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Activity 1 Controller
Activity 1 Controller
Activity 1 Controller
Part 1
Controller
A. From your first impressions, write down what is good and bad about the way the device works.
Good Way
• Every button has its unique design and is much more flexible compared to other devices.
• The controller can be used wired or wireless.
• An ergonomically friendly.
Bad Way
Because there are too many buttons, the controller is not a user-friendly device compared to
other devices.
B. Give a description of the user experience resulting from interacting with it.
A controller is an input device used with video games or entertainment systems to provide input
to a video game, typically to control an object or character in the game.
C. Outline some of the core micro-interactions that are supported by it. Are they pleasurable,
easy, and obvious?
Button X - To select
Button O – To back
Joystick – Can be use in various movement.
Part 2
A. Look for two (2) existing interactive products and identify the three (3) usability and (3) user
experience elements, based on lecture in week 2. Include the images on your submission.
Personal Computer Phone
Member
Bialen, Juan Robert
Panlasigui, Jeremy Glenn
Pantanosas, Mourey James
Pineda, Luistanley
Punsaran, Adrian Earl
Regio de Dios, Mhaerrick
Trinidad, Zyrel