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Imagine best of Facebook/Twitter/Instagram/Youtube and many more such examples

combined into one single platform, but decentralized.


Not owned by companyes, not subject to revenue terms and greed, but owned/created
by/for the people.

Use of QRL Wallet as identifier - sort of:


Q0103005f6183316acdeb5c658d5c2408d1bd31505a0dbccbfbc509b88f229c6068d313e1955fff.dom
ain.com
with an alias: UserX.domain.com

Make it invite only for "marketing" purposes, for example:

QRL-CLI automaticaly creates an QRL address and emails the invite.

Example:
UserX (John Doe / anonymous) sent you 1 Tokken ... - in order to recieve it verify
QRL address/email/set password

Access and validation of newly created QRL address -> once the invited person
accepts terms/ verifyes the email address
(Reward both - newly created UserY recieves the promised 1 Tokken and UserX for
inviting a new member to the community also 1 Tokken)

A refferal schema that should exponentialy increase over time, if possible with a
reward system for the users - give users incentives to switch from the greedy
companyes that are using your data for profit.
Just like tipbot works already on discord QRL server.

The 1 Tokken transfer:


If you invite a friend and doesn`t verify the QRL address, UserX QRL ballance
remains the same.
If the new user verifyes the QRL address, both can use the invite system again.
It`s a chain, as the UserX sent tokken is passed to the UserY and a faucet QRL
address rewards UserX with his gifted tokken for inviting his friend.

This tokken should not have a value, should not be possible to trade until a
certain percent of the world population has it.

There should be some "abuse" check/filters in place in order to assure that


multiple accounts are not allowed.

I was thinking a fork from an open-source (example - mastodon / pleroma / any


ActivityPub based server)- wich allows registration on the main site and/or other
similar platforms.
What i found interesting and could also be applied here, with one registration
Users could access any ActivityPub based servers available.

These Social Platform Owners can allow/moderate users entering their servers,
making this option both for public and/or private.

Social Platform stand-alone version allowing every PC to run a private Owned


server, use of the IPv4/IPv6
(static/dinamic IP use with a free option like: https://www.noip.com/remote-access
- Dynamic Client Update)

At the moment all the examples i've mention above require a domain to be built on
(not everyone wish or know how to buy/manage a domain),
and also working with UNIX/docker set of skills (not for everyday person).
Build all of this with node on/off option (i believe running a Node is too much for
an old PC) and this could scale to a fully extended decentralized p2p netowrk.

Disclaimer: These are just my ideas, not saying they can be implemented from a
programing/coding point of view.

Note: As of this year - 2021 - there are +2.3 billion accounts engaged only on
Facebook.

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