Pilot Watercraft
(Conjuring 3) MAG* Binding (Firearms 3) AGI Pistols 3
(Close Combat 3) AGI Blades (Tasking 3) RES* Registering
(Athletics 4) STR Climbing (Sorcery 3) MAG* Ritual Spellcasting
(Close Combat 3) AGI Clubs (Athletics 4) STR Running
(Tasking 3) RES* Compiling (Stealth 4) INT Shadowing 3
(Electronics 4) LOG Computer (Electronics 4) LOG* Software
(Influence 4) CHA Con 3 (Sorcery 3) MAG* Spellcasting
(Sorcery 3) MAG* Counterspelling (Conjuring 3) MAG* Summoning
(Cracking 3) LOG Cybercombat (Outdoors 3) WIL Survival
(Biotech 3) LOG* Cybertechnology (Athletics 4) STR Swimming
(Electronics 4) LOG Data Search AGI Thrown Weapons
(Tasking 3) RES* Decompiling (Outdoors 3) INT Tracking
LOG Demolitions (Close Combat 3) AGI Unarmed Combat
(Stealth 4) INT Disguise 3 *These skills cannot be defaulted on
BOD Diving
REA Dodge 3 Knowledge Skills (Logic—Professional, Academic) (Intuition—Street, Interests)(p127)
(Cracking 3) LOG* Electronic Warfare
AGI Escape Artist
(Influence 4) CHA Etiquette 3
AGI Exotic Melee Weap .
AGI Exotic Ranged Weap.
(Biotech 3) LOG First Aid
AGI Forgery
AGI Gunnery
(Athletics 4) AGI Gymnastics
(Cracking 3) LOG Hacking
(Electronics 4) LOG* Hardware
AGI Heavy Weapons
(Mechanic 4) LOG* Industrial Mechanic
(Stealth 4) AGI Infiltration 3
CHA Instruction
CHA Intimidation 3
(Influence 4) CHA Leadership 3
AGI Locksmith Language Skills
(Firearms 3) AGI Longarms 3 INT
(Biotech 3) LOG* Medicine
INT
(Mechanic 4) LOG* Nautical Mechanic
(Outdoors 3) INT Navigation INT
(Influence 4) CHA Negotiation 3 INT
2
Ver. 2.1
ARMOR BALLISTIC/IMPACT NOTES
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3
Ver. 2.1
CONTACT NAME LOY/CON NOTES
Flavio Barbosi 2 /4
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4
Ver. 2.1
VEHICLE HANDLING ACCEL SPEED PILOT BODY ARMOR SENSOR NOTES
NOTES
5
Ver. 2.1
AGILITY: 3/6(9) BODY: 2/6(9) REACTION: 3/6(9) STRENGTH 2/6(9) MATRIX INIT:
PROGRAM ASSOCIATED SKILL A.S. Rank DP PROGRAM ASSOCIATED SKILL A.S. Rank DP
6
Ver. 2.1
Skill Att Rank Dice Pool Drain Resist
CHARISMA: 4/6(9) WILLPOWER: 3/6(9) Banishing = Willpower +
Binding Logic (Mages)
Counterspelling Charisma (Shaman)
INTUITION: 3/6(9) MAGIC: 0 Ritual Spellcasting Intuition (Other)
Spellcasting
LOGIC: 3/6(9) INITIATE GRADE: Summoning
Astral Combat
Spell Name Type Range Dmg Duration D.V. Mod Spell Name Type Range Dmg Duration D.V. Mod
Combat Spells (*ë = Elemental Effects) (Damage = Force + Net Hits) (F÷2) ± [ ] Increase Body P Touch - Sustained -2
[ ] Acid Stream *ë P LOS P Instant +3 [ ] Increase Reaction P Touch - Sustained -2
[ ] Toxic Wave *ë P LOS(A) P Instant +5 [ ] Increase Strength P Touch - Sustained -2
[ ] Increase Charisma P Touch - Sustained -2
[ ] Punch P Touch S Instant -2
[ ] Increase Intuition P Touch - Sustained -2
[ ] Clout P LOS S Instant 0
[ ] Increase Logic P Touch - Sustained -2
[ ] Blast P LOS(A) S Instant +2
[ ] Increase Willpower P Touch - Sustained -2
[ ] Death Touch M Touch P Instant -2 [ ] Increase Reflexes P Touch - Sustained +2
[ ] Manabolt M LOS P Instant 0
[ ] Oxygenate P Touch - Sustained -1
[ ] Manaball M LOS(A) P Instant +2
[ ] Prophylaxis M Touch - Sustained -2
[ ] Flamethrower *ë P LOS P Instant +3 [ ] Resist Pain M Touch - Permanent *§
[ ] Fireball *ë P LOS(A) P Instant +5 [ ] Stabilize M Touch - Sustained *§
[ ] Lightning Bolt *ë P LOS P Instant +3
Illusion Spells (F÷2) ±
[ ] Ball Lightning *ë P LOS(A) P Instant +5
[ ] Confusion M LOS - Sustained 0
[ ] Shatter P Touch P Instant -1 [ ] Mass Confusion M LOS(A) - Sustained +2
[ ] Powerbolt P LOS P Instant +1 [ ] Chaos P LOS - Sustained +1
[ ] Powerball P LOS(A) P Instant +3 [ ] Chaotic World P LOS(A) - Sustained +3
[ ] Knockout M Touch S Instant -3 [ ] Entertainment M LOS(A) - Sustained +1
[ ] Stunbolt M LOS S Instant -1 [ ] Trid Entertainment P LOS(A) - Sustained +2
[ ] Stunball M LOS(A) S Instant +1
[ ] Invisibility M LOS - Sustained 0
Detection Spells (*§ = Special see spell description) (F÷2) ± [ ] Improved Invisibility P LOS - Sustained +1
[ ] Analyze Device P Touch - Sustained 0 [ ] Mask M Touch - Sustained 0
[ ] Analyze Truth M Touch - Sustained 0 [ ] Physical Mask P Touch - Sustained +1
[ ] Clairaudience M Touch - Sustained -1 [ ] Phantasm M LOS(A) - Sustained +2
[ ] Clairvoyance M Touch - Sustained -1 [ ] Trid Phantasm P LOS(A) - Sustained +3
[ ] Combate Sense M Touch - Sustained +2
[ ] Hush M LOS(A) - Sustained +2
[ ] Detect Enemies M Touch - Sustained +1 [ ] Silence P LOS(A) - Sustained +3
[ ] Detect Enemies Extended M Touch - Sustained +3
[ ] Stealth P LOS - Sustained +1
[ ] Detect Individual M Touch - Sustained -1
[ ] Detect Life M Touch - Sustained 0 Manipulation Spells (*§ = Special see spell description) (F÷2) ±
[ ] Detect Life Extended M Touch - Sustained +2 [ ] Armor P LOS - Sustained +3
[ ] Detect *§_________ Life Form M Touch - Sustained -1 [ ] Control Actions M LOS - Sustained 0
[ ] Detect *§_________ Extended M Touch - Sustained +1 [ ] Mob Control M LOS(A) - Sustained +2
[ ] Detect *§_________ Life Form M Touch - Sustained -1 [ ] Control Emotions M LOS - Sustained 0
[ ] Detect *§_________ Extended M Touch - Sustained +1 [ ] Mob Mood M LOS(A) - Sustained +2
[ ] Detect *§_________ Life Form M Touch - Sustained -1 [ ] Control Thoughts M LOS - Sustained +2
[ ] Detect *§_________ Extended M Touch - Sustained +1 [ ] Mob Mind M LOS(A) - Sustained +4
[ ] Detect *§_________ Object P Touch - Sustained -1 [ ] Fling P LOS - Instant +1
[ ] Detect *§_________ Object P Touch - Sustained -1 [ ] Ice Sheet P LOS(A) - Instant +3
[ ] Detect *§_________ Object P Touch - Sustained -1 [ ] Ignite P LOS - Permanent 0
[ ] Detect *§_________ Object P Touch - Sustained -1 [ ] Influence M LOS - Permanent +1
[ ] Detect Magic M Touch - Sustained 0
[ ] Levitate P LOS - Sustained +1
[ ] Detect Magic Extended M Touch - Sustained +2
[ ] Light P LOS(A) - Sustained -1
[ ] Mindlink M Touch - Sustained +1 [ ] Magic Fingers P LOS - Sustained +1
[ ] Mind Probe M Touch - Sustained +2
[ ] Mana Barrier M LOS(A) - Sustained +1
Health Spells (*§ = Special see spell description) (F÷2) ± [ ] Petrify P LOS - Sustained +2
[ ] Antidote M Touch - Permanent -2 [ ] Physical Barrier P LOS(A) - Sustained +3
[ ] Cure Disease M Touch - Permanent -2 [ ] Poltergeist P LOS(A) - Sustained +3
[ ] Decrease Agility P Touch - Sustained +1 [ ] Shadow P LOS(A) - Sustained +1
[ ] Decrease Body P Touch - Sustained +1 [ ] Shapechange P LOS - Sustained +2
[ ] Decrease Reaction P Touch - Sustained +1 [ ] *§________________ Form P LOS - Sustained +1
[ ] Decrease Strength P Touch - Sustained +1
[ ] Decrease Charisma P Touch - Sustained +1 [ ] *§________________ Form P LOS - Sustained +1
[ ] Decrease Intuition P Touch - Sustained +1 [ ] *§________________ Form P LOS - Sustained +1
[ ] Decrease Logic P Touch - Sustained +1 [ ] Dog Form P LOS - Sustained +1
[ ] Decrease Willpower P Touch - Sustained +1 [ ] Cat Form P LOS - Sustained +1
[ ] Detox M Touch - Permanent -4 [ ] Horse Form P LOS - Sustained +1
[ ] Heal M Touch - Permanent -2 [ ] Shark Form P LOS - Sustained +1
[ ] Hibernate M Touch - Sustained -3 [ ] Wolf Form P LOS - Sustained +1
[ ] Increase Agility P Touch - Sustained -2 [ ] Turn to Goo P LOS - Sustained +2
Magic 1
Ver. 2.1
Character Magic & Tradition Background
Tradition:
Combat:
Detection:
Health:
Illusion:
Manipulation:
Drain: Willpower +
Max # of Services Owed = Summoning Skill = Maximum Number of Foci Bonded = Magic = 0
Maximum Force of a Spirit = Magic Attribute = 0 Maximum Number of Foci Active = Logic = 3/6(9)
Max # of Bound Spirits = Charisma Attribute = 4/6(9) Maximum Total Force of All Foci = Magic = 0
POWER POINTS: Power Points = Magic Attribute or Magic Attribute points dedicated to the Adept Discipline in the case of Mystic Adepts.
Power Name Cost Level Spent Power Name Cost Level Spent
[ ] Astral Perception 1 1 [ ] Improved Reaction 1/Level
[ ] Boost Agility .25/Level [ ] Improved Strength 1/Level
[ ] Boost Body .25/Level Improved Reflexes
[ ] Boost Reaction .25/Level [ ] Level 1 2 1
[ ] Boost Strength .25/Level [ ] Level 2 3 1
[ ] Combat Sense .5/Level [ ] Level 3 5 1
[ ] Critical Strike .25/Level [ ] Improved Direction Sense .25 1
[ ] Enhanced Perception .25/Level [ ] Improved Scent .25 1
[ ] Great Leap .25/Level [ ] Improved Taste .25 1
[ ] Improved Combat Skill_________________ .5/Level [ ] Flare Compensation .25 1
[ ] Improved Combat Skill_________________ .5/Level [ ] Sound Dampening .25 1
[ ] Improved Combat Skill_________________ .5/Level [ ] Killing Hands .5 1
[ ] Improved Combat Skill_________________ .5/Level [ ] Kinesics .5/Level
[ ] Improved Combat Skill_________________ .5/Level [ ] Missile Parry .25/Level
[ ] Improved Active Skill__________________ .25/Level [ ] Mystic Armor .25/Level
[ ] Improved Active Skill__________________ .25/Level [ ] Natural Immunity .5/Level
[ ] Improved Active Skill__________________ .25/Level [ ] Pain Resistance .5/Level
[ ] Improved Active Skill__________________ .25/Level [ ] Rapid Healing .25/Level
[ ] Improved Active Skill__________________ .25/Level [ ] Spell Resistance .5/Level
[ ] Improved Agility 1/Level [ ] Voice Control .5 1
[ ] Improved Body 1/Level
0
Total Points Spent on Powers =_____________ 0
Column 1 Total: ____ 0
Column 2 Total: ____
Magic 2
Ver. 2.1
ADVANCEMENT RECORD ADVANCEMENT RECORD
Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date
BOUGHT BOUGHT
KARMA ON KARMA ON
WITH WITH
KARMA
Ver. 2.1
TORSO
Implant Cost
Total 0.00 Total 0.00
Total 0.00
Additional Notes:
IMPLANTS