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Fighter Fighter Fighter

All races allowed All races allowed All races allowed


hp 10 hp 10 hp 10
CS d6 melee and ranged (any / any) CS d6 melee and ranged (any / any) CS d6 melee and ranged (any / any)
Abilities: Abilities: Abilities:
 Muscle: reroll any task involving strength, take the best  Muscle: reroll any task involving strength, take the best  Muscle: reroll any task involving strength, take the best
result. result. result.
 Challenge: once per encounter, as a combat action, may  Challenge: once per encounter, as a combat action, may  Challenge: once per encounter, as a combat action, may
challenge an enemy to direct at least 1 of its Attack challenge an enemy to direct at least 1 of its Attack challenge an enemy to direct at least 1 of its Attack
Actions per combat round, against the Fighter, when Actions per combat round, against the Fighter, when Actions per combat round, against the Fighter, when
possible, for the duration of the encounter. possible, for the duration of the encounter. possible, for the duration of the encounter.
 Combat Master: Melee Attack and Melee Defense Action  Combat Master: Melee Attack and Melee Defense Action  Combat Master: Melee Attack and Melee Defense Action
CS rolls may explode. CS rolls may explode. CS rolls may explode.

Fighter Fighter Fighter


All races allowed All races allowed All races allowed
hp 10 hp 10 hp 10
CS d6 melee and ranged (any / any) CS d6 melee and ranged (any / any) CS d6 melee and ranged (any / any)
Abilities: Abilities: Abilities:
 Muscle: reroll any task involving strength, take the best  Muscle: reroll any task involving strength, take the best  Muscle: reroll any task involving strength, take the best
result. result. result.
 Challenge: once per encounter, as a combat action, may  Challenge: once per encounter, as a combat action, may  Challenge: once per encounter, as a combat action, may
challenge an enemy to direct at least 1 of its Attack challenge an enemy to direct at least 1 of its Attack challenge an enemy to direct at least 1 of its Attack
Actions per combat round, against the Fighter, when Actions per combat round, against the Fighter, when Actions per combat round, against the Fighter, when
possible, for the duration of the encounter. possible, for the duration of the encounter. possible, for the duration of the encounter.
 Combat Master: Melee Attack and Melee Defense Action  Combat Master: Melee Attack and Melee Defense Action  Combat Master: Melee Attack and Melee Defense Action
CS rolls may explode. CS rolls may explode. CS rolls may explode.

Fighter Fighter Fighter


All races allowed All races allowed All races allowed
hp 10 hp 10 hp 10
CS d6 melee and ranged (any / any) CS d6 melee and ranged (any / any) CS d6 melee and ranged (any / any)
Abilities: Abilities: Abilities:
 Muscle: reroll any task involving strength, take the best  Muscle: reroll any task involving strength, take the best  Muscle: reroll any task involving strength, take the best
result. result. result.
 Challenge: once per encounter, as a combat action, may  Challenge: once per encounter, as a combat action, may  Challenge: once per encounter, as a combat action, may
challenge an enemy to direct at least 1 of its Attack challenge an enemy to direct at least 1 of its Attack challenge an enemy to direct at least 1 of its Attack
Actions per combat round, against the Fighter, when Actions per combat round, against the Fighter, when Actions per combat round, against the Fighter, when
possible, for the duration of the encounter. possible, for the duration of the encounter. possible, for the duration of the encounter.
 Combat Master: Melee Attack and Melee Defense Action  Combat Master: Melee Attack and Melee Defense Action  Combat Master: Melee Attack and Melee Defense Action
CS rolls may explode. CS rolls may explode. CS rolls may explode.

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