MK11 Elements & Jinsei

You might also like

Download as pdf or txt
Download as pdf or txt
You are on page 1of 38

MORTAL

SHANG TSUNG 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Increases the duration of Soul Well by
Depth of Woe
15/30/45/60%
CORPSE DROP SOUL ATTACKS
Gain Armor while Charging Scatter Souls. Each
point of damage you take while Charging Scatter
Ethereal Rupture
Souls increases its damage and radius by
Fatal BLOW FIRE ATTACKS 0.5/1/1.5/2%

Fast Magician Recover 25/50/75/100% faster after Superkick

Invisible Hand Increases the range of Force Lift by 25/50/75/100%


SUPERKICK REGULAR ATTACKS Increases the duration of Soul Steal by
Life Thief
50/100/150/200%

Master of Souls Increases all Soul earnings by 25/50/75/100%


SORCERY RUSH
SLIDE Increases the distance of Sorcery Rush and Slide
Minister of Magic
by 12.5/25/37.5/50%
Increases the potency of Vile Sorcery by
Nefarious Wizard
25/50/75/100%
Increases the maximum duration of Shake by
Sorcerer's Menace
50/100/150/200%
Absorb 12.5/25/37.5/50% of the damage dealt with
Soul Swap Soul Swap
Absorption Absorb 12.5/25/37.5/50% of the victims Gauges during
Soul Swap
Increases the size and damage of Screaming Soul by
Soulstorm
up to 25/50/75/100% as it's held
Increases the size of Fire Projectiles by
Spirit Flame
12.5/25/37.5/50%

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Shao Kahn 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Gain Armor against all attacks that deal
Battle Ready
Green Glow 10/20/30/40 or less damage.
Regular Attacks
Attacks Increases Chaos damage done by 12.5/25/37.5/50%.
Bold Konqueror
Increases Physical resistance by 10/20/30/40%.
Dark priest Increases the damage bonus from Dark Priest by an
converts all Corrupt Religion additional 10/20/30/40%. Increases the duration of
Hammer Attacks Dark Priest by 50/100/150/200%.
when Active Reduces the Amplify cost of Scum Grab by
Fist of Outworld
40/50/60/70%.
Increases the severity of Taunts by 25/50/75/100%.
Mocking Laughter Increases the duration of Taunts by
50/100/150/200%.

New Offensive Recover 25/50/75/100% faster after Skewered.

Reduces the Amplify cost of Annhilation by


Quick Obliteration
40/50/60/70%.
Increases the distance of Spear Charge by
Range of Battle
12.5/25/37.5/50%.

Soul Eater Earn 10/20/30/40 Souls after winning a Match.

The Kahn's Increases the radius of Ground Shatter by


Vengeance 25/50/75/100%.
Hammer attacks have a 5/10/15/20% chance to be
War Hammer Unblockable. Increases the Block damage of Hammer
attacks by 50/100/150/200%.
Increases the Stun duration of Merciless Spear by
Wicked Wounds
100/200/300/400%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Frost 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Increases the radius of all Explosions by
Arctik Blast
Ice Attacks 12.5/25/37.5/50%.
Regular Attacks
Glacier Calving can absorb 100/200/300/400% more
Avalanche
Ice Weapons hits.
Increases the distance of Arctic Barrage by
Blinding Snow
Blast Attacks 12.5/25/37.5/50%.
Your Cybernetics consume 50/37.5/25/12.5 Defensive
Cold Efficiency
Gauge to Armor against hits.
Disaster
Recover 25/50/75/100% faster after Icequake.
Preparedness
Increases the duration of Core Overload by
Freezing Heart
50/100/150/200%.

Ice Drill Increases the size of Augers by 12.5/25/37.5/50%.

Your Ice attacks have a 15/30/45/60% chance to be


Liquid Cool
Chilling. Chilling attacks Freeze victims by 15%.
Increases the speed of Kryo-Stance by
Short Winter
50/100/150/200%.
Head attacks Pierce Armor and deal 50/100/150/200%
Snow Piercer
more damage.
Increases the duration of Blade Spin by
Spin Cycle
25/50/75/100%.
Increases the duration of Core Trap by
Winter Equinox
50/100/150/200%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

NIGHTWOLF 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Ancestor's Increases the activation speed of Ancestral Light
Fatal Blow Green Glow and Strength by 25/50/75/100%.
Blue Glow Attacks Increases the distance of Rising Tomahawk by
Axe to Grind
Lightning Arrow 25/50/75/100%.
Spirit of Kiba Gain a 25/50/75/100% chance to throw an extra Axe
Dual Axes
converts all during Lunar Orbit.

REGULAR ATTACKS physical attacks Increases the distance of Rhino Charge and Spirit
Field Charge
to Magic Tracks by 12.5/25/37.5/50%.
Increases the distance of Tomahawk Swing by
Full Swing
12.5/25/37.5/50%.
Increases the duration of Spirit Armor by
Great Spirit
100/200/300/400%.
Opponents affected by Hana's Wrath take
Matokan Fury
12.5/25/37.5/50% of the damage they deal.
Recover 25/50/75/100 Health when Reflector
Mature Reflection
reflects a Projectile.
Increases the strength of Spirits by an additional
Old Souls
10/20/30/40%.
Shoot up to 1/2/3/4 extra Arrow(s) as you hold
Quiverful
Spirit Arrow.
Hold Lightning Arrow to Charge it up to
Straight Arrow 0.5/0.67/0.83/1 second(s), increasing its speed and
damage.
Increases the duration of Spirits by
Vision Quest
50/100/150/200%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

The Joker 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Increases the Extend speed of Getting Lit by
Comedy of Errors
All Projectiles, 12.5/25/37.5/50%.
Regular Attacks
explosives, Reduces the Amplify cost of Jumping Jester by
Court Jester
puppet attacks, 40/50/60/70%.
and Amplified Increases the radius of Corpse Trot and Hostage
Explosive Laughter
Jack-in-the-Box Hop by 25/50/75/100%.
Hold KAPOW to increase its range by up to
Funny Business
12.5/25/37.5/50%.
Gain 1/2/3/4 hit(s) of Armor while playing Pop Goes
Hold the Music
The Weasel.
Increases the distance of Birdboy Beatdown by
Manic Attack
25/50/75/100%.
Amplified Jack In The Box attacks release a cloud
Poisonous Humor of Joker Venom instead. Clouds last for 2/4/6/8
seconds.
Reduces the Amplify cost of Puppet Parry by
Pulling the Strings
40/50/60/70%.
Increases the activation and recovery speed of
Speed Kills
BOING by 25/50/75/100%.
Gain a 25/50/75/100% chance to kick out an extra
Toyed With
Jack In The Box.
Batsy-Poo and Batsy Pew Pew fire 1/2/3/4 extra
Ventriloquist
shot(s).
The first hit of Normal Throws deal Electric
Zap It damage and have a 12.5/25/37.5/50% chance to Stun
victims.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Johnny Cage 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Increases the distance of Pissed Off by
Anger Management
Green Glow Say Cheese 50/100/150/200%.
Attacks Gain Armor when channeling Cage energy, reducing
Divine Descendant
REGULAR ATTACKS damage taken by 25/50/75/100%.
Hold Forceballs to Charge them up to 0.5/0.67/0.83/1
Dramatic Tension
second(s), increasing their size and damage.
Throwing Shades can trigger a Krushing Blow
Ego Bruise
2/3/4/5 times per Match.
Improves the response time of your Stunt Double
Extra, Extra
by 25/50/75/100%.
Your Fatal Blow can be triggered at
Hollywood High
47.5/65/82.5/100% Health.
Increases the duration of Brass Knuckles by
Knuckle Sandwich
50/100/150/200%.

Overcranked Recover 25/50/75/100% faster after Nut Punch.

Increases the range of Say Cheese by


Paparazzi
50/100/150/200%.
Points off the Earn 5000/10000/15000/20000 Koins for every
Gross Krushing or Fatal Blow you perform.
Reduces the Amplify cost of Mime Time by
Silent and Deadly
40/50/60/70%.
Summer Increases the damage of your Fatal and Krushing
Blockbuster Blows by 7.5/15/22.5/30%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Sonya Blade 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Reduces the Amplify cost of Air Control by
Air Support
Energy Ring 40/50/60/70%.
K.A.T. ATTACKS
Attacks Increases the distance of Ass Whooping by
Basic Training
25/50/75/100%.
Increases the distance of Leg Breaker by
Bone Shards
25/50/75/100%.
REGULAR ATTACKS
Commanding Increases the distance of Soaring General by
Presence 12.5/25/37.5/50%.
Increases the window for Low Kounter and Standing
Counter Strike
Kounter by 25/50/75/100%.
Improves the response time of Orbital Drop by
Fast Spin
25/50/75/100%.
Gain Armor while Charging Energy Rings. Charge
Future Soldier
Armor protects against 1/2/3/4 hit(s).
K.A.T. fires 1/2/3/4 extra projectile(s) with each
attack. K.A.T. lunges 12.5/25/37.5/50% farther during
K.A.T. Overload
K.A.T. Tantrum. K.A.T. detonates when it expires.
Increases the radius of Detonate by 25/50/75/100%.
Reduces the Amplify cost of Energy Rings by
Modern Army
40/50/60/70%.
Spec Ops Reduces the Amplify cost of Ops Drop by
Commander 40/50/60/70%.
Hold Energy Rings to Charge them up to 0.5/0.67/0.83/1
Supply Lines
second(s), increasing their speed and damage.
Increases the duration of Summon K.A.T. by
Suppressing Fire
50/100/150/200%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Cassie Cage 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Restore 10/20/30/40 to both gauges during BLB-118
Advance Directive
Fun Phaser Green Glow advance and escape.
Attacks
Ball Control Recover 25/50/75/100% faster after Ball Buster.
during BLB-118
Pistol Attacks Increases the radius of BLB-118 Bitchin' Bubble by
Bubble Trouble
and Strings 25/50/75/100%.

after Charging Gain Armor when channeling Cage energy, reducing


FAMILY BUSINESS
REGULAR ATTACKS damage taken by 25/50/75/100%.
Duel Wield
Fully Loaded Adds 1/2/3/4 extra shot(s) to Bullet Barrage.

Increases the radius of Energy Burst by


Ground Burst
25/50/75/100%.

Gun Play Adds 1/2/3/4 extra shot(s) to Bullet Ricochet.

On the Flip Adds 1/2/3/4 extra shot(s) to Flippin' Out.

Increases the radius of Energy Bounce by


Pure Energy
25/50/75/100%.
Reduces the Charge time of Dual Wielding by
Quick Draw
20/40/60/80%.

Remote Control Control BLB-118 50/100/150/200% longer.

Take a Knee Adds 1/2/3/4 extra shot(s) to Kneecappin'.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Jax Briggs 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Dash forwards during Duck And Weave to extend it,
Bob and Weave
Lethal Clap Thumper up to 1/2/3/4 time(s). Dash backwards to cancel.
Increases the radius of Ground Shatter by
Bunker Buster
Ground Pound Buckshot 25/50/75/100%.
Increases Heat generation from Heating Up by
Firestarter
Heat Missile 50/100/150/200%.
Reduces the Amplify cost of Quad Grab by
Four by Four
Regular Attacks Fist Attacks 40/50/60/70%.
when Jax has Reduces the Amplify cost of Burning Hammer by
Hammer Out
heated arms at 40/50/60/70%.
any level Heat Sink Reduces Heat dissipation by 25/50/75/100%.

Increases the maximum number of hits during


Held Up
Gotcha Grab by 1/2/3/4.
Increases the distance of Stiff Armed by
Long Arm
12.5/25/37.5/50%.
Reduces the Heat cost of Heat Missile by
Missile Command
50/75/87.5/93.75%.
Increases the activation speed of Ground Pound by
Pound of Flesh
25/50/75/100%.
Reduces the Heat cost of Lethal Clap by
Warhead
50/75/87.5/93.75%.
Increases the blast radius of Weapons by
Weapons Free
25/50/75/100%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Spawn 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Increases the distance of Charging Hellspawn by
Angry Hellspawn 12.5/25/37.5/50%. Holding Unholy Veil increases its distance
Fatal Phantasm Regular Attacks
by up to 25/50/75/100%.

Armor of Darkness Gain 1/2/3/4 hit(s) of Armor during Lethal Leetha Stance.

Hold Necro Blast to Charge it up to 0.5/0.67/0.83/1 second(s),


Dark Ages
increasing its size and damage.
Increases the speed of Leetha Glide and Fallen Angel by
Dead Man Running
25/50/75/100%.
Soul Shattering War Club has a 25/50/75/100% chance to
automatically trigger the Armor break bonus. Piercing
Devil's Justice
Armor reduces the Amplify cost of Soul Shattering War
Club by 40/50/60/70%
Invoking The Legion can be activated 1/2/3/4 extra time(s)
Godslayer to regain your Fatal Blow. Soul Forfeit allows each of
your Krushing Blows to trigger 1/2/3/4 extra time(s).
Hell Chain Invisibility lasts 25/50/75/100% longer. Your
Hell Wraith attacks have a 25/50/75/100% chance to be Unblockable
while Invisible.
Increases the activation speed of Raising Hell by
King of Hell
25/50/75/100%.
Increases the damage of your attacks from your Vambrace
Malebolgia's Gift
and Greave by 25/50/75/100%.
Increases the duration of Plasm Pool by 25/50/75/100%.
Necroplasm
Increases the radius of Plasm Pool by 25/50/75/100%.

Plumb the Depths Recover 25/50/75/100% faster after Fatal Phantasm.

Undead Soldier Reduces the Amplify cost of Guns by 40/50/60/70%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Scorpion 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Your Fire attacks have a 15/30/45/60% chance to
Any Attacks Ignite. Ignition deals 5 Fire damage per second. Your
Regular Attacks Blaze of Evil
with Fire effects Fire Ignition durations are increased by
25/50/75/100%. Requires Fire Ignition effects.
Burning Spear Hell Flame also explodes on contact. Increases the
Blinding Inferno
converts spear blast radius of Hell Flame by 12.5/25/37.5/50%.
attacks to fire Increases the range of Death Spin by
Demon's Reach
12.5/25/37.5/50%.
Reduces the Amplify cost of Hell Port by
Hellbound
40/50/60/70%.
Increases the range of Demon Breath by
Netherrealm Fire 25/50/75/100%. Hold Demon Breath to extend its
duration up to 0.5/1/1.5/2 second(s).

Nimble Ninja Reduces the Amplify cost of Spear by 40/50/60/70%.

Increases the damage bonus from Burning Spear by


Raging Hellfire
an additional 10/20/30/40%.
Increases the distance of Demon Slam by
Shinnok's Hands
12.5/25/37.5/50%.
Increases the distance of Demon Dash by
Sneering Specter
12.5/25/37.5/50%.

Spear Carrier Recover 25/50/75/100% faster after Spear.

Reduces the Amplify cost of Misery Blade by


Straight to Hell
40/50/60/70%.
Increases the damage of Misery Blade attacks the
Taste of Misery
longer your Katana is drawn, up to 25/50/75/100%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Noob Saibot 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Reduces the Amplify cost of Sickle Toss by
Black Soul
Shadow Clones All Remaining 40/50/60/70%.
Attacks Sickle attacks Curse the victim, preventing Gauge use
Cursed Sickles
Sickle Attacks for 1/2/3/4 second(s).
Darkness Darken the world by 80/85/90/95%. Recover Health over
Glowing Hands Falls time, proportional to how dark the world is.
Increases Physical resistance by 10/20/30/40%.
Evil Made
Special Moves Decreases Elemental resistance by 10/20/30/40%. Your
Flesh
Gauges are halved.
Reduces the Amplify cost of Sickle Snag by
Face of Death
40/50/60/70%.
Reduces the Amplify cost of Sickle Port by
Grim Reaper
40/50/60/70%.
Reduces the Amplify costs of Tele-Slam and Shadow
Hell's Portal Portals by 40/50/60/70%. Tele-Slam can be Amplified
1/2/3/4 extra time(s).
In the Reduces the Krushing Blow requirement of Shadow
Gloaming Tackle by 2/4/6/8.
Looming Hold Spirit Ball or Ghostball to Charge them up to
Specter 0.5/0.67/0.83/1 second(s), increasing their size and damage.
Shadow attacks Curse victims, preventing Gauge use for
Shadow Curse
1/2/3/4 second(s).
Increases the distance of Shadow Slide and Shadow
Slip Shade
Strike by 25/50/75/100%.
Recover 25/50/75/100% faster after Rising Shadow Kick
Unholy Ghost
and Shadow Dive.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Baraka 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Increases the duration of War Banner by
All-Out War
Everything is 50/100/150/200%.
physical… Reduces the Amplify cost of Chop Chop by
Blade Sharpener
yes, everything 50/75/87.5/93.75%.
Increases the duration of Leg Kabob by
Bleeding Out
50/100/150/200%.
Increases the speed of War Banner Charge by
Call to Arms
25/50/75/100%.
Recover 40/80/120/160 Health when biting the
Feeding Frenzy
opponent (Normal Throws)
Increases the Block damage of Baraka-Serker by
Going Berserk
50/100/150/200%.
Reduces the Krushing Blow requirement of Gutted
Krushing It
by 2/4/6/8.
Increases the distance of Blood Lunge by
Leaps and Bounds
25/50/75/100%.
Increases the distance of Blade Charge by
Overcharged
25/50/75/100%.
Converts Spine Burst to deal Poison damage and
Poison Control decrease the victim's Gauges by 12.5/25/37.5/50 for 5
seconds.
Hold Blade Spark to Charge it up to 0.5/0.67/0.83/1
Spark of Death
second(s), increasing its size and damage.
Increases the damage bonus from War Banner by an
Tarkatan Strength
additional 10/20/30/40%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Raiden 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Circuit Breaker Reduces the Amplify cost of Sparkport by 40/50/60/70%.
All Special Regular Attacks Increases the radius of Electric Fields by 12.5/25/37.5/50%
Cyclotron
Moves (Storm Cell, Electric Burst, Lightning Rod).
Hold Lightning Bolt to Charge it up to 0.5/0.67/0.83/1
Electric Surge
Most Attack second(s), increasing its size and damage.
Increases the activation speed of Electric Current by
Strings Fast Lightning
25/50/75/100%.
Your Electric attacks have a 15/30/45/60% chance to Shock.
Shocked fighters have a 20% chance to be randomly Stunned.
Godly Wrath
Your Electric Shock durations are increased by
25/50/75/100%. Requires Electric Shock effects.

Ionized Protector Summon Lightning restores 5/10/15/20 to both Gauges.

Increases the distance of Electric Fly and Super Bolt by


Light Rider
12.5/25/37.5/50%.
Blocking an attack while Quick Charge is active restores
2/4/6/8 to both Gauges. Blocking an attack while Quick
Renewable Energy Charge is active extends its duration by 0.5/1/1.5/2 second(s).
While Discharge is available, Electric damage is increased
by 10/20/30/40%.

Rumbling Thunder Hold Jo Push to increase its distance by up to 25/50/75/100%.

Lightning Storm consumes 40/30/20/10 Offensive and


Defensive Gauge per second to Surge. Surging Lightning
Storming Through
Storm constantly emits Lightning. Surging Lightning Storm
grants Armor.

Strike Force Increases the number of Lightning Strkes by 1/2/3/4.

Increases the size of Rolling Thunder by 12.5/25/37.5/50%.


Thunder Out Increases the duration of Rolling Thunder by
50/100/150/200%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Jacqui Briggs 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Increases the duration of Lethal Clinch by
Briggs Maneuver
Cybernetic Forward Throw 25/50/75/100%.
Enhanced Moves Dive Bomb's Ground Impact deals 12.5/25/37.5/50
Prototype Rockets Death from Above Energy damage. Increases the radius of Dive Bomb's
Gauntlet Shots Ground Impact by 25/50/75/100%.
Increases the distance of Bionic Bounce by
Escape Velocity
Plasma Effects 25/50/75/100%.
Tech-Dome now reduces all damage taken by
Force Field 20/40/60/80%. Increases the duration of Tech-Dome
REGULAR ATTACKS by 50/100/150/200%.
Increases the distance of Bionic Dash by
Go the Distance
12.5/25/37.5/50%.
Increases the range of Ground Pound by
Ground Zero
25/50/75/100%.

Kicked to the Curb Grease Kick gains 2/4/6/8 additional hits.

Increases the size of Shrapnel Blasts by


Kill Zone
25/50/75/100%.
Increases the speed of Prototype Rockets by
Launch Pad
25/50/75/100%.
Gain a 25/50/75/100% chance to automatically
Slip Free
Escape Throws.
Increases the radius of Grenades by
Weapons
12.5/25/37.5/50%. Increases the duration of Grenades
Development
by 50/100/150/200%.
Reduces the Krushing Blow requirement of Hyper
Young Knees
Knee by 2/4/6/8.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Sub-zero 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Reduces the decay rate of Frigid Storm by
Arctic Vortex
All Attacks and 25/50/75/100%.
Regular attacks
abilities using Shoot 2/4/6/8 extra Icicles during Death-Cicle
Blizzard Conditions
ice or ice Barrage.
weapons Your Ice Freeze durations are increased by
25/50/75/100%. Requires Ice Freeze effects. Chilled
Deep Freeze
opponents Thaw 50/100/150/200% slower. Requires
Ice Chill effects.

Fast Freeze Increases the speed of Slide by 25/50/75/100%.

Ice Floe Increases the size of Creeping Ice by 25/50/75/100%.

Your Ice attacks have a 25/50/75/100% chance to be


Icy Grandmaster
Chilling. Chilling attacks Freeze victims by 15%.
Increases the duration of Arctic Trap by
Polar Breeze 50/100/150/200%. Increases the radius of Arctic Trap
by 12.5/25/37.5/50%.
Hold Ice Ball to Charge it up to 0.5/0.67/0.83/1
Snowball Effect
second(s), increasing its size and damage.

Snowblind Increases the size of Rising Ice by 12.5/25/37.5/50%.

Gain a 25/50/75/100% chance to throw an extra Axe


Stone Cold
during Polar Axe.
Increases the distance of Cold Shoulder by
Winter Squall
25/50/75/100%.
Increases the duration of Ground Ice by
Wintry Mix 50/100/150/200%. Increases the radius of Ground Ice
by 12.5/25/37.5/50%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Kano 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Increases the distance of Lumbar Check by
Back Problems
Fatal Blow 50/100/150/200%.
Molotov cocktail
Knives deal 2.5/5/7.5/10 damage per second while
Bloody Hell Stuck in victims. Increases the Stick duration of
Optic Blast Amplified
Knives by 50/100/150/200%.
Chemical Burn
Increases the distance of Snake Bite by
Bio-Magnetic Pull Copperhead
12.5/25/37.5/50%.
Increases the activation speed of Bio-Magnetic Trap
Black Dragon Chemical Burn Cyber Attack
by 25/50/75/100%.
Ball abilities Increases the range of Bio-Magnetic Pull by
buffed by Vege- Drawn In
F12 Spewin' (Spit) 25/50/75/100%.
Mighty Converts Knife attacks to deal Poison damage and
U3 Wakeup/ Going OFF decrease the victim's Gauges by 12.5/25/37.5/50 for 5
Flawless Block seconds.
Regular Attacks
Hold Optic Blast to Charge it up to 0.5/0.67/0.83/1
Optic Verve
second(s), increasing its size, damage, and speed.
Increases the range of Chemical Burn by
Sick Killer 25/50/75/100%. Increases the duration of Chemical
Burn by 25/50/75/100%.
Reduces the Amplify cost of Black Dragon Ball by
Sphere of Influence
40/50/60/70%.
Hold Rack Off up to 1/2/3/4 more second(s). Recover
Time to Kill
5/10/15/20 Health per second while holding Rack Off.
Increases the number of Black Dragon Balls that
Tucker Bag
Vege-Mighty can improve by 1/2/3/4.
Increases the blast radius of Molotov Cocktail by
Uncivil Disobedience
12.5/25/37.5/50%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Kabal 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Hook attacks Curse the victim, preventing Gauge
Bad Voodoo
Nomad dash use for 1/2/3/4 second(s).
Regular attacks
Low Hook Grab deals an additional 20/40/60/80
Fatal blow Dark Times Dark damage. Low Hook Grab sends the victim
25/50/75/100% farther.
Flash Parry has a 25/50/75/100% chance of
Flash Bang
Parrying a Projectile.
Gas Blast
Increases the radius of Gas Clouds by
Fog Density 25/50/75/100%. Increases the duration of Gas Clouds
by 50/100/150/200%.

Gaining Ground Nomad Spin moves you forward by 25/50/75/100%.

Increases the distance of Hook Slam by


Grand Slam
25/50/75/100%.
Reduces the Amplify cost of Hook Grab by
Hooked Up
40/50/60/70%.
Increases the distance of Slight Gas by
Passing Gas
12.5/25/37.5/50%.

Saw Table Gain a 25/50/75/100% chance to throw an extra Saw.

Gain Armor during Nomad Dash, reducing damage


Solo Effort
taken by 25/50/75/100%.

Speed Freak Recover 25/50/75/100% faster after Extended Hook.

Increases the distance of Low Spinner by


Spun Up
25/50/75/100%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Liu Kang 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Hold Fireball to Charge it up to 0.5/0.67/0.83/1
Blazing Fire
All attacks and second(s), increasing its size and damage.
Regular Attacks
abilities with Reduces the Krushing Blow distance requirement of
Caro's Wings
fire effects Flying Dragon Kick by 25/50/75/100%.
Increases the window for Energy Parry by
Champion's Heart
Dragon Fire 25/50/75/100%.
ability converts Increases the damage bonus from Dragon Fire by an
all physical Dragon's Breath additional 10/20/30/40%. Increases the duration of
attacks to fire Dragon Fire by 50/100/150/200%.
Increases the distance of Shaolin Stance attacks
Faithful MOnk
by 12.5/25/37.5/50%.
Reduces the Amplify cost of Bicycle Kick by
Fleet Feet 40/50/60/70%. Bicycle Kick can be Amplified 1/2/3/4
extra time(s).
Reduces the Amplify cost of Dragon Parry by
Hardened Scales
40/50/60/70%.
Increases Fire damage done by 12.5/25/37.5/50%.
Licking Flames
Decreases Physical damage done by 12.5/25/37.5/50%.
Landing a Dragon's Gifts attack extends Dragon
Orin's Benevolence
Fire by 5/10/15/20 seconds.
Increases the range of Kusari Slam by
Slam Dunk
12.5/25/37.5/50%.
Improves the Start-Up and Recovery of Shaolin
Slip Away
Vanish by 25/50/75/100%.
Increases the distance of Nunchaku Stance attacks
Warrior's Skill
by 12.5/25/37.5/50%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Kitana 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Increases the number of orbiting Fans during
Delia's Razor
Half-Blood Fan Attacks Edenian Razors by 1/2/3/4.
Stance Attacks Increases the damage bonus from Royal Protection
Royal Protection Edenian Valor by 25/50/75/100%. Increases the duration of Royal
converts all Protection by 50/100/150/200%.
Physical damage Reduces the Krushing Blow requirement of Quick
Regular attacks Faster Kill
to Magic while Execution by 2/4/6/8.
activated Hold Fan Flutter to increase movement distance by
Fluttering Heights
25/50/75/100%.
Gutted can trigger a Krushing Blow 2/3/4/5 times
Girl Krush
per Match. Requirements are reset each time.

Juggling Act Gain a 25/50/75/100% chance to throw an extra Fan.

Gain Armor during Edenian Twist and Dark Plunge,


Kahnt Touch This
reducing damage taken by 25/50/75/100%.

Lift Off Fan Lift now lasts for 1/2/3/4 second(s).

Increases the impact radius of Dancing Fans by


Royal Display
25/50/75/100%.
Increases the number of Sai you throw by 1/2/3/4
Sais Increase
(Seeking Sai, Arcing Sai).
Reduces the Amplify cost of Square Wave by
Square Root
40/50/60/70%.
Increases the speed and distance of Fan-Nado by
Wind Speed
25/50/75/100%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Kung Lao 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Your Hat Armors against Overhead attacks and
Hard Hat
Razor Hat reduces their damage by 25/50/75/100%.
Regular Attacks
Attacks Increases the speed of Shaolin Drop by
Fast Track
25/50/75/100%.
Spiritual Your Hat attacks absorb 5/10/15/20 of the victim's
Hat Trick
Guidance Gauges and return it to you.
Reduces the Amplify cost of Orbiting Hat, Omega
Into Orbit
Hat, and Hat Possession by 40/50/60/70%.
Gain 1/2/3/4 hit(s) of Armor during Spiritual
Guidance Stance. Remaining in Spiritual Guidance
Kindred Spirit
Stance gradually increases the radius and damage
of Soul Burst attacks, up to 25/50/75/100%.

Maelstrom Increases the radius of Vortex by 25/50/75/100%.

Reduces the Amplify cost of Teleport by


Matter Transfer
40/50/60/70%.
Your Fist attacks lower the victim's Gauge Refill
Pressure Point
Rate by 100/200/300/400%.
Hat Toss, Guided Hat, and Possessed Hat gain a
Proud Haberdasher
25/50/75/100% chance to throw an extra Hat.
Increases the control speed of your Hat during
Sawed Off Buzz Saw by 50/100/150/200%. Increases the hold
duration of Buzz Saw by 50/100/150/200%.
Increases the activation speed of Z Hat by
Speed Trap
25/50/75/100%.

Spin Control Increases the distance of Spin by 12.5/25/37.5/50%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Jade 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Increases the activation speed of Temptation by
Badly Tempted
Staff Attacks 25/50/75/100%.
Regular Attacks
Increases the run speed of Pole Vault by
Cut and Run
Razor Rang 25/50/75/100%.
Attacks Dance Card Delia's Dance gains 1/2/3/4 more hit(s).

Blazing Nitro Edenian Advantage Reduces Defensive Gauge costs by 12.5/25/37.5/50%.

Kick Increases the distance of Deadly Butterfly by


Monarch
25/50/75/100%. Gain Armor during Deadly Butterfly.
Increases the distance of Blazing Nitro Kick by
Nitro Boost
12.5/25/37.5/50%.
Increases the Block damage of Staff attacks by
On the Rebound
50/100/150/200%.
Increases the duration of Dodging Shadows by
Shadow Play
50/100/150/200%.
Reduces the Amplify cost of Divine Forces by
Soldier of Heaven
40/50/60/70%.
Increases the speed of Edenian Spark by
Spark Up
25/50/75/100%.
Gain a 25/50/75/100% chance to throw an extra
Spread Attack
Razor-Rang.
Increases the range of Vanishing Winds by
Windstorm
25/50/75/100%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Robocop 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Increases the duration of Cheval Trap and Tear Gas
Arresting Officer
Electric Shield by 25/50/75/100%.
Any Attacks that
Increases the distance of OCP Charge by
deal explosives Closing Distance
25/50/75/100%.
Amplified
Increases the range of Flamethrower by
Shoulder Crowd Crowd Control
25/50/75/100%.
Control Cannon
with ability Due Justice Earn 1/2/3/4 Heart(s) for showing Mercy.
REGULAR ATTACKS
Reduces the Amplify cost of Cobra Assault Cannon by
Force Protection
40/50/60/70%.
Amplified Arm Crowd Control Cannon missiles track targets,
Cheval Trap Lawful Pursuit
turning up to 15/30/45/60 degrees per second.
Increases the duration of Electric Shield by
Legal Limit
25/50/75/100%.

Shots Fired Pistol Special attacks fire 1/2/3/4 extra bullet(s).

Riot Shield has a 25/50/75/100% chance to Reflect


Subject Control
Projectiles.
Your Terminal Strip deals Electric damage. Your
Electric attacks have a 15/30/45/60% chance to Shock.
System Shock
Shocked fighters have a 20% chance to be randomly
Stunned.
Gain 1 hit of Armor while attacking, reducing damage
Tactical Defense taken by 25/50/75/100%. Disables Jumping, Dashing, and
Ducking.
Increases the radius of Shoulder Crowd Control
Z Lock Cannon, Ground Mine, and Taser explosions by
25/50/75/100%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Skarlet 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Decreases the speed of Blood Trail by
Anemia
All attacks 100/200/300/400%.
Regular attacks
involving Increases the duration of Killer Clot by
Aneurysm
throwing or 50/100/150/200%.
projecting Reduces the Amplify costs of Bloodshot and Dagger
Bled Dry
blood or Dance by 40/50/60/70%.
hitting Increases the radius of Red Rain and Red Mist by
opponents with Blood Spatter 25/50/75/100%. Increases the duration of Red Rain and
blood weapons Red Mist by 12.5/25/37.5/50%.
Your Blood attacks have a 25/50/75/100% chance to be
Bloodsucker Vampiric. Vampiric attacks heal you for 20% of their
damage.
Increases the Block Stun of Blood Tentacle by
Bloody Grasp
25/50/75/100%.

Hot Plasma Recover 25/50/75/100% faster after Bloodport.

O Negative Increases the range of Cell Siphon by 12.5/25/37.5/50%.

Increases the damage dealt and decreases the damage


Red Church
received during Blood Ritual by 5/10/15/20.
Increases the radius of Boiling Point, Retch-Rebution,
Red Eruption
and Blood Spatter by 25/50/75/100%.

Slow Pulse Decreases the speed of Blood Ball by 25/50/75/100%.

Increases the duration of Krimson Shield by


50/100/150/200%. Increases the damage resistance
Wall of Blood
bonus of Krimson Shield by an additional
10/20/30/40%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Erron Black 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Acid Pour leaves behind a puddle that deals
Acid Pain
Zaterran Spit 5/10/15/20 Poison damage per second.
Regular Attacks
Via Amplified Big Boomer Increases the blast radius of TNT by 25/50/75/100%.
Rattle Snake
Box of Ammo Increases maximum Rifle Ammo by 2/4/6/8.
Slide
Converts Netherbeast Trap to deal Poison damage
Acid Pour Captive Audience and decrease the victim's Gauges by 25/50/75/100 for
5 seconds.
Increases the distance of Cattle Toss by
Cow Tipping
25/50/75/100%.
Increases the backwards distance of Up Peacemaker
Crack Shot
and Down Peacemaker by 12.5/25/37.5/50%.
Converts Rifle shots to deal Fire damage and
Fire in the Hole explode, dealing an additional 10/20/30/40
Unblockable Fire damage.
Reduces the Amplify cost of Scud Shot by
Gun Runner
40/50/60/70%.

Lock and Load Reload 2/3/4/5 bullets at a time.

Converts Pistol shots to deal Poison damage and


Secondary Infection decrease the victim's Gauges by 1/2/3/4 for 5
seconds.
Increases the distance of Rattle Snake Slide by
Slide Rule
12.5/25/37.5/50%.
Spitting and Increases the radius of Zaterran Spit by
Grinning 12.5/25/37.5/50%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

D'Vorah 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Increases the size of Swarm and Ground Swarm by
Biblical Plague
Bug Attacks Regular Attacks 12.5/25/37.5/50%.
Your Carapace Armors you for 1 hit. Carapace
Swarm Attacks Bugged Out Armor repairs after 8/6/4/2 seconds without
taking damage.
Poison attacks infect victims by 5/10/15/20%,
Deadly Venom
eventually causing them to Vomit.
Increases the distance of Flipping Out by
Flight to Safety
50/100/150/200%.

Healthy Parasite Infested recovers 40/80/120/160 Health.

Reduces the Amplify cost of Widow's Kiss by


Killer Lips
40/50/60/70%.
Gain a 25/50/75/100% chance to spawn an extra bug
Living Hive
from Special attacks.
Mother Bug Resurrection now triggers on death.
New Life
Mother Bug starts with 100/200/300/400 Health.
Increases the duration of Super Swarm by
Siege Insect
50/100/150/200%.

Sting to the Quick Katipo Rush gains 1/2/3/4 more hit(s).

Swarm Behavior Each Wasp lowers the victim's Gauges by 5/10/15/20.

Warrior's Wings Increases the speed of Fly By by 25/50/75/100%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Kotal Kahn 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Gain a 25/50/75/100% chance to throw an extra
Eztli Blood Disc Attacks Cat's Paw Yeyecame Disk. Directed Rays have a 25/50/75/100%
Totem converts chance to be Unblockable.
all physical Sun Beams Increases the radius of Sun Beams by
Cloudbreak
damage to 12.5/25/37.5/50%.
blood damage Yellow Glow Increases the distance of Kahn-Cut by
Cutting Close
12.5/25/37.5/50%.
Kahn-Cut Divine Intervention Summon Totems 25/50/75/100% faster.
Tecuani Maul
Increases the range of Xolal Quake by
Earth Mover
Tecuani Pounce REGULAR ATTACKS 12.5/25/37.5/50%.

Harvest Bounty You have 275/550/825/1100 more Health.

Increases the duration of Totems by


Lasting Magic
12.5/25/37.5/50%.
Recover 40/80/120/160 Health when consuming the
Lifestealer
opponent's blood (Hueyhueyi, Tecuani Maul).
Increases the Block Stun of Mehtizquia Cut, Tecuani
Osh-Tekk Valor Pounce, and Amplified Yeyecame Disk by
25/50/75/100%.

Seraphic Talisman Increases the potency of Totems by 12.5/25/37.5/50%.

Gain 20/40/60/80% damage resistance while in a Sun


Solar Flair
Beam.
Increases the damage bonus from Coatl Parry by an
additional 50/100/150/200%. Increases the duration
Sun Block
of the damage bonus from Coatl Parry by
50/100/150/200%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Sheeva 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Air War Recover 25/50/75/100% faster after Shokan Snag.
Shokan Flame Regular Attacks Gain Armor during Dragon Charge, reducing damage
Draco's Scales
taken by 25/50/75/100%.
Dragon Stance
Hold Shokan Flame to Charge it up to 0.5/0.67/0.83/1
Dragon's Fire
second(s), increasing its size and damage.
Increases the speed of Death March by
Forced March
25/50/75/100%.
Your Shield attacks deal Fire damage. Your Fire
Kiss of Flame attacks have a 15/30/45/60% chance to Ignite.
Ignition deals 5 Fire damage per second.
Increases the lunge distance of Special Throws by
Leaning In
25/50/75/100%.
Might of the Dragon Drop has a 25/50/75/100% chance to Tremor
Shokan when it misses.
Increases the distance of Spinning Dragon by
Outworld Dervish
25/50/75/100%.
Dragon Stance Amplify attacks can be activated
Queen's Heart
with 3/2/1/0 remaining Fireballs.

Stout of Heart You have 250/500/750/1000 more Health.

Gain a 25/50/75/100% chance to throw an extra


Throwback Diva
Shield.
Tremor creates an explosion on the ground, dealing
Volcanic Eruption up to 50/100/150/200 additional Fire damage the
closer opponents are.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Rambo 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Fire 100/200/300/400% more bullets from your
Ammo Dump
U3 Getup Attack Machine Guns.
REGULAR ATTACKS
Whip Trap no longer triggers automatically. Whip
Cracked Whip
Flawless Block Trap can trigger 2/3/4/5 times.
Attacks Gain Armor during Shoulder Roll, reducing damage
Evasive Action
taken by 25/50/75/100%.
Back Throw M.R.E. recovers 20/40/60/80 more Health. M.R.E. is
Field Rations
25/50/75/100% less filling.
Artillery Strike Hold Snare Trap to Charge it up to 0.5/0.67/0.83/1
Guerilla Tactics
second(s), increasing its damage and speed.
Claymore Artillery Strike fires 1/2/3/4 extra shot(s).
Heavy Artillery Increases the radius of Artillery Strike by
50/100/150/200%
Increases movement speed during Leopard Krawl by
Light Infantry
50/100/150/200%.

Quick Kill Reduces the Amplify cost of FUBAR by 40/50/60/70%.

You do not trigger your own Claymores. You may


Stealth Fighter place 2/3/4/5 Claymores at once. Claymores last
25/50/75/100% longer.
Increases the distance of Savage Slide by
Super Soldier
25/50/75/100%.
Mace Trap triggers 2 logs 25/50/75/100% of the
Surprise Attack
time.
Converts Arrows to deal Fire damage and explode,
Weapons Upgrade dealing an additional 10/20/30/40 Unblockable Fire
damage.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

The Terminator 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Reduces the Amplify cost of Sawed Off by
Born to be Bad
Back Throw 40/50/60/70%.
Regular attacks
Increases the duration of Incapacitator by
Cyber Advantage
50/100/150/200%.
Any Attack
Increases the run speed of Running Man by
using Ion Endless Runner
25/50/75/100%.
Grenades
Decreases Ion Grenade regeneration time by
Future War 25/50/75/100%. Increases the blast radius of Ion
Grenades by 25/50/75/100%.
Decreases the minimum duration of Killing Machine by
Hunter Killer
25/50/75/100%.
Reduces the Amplify cost of Endo Lunge by
Machine Parts
40/50/60/70%.
Gain 15/30/45/60% damage resistance during Terminate.
More Than Human Increases the duration and decreases the recovery
duration of Terminate by 25/50/75/100%.
Endoskeleton Resurrection now triggers on death.
No Remorse
Endoskeleton starts with 100/200/300/400 Health.
Increases the maximum hold duration of T.D.E. by
Passing Through
25/50/75/100%.
You recover 2/4/6/8 Health per second. Your
Perfect Specimen Offensive and Defensive Gauges refill 50/100/150/200%
faster.
Gain 50/75/87.5/93.75% damage resistance during
Relentless Enemy
Endoskeleton.
Reduces the Amplify cost of Special Throws by
Thumbs Up
40/50/60/70%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Geras 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Gain Armor against all attacks that deal
Ancient Chronicler
Sand Attacks 100/90/80/70 or more damage.
Regular Attacks
Increases the Charge rate of Gauntlet Of The Ages
Antique Warrior
Time Manipulation by 25/50/75/100%.
Powers Increases the distance of Bed Of Spikes and Titan
At Her Service
Tackle by 12.5/25/37.5/50%.
Increases the radius of Sand Trap and Quick Sand
Chronology
by 25/50/75/100%.
Increases the radius of Shifting Sands and Sand
Endless Infinite
Pillar by 25/50/75/100%.
You have 250/500/750/1000 more Health. You recover
Eternal Presence
2/4/6/8 Health per second.
Increases the range of Temporal Advantage by
Found Moments
25/50/75/100%.
Increases the Health requirement of Reawakened by
Kronika's Gift
an additional 40/50/60/70%.
Your Sand Simulacrum absorbs your opponent's
Lifetime Supply
attacks and has 50/100/150/200 Health.
Increases the distance of Big Fist and History
Student of History
Lesson (Gauntlet Of The Ages) by 25/50/75/100%.
Lost Time and Spare Time adjust time by an
Temporal Flux
additional 5/10/15/20 seconds.
Reduces the Amplify cost of Reverse Time by
Time Traveller
40/50/60/70%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

kollector 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Gain a 25/50/75/100% chance to throw an extra Bag
Bombs Away
Green Flame Bomb.
Regular Attacks
Attacks Increases the distance of Demonic Clutch by
Closely Held
25/50/75/100%.
Increases the size of Chaos and Dark blasts by
Blue Flame Dark Money
12.5/25/37.5/50%.
Attacks
Increases the range of Demonic Mace by up to
Down Range
12.5/25/37.5/50% as it's Charged.

Frozen Asset Increases the duration of Stuns by 25/50/75/100%.

Steal 100/200/300/400 Koins from the opponent


Greedy Hands
whenever you Throw them.
Relic Absorb stores power each time it absorbs a
Projectile, stacking up to 1/2/3/4 time(s). Relic
Holy Relic
Absorb can be Amplified immediately if it has power
stored.
Reduces the Amplify cost of Fade Out by
Moneychanger
40/50/60/70%.
Punishment Increases the distance of Shotel Fury by
Glutton 12.5/25/37.5/50%.

Rampant Inflation Increases all Koin earnings by 25/50/75/100%.

Increases the Pull range and strength of Relic


Sneaky Avarice
Lure by 12.5/25/37.5/50%.
Increases the duration of Vial Of Sorrow by
Weeping Angel
50/100/150/200%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Sindel 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Increases the distance of Hair Kut by
Deadly Tresses
Purple Glow 12.5/25/37.5/50%.
Regular attacks
Attacks Gain 1/2/3/4 hit(s) of Armor during Maleficent
Empress Protection
March.
Scream Attacks Reduces the Amplify cost of Mane Squeeze by
Hair and Now
40/50/60/70%.
Hair Attacks Increases the distance of Whip And Flip by
Hair to Eternity
12.5/25/37.5/50%.
Increases the size of Banshee Barrage projectiles
Imperious Queen
and explosions by 25/50/75/100%.
Increases the range of Scream attacks by
Loud and Clear
25/50/75/100%.
Increases the radius of Royal Trap and Queen's
Privileged Position
Dominion by 12.5/25/37.5/50%.
Increases the speed of Regal Presence by
Queen's Court
25/50/75/100%.
Hold Low Star Screamer to Charge it up to
Screeching Mother 0.5/0.67/0.83/1 second(s), increasing its size and
damage.
Increases the distance of Banshee Dash by
Shout at the Diva
12.5/25/37.5/50%.
Increases the distance of Deadly Echo by
Silent Scream
25/50/75/100%.
Your Hair Throws absorb 25/50/75/100 of the
Wicked Thief
victim's Gauges and return it to you.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Mileena 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Teleporting grants Dark Wrath for 5 seconds. Dark Wrath
converts Physical damage you deal to Dark damage. Dark Wrath
Sai Toss Regular Attacks
Anger Management allows your Krushing Blows to trigger automatically, even if
already triggered. Dark Wrath drains 60/50/40/30 health per
Low Sai Blast Remaining second.
Special Attacks
Feeding Frenzy Recover 40/80/120/160 Health when biting the Opponent
Soaring Sai
Normal & Kombo Found Power Gain a 25/50/75/100% chance to shoot an extra Sai Blast

Sai Slide Strings Converts Claw attacks to deal Chaos damage. Your Chaos
attacks have a 25/50/75/100% chance to cause Confusion.
Hack And Slash
Ball Roll Confused fighters lose control and take 20% of the damage
they deal as Chaos damage.
Increases the duration of Vanish by 25/50/75/100%. Your
Hidden Strike attacks have a 25/50/75/100% chance to be Unblockable while
invisible.
Sai attacks Curse the victim, preventing Gauge use for 2/4/6/8
Kahnum's Jinx
second(s).
Your Dark attacks have a 25/50/75/100% chance to be
Looming Darkness Oppressive. Oppressive attacks deal 300% more damage when
Blocked.
Reduces the Amplify cost of Stabyscotch by 40/50/60/70%.
Mass Casualty
Stabyscotch can be Amplified 1/2/3/4 extra time(s).

Queen's Advantage Gain 1/2/3/4 hit(s) of Armor during Kahnum Dash.

Increases the number of Sai thrown during Sai Slide by 1/2/3/4.


Rising Storm
Increases the range of Sai Slide by 20/40/60/80%.
Hold Ball Roll or Rolling Thunder to Charge them up to
Roll Out
0.5/0.67/0.83/1 second(s), increasing your speed and damage.
Gain access to Square Wave and (Air) Square Wave. Reduces the
Squared Up
Amplify cost of Square Wave by 40/50/60/70%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Cetrion 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Hallowing Winds also reduces your opponent's
Against the Wind
Water & Ice damage dealt by 50/75/87.5/93.75%.
Fire Attacks
Attacks All Shook Up Earthquake hits an extra 1/2/3/4 time(s).

Your Ice attacks have a 15/30/45/60% chance to be


Blast Chiller
Chilling. Chilling attacks Freeze victims by 15%.
Deadly Winds Regular Attacks
Increases the height of Natural Barrier by
Defensive Terrain
12.5/25/37.5/50%.
Increases the radius of Ring Of Fire by
Expanding Flames
12.5/25/37.5/50%.
Your Fire Ignition and Ice Freeze durations are
Extreme Weather increased by 25/50/75/100%. Requires Fire Ignition
or Ice Freeze effects.
Vapor Halo also Chills the opponent, Freezing them
Freezing Mist
by 12.5/25/37.5/50% every second.
Reduces the Amplify cost of Auras and H2 P0rt by
Natural Glow 40/50/60/70%. Increases the duration of Auras by
50/100/150/200%.
Your Fire attacks have a 15/30/45/60% chance to
Playing with Fire
Ignite. Ignition deals 5 Fire damage per second.
Rejuvenation Circle Of Life also recovers 5/10/15/20 Health per
Treatment second.

Rock and Roll Increases the size of Boulders by 12.5/25/37.5/50%.

Toss and Turn Deadly Winds spins victims 2/4/6/8 more rotations.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Fujin 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Increases the radius of Pressure Bomb by
Bombogenesis
Wind Attacks 25/50/75/100%.
Regular Attacks
Increases movement speed during Divine Wind by
Breezing Through
25/50/75/100%.
Jet Stream
Increases the duration of Jet Stream by
Changes 12, F31,
Demigod's Grasp 50/100/150/200%. Increases the size of Jet Stream
42, D2, D3, F4
projectiles by 25/50/75/100%.
and U3/U4 Hop
Increases the duration of Turbulence by
Attacks to Divine Cyclone
50/100/150/200%.
Magic Damage Increases the range of Wind Push, Bending Wind, and
Gale Force
Air Slam by 25/50/75/100%.
Gain Jet Stream for 3/6/9/12 seconds after
Hard Gust
successfully parrying an attack with Wind Barrier.
Your Kusanagi attacks deal Magic damage. Your Magic
Protector's Magic attacks have a 15/30/45/60% chance to Slow. Slows
decrease speed by 10%.
Reduces the Amplify cost of Krossbow Blast by
Rapid Fire 40/50/60/70%. Krossbow Blast can be Amplified 1/2/3/4
extra time(s).
Reduces the Amplify cost of Tornado by 40/50/60/70%.
Rising Storm
Tornado can be Amplified 1/2/3/4 extra time(s).
Each of your Krushing Blows has a 5/10/15/20% chance
Sudden Squall
to trigger automatically, even if already triggered.
Gain Armor during Sky Wakka and Wind Kicks,
Weather Shield
reducing damage taken by 25/50/75/100%.
Increases the range of Warped Needle by
Wind Whip
25/50/75/100%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

MORTAL

Rain 

MYTHIC
ELDER

Elemental Damage Jinsei Guide


Converts Katar attacks to deal Electric damage. Your
Electric attacks have a 25/50/75/100% chance to Shock.
Quantum Slice Purple Rain Amped Up
Shocked fighters have a 20% chance to be randomly
Stunned.
Increases the distance of Argus Plunge and Geyser Kick by
Blessed Attack
25/50/75/100%.
Water Attacks Regular Attacks
Quantum Rift can absorb 1/2/3/4 more hit(s). Quantum Rift
Deep Dive
sucks the opponent in (Magnitude 1/2/3/4).
Remaining Special
Increases the number of Bolts emitted from Purple Pain by
Moves & Kombos Gull's Cry
1/2/3/4.
Increases the number of Geysers in Hydro Boost by
Liquid Pressure
2/4/6/8.
Gain Armor during Hydroplane, reducing damage taken by
Point Break
25/50/75/100%.
Getting hit during Evaporate restores 12.5/25/37.5/50 to
Quick Condensation both of your Gauges. Inceases the maximum hold duration
of Evaporate by 25/50/75/100%.
Hold Katar Toss or Water Ball to Charge them up to
Rising Sea
0.5/0.67/0.83/1 second(s), increasing their size and damage.
Reduce the Amplify cost of Quantum Slice and Geyser Palm
River Blade by 40/50/60/70%. Quantum Slice can be Amplified 1/2/3/4
extra time(s).
Wave Dash increases your Dash distance by an additional
Rolling Surf 25/50/75/100%. Dashing refreshes the duration of Wave
Dash.

Tsunami Increases the radius of Tidal Wave by 25/50/75/100%.

Water Hazard Increases the size of Riptide by 25/50/75/100%.

Blood Chaos Dark Electric Energy Fire Ice Magic Physical Poison

Credit & Thanks

Contributors Corrections
Elemental damage: u/TemporaryNuisance (Kano)
u/alphahydri U/rgamer43 (Kitana)
U/Sindelia (Kotal Kahn)
Augment Master List: U/Sindelia (Skarlet)
u/Dingusdangledick U/mookipedia (Mileena)
u/alphahydri
u/Mookipedia
u/GaucheArtist

Special Thanks
NetherrealM Studios & Warner Bros.

Murdoink of Mortal Kombat Warehouse

You might also like