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The Most Important Findings On Human-Computer Interaction (HCI)
The Most Important Findings On Human-Computer Interaction (HCI)
ISSN No:-2456-2165
Abstract:- The idea of human-computer interaction was disciplines. The explosive development of computing has
born as computer technology progressed. The youthful made effective human-computer interaction indispensable.
age group of people who are educated and technically Market rivalry for improving output, the need to reduce
skilled are used in research studies in human computer confusion, and the need to cut overhead expenses such as user
interaction. In Human-Computer Interaction, this study training are all continuing to drive increased attention to
focuses on the mental model. This review study takes usability. As computing pervades more aspects of our lives,
many methods, one of which is to highlight current its need for useful systems gains momentum.
methodologies, findings, and trends in human-computer
interaction, and the other is to identify research that was Computers play an increasingly important role in
invented a long time ago but is now falling behind. This education and healthcare today. Digital technologies, such as
study also discusses fidelity prototyping and a user's laptops, tablet computers, and handheld portable devices,
emotional intelligence to make a product more user- such as cellphones, have become practically ubiquitous. In
friendly. Why do humans use computers, we investigate the sphere of medicine, the use of electronic devices in the
in this paper. What is the purpose of a computer system healthcare and educational environment is important because
in the human mind? In addition to HCI's computer it provides a more appealing, realistic, and engaging
science. This study examines the literature on human- atmosphere. Using digital gadgets in the classroom, on the
computer interaction as well as the technological aspects other hand, is meant to improve the learning environment for
of human-computer interaction using digital technologies. all pupils. Students' motivation, capacity to apply course-
All these challenges are explored and recommendations based information, and overall academic accomplishment
for designing good human-computer digital devices are were all improved when digital devices were used in the
provided. Digital devices have continued to increase in classroom.
efficiency and processing capacity thanks to
advancements in both hardware and software. However, Smartwatches, context-aware computers, interactive
many of these systems are growing in size and complexity. digital spaces, and extensive computerised environments are
While such intricacy normally offers no problems for examples of developing technology. Emerging technologies
most users, it frequently creates impediments for users frequently suggest interactions that are different from how
while utilising digital devices. Typically, when designing computers are typically used. Site car navigation devices are
those digital devices, the human-computer interaction is an example of this. Such systems do not use WIMP-based
overlooked. interaction as we know it from typical desktops, instead
relying on moving across physical space, getting verbal
I. INTRODUCTION directions, and touching a few dedicated buttons adjacent to
the steering wheel. As a result, such systems raise questions
Usability is the practice and research of human- about the breadth of existing human-computer interaction
computer interaction. It's about the human-computer styles and concepts, as well as the relevance of existing
interaction, their mutual understandings, and developing approaches and tools for their design..
software that would make a human's job easier and that
people would want to use. It is also a study of how humans II. USE OF COMPUTING SYSTEMS BY HUMANS
interact with computers to complete specific jobs in a way
that is both enjoyable and effective. It is made up of three Humans, who are the users of the Human Computer
components: the user, the computer, and their interaction, as Interaction product, create and use it. Memory, attention,
the name suggests. It entails drawing low and high fidelity, or problem-solving, learning, motivation, motor skills,
the degree of precision with which an object is reproduced. conceptual models, and variety are all used to better
understand humans as information processors, how they
It is widely perceived as the meeting point of computer communicate, and the characteristics of the human/user as a
science, cognitive science, design, and a variety of other processor of information. Language, interaction, and