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local ReplicatedStorage = game:GetService("ReplicatedStorage")

local Players = game:GetService("Players")


local LocalPlayer = Players.LocalPlayer
local Mouse = LocalPlayer:GetMouse()
local TS = ReplicatedStorage:FindFirstChild("TS")
if not TS then return end
if not getmetatable(require(TS)).__index then return end
local _, Module = pcall(debug.getupvalue, getmetatable(require(TS)).__index, 1)
if not _ then return end
--nospread
Module.Input.Reticle.LookVector = function() return
workspace.CurrentCamera.CFrame.LookVector end
--norecoil
for I,V in pairs(getgc()) do
if type(V) == "function" and islclosure(V) and getfenv(V).script and
getfenv(V).script.Name == "Paintball" then
local Name = debug.getinfo(V).name
if Name == "WeaponRecoil" or Name == "CameraRecoil" or Name == "Recoil"
then
hookfunction(V, function() end)
end
end
end

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