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Mobility With Dopant Concentration
Mobility With Dopant Concentration
Velocity Saturation
From free electron theory, electron moves under influence of electric field, collides, looses energy and move
again that leads to average velocity vd, such that
• Hot Electrons: Carriers gain much more energy than 3/2kT (zero field energy). These carriers are called
‘Hot carriers’ or ‘Hot electrons’ and suffers lots of scattering leading to velocity saturation.
• These can also generate optical phonon and loose their energy.
• Impact Ionisation or Avalanche Break down: At very very high electric field, these hot electrons can
also excite electrons from valence band to conduction band. This causes velocity to increase
enormously.
Diffusion Current
• Arises due to difference in charge concentration at two places.
• Diffusion current is important for semiconductors because of low charge carrier density. In metals, it is
not cared about.
Rate at which electrons and holes are generated= Rate at which they recombine
Thermal Generation:
Recombination:
Net change = 0
Carrier Generation Ways:
3. Auger Recombination: Three carriers are involved. No energy emitted as photon or phonon but captured by
third electron.
Excess Carrier Concentration:
Equilibrium concentration:
Suppose, light is shined on semiconductor and then suddenly turned off, then excess carriers will decay
with time by Recombination. Time constant for decay is called ’Recombination time’ or ‘Carrier life time’
(. )
Recombination Rate (per cm3 per sec)
Example: A Si bar, (NA = 1015 cm-3), exposed to light such that electron- hole pair are generated throughout
the volume at a rate of 1020 cm-3 s-1.
More precisely, electron and holes are not in equilibrium.
• Electrons and holes can go out of equilibrium very easily because they are loosely coupled to each other
with generation/recombination process, which is slow (Time constant ~ 1 micro-sec)
• However electrons and holes within themselves maintain equilibrium very easily by exchanging
positions and energy through thermal motion, high velocity or scattering (Time constant ~ 1 pico-sec)