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Expanded Lizardfolk Options

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Prehistoric Lizardfolk Leviathan Scale
Some species of lizardfolk link their ancestry to ancient Leviathan scales are a special breed of lizardfolk that are
beasts known as dinosaurs. These lizardfolk take immense distantly related to the ancient rulers of the sea, the leviathan.
pride in their heritage and share a deep connection with Unlike the rest of their kin, leviathan scales tend to have
these colossal creatures using them as beasts of burden and extremely smooth skin sporting elongated jaws and necks
terrifying war mounts. made catching prey in the water.
Ability Score Increase Your Constitution score increases
Lizardfolk Features by 1
Age Lizardfolk reach maturity around age 14 and rarely live Aquatic Lungs Additionally, you are able to hold your
longer than 60 years. breath for up to 30 minutes.
Appearance
Speed Your base walking speed is 30ft. Adept Swimmer You gain a swimming speed of 30ft.
Languages You can speak, read, and write Common and While underwater, you can use your bonus action to Dash.
Draconic
Size Lizardfolk tend to be bulkier and taller than humans
and depending on their bloodline, they may appear large due Raptor Scale
to colorful frills or dorsal plates or horns. Raptor scale lizardfolk take after the cunning and elusive
Ability Score Your score Constitution score increases by 1, raptor. At first glance, raptor scale lizardfolk seem to be very
and your Wisdom score increases by 1. similar in appearance to that of the venator scale. However,
Bite Your toothy maw can be used as a lethal weapon, and they tend to be much smaller and more lithe than their
can be used to make unarmed strikes. venator kin and often sport colorful plumages over a scaly
If you hit a creature with them, you can deal piercing hide.
damage equal to 1d6 + your Strength modifier instead of the In general, raptor scales tend to have a strong sense of
bludgeoning damage normal for an unarmed strike. community and loyalty and are often willing to fight to the
Darkvision You are accustomed to seeing in the dark. You death to defend your friends and allies.
gain darkvision up to 60ft. Ability Score Increase Your Dexterity score increases by
Natural Armor Lizardfolk are covered in hard scales. Your 1
armor class is equal to 13 + your Dexterity modifier while you Grappling Claws You have advantage on attack rolls
are not wearing armor. You can still use shields and benefit against a creature grappled by you. While grappling a
from this feature. creature, you can deal 1d4 piercing damage at the start of
Saurian Tongue Through sound and gestures, you may each of your turns.
communicate simple ideas with reptilian beasts. Pack's Fury You can hone your predatory instincts to land
a decisive blow against you foe. Whenever you make an
attack roll against a creature that has at least one of your
Dactyl Scale Lizardfolk allies within 5ft. of it and is not incapacitated, you can do so
Dactyl scales are the rarest of all lizardfolk as they are the with advantage. Upon a hit, you can deal extra damage equal
distant relatives of majestic creatures such as the pteranodon to your level.
or the quetzacoatlus. Once you use this trait, you cannot do so again until your
Dactyl scales tend to have beautiful head crests and a pair take a short or long rest.
of colorful leathery wings that allow them to soar great
distances.
Ability Score Increase Your Dexterity score increases by
1
Flight You have a flying speed of 30ft. To benefit from this
speed, you can't be wearing medium or heavy armor.
Skydive You are nearly unmatched in your skill in to aerial
combat. Whenever you take the Dash action while
airborne, you can use your bonus action to make a melee
weapon attack.

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Saurian Scale Venator Scale
Saurian scale lizardfolk take on the appearance of the most Venator scale lizardfolk trace their lineage to the greatest of
common and largest kind of dinosaur known as saurians. Of natural predators to walk the face of the Material plane, the
all their kin, their appearance can be the most varied as many venator. These lizardfolk sport powerful jaws akin to that of
share the features of the long-necked brontosaur, the tri- venators such as the Tyrannosaurus or Carnotaur.
horned triceratops, or the heavily armored ankylosaur. They take immense pride to embrace their connection to
Lizardfolk of this descent sport the titanic physique of these apex predators. In battle, they are able to shrug off any
many of these creatures are able to channel the sheer sign of fear, instead they can cause their foes to feel the dread
strength and power of these creatures to cause their foes to of a true predator.
tremble beneath their quaking steps. Ability Score Increase Your Strength score increases by 1
Ability Score Increase Your Constitution score increases Dauntless Very little can strike fear in the heart of an apex
by 1 predator. You have advantage on saving throws against being
Powerful Build You count as one size larger when frightened.
determining your carrying capacity and the weight you can Roar of the Apex You can emit an earth-shattering roar
push, drag, or lift. that strikes fear in the heart of your enemies. As a bonus
Titanic Stomp As a bonus action, you can unleash action, creatures of your choice within a 10ft. radius of you
devastating stomp that knocks creatures off their feet. must succeed a Wisdom saving throw equal to 8 + your
Creatures in a 10ft. radius around you must succeed a Constitution modifier + your proficiency bonus. On a failed
Strength saving equal to 8 + your proficiency bonus + your saving throw, creatures are frightened until the end of your
Strength modifier. On a failed saving throw, creatures are next turn.
knocked prone. Frightened creatures must spend its turns trying to move
Once you use this trait, you cannot do so again until your as far away from you as it can, and it can't willingly move to a
take a short or long rest. space within 30 feet of you. It also can't take reactions. For its
action, it can use only the dash action or try to escape from
an effect that prevents it from moving. If there's nowhere to
move, the creature can use the dodge action.
Once you use this trait, you can't use it again until you
finish a short or long rest.

This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.

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Art Credits
Cover Art: Zach Stella

Venator Scale Artificer: Sveltin Velinov

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