Gunpowder Ooze: Actions

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Gunpowder Ooze

"Remember remember, the gunpowder treason and plot. I


know of no reason, why the gun powder treason, should
ever be forgot."
- Urmtharn Quartzeater, Dwarven Rifleman.

Gunpowder Ooze
Medium ooze, unaligned

Armor Class 10
Hit Points 231 (22d8 + 132)
Speed 20 ft.

STR DEX CON INT WIS CHA


16 (+3) 10 (+0) 22 (+6) 4 (-3) 2 (-4) 1 (-5)

Damage Vulnerabilities fire


Damage Immunities acid, cold, lightning, slashing
Condition Immunities blinded, charmed, deafened, Gunpowder ooze is a thick black sludge comprised of
exhaustion, frightened, prone coarse black powders. Gunpowder ooze can be formed from
Senses blindsight 60 ft. (blind beyond this radius), alchemical treatments of gunpowder to make it more
passive Perception 6 potent, however sometimes it is a result of sabotage.
Languages — Gunpowder Plot. The dwarves tell of a time where their
Challenge 9 (5,000 XP) own ammunition stores were turned against them by a cult
of Juiblex. Their barrels of gunpowder became squelching
Amorphous. The ooze can move through a space undulating oozes that rolled toward their lit torches and
as narrow as 1 inch wide without squeezing. blew up their defenses from within.
Combust. Anytime the ooze takes fire damage or Dwarves do not take kindly to their weapons and alcohol
comes into contact with an exposed flame, it turning into monsters and attacking them from their own
explodes. Each creature in a 30 foot radius sphere stores. Many swore a dread grudge against the cult of
centered on the ooze must make a DC 18 Juiblex for this assault and will not rest until it is avenged.
Dexterity saving throw. The sphere spreads Volatile and Volcanic. The gunpowder ooze is able to
around corners. A creature takes 52 (15d6) fire build up an intense amount of kinetic energy into heat and
damage on a failed save, or half as much damage discharge small directed explosions which expel heated
on a successful one. gunpowder at their targets.
   Exploding in this way deals (21) 6d6 damage to Whilst often hot to the touch, the gunpowder ooze is
the ooze. intensely weak to fire, which causes the outer layer of
False Appearance. While the ooze remains coarse gunpowder to combust and explode. Once the
motionless in a container such as a barrel, it is gunpowder ooze explodes, it is able to shift some
indistinguishable from gunpowder. gunpowder internally to replace what it has lost.
Gunpowder Residue. Creatures hit by the ooze's
blast or pseudopod attacks becomes coated in
sticky gunpowder residue which causes them to
be vulnerable to fire damage. A creature that starts
its turn coated in this residue can use its action to
wipe it away, removing the vulnerability.

Actions
Multiattack. The ooze makes two attacks.
Pseudopod. Melee Weapon Attack: +7 to hit,
reach 5 ft., one target. Hit: 11 (2d6 + 4)
bludgeoning damage.
Blast. Ranged Weapon Attack: +4 to hit, range
30/120 ft., one target. Hit: 3 (1d6) piercing
damage plus 27 (6d8) fire damage.

Created by
u/1d6Adventurers for
/r/MonsteraDay
Artwork: "Gunpowder Ooze" by Dieter Miller

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