Download as pdf or txt
Download as pdf or txt
You are on page 1of 2

Assignment 6

Survey Industries of your own stream, grade them according to investment, production,
and turnover & prepare report on it.
NVIDIA
Nvidia is an American multinational technology company incorporated in Delaware and based in
Santa Clara, California. It designs graphics processing units (GPUs) for the gaming and professional
markets, as well as system on a chip units (SoCs) for the mobile computing and automotive market.
Its primary GPU product line, labeled "GeForce", is in direct competition with Advanced Micro
Devices' (AMD) "Radeon" products. Nvidia expanded its presence in the gaming industry with its
handheld Shield Portable, Shield Tablet, and Shield Android TV.

Major releases and acquisitions


The release of the RIVA TNT in 1998 solidified Nvidia's reputation for developing capable graphics
adapters. In late 1999, Nvidia released the GeForce 256 (NV10), most notably introducing on-board
transformation and lighting (T&L) to consumer-level 3D hardware. Running at 120 MHz and
featuring four pixel pipelines, it implemented advanced video acceleration, motion compensation
and hardware sub-picture alpha blending. The GeForce outperformed existing products by a wide
margin.

Gaming, Professional Visualization, and Data Science

Nvidia reported record revenues of $9.71 billion in its FY18 annual report in February, up
41% from $6.91 billion a year before. That growth can be credited in large part to the
company's expansion in the GPU industry. In fiscal 2018, Nvidia added 34 GPU-accelerated
systems to the Top 500 Supercomputer List, bringing the company's total to 87. One of the
company's most popular GPU products, "Nvidia GeForce," is usually integrated with laptops,
PCs, and virtual reality processors. Other products driving the growth of the segment include
Quadro, Tesla, and GRID.

Tesla, of no relation the electric automaker, is a specific GPU accelerator that runs
simulations, deep learning algorithms, and helps data analysts process information
faster. Quadro is another of Nvidia's products aimed at professional graphics content
designers, including movie set designers, design engineers, and geoscientists. Nvidia GRID
helps to accelerate virtual desktops and applications to deliver quality graphics to the users
within the network from the server.

Investment, production and turnover

NVIDIA today reported revenue for the fourth quarter ended Jan. 26, 2020, of $3.11 billion,
up 41 percent from $2.21 billion a year earlier, and up 3 percent from $3.01 billion in the
previous quarter.

GAAP earnings per diluted share for the quarter were $1.53, up 66 percent from $0.92 a year
ago, and up 6 percent from $1.45 in the previous quarter. Non-GAAP earnings per diluted
share were $1.89, up 136 percent from $0.80 a year earlier, and up 6 percent from $1.78 in
the previous quarter.
For fiscal 2020, revenue was $10.92 billion, down 7 percent from $11.72 billion a year
earlier. GAAP earnings per diluted share were $4.52, down 32 percent from $6.63 a year
earlier. Non-GAAP earnings per diluted share were $5.79, down 13 percent from $6.64 a year
earlier.

“Adoption of NVIDIA accelerated computing drove excellent results, with record data center
revenue,” said Jensen Huang, founder and CEO of NVIDIA. “Our initiatives are achieving
great success.

“NVIDIA RTX ray tracing is reinventing computer graphics, driving powerful adoption
across gaming, VR and design markets, while opening new opportunities in rendering and
cloud gaming. NVIDIA AI is enabling breakthroughs in language understanding,
conversational AI and recommendation engines ― the core algorithms that power the internet
today. And new NVIDIA computing applications in 5G, genomics, robotics and autonomous
vehicles enable us to continue important work that has great impact.

Conclusion

Hence I successfully survey the production,turnover and investment of our industry.

You might also like