Download as pdf or txt
Download as pdf or txt
You are on page 1of 1

20 Undead dragon 41 Undead dragon 29 Hill Giant 33 Hill Giant

Strain Nemesis Wound Nemesis S tr ain Nemesis W o u nd Nemesis


Talents: Talents:
Br 5 8 • Adversary: 2. Br 6 8 • Adversary: 1.
Ag 4 0 • Swift: Does not perform additional Ag 2 0
maneuvers to move through difficult terrain. Abilities:
Int 2 0 Int 1 0 • Silhouette: 3.
Abilities: • Giant Strength: Brawl and thrown rocks
Cu 4 2 • Silhouette: 4. Cu 2 1 attacks that hill giants make have a Critical
WP 4 4 • Flyer: Can fly; see page 100 of the CRB. WP 2 4 rating of 3, and if they inflict Critical Injuries
• Sweep Attack: May spend  from a Brawl +40 is added to the result.
Pr 2 check to hit one additional engaged opponent Pr 2 • Terrifying: At the start of the encounter, all
that wound be no more difficult to attack than opponents must make a Hard( ) fear check
Skills:: Skills:
Brawl(4):  Coercion(4): 
the original target, dealing base damage +1 Athletics(2):  Brawl(2):  (incidental).
Cool(3):  Discipline(4):  damage per . Melee Heavy(3): Ranged(2): 
Ranged(4):  Resilience(4):  • Terrifying: At the start of the encounter, all
Vigilance(3):  opponents must make a Daunting( ) fear
8FBQPOT check (incidental). 8FBQPOT
Icy Breath: Ranged; Dmg 12; CR 3; Range Huge Club: Melee; Dmg 12; CR 2; Range (Short);
(Medium); Blast 12, Ensnare 3, Slow-Firing 2. Inaccurate 1, Knockdown, Prepare 1.
Claws: Brawl; Dmg 11; CR 2; Range (Engaged); Huge Rock: Ranged; Dmg 11; CR 3; Range (Long);
Knockdown, Vicious 3. Inaccurate 1, Concussive 1, Prepare 1.
RPGNARCO.COM RPGNARCO.COM
13 3 2 13 2 1

0 Knight rider 15 Knight rider 0 troglodyte 5 troglodyte


S tr ain rival W o u nd rival S tr ain minion W o u nd minion
Talents: Talents:
Br 3 4 • Adversary: 1. Br 3 3 • Adversary: 0.
Ag 3 2 Ag 2 0
Abilities: Abilities:
Int 2 1 • Silhouette: 2 (with mount). Int 1 0 • Silhouette: 1.
• Charge Attack: A mounted knight rider adds • Bone Spurs: A troglodyte who is targeted by
Cu 3 1 to its first melee attack after performing a Cu 2 0 a melee combat check may spend or
WP 3 2 maneuver to engage the target in the same WP 2 1 to cause the attacker to suffer 3 wounds.
turn. • A Good Death: As an incidental, at the start
Pr 2 Pr 1 of its turn a minion group of troglodytes that is
engaged with an enemy may remove a member
Skills: Skills:
Melee Heavy(4):  Discipline(2):  Brawl Melee(Light) of its group as a casualty to add +6 damage to
Resilience(2):  Riding(3):  Resilience Survival the minion group’s attack in that turn.

8FBQPOT 8FBQPOT
Bastard Sword: Melee(Heavy); Dmg 6; CR 2; Two-Bladed Sword: Melee(Light); Dmg 6; CR 4;
Range (Engaged); Defensive 1, Pierce 1. Range (Engaged).

RPGNARCO.COM RPGNARCO.COM
6 3 1 2 1 1

You might also like