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Kratos-GSC v3.1
Kratos-GSC v3.1
T
his compendium is an attempt to make you
feel your characters more SPARTAN and Version 3.1
GOD SLAYER! Sorry for the caps, but the Last update of this
last God of War really inspired me with an
amazing setting and contents. This game by Changelog here. document on 24/07/19.
Santa Monica Studios is far too cool. Special th
Of course, I had to create some homebrew stuff, so here Full Mettle,anKkirsktoHall my Patrons, especially Jo
we are. and my top tier Zac., Anthony L., Tiriell, Luke seph T.E.,
important and vita h H. and Stephanie M. fo J.
l support. r their
Credit Contents
Designed by Daniele Vecchio (/u/irondany90 or
dvlab.dev@gmail.com). Character Options .........................................................3
Photoshop by Daniele Vecchio. Sub-Classes ................................................................................3
Writing: the dedicated people of God of War Wikia and Weapons ......................................................................................5
myself. Bestiary .....................................................................................6
Santa Monica Studios for the awesome original Ancients .......................................................................................6
videogame, brand and art. Fire Ancient ............................................................................ 8
GMbinder.com for the web tool. Draugr ......................................................................................... 9
Art credit: Fire Nightmare .................................................................... 10
All art owned by Santa Monica Studios and its artists. Gloom Nightmare ................................................................10
Cover image: alphacoders.com Nightmare Parasite .............................................................10
Logo God of War: hwupgrade.it Nightmares ...............................................................................11
Page2: alphacoders.com Fire Nightmare .................................................................... 11
Kratos: God of War Wikia Gloom Nightmare ................................................................12
Ancients: Yefim Kligerman Nightmare Parasite .............................................................12
Draugar: Dela Longfish and Raf Grassetti Valkyries ....................................................................................13
Nightmares: Stephen Oakley Gunnr .....................................................................................14
Valkyries: playstation.com Olrun ......................................................................................15
Geirdriful ...............................................................................16
Gondul ...................................................................................17
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I
n this section you will find some sub-classes In addition, you can use your Guardian Shield to inflict
inspired by Kratos and Atreus, paying close damage to enemies. You can use your action to hit enemies
attention to their ability on wielding legendary around with a concussive blast. Each creature in a 10-feet-
weapons and using runic powers as support in cone must make a Constitution saving throw, taking 2d6
combat. thunder damage on a failed save, or half as much on a
successful one.
If you have the Shield Mastery feat, you can use the
shoving move as part of this action, treating those
Sub-Classes creatures who failed the save as if you win the contest
The best way to follow the Kratos's steps is by choosing an against them.
ispiring and epic Barbarian sub-class: the Path of the God Spartan Rage
Slayer allows you to brandish epic and unique weapons
and great moves in order to kill your divine enemies! At 10th level, your rage becomes extraordinarily violent.
For one turn, you can sheathe your weapons and attack
Barbarian: Path of the God Slayer with your fists dealing massive damage to enemies. You
can use your action to make up to 4 attacks (max 2 against
Some barbarians' fate is touched and strongly linked with the same target) and each fist deals 1d10 + you Strenght
gods and powerful entities. Their training maximizes the modifier + double the rage damage.
skills with exotic and unique weapons such as Leviathan You are considered proficient with unarmed attacks
and Blades of Chaos. when you use this feature, and you can use this ability only
God Slayers are typically chosen by gods, used as loyal once per rage.
soldiers and then betrayed for some reasons, often due to
their fickleness.
Path of the God Slayer Features
Barbarian
Level Feature
1st God Slayer's Gear
3rd Weapon Bond
6th Guardian Shield Mastery
10th Spartan Rage
14th Runic Blessing
T
his section includes most of the monsters Their bodies are composed entirely of rock and their
and foes that Kratos and Atreus meet in respective element, consisting solely of a torso, a head, and
their journey around norse world. This limbs connected by a heart, lacking any sensory organs and
awesome game by Santa Monica Studios having no mouth, thus are uncapable of speech.
provides a decent variety of enemies that Regardless, they appear to be sentient creatures since they
could be easily included in your D&D are aware of their surroundings and can engage in combat.
adventures. It seems Ancients usually hibernate for centuries,
awakening only when they are disturbed from their
slumber. They also seem to be peaceful creatures, since
they don't attack unless provoked.
Author's Note The Dwarves have a particular interest in the Ancients; a
This section will include the coolest and the renown Dwarf alchemist known as Andvari saw them as
most inspiring monsters you can fight in the potential beasts of burden and thus created a modification
original videogame! process that seemengly domesticated the soul of an
Ancients are very interesting monsters that Ancient, a process that unwillingly created the
can be used as guardians or neutral entities that
roam the world for some reasons.
abominations known as Soul Eaters.
Note that this section shows monsters in
alphabetical order, while you can find other
Powers and Abilities
monster lists here. Being made of rock, the Ancients are sturdy creatures
impervious to any damage, their singular weak spot being
their heart, a heart that seems to be the energy source of
the Ancients.
Ancients The Ancients expose their heart when attacking, firing
energy beams and rock projectiles charged with either ice
Ancients are called such because they have existed since or fire, but if Kratos manages to hit their heart, rocks
the beginning of time, stated to be lingering parts of the fragments will fall off the Ancient, fragments that Kratos
primordial being Ymir. With the exception of the one in can throw back at them to cause them heavy damage.
Alfheim, most Ancients dwell in Midgard, usually hidden in
its landscapes thanks to having bodies of rock.
Actions
Longsword. Melee Weapon Attack: +4 to hit, reach
5 ft., one target. Hit 14 (1d8 +2) slashing damage.
Explosive Draugr
Medium undead, neutral evil
Fire Nightmare
Medium aberration, neutral evil
Actions
Multiattack. The Nightmare makes two projectiles
attacks.
16 (+3) 19 (+4) 17 (+3) 16 (+3) 20 (+5) 16 (+3) Wing Tornado. If Olrun hits one target with two or
more wing attacks on the same turn, the target takes
an extra 14 (3d8) slashing damage. If the target is a
Saving Throws Dex +8, Wis +9 creature, it must succeed on a DC 16 Strenght saving
Skills Acrobatics +8, Arcana +7, History +7, throw or be pushed 10 feet away and be knocked
Insight +9, Perception +9, Religion +7 prone.
Damage Resistances radiant; bludgeoning, piercing
and slashing from nonmagical weapons Actions
Damage Immunities poison
Condition Immunities poisoned Multiattack. Olrun makes three attacks with wings
Senses darkvision 120 ft., passive Perception 19 and/or feather blades.
Languages all Feather Blades. Ranged Weapon Attack: +8 to hit,
Challenge 11 (7200 XP) reach 30ft., one target. Hit 7 (1d6 + 4) piercing
damage plus 11 (3d6) radiant damage.
Asgardian Weapons. The Olrun's weapon attacks are
magical. When Olrun hits with any weapon, she deals Wing. Melee Weapon Attack: +8 to hit, reach 5 ft.,
an extra 3d6 radiant damage (included in the attack). one target. Hit 9 (1d8 + 4) piercing or slashing
damage plus 11 (3d6) radiant damage.
Flyby. Olrun doesn't provoke an opportunity attack
when she flies out of an enemy's reach.