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14 MANAGEMENT SCIENCE: A QUANTITATIVE APPROACH TO UeciaIUre
Maximization of Profit (Graphical Method)
: ant table and an ordinary ¢,
Jenny Furniture Shop produces two types of oe fon ena srichentar ainsi he ah ot
The table, whether elegant or ordinary, passes throug] fe requires 8 hours of assem
department and finishing department. Each elegant tabl le a fe th th asberibty ee
and 4 hours of finishing tasks. Each ordinary table requires 6 how spd the shop Pee
and 2 hours in the finishing department. Every production peri See ho
of assembly time and 200 hours of finishing time. The elegant table cor 0 the
company’s profit, while the ordinary table has a profit of P500.
Required. Using the graphical method of linear programming, determine the number of unj;,
needed to be produced to maximize profits.
Answer. The constraint in this case is the availability of working hours in the assembly and
finishing departments, Applying the steps, the number of units to be produced to maximize
Profits is determined as follows:
Step 1
Use letters to represent the unknown variables in the problem.
Let x = number of elegant tables to be produced
y = number of ordinary tables to be produced
Step2 ‘|
If necessary, prepare a simple matrix to facilitate the formulation of the constraints,
Hours Required per Unit
: x y Available Hours
Assembly department 8 6 480
Finishing department 4 2 200
Profit 700 500
Step3
Formulate the objective function and the constraints j iti
: s in equaliti i iti hi
number of hours in the assembly and finishing ay Hote etuales
Tespectively, the < shall be used
departments may not exceed 480 and 200 hours:
to express the constraints,
Max profit: P = P70 + P500y
8x + 6y < 489
4x + 2y < 200
x%y20
Subject to:aA
Charnes 2 | Lneas Procrwnns: Gama Meno 13 AR
Step 4
Graph the constraints. In order to do this, the inequality must first be converted to an
equality to determine the intercept.
For the first constraint: 8x + 6y $ 480, the equation will be:
8x + by = 480
The intercept of this equation is determined as follows:
Ifx = 0, then y is 80, which is computed If y = 0, then x is 60, which is computed
as follows: as follows
0 + by = 480 & + 0 = 480
y = 80 x = 60
For the second constraint: 4x + 2y $200, the equation will be:
4x + 2y = 200
The intercept of this equation is determined as follows:
If x =00, then y is 100, which is computed Ify =0, then x is 50, which is computed
as follows: as follows:
0 + 2y = 200 ax + 0 = 200
y = 100 x = 50 |
Insummary, the equation and the intercepts are:
For equation 8x + 6y = 480, the intercepts or vertices are (0, 80) and (60, 0).
For equation 4x + 2y = 200, the intercepts or vertices are (0, 100) and (50, 0).BE 14 Mowsrnanr Seance: A Questa Araoncn 10 Deaton Maze
ates.
Figure 2:1 presents the graph of the coordin:
100
0 10 20 30 40 50 60 70 80 90 100
Figure 2.1
‘The graph shows that the two lines intersect. Hence, there is a need to solve for th.
coordinates of the point of intersection. By elimination process, the coordinates are determine«!
as follows:
480
200
& + by
4x + 2y
Multiply the second equation by 2, then deduct the second equation from the first ‘o
eliminate x. Afterward, solve for the value of y as follows:
&x + by = 480
Bx + dy. = 400
2y 80
y = 40
Substitute the value of y, either to the first or second equation, to solve for the value of
‘Substituting the value of y to the first equation, the value of x is determined as follows:
& + by = 480
& + 6(40) = 480
x = 30
Thus, the coordinates of the point of intersection are (30, 40).GOO A I LE EE ETE
za
Currie? | nus Procennmc: GurmcuMenco 15 FR
Sep 51
Determine the feasible region. There are five coordinates: (0, 100), (0, 80), (60, 0), (50, 0), and
(G0, 40). At this time, one can hardly identify where the feasible region is by simply looking at
the graph. Will the feasible region be bounded by the following vertices?
1. 0, 100), 0, 80), and (30, 40)
2. (60,0), (60, 0), and (30, 40)
3. (0, 100), (80, 40), and (60, 0)
4, (Q,80), (80, 40), and (60, 0)
5. (0,80), (30, 40), and (50, 0)
It is highly emphasized that the feasible region is the area where the constraints are
satisfied. Thus, the coordinates at the vertices, inclu ing that of the intersection point, shall be
tested individually against all the constraints. To test these, the values of the coordinates are
simply substituted to the constraints, If the coordinates violate one of the constraints, such
coordinates will not form part of the feasible region.
The coordinates in the graph are as follows:
(0, 100), (0, 8), (60, 0) (50,0), ana (30, 40)
Theconstraintsare: &x + 6y < 480
4x + dy s 200
Coordinates (0, 100)
First constraint: 8x + 6y < 480
8(0) + 6(100) < 480
600 < 480
As computed, the coordinates (0, 100) violate the first constraint since 600 is not lower than
480. In such a case, there is no need for the coordinates (0, 100) to be tested against the second
constraint. Hence, the coordinates (0, 100) will not form part of the feasible region.
Coordinates (0, 80)
Firstconstraint: 8 + 6y $480
8(0) + 6(80) < 480
480 < 480
The coordinates (0, 80) do not violate the first constraint since 480 is equal to 480. These
coordinates are then tested against the second constraint as follows:
Second constraint: 4x + 2y << 200
4(0) + 2(80) < 200
160 < 200Manns
B 16 Maxicevent Scence: A Quanmarve ArrROAGH 10 DEESION ‘Mia
he coordinates (0, 80) as well. As
they shall form part ofthe feasitje reat
f On,
is i t!
The second limitation is not violated PY a
(0, 80) do not violate any of the two cons!
Coordinates (60, 0) ix -< 480
960) + 60) S$ 480
480 << 480
First constraint:
The coordinates (60, 0) do not violate the first constraint since 480 is equal to 4g9 i
they shall be tested against the second constraint as follows:
Second constraint 4x + 2y $ 200
460) + 20) < 200
Oi,
240 < 200
This time, the second constraint is not satisfied. Hence, the coordinates (60, 0) will ng
part of the feasible region.
Coordinates (50, 0)
Firstconstraint’ 8 + 6y < 480
8660) + 600) < 480
400 < 480
The first limitation is not violated by the coordinates (50, 0) since 400 is lower than {9
It shall, however, be tested against the second limitation.
Second constraint: 4x + 2y < 200
460. + 20) 200
“ 200s 200
The second limitation is not violated by the coordinates (50, 0). Thus, these coordinates!
be included as part of the feasible region.
Coordinates (30, 40)
First constraint: 8 + 6y << 489
8@0) + 640) < 480
480 Ss 480
The first constraint is not violated. The coordinates z inst the se”
constraint as follows: 0,40) shall be tested against
Second constraint: 4x + ay << 999
| 460) + 240) < 209
| 200 < 200Ny
‘Charren 2 | Lavear Procaawmns: Gramwical Meron 17
Since the coordinates (30, 40) do not violate any of the constraints, they shall be included in
the feasible region. At this point, the feasible region is bounded by the following vertices: (0, 80),
(60, 0), and (30, 40).
The shaded portion in Figure 2.2 is the feasible region. Any coordinate located within such a
region does not violate any of the constraints.
0 10 20 30 49 50 60 70 80 90 100
Figure 2.2
Step 6 i
Determine the optimum solution. The two methods for finding the optimum solution are
the isoprofit or isocost line solution method and corner point solution method. In the first
method, a series of parallel lines will be drawn in the feasible region until the highest profit
or lowest cost is found. The second method is based on the mathematical theory behind linear
programming in which the optimum solution lies at one of the corner points of the feasible
region. This book illustrates the second method.
Substituting the coordinates (0, 80), (50, 0), and (30, 40) in the vertices comprising the feasible
region, the maximum profit is determined as follows:
Vertices. Maxprofit = P700x + P500y
(0,80) = 7000) + 50080) P40,000.00
(60, 0) =. 70060) + — 500(0) 35,000.00
G0, 40) = 70080) + 50040) = 41,000.00
Sep7
Formulate the decision based on the highest profit or lowest cost. The optimum solution,
therefore, is to produce 30 units of elegant tables and 40 units of ordinary tables to realize a
Profit of 41,000.00.