The document describes the fighter class. Fighters have 10 hit points, use a d6 for combat skill checks for melee and ranged attacks, and have abilities that allow rerolling strength-based tasks, challenging enemies to target the fighter, and allowing combat skill check rolls to explode. The class information is repeated three times with identical details.
The document describes the fighter class. Fighters have 10 hit points, use a d6 for combat skill checks for melee and ranged attacks, and have abilities that allow rerolling strength-based tasks, challenging enemies to target the fighter, and allowing combat skill check rolls to explode. The class information is repeated three times with identical details.
The document describes the fighter class. Fighters have 10 hit points, use a d6 for combat skill checks for melee and ranged attacks, and have abilities that allow rerolling strength-based tasks, challenging enemies to target the fighter, and allowing combat skill check rolls to explode. The class information is repeated three times with identical details.
All races allowed All races allowed All races allowed
hp 10 hp 10 hp 10 CS d6 melee and ranged (any / any) CS d6 melee and ranged (any / any) CS d6 melee and ranged (any / any) Abilities: Abilities: Abilities: Muscle: reroll any task involving strength, take the best Muscle: reroll any task involving strength, take the best Muscle: reroll any task involving strength, take the best result. result. result. Challenge: once per encounter, as a combat action, may Challenge: once per encounter, as a combat action, may Challenge: once per encounter, as a combat action, may challenge an enemy to direct at least 1 of its Attack challenge an enemy to direct at least 1 of its Attack challenge an enemy to direct at least 1 of its Attack Actions per combat round, against the Fighter, when Actions per combat round, against the Fighter, when Actions per combat round, against the Fighter, when possible, for the duration of the encounter. possible, for the duration of the encounter. possible, for the duration of the encounter. Combat Master: Melee Attack and Melee Defense Action Combat Master: Melee Attack and Melee Defense Action Combat Master: Melee Attack and Melee Defense Action CS rolls may explode. CS rolls may explode. CS rolls may explode.
Fighter Fighter Fighter
All races allowed All races allowed All races allowed hp 10 hp 10 hp 10 CS d6 melee and ranged (any / any) CS d6 melee and ranged (any / any) CS d6 melee and ranged (any / any) Abilities: Abilities: Abilities: Muscle: reroll any task involving strength, take the best Muscle: reroll any task involving strength, take the best Muscle: reroll any task involving strength, take the best result. result. result. Challenge: once per encounter, as a combat action, may Challenge: once per encounter, as a combat action, may Challenge: once per encounter, as a combat action, may challenge an enemy to direct at least 1 of its Attack challenge an enemy to direct at least 1 of its Attack challenge an enemy to direct at least 1 of its Attack Actions per combat round, against the Fighter, when Actions per combat round, against the Fighter, when Actions per combat round, against the Fighter, when possible, for the duration of the encounter. possible, for the duration of the encounter. possible, for the duration of the encounter. Combat Master: Melee Attack and Melee Defense Action Combat Master: Melee Attack and Melee Defense Action Combat Master: Melee Attack and Melee Defense Action CS rolls may explode. CS rolls may explode. CS rolls may explode.
Fighter Fighter Fighter
All races allowed All races allowed All races allowed hp 10 hp 10 hp 10 CS d6 melee and ranged (any / any) CS d6 melee and ranged (any / any) CS d6 melee and ranged (any / any) Abilities: Abilities: Abilities: Muscle: reroll any task involving strength, take the best Muscle: reroll any task involving strength, take the best Muscle: reroll any task involving strength, take the best result. result. result. Challenge: once per encounter, as a combat action, may Challenge: once per encounter, as a combat action, may Challenge: once per encounter, as a combat action, may challenge an enemy to direct at least 1 of its Attack challenge an enemy to direct at least 1 of its Attack challenge an enemy to direct at least 1 of its Attack Actions per combat round, against the Fighter, when Actions per combat round, against the Fighter, when Actions per combat round, against the Fighter, when possible, for the duration of the encounter. possible, for the duration of the encounter. possible, for the duration of the encounter. Combat Master: Melee Attack and Melee Defense Action Combat Master: Melee Attack and Melee Defense Action Combat Master: Melee Attack and Melee Defense Action CS rolls may explode. CS rolls may explode. CS rolls may explode.