This log file contains records of in-game events from a mobile game between 12:07-12:08 PM. It records the following key events:
1. The game sends report events to track user actions like entering an infinite game mode and viewing pop-ups.
2. It retrieves player data from the server including tickets, coins and other profile information.
3. Free tickets are claimed and data is retrieved to update the ticket count.
4. A red dot notification is retrieved to mark new items available.
5. A heartbeat is sent to the server and response time is logged.
6. Generic in-game events are logged like initializing UI elements and responding to touch
This log file contains records of in-game events from a mobile game between 12:07-12:08 PM. It records the following key events:
1. The game sends report events to track user actions like entering an infinite game mode and viewing pop-ups.
2. It retrieves player data from the server including tickets, coins and other profile information.
3. Free tickets are claimed and data is retrieved to update the ticket count.
4. A red dot notification is retrieved to mark new items available.
5. A heartbeat is sent to the server and response time is logged.
6. Generic in-game events are logged like initializing UI elements and responding to touch
This log file contains records of in-game events from a mobile game between 12:07-12:08 PM. It records the following key events:
1. The game sends report events to track user actions like entering an infinite game mode and viewing pop-ups.
2. It retrieves player data from the server including tickets, coins and other profile information.
3. Free tickets are claimed and data is retrieved to update the ticket count.
4. A red dot notification is retrieved to mark new items available.
5. A heartbeat is sent to the server and response time is logged.
6. Generic in-game events are logged like initializing UI elements and responding to touch