The document describes several servant and private areas in the tree tavern, including a hidden staircase to the kitchen, the busy kitchen, the large well-stocked pantry, and the brewery containing vessels of fermenting mead and wine. These areas are connected via rope bridges, walkways, zip lines, and stairs, and some doors can be unlocked with skill checks while others require a key from Gwynyn Oakenlock.
The document describes several servant and private areas in the tree tavern, including a hidden staircase to the kitchen, the busy kitchen, the large well-stocked pantry, and the brewery containing vessels of fermenting mead and wine. These areas are connected via rope bridges, walkways, zip lines, and stairs, and some doors can be unlocked with skill checks while others require a key from Gwynyn Oakenlock.
The document describes several servant and private areas in the tree tavern, including a hidden staircase to the kitchen, the busy kitchen, the large well-stocked pantry, and the brewery containing vessels of fermenting mead and wine. These areas are connected via rope bridges, walkways, zip lines, and stairs, and some doors can be unlocked with skill checks while others require a key from Gwynyn Oakenlock.
A hidden door at the base of the tree that holds the kitchen (B2) leads to a stairway inside the tree that goes directly to the kitchen. The door can be opened by locating and pressing the “lock” burl with a DC 12 Investigation or Perception check. The staircase is primarily used by the gnomes who work in the kitchen and is only dimly lit by a few small openings left on the tree by woodpeckers. It is not particularly spacious, so larger characters may encounter difficulty traversing it. B2. Kitchen Though relatively small, this room contains everything a well-stocked kitchen requires, including a large fireplace with a roasting spit, a warming oven built of brick, and multiple cauldrons bubbling over the fire. The kitchen is a bustling location during the day and evening but staffed by only one (usually sleepy) gnome worker at night, on call for any late-night orders. A hand cranked wheel-operated dumbwaiter goes directly from the kitchen to the Griffin’s Nest (C5). The kitchen is connected by a covered walkway to the Oakenlocks’ quarters (B5), by rope bridge to the main hall (A3), by rope walkway to pantry (B3), by zip line to the greenhouse (A5), by stairs to the brewery (B4), and by rope and vine ladder to the apiary (B6). B3. Pantry Larger than the kitchen it serves, the pantry is full of precariously stacked supplies, including: • A larder of wooden shelves full of root vegetables, dry goods, preserves, eggs, and meats • Barrels of finished ale, wine, and the tavern’s own special blend of honey mead, Gwynyn’s Blend • Hanging racks of drying herbs • Freshly harvested vegetables and herbs from the greenhouse (A5) intended for that day’s use This storage area is only accessible by a rope walkway from the kitchen (B2) or by zip line from the brewery (B4). The door is locked at night but open during the day as workers are constantly going back and forth between the rooms. The key is held by Gwynyn Oakenlock, but the door can be unlocked with a successful DC 15 Dexterity (Thieves Tools) check. B4. The Brewery The brewery contains two large copper stills and a multitude of wooden vessels and clay jars full of mead and wine in various stages of fermentation. The air is thick and heavy with the smell of yeast and alcohol, but kept magically cool by Gwynyn Oakenlock. Slight wisps of fog periodically waft through the room. The walls are tacked full of scraps of parchment containing recipes and lists of ingredients. The room is kept locked, with a key held by Gwynyn, but can be unlocked with a successful DC 16 Dexterity (Thieves Tools) check. The brewery is connected by zip line to the pantry (B3) and by stairs to the kitchen (B2). SERVANT & PRIVATE AREAS B1. Hidden Staircase A hidden door at the base of the tree that holds the kitchen (B2) leads to a stairway inside the tree that goes directly to the kitchen. The door can be opened by locating and pressing the “lock” burl with a DC 12 Investigation or Perception check. The staircase is primarily used by the gnomes who work in the kitchen and is only dimly lit by a few small openings left on the tree by woodpeckers. It is not particularly spacious, so larger characters may encounter difficulty traversing it. B2. Kitchen Though relatively small, this room contains everything a well-stocked kitchen requires, including a large fireplace with a roasting spit, a warming oven built of brick, and multiple cauldrons bubbling over the fire. The kitchen is a bustling location during the day and evening but staffed by only one (usually sleepy) gnome worker at night, on call for any late-night orders. A hand cranked wheel-operated dumbwaiter goes directly from the kitchen to the Griffin’s Nest (C5). The kitchen is connected by a covered walkway to the Oakenlocks’ quarters (B5), by rope bridge to the main hall (A3), by rope walkway to pantry (B3), by zip line to the greenhouse (A5), by stairs to the brewery (B4), and by rope and vine ladder to the apiary (B6). B3. Pantry Larger than the kitchen it serves, the pantry is full of precariously stacked supplies, including: • A larder of wooden shelves full of root vegetables, dry goods, preserves, eggs, and meats • Barrels of finished ale, wine, and the tavern’s own special blend of honey mead, Gwynyn’s Blend • Hanging racks of drying herbs • Freshly harvested vegetables and herbs from the greenhouse (A5) intended for that day’s use This storage area is only accessible by a rope walkway from the kitchen (B2) or by zip line from the brewery (B4). The door is locked at night but open during the day as workers are constantly going back and forth between the rooms. The key is held by Gwynyn Oakenlock, but the door can be unlocked with a successful DC 15 Dexterity (Thieves Tools) check. B4. The Brewery The brewery contains two large copper stills and a multitude of wooden vessels and clay jars full of mead and wine in various stages of fermentation. The air is thick and heavy with the smell of yeast and alcohol, but kept magically cool by Gwynyn Oakenlock. Slight wisps of fog periodically waft through the room. The walls are tacked full of scraps of parchment containing recipes and lists of ingredients. The room is kept locked, with a key held by Gwynyn, but can be unlocked with a successful DC 16 Dexterity (Thieves Tools) check. The brewery is connected by zip line to the pantry (B3) and by stairs to the kitchen (B2).