Blebtus Nailo Character Sheet

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Ranger 1 MrKnows

CLASS & LEVEL PLAYER NAME


Blebtus Nailo
Wood Elf Guild Artisan
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +5 Dexterity
+1 Constitution +3 14 11 --
-1 +2 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
8
+0 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+3 DEFENSES HIT DICE DEATH SAVES

17 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +3 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+1 +2

+2
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== TOOLS ===


12 -1 Athletics STR Herbalism Kit
ABILITY SAVE DC
+0 Deception CHA
=== LANGUAGES ===
+2 History INT Common, Draconic, Elvish, Undercommon
INTELLIGENCE
P +4 Insight WIS
35 ft. (Walking)
+2 +0 Intimidation CHA
+2 Investigation INT
14 P +4 Medicine WIS SPEED

+4 Nature INT PROFICIENCIES & LANGUAGES


P

WISDOM
+2 Perception WIS
+0 Performance CHA === ACTIONS ===
+2 P +2 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+2 Religion INT
14 Opportunity Attack, Grapple, Shove, Improvise,
+3 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

P +5 Stealth DEX === SPECIAL ===


CHARISMA Mask of the Wild
P +4 Survival WIS
You can attempt to hide even when you are only

+0 lightly obscured.

10

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

14 PASSIVE WISDOM (PERCEPTION)


Longbow +5 1d8+3 Piercing Martial, Ammunition, Heavy, Range, Two-Handed, Range (150/600)

Shortsword +5 1d6+3 Piercing Martial, Finesse, Light


14 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +1 0 Bludgeoning


12 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Ranger 1 MrKnows
CLASS & LEVEL PLAYER NAME
Blebtus Nailo
Wood Elf Guild Artisan (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== RANGER FEATURES === * Darkvision • BR 23


You can see in darkness (shades of gray) up to 60 ft.
* Hit Points • PHB 90
* Keen Senses • BR 23
* Proficiencies • PHB 90 You have proficiency in the Perception skill.

* Favored Enemy • PHB 91 * Fey Ancestry • BR 23


You have advantage on Survival checks to track your You have advantage on saves against being charmed,
favored enemies, as well as on INT checks to recall and magic can’t put you to sleep.
information about them. You also learn one language
of your choice that is spoken by your favored enemies, * Trance • BR 23
if they speak one at all. You don't need to sleep, but meditate semiconsciously
for 4 hours a day. While meditating, you can dream
| Beasts • PHB after a fashion; such dreams are actually mental
Beasts are nonhumanoid creatures that are a natural exercises that have become reflexive through years of
part of the fantasy ecology. Some of them have practice. After resting in this way, you gain the same
magical powers, but most are unintelligent and lack benefit that a human does from 8 hours of sleep.
any society or language.
* Mask of the Wild • BR 24
* Natural Explorer • PHB 91 You can attempt to hide even when you are only lightly
You have a favored terrain type. Your proficiency obscured.
bonus is doubled for proficient skills when you make
an INT or WIS check related to it. While traveling for | Special
an hour or more in your chosen terrain, difficult terrain
doesn’t slow your group’s travel, your group can’t
become lost except by magical means, you remain
alert to danger even when you are engaged in another
activity, you can move stealthily at a normal pace
(while alone), you find twice as much food while
foraging, and while tracking creatures, you learn the
exact number, sizes, and how long ago they passed
through the area.

| Forest • PHB
You are particularly familiar with one type of natural
environment and are adept at traveling and surviving in
such regions.

=== WOOD ELF RACIAL TRAITS ===

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather armor 1 10 lb.

Shortsword 1 2 lb.

SP 0 Shortsword 1 2 lb.

Longbow 1 2 lb.
EP 0 Backpack 1 5 lb.

Arrows 20 1 lb.
GP 15 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


PP 0 Tinderbox 1 1 lb.

Torch 10 10 lb.
WEIGHT CARRIED

76 lb. Rations (1 day) 10 20 lb.

ENCUMBERED Waterskin 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

120 lb. Rope, Hempen (50 feet) 1 10 lb.

PUSH/DRAG/LIFT Letter of Introduction (guild) 1 ? lb.

240 lb. Herbalism Kit 1 3 lb.

EQUIPMENT

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Male 106 Medium 5'7 113
GENDER AGE SIZE HEIGHT WEIGHT
Blebtus Nailo Lawfull evil Copper Green Black
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

Guild (maybe the tavern in epic town)


I don't pay attention to the risks in a
situation. Never tell me the odds.
When I set my mind to something, I follow
through no matter what gets in my way

PERSONALITY TRAITS

Family

IDEALS

A powerful dragon killed my village.


Some day soon, I'll have my
revenge.
BONDS

I'll do anything to get my


hands on stronger poisons.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Blebtus lived almost his whole life in the village father - Silva Nailo Elf has this trait:
hidden in the leaves. As a wood elf, Blebtus liked mother - Flos Nailo Keen Senses
collecting various plants and herbs. Blebtus' father herbalism teacher - sanitatem bibe You have proficiency in the Perception skill.
was a great herbalist, being able to create strong assume that the town is called bleb marches.
healing potions and great anti-toxins. Blebtus Using the Proficiency swap from Tasha rules of
learned alot about the making of these potions, modifications I swapped Proficiency in perception to
and about the poisones plants he should avoid. All is lawfull as in follows their own select few rules: proficiency in medicine since background
was well until one day an green dragon came 1. Saving friends have priority, blebtus sees friends
down infront of the village, demanding that all the as family and doesnt want anything like the village
elves there will serve the dragon, the giant forest accident to happen again.
where the elves lived was to become the dragon's 2. fuck green dragons At level 4 take the Poisoner feat using the optional
territory. The elves, ofcourse, refused. The dragon 3. Will do anything for poisons or info about poisons, feats rule. kinda to show how blebtus has learned
replied with a breath of poison, and left the village unless it puts blebtus' friends in danger. will do it if it about poisons from his "secret research".
to die. Everyone was severly poisoned, even only puts blebtus himself in danger. For getting
Blebtus could see that no one would survive this. poisons or info from other people, blebtus will first try
The anti-toxins that Blebtus' father had stored to bargain, otherwise try to steal, otherwise try to
weren't effective either, with one exception. fight for it. Won't kill unless very evil in blebtus' eyes.
Blebtus' father had stored the strongest anti-toxin 4. fuck green dragons even more
he had ever created and gave it to Blebtus. The
anti-toxin worked, and Blebtus started feeling is evil as in poisons enemies, causing a slow dead
getting better fast, but there was only 1 dose of the most times. not as in haha steal this murder that
anti-toxin. So as Blebtus sat there, starting to get funni funni stab stab.
better, he had to see his father slowly and painfully
die infront of him. The last words of Blebtus' father rather not use poison on high int enemies, but will do
was to go to a town called Bleb marches where he if needed. or if the enemy is no fun baddie man that
had learned his herbalism skills, there he could killed 2 children just infront of them, use as much
live his life. Blebtus did that, but instead of living poison as possible.
his life he started plotting revenge. revenge on the
green dragon, by making the dragon die slowly by
the strongest poison the world has ever seen. A
poison so strong that even a green dragon couldnt
handle it. In Bleb marches, Blebtus met with the
wood elf that had trained his father and started
learning herbalism. But while blebtus was doing
that, he was secretly researching poisons and how
to make them. All for his revenge.

CHARACTER BACKSTORY ADDITIONAL NOTES

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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

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