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v3 by Pain_Seer

Custom Character Sheet Druid Wild Shapes


Speeds Hit Dice
CR Current Maximum Temporary
Type Left Total
Health Health
walking flying swimming
Wild Shape
Notes Size Type
Armor Class
Death Saves
____________________ Vision
____________________ Conditions
____________________ Initiative Exhaustion
____________________ Dark
Vision

Strength Dexterity Constitution


Saving Throw Saving Throw Saving Throw Passive
Athletics Acrobatics
Sleight of Hand
Perception Weapon To Hit Bonus Damage

Stealth

Intelligence Charisma Wisdom Weapon Traits Range

Saving Throw Saving Throw Saving Throw


Arcana Deception Animal Handling
History Intimidation Insight
Investigation Performance Medicine
Nature Persuasion Perception Passive
Religion Survival
Stealth
Speeds Hit Dice
CR Current Maximum Temporary
Type Left Total
Health Health
walking flying swimming
Wild Shape
Notes Size Type
Armor Class
Death Saves
____________________ Vision
____________________ Conditions
____________________ Initiative Exhaustion
____________________ Dark
Vision

Strength Dexterity Constitution


Saving Throw Saving Throw Saving Throw Passive
Athletics Acrobatics
Sleight of Hand
Perception Weapon To Hit Bonus Damage

Stealth

Intelligence Charisma Wisdom Weapon Traits Range

Saving Throw Saving Throw Saving Throw


Arcana Deception Animal Handling
History Intimidation Insight
Investigation Performance Medicine
Nature Persuasion Perception Passive
Religion Survival
Stealth

Speeds Hit Dice


CR Current Maximum Temporary
Type Left Total
Health Health
walking flying swimming
Wild Shape
Notes Size Type
Armor Class
Death Saves
____________________ Vision
____________________ Conditions
____________________ Initiative Exhaustion
____________________ Dark
Vision

Strength Dexterity Constitution


Saving Throw Saving Throw Saving Throw Passive
Athletics Acrobatics
Sleight of Hand
Perception Weapon To Hit Bonus Damage

Stealth

Intelligence Charisma Wisdom Weapon Traits Range

Saving Throw Saving Throw Saving Throw


Arcana Deception Animal Handling
History Intimidation Insight
Investigation Performance Medicine
Nature Persuasion Perception Passive
Religion Survival
Stealth

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