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Artifacts and Oddities
Artifacts and Oddities
user to use intellect points for effort to increase the damage of their attacks. Depletion-
Disruption Blade: An artifact affixed to a handle like a short axe (medium weapon), if the user activates it
during a round and hits with it, the weapon inflicts an additional 10 damage. Depletion 1D6
Launcher: A metal tube surrounded by a coil of synth tubes, this launches anything fist-sized or smaller
up to very long range, inflicting 5 damage or the effect of a cypher or other item launched. Depletion
1d20
Metabolism Bud: Organic pod that grafts on to a living host, boosting the creature's metabolism and
increasing their maximum speed pool by 5.
Tendril Graft: A whip-like length of organic material that attaches to the host's spine that can be used as
a whip (light weapon) or hold themselves or another object of roughly human weight.
Series of thin plastic cards that show all kinds of unknown creatures
Five metallic plates that will orbit around your head and display ever-changing, unknown symbols
Glass orb that continually, but very slowly, drips perfumed water
Scarf that appears to be silk but is virtually indestructible and cannot be dirtied or stained
Glass square that, when held up to the night sky, reveals ten times as many stars