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Sorcerer

Sorcerer 11 Criminal
Criminal Sean
Alonzo Frostmind
Alonzo Frostmind CLASS & LEVEL BACKGROUND PLAYER NAME

Changeling
Changeling Chaotic Lawful
Chaotic Lawful 0
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

Description.
Description. Changelings
Changelings can can shift
shift their
their
+2 PROFICIENCY BONUS
12 +2 30 ft. forms
forms with
with aa thought.
thought. Many
Many changelings
12 +2 30 ft. use this gift as
changelings usea form of artistic
this gift andof
as a form
INSPIRATION ARMOR
CLASS
emotional
artistic andexpression.
emotional It's also an It's
expression.
INITIATIVE SPEED
invaluable tool for grifters,
also an invaluable spies, and
tool for grifters,
+1 others
spies, who wish towho
and others deceive.
wish to This leads
deceive.
+1
+1 +1 SAVING THROWS HIT POINT MAXIMUM 99
+1
+1 This leads
many peoplemany people
to treat to treat with
changelings
ATHLETICS
changelings with suspicion.
suspicion.
12
12
STRENGTH Source: Eberron:
Source: Eberron: Rising
Rising from
from the
the Last
Last
CURRENT HIT POINTS
War p. 17
War p. 17
+2
+2 +2
+2 SAVING THROWS
+2
+2 ACROBATICS
Ability Score
Ability Score Increase.
Increase. Your
Your Charisma
Charisma
+2 score increases by 2. In addition, one
15
15
+2
+4
+4
SLEIGHT OF HAND score increases by 2. In addition, one
other ability score of your choice
● STEALTH TEMPORARY HIT POINTS
other ability score of your choice
DEXTERITY increases by 1.
increases by 1.
Total 1d6
1d6
SUCCESSES

+5 Source: Eberron: Rising from the Last


+3
+3 +5 SAVING THROWS FAILURES Source: Eberron: Rising from the Last
War p. 18
War p. 18
16
HIT DICE DEATH SAVES
16 TRAITS

CONSTITUTION Age. Changelings mature slightly faster


than humans but An share ainsimilar lifespan
NAME ATK BONUS DAMAGE/TYPE
Spellcasting.
Spellcasting. When event
I was your young
very past, ormy
Morningstar
Morningstar +3
+3 1d8++11
1d8 in the life ofa acentury
parent or or less.
ancestor, lefta an
—typically
dad was charged with While
you,treason andyou the
+1
+1 +1
+1 SAVING THROWS
+3
+3 indelible
changeling mark
can ontransform infusing
to conceal
● ARCANA Rapier
Rapier +4
+4 1d8++22
1d8 tyrant ruler inmagic.
our town made an magic,
+1 with age,
their arcanethe effectsThis font of
of aging affect them
13
13
+1
+1
HISTORY
example
whatever of him
its and
origin, ., or
fuels in the
your life of a
spells.
+1 INVESTIGATION similarly to humans.
INTELLIGENCE
+1
+1 NATURE parent or ancestor,
See chapter 10 for left an indelible
the general rulesmark
of
+1
+1 RELIGION spellcasting and chapter 11 for the
Chill Touch-1d8 necro dam. undead dis. on you, infusing
Source: Eberron:you withfrom
Rising arcane
the magic.
Last
Eldritch Blast-feat 120ft.1d10 force sorcerer
War
This p. 18spell
font list. whatever its origin,
of magic,
+1
+1 +1
+1 SAVING THROWS
+1
+1 ANIMAL HANDLING
Poison Spray-Con save 1d12 10ft
fuels your spells. See chapter 10 for the
+1 Chromatic Orb-pick dm type 3d8 40ft. Cantrips:
13
13
+1
+1
+1
INSIGHT
MEDICINE Guiding Bolt 120ft 4d6 next turn add Alignment.
general rules
At
Changelings
1stof spellcasting
level, you know
tendandtoward
fourchapter
+1
+1 pragmatic
11 neutrality,
for theofsorcerer and
spell from few
list. the
WISDOM PERCEPTION cantrips your choice
+1
+1 SURVIVAL changelings
sorcerer spellembrace
list. Youevil.learn an
additional
Cantrips: sorcerer cantrip of your
+4
+4 ◆ +6
+6 SAVING THROWS Source:
choice atEberron:
4th levelRising from the
and another at Last
10th
+6
+6
● +4 At 1st level, you know four
DECEPTION
War p.
level. 18
19
19
+4
+4
+4
INTIMIDATION
PERFORMANCE
cantrips of your choice from the sorcerer
CHARISMA ● +6
+6 PERSUASION spell
Spelllist.
Size. Your You
Slots: sizelearn an additional
is Medium. To set your
height and
sorcerer weight
cantrip of randomly,
your
The Sorcerer table shows choice start with
at how
4th
rolling
many a size
spell modifier:
slots you have
level and another at 10th level. to cast your
11 PASSIVE WISDOM (PERCEPTION)

ATTACKS
Size modifier = 2d4 FEATURES
Spell Slots:
Height = 5 feet + 1 inch + your size
Armor.
Armor. None
None Morningstar,
Morningstar, Rapier,
Rapier, Backpack,
Backpack, Bedroll,
Bedroll, Blanket, Burglar's
modifier
Blanket, The
Burglar's Sorcerer
Pack,
in inches
Pack, tableutensils,
Cook's
Cook's shows how
utensils,
Weapons.
Weapons. Daggers,
Daggers, darts,
darts, slings,
slings, Lamp,
Lamp, Rations
Rations (1
(1 day)
day) xx 5,
5, Gold
Gold (gp)
(gp) xx 26, many
26, Silver
Silver (sp)spell slots you have
(sp) xxin55pounds = 115 + (2d4
Weight to castx your
your
quarterstaffs,
quarterstaffs, light
light crossbows
crossbows sorcerer spells of 1st level and higher.
size modifier)
Tools.
Tools. None
None Backpack.
Backpack. Bedroll,
Bedroll, Mess
Mess kit,
kit, Tinderbox,
Tinderbox, Torch
TorchTo x 10,
castRations
one of (1 day)
these x 10, Waterskin,
sorcerer spells, you
Languages.
Languages. You
You can speak, read, and Rope, hempen (50 feet)
Rope, hempen (50 feet) Source:
must Eberron:
expend a slotRising
of thefrom thelevel
spell’s Lastor
write Common and
write Common and two
two other
other languages
languages War p. 18
higher. You regain all expended spell
of your choice.
of your choice.
slots when you finish a long rest.
Shapechanger. As an action, you can
Source: Eberron:
Source: Eberron: Rising
Rising from
from the
the Last
Last For example, if you know the
change your appearance and your voice.
War p. 18
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT1st-level
You determinespell burning handsof
the specifics and
thehave a
1st-level and a 2nd-level spell slot
changes, including your coloration, hair
available,
length, andyou sex.can
Youcast
canburning hands
also adjust
22
22 5’11”
5’11” 185
185
Alonzo Frostmind
Alonzo Frostmind AGE HEIGHT WEIGHT

Steel
Steel blue
blue Tan
Tan Black dk blue streak
Dark hints of dark blue
CHARACTER NAME EYES SKIN HAIR

Magic Initiate
NAME

Choose a class: bard, cleric, druid,


sorcerer, warlock, or wizard. You learn two
cantrips of your choice from that class’s
spell list. In addition, choose one 1st-level
spell to learn from that same list. Using this
feat, you can cast the spell once at its
lowest level, and you must finish a long
rest before you can cast it in this way
again.

Your spellcasting ability for these spells


depends on the class you chose:
Charisma for bard, sorcerer, or warlock;
Wisdom for cleric or druid; or Intelligence SYMBOL
for wizard.

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

The greatness entrusted to you is your powers they were given to you by your by
Everybody
Everybody gets
gets 11 chance
chance someone important in your life. The details and history of the Inheritance are up to you
and your DM, although the Inheritance is often life-changing. The skill proficiencies
under this background are Survival, along with one from History, Arcana, and Religion.
You also are proficient with one type of gaming set or musical instrument and know one
additional language of your choice other than Common and any languages your race
PERSONALITY TRAITS
offers.

Knowledge
Knowledge isis power
power

IDEALS

Truth
Truth

BONDS

To
To honest
honest at
at times
times
CHARACTER BACKSTORY

FLAWS

TREASURE
Charisma
Charisma 14
14 +6
+6
Sorcerer
Sorcerer
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 0
0 6 0
0
Chill
Chill Touch-1d8
Touch necro dam. UD dis
Light-30ft away make obj. light up
Light
Mage
Mage Hand-30ft
Hand hand simple tasks
Message-120ft
Message target + U hear + reply
Poison
Poison Spray-Con
Spray save 1d12 10ft
Spare the Dying-0 hp stabilize
Spare the Dying

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 2
2 7 0
0
EPAR
SPELL NAME
ED
PR

Chromatic Orb-pick
Chromatic Orb dm type 3d8 40 ft
Comprehend Languages-spoken/written
Comprehend Languages
4 0
0
Guiding Bolt-120ft 4d6 rad dam rng sp
Guiding Bolt
SPELLS KNOWN

8 0
0

2 0
0

5 00

9 0
0

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