Professional Documents
Culture Documents
Slide - WS1
Slide - WS1
Workshop
July 2021
Agenda
● Information about a product case (10 min)
● Phases to solve a product cases (25 min)
● Q&A about the theory (15 min)
● Things to know to crack a case like a P.O (10 min)
● A real case & Design Sprint (30 min)
● Q&A about the case (15 min)
What is a product case?
MoMo Cinema App Diversified segments lead How to transfer the core
to untargeted features values to the most
potential users?
Similarity
Deep knowledge about the domain
Framework to solve is needed
Target Target
User Stories Business Stories
Stakeholders Stakeholders
Tech • Biz • User-voice Mostly traditional teams
Delivery Product Business Delivery
Prod. Roadmap • Prod. Case Case Biz Roadmap • Vision •
Statement • Prod. Plan Execution Plan
Key Output Key Output
Active Users • Satisfaction Revenue • Profit • Cost
Score • Retention
How to approach
appropriately ?
Phases to solve on product case
(for your entrance to the A Program)
Design Thinking
Idea
Launch
D
es Propose
ig
n
Sp
rin
t
Design Thinking
Learn
Immersion
● Objective: to give you a feel of what is going on
● Methodology: read effectively about your case
○ Watch out the keywords, they're dangerous
○ Explore outside, there is no box !
○ Highlight what is important
○ Mind-mapping the connection
● Key Outcome: Be included
Insight
● Objective: to achieve your findings
● Methodology: utilize the framework
○ Empathize the users (by mapping or observation)
○ Analyse the data (if any)
○ Understand users’ problem (by MECE, 5W1H, etc.)
○ Benchmark (by Competitive Audit & the app itself)
○ Find the gap, the plothole, the something wrong
● Key Outcome: Make everything connected
Ideation
● Objective: to turn your findings to solutions
● Methodology: Develop a wide range of possibilities
○ Build your point of view about the users
○ Bring perspectives of your team into the whole
○ Develop solutions by HMW or similar frameworks
○ Collect, digest and select the sexiest
● Key Outcome: The actionable solutions
Implementation
● Objective: to combine your solutions into proposals
● Methodology: approach the viewers with visual ways
○ Share the mutual understanding with the mapping
○ Tell your story with the slides
○ Show the prototype/wireflow of your ideas (if any)
○ Estimate or measure your impact
● Key Outcome: make viewers included, connected, actionable
Feel puzzled ?
Ask me!
Cracking a case like
a real Product Owner
(or things I should’ve known before becoming a P.O)
MoMo is one of the biggest mobile app in Vietnam currently, with more than 25 millions users, 5 millions monthly
active users (these numbers are not exact in real context). Therefore, it is going to transfer the business model, from an E-wallet to
become a Super Platform where users can access, explore and use thousand of features from external
developers. Some examples of this model are App store (Apple), Google Play store, Alipay, Shopee, . . .
The challenge is how we can design product solutions that can change user behavior from only making
transaction to visit and discover new feature more frequently
Business’s goals
The business team plans to launch 3,000 features (developed by external partners) in the next 6 months, beside
300 current internal features owned by MoMo. A core goal is to increase the MAU (monthly active users), then
secondary goals are to increase the engagement frequency of each user and revenue contributed by discovery
touchpoints.
Product’s goals
The product team has 6 months to design, build and run experiments before launching an MVP (minimum viable
product) version to support business achieve their goal, at the same time the team must insure that the app
performance and user discovery experience are improved
Current solutions Discovery Here are some solutions that MoMo already launched for “Discovery” in the last 6 months
Favorite icon
Where you can customise to display
services that you like
Recommend icon
Where MoMo automatically (or manually)
recommend the most relevant service
icons to you
Breakdown KPI
Note: Đây không phải là con số thực tế, chỉ minh họa cho case này
KPI breakdown
Discovery
Traffic Conversion
Formular: visit session / Formular: minute spent / Formular: service (product) click Formular: conversion / click
visit user (attributed by visit session (in discovery / visit user (from discovery (from discovery touchpoint)
discovery) page) touchpoint)
Explanation: growing this Explanation: growing this Explanation: growing this metric Explanation: growing this
metric means how to make metrics means how to means how to lead user open metric means how to make user
user visit app more make user stay longer in service (or product) from convert more frequently from
frequently through app screens including discovery touchpoints when they discovery touchpoints
discovery touchpoints discovery touchpoints login app
Day 1 Day 2 Day 3 Day 4
Thursday Friday Monday Tuesday
Problem-framing Prototyping
Decision
Understanding the problem Building alignment and vote on Understanding the problem
space, challenges, user and the prototype to build. space, challenges, user and
focus area. focus area. Test
Test logistics
Research &
Analysis
QUANTITATIVE QUALITATIVE
Methodology Quick 7-question survey on MoMo app In-depth interviews, 90 minutes each
QUANTITATIVE QUALITATIVE
Personas
Map the
focus
Voting
Crazy
8s
Solution
Sketch
Voting
Prototype
Use a discovery
guider (mascot) to
increase users
attention
IMPLEMENT Prototype #2
Build “add to
favorite” button to
easily save service
to Home page
IMPLEMENT Prototype #3
Display discovery
content after users
complete a
transaction (“do”
task)
IMPLEMENT Prototype #4
Display dynamic
widget at Home to
deliver discovery
content that refresh
in daily
IMPLEMENT
Product
User Test
IMPLEMENT
Marketing
User Test