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Introduction

Intellectual Property Rights

Are rights given to persons over the creations of their minds. They usually give the creator an exclusive
right over the use of his/her creation for a certain period of time.

Refers to creations of the minds, such as inventions; literary and artistic works, designs and symbols,
names and images used in commerce

A term describes the application of the mind to develop something new or original. Intellectual Property
can exist in various forms; a new invention, brand, design or artistic creation.

2.1 Managing Intellectual Property Rights

 Maintain records and Policies


A sound IP Protection regime should make sure all legal bases are covered. This means
maintaining records that show IP ownership, licenses, and other documentation that will help
companies defend themselves in case of an incident. Contracts should also clearly define what
to do in the event of IP theft or other IP related prohibited activities.

 Focus
Is there someone in charge of IP Protection? If not, there should be- with full backing and
support from senior management

 Security and Encryption


Companies should remember to take IP into account when developing physical and IT security
systems. Employing strong encryption on all sensitive IP is a must to prevent potential breaches.

 Know your Partners


Your company may have a great IP protection system in place, but what about your partners?
Making sure third parties can be trusted with your IP is crucial. This requires due diligence and
ensuring your partners follow best practices in IP protection as well.

 Be Proactive to identify risks before they happen


Having a risk assessment plan is key in maintaining IP protection. This means staying prepared
with expert guidance and informed employees.

 Training and communication


Employees must know what their role is in protecting IP and the consequences of IP loss for the
company. Communicating the importance of IP protection responsibilities must be a priority

 Pay Attention
Monitoring and evaluation is vital in staying sharp against the threat of IP loss. It is wise to
regularly audit your systems and critically review company policies.

 Take action
If a loss is detected, take corrective action and learn from the incident. Conduct a root cause
analysis to discover what happened and why. Problems inevitably will occur but having an action
plan will allow you to properly address the issue.

2.2 First Mover Advantages and Disadvantages

A first mover is a company that gains a competitive advantage by being the first to bring a new product
or service to the market.

It is a company that is the first to establish itself in a given market or industry, the proverbial ‘early bird’,
is known as the first mover. First movers hope to gain a sustainable competitive advantage by
establishing themselves before any competitors enter the market.

Advantages

 First movers have the potential to make a lasting impression on customers, which can lead to
brand recognition and brand loyalty.
 First movers have more time to refine their processes and to perfect products or services.
 First movers may have an advantage in controlling resources, such as a strategic location or an
exclusive contract with key suppliers or talented employees.
 First movers may have a sustainable advantage when there is a high cost involved for customers
to switch brands at a later date.

Disadvantages

 First movers bear the economic burden of developing a new market that followers into the
market can exploit.
 Followers into the market can learn from the mistakes of the first movers, allowing them to
reduce their risk and avoid making costly mistakes.
 Followers may be able to examine the processes of the first movers and modify them for greater
efficiency and cost reduction.
 Followers can utilize newer technologies that become available, while first movers may be
heavily invested in older technologies.
 First movers sometimes rigidly adhere to their original path, even when it isn’t working, which
opens the door for followers to move in with a revised version of the product that better serves
the market’s needs.
 First movers may be driven by a fear of missed opportunities, leading them to launch a new
product or service before the market is ready.

Inventions and Patents

An invention is a new product or process that solves a technical problem. This is different from a
discovery, which is something that already existed but had not been found. A patent is an official
document given to an inventor by a government. This document generally gives inventors the right to
stop anyone else from copying, using, distributing or selling the inventions without their permission.

3.1 Basics of Inventions and Patents

3.2 Patent Application

3.3 Patent Infringement

 Patent Infringement is the commission of a prohibited act with respect to a patented invention
without permission from the patent holder.
Patents are territorial, and infringement is only possible in a country where a patent is in force.
For example, if a patent is granted in the United States, then anyone in the United States is
prohibited from making, using, selling or importing the patented item, while people in other
countries may be free to exploit the patented invention in their country. The scope of protection
may vary from country to country, because the patent is examined – or in some countries not
substantively examined – by the patent office in each country or region and may be subject to
different patentability requirements.

Following the types of patent infringement.

Direct Infringement
Making, using, selling, trying to sell, or importing something without obtaining a license from the
patent holder is considered direct patent infringement. The offender must complete this act
willfully and within the United States.

Indirect Infringement
Indirect infringement includes contributory infringement and inducement to infringe a patent.
Under these terms, even if a company isn’t the one that originally infringed on the patent, that
company can still be held accountable for patent infringement.

Contributory Infringement
This type of infringement involved the purchase or importation of a part that aids in creating a
patented item. To prove contributory infringement, one must show that the component’s main
use would be to create a patented item. A generic item that has other uses usually doesn’t
qualify in proving contributory infringement.

Induced Infringement
This occurs when a person or company aids in patent infringement by providing components or
helping to make a patented product. It occurs through offering instructions, preparing
instructions, or licensing plans or processes.

Willful Infringement
Willful infringement exists when a person demonstrates complete disregard for someone else’s
patent. Willful infringement is especially damaging to defendants in a civil suit. The penalties are
much higher, and typically defendant must pay all attorney and court costs if they are found
guilty.

Literal Infringement
To prove literal infringement, there must be a direct correspondence between the infringing
device or process and the patented device or process.

Doctrine of Equivalents
Even if the device or method doesn’t exactly infringe a patent, a judge might find in favor of the
patent holder. If the device does basically the same thing and produces the same results, it
could be an infringement.

There are five ways to justify a case of patent infringement:

Doctrine of Equivalents
Doctrine of Complete Coverage
Doctrine of Compromise
Doctrine of Estoppel
Doctrine of Superfluity

3.4 Patent Management System

4. Legal Issues

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