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Philidor Chuliandred: Neutral Good Humanoid (Human) Deity: Delelight Age
Philidor Chuliandred: Neutral Good Humanoid (Human) Deity: Delelight Age
STR 10 0
STRENGTH
Crowbar: +2 circumstance bonus to force open a door or
chest with a crowbar
DEX 15 +2
DEXTERITY
CON 12 +1
CONSTITUTION
INT 14 +2
INTELLIGENCE
WIS 13 +1
WISDOM
CHA 18 +4
CHARISMA
FORTITUDE +1 = +1
(CONSTITUTION)
Well Versed : +4 vs. bardic performance, language-
dependent, and sonic
Skill Name Total Ability Ranks Temp
REFLEX +5 = +3 +2 Acrobatics +2 DEX (2) -
(DEXTERITY)
Well Versed : +4 vs. bardic performance, language-
dependent, and sonic Appraise +6 INT (2) 1
WILL Bluff +4 CHA (4) -
(WISDOM) +4 = +3 +1
Well Versed : +4 vs. bardic performance, language- Climb +0 STR (0) -
dependent, and sonic
Diplomacy +8 CHA (4) -
Total Armor Shield Dex Size Natur Deflec Dodge Misc Disguise +4 CHA (4) -
AC 16 = +2 +2 +2 Escape Artist +2 DEX (2) -
10
Touch AC 14 Flat-Footed AC 12 Fly +2 DEX (2) -
BAB Strength Size Misc
Heal +3 WIS (1) -
CM Bonus +1 = +1 +0 - - Intimidate +8 CHA (4) 1
BAB Strength Dexterity Size Knowledge (arcana) +6 INT (2) 1
CM Defense 15 = 10 +1 +0 +2 - Knowledge (geography) +6 INT (2) 1
Knowledge (history) +7 INT (2) 1
Base Attack +1 HP 16 Knowledge (local) +7 INT (2) 1
Damage / Current HP
Knowledge (nature) +6 INT (2) 1
Initiative +2
Knowledge (nobility) +7 INT (2) 1
Perception +5 WIS (1) 1
Speed 30 ft
Perform (dance) +8 CHA (4) 1
Masterwork falcata Perform (oratory) +8 CHA (4) 1
Main hand: +2, 1d8 Crit: 19-20/×3 Perform (sing) +8 CHA (4) 1
1-hand, S Perform (Tree Singing) +8 CHA (4) 1
Both hands: +2, 1d8
Masterwork shortbow Profession (Courtier) +5 WIS (1) 1
Ranged, both hands: +4, 1d6 Crit: ×3 Ride +3 DEX (2) 1
Rng: 60' Sense Motive +8 WIS (1) -
2-hand, P Sleight of Hand +6 DEX (2) 1
Spellcraft +6 INT (2) 1
Stealth +6 DEX (2) 1
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Skills Experience & Wealth
Skill Name Total Ability Ranks Temp
Experience Points: 2000/5,000
Survival +1 WIS (1) - Current Cash: 745 gp, 9 cp
Swim +0 STR (0) -
Tracked Resources
Activated Abilities & Adjustments
Antitoxin
Weapon Proficiency (All Martial) Bardic Performance (standard action, 10 rounds/day)
Feats
Healer's kit
Armor Proficiency (Light)
Awakened Lost Talent Heraldic Expertise +1 (1/day) (Ex)
Bard Weapon Proficiencies Scent salts
Dodge
Martial Weapon Proficiency - All Languages
Shield Proficiency
Simple Weapon Proficiency - All Cairhien Ogier
Common Other language to learn
Traits
Blade Dancer +0AC Spells & Powers
Rich Parents Bard (Court Bard) spells known (CL 2nd;
Masterwork leather armor concentration +6)
Melee Touch +1 Ranged Touch +3
Max Dex: +6, Armor Check: - 1st (3/day) —charm person (DC 15), cure light wounds ,
+2 Spell Fail: 10%, Light sleep (DC 15)
0th (at will) —detect crossroads , detect magic , know
direction, light, lullaby (DC 14), message, prestidigitation
Gear
Companions
Total Weight Carried: 21.5/115 lbs, Light Load
Horse, light CR –
(Light: 38 lbs, Medium: 76 lbs, Heavy: 115 lbs) Horse ( Pathfinder RPG Bestiary 177)
Antitoxin - N Large animal
Backpack, masterwork (15 @ 37.08 lbs) <In: Dropped 4 lbs Init +2; Senses low-light vision, scent; Perception +6
to ground <In:
Cauldron (1 @Backpack,
41.08 lbs)>
masterwork (15 @ 37.08 5 lbs —————
lbs)>
Courtier's outfit <In: Backpack, masterwork (15 @ 6 lbs Defense
37.08 lbs)>
Crowbar <In: Backpack, masterwork (15 @ 37.08 5 lbs —————
lbs)>
Explorer's outfit (Free) - AC 11, touch 11, flat-footed 9 (+2 Dex, -1 size)
Healer's kit <In: Backpack, masterwork (15 @ 37.08 1 lb hp 15 (2d8+6)
lbs)>black <In: Backpack, masterwork (15 @ 37.08 lbs)>
Ink, - Fort +6, Ref +5, Will +1
Inkpen <In: Backpack, masterwork (15 @ 37.08 lbs)> - —————
Masterwork falcata 4 lbs Offense
Masterwork leather armor 15 lbs —————
Masterwork shortbow 2 lbs Speed 50 ft.
Money <In: Backpack, masterwork (15 @ 37.08 15.08 lbs Melee 2 hooves -2 (1d4+1)
lbs)>
Parchment x5 <In: Backpack, masterwork (15 @ 37.08 - Space 10 ft.; Reach 5 ft.
lbs)> <In: Backpack, masterwork (15 @ 37.08 lbs)> 0.5 lbs
Piton —————
Scent salts - Statistics
Scroll case (empty) 0.5 lbs —————
Signet ring - Str 16, Dex 14, Con 17, Int 2, Wis 13, Cha 7
Soap <In: Backpack, masterwork (15 @ 37.08 lbs)> 0.5 lbs Base Atk +1; CMB +5; CMD 17 (21 vs. trip)
Waterskin <In: Backpack, masterwork (15 @ 37.08 4 lbs Feats Endurance, Run B
lbs)> Tricks Come, Heel, Riding, Stay
Special Abilities Skills Acrobatics +2 (+6 to jump with a running start,
Bardic Performance (standard action, 10 rounds/day) +10 to jump), Perception +6
Bardic Performance: Countersong (Su) SQ docile, riding
Bardic Performance: Distraction (Su)
Bardic Performance: Fascinate (1 target, DC 15) (Su)
Bardic Performance: Satire -1 (Su)
Heraldic Expertise +1 (1/day) (Ex)
Versatile Performance (Oratory) +8 (Ex)
Well Versed (Ex)
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.
Philidor Chuliandred – Abilities & Gear
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.
Philidor Chuliandred – Abilities & Gear
Bardic Performance: Fascinate (1 target, DC 15) (Su)
Class Ability (Bard)
At 1st level a bard can use his performance to cause one or more
creatures to become fascinated with him. Each creature to be
fascinated must be within 90 feet, able to see and hear the bard,
and capable of paying attention to him. The bard must also be able
to see the creatures affected. The distraction of a nearby combat or
other dangers prevents the ability from working. For every three
levels a bard has attained beyond 1st, he can target one additional
creature with this ability.
Antitoxin Gear
This substance counteracts a specific toxin. If you drink a vial of
antitoxin, you gain a +5 alchemical bonus on Fortitude saving
throws against poison for 1 hour.
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.
Companions
Mule CR –
Mule
N Medium animal
Init +1; Senses low-light vision, scent; Perception +5
—————
Defense
—————
AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 13 (2d8+4)
Fort +5, Ref +4, Will +0
—————
Offense
—————
Speed 40 ft.
Melee 2 hooves +2 (1d3+1)
—————
Statistics
—————
Str 13, Dex 13, Con 14, Int 2, Wis 11, Cha 4
Base Atk +1; CMB +2; CMD 13 (17 vs. trip)
Feats Endurance, Run B
Skills Acrobatics +1 (+5 to jump with a running start, +5
to jump), Perception +5, Survival +0 (+2 to avoid
becoming lost when using a Mapmaker's Kit as you travel)
Other Gear bedroll, large tent APG, mapmaker's kit APG,
saddlebags, silk rope (100 ft.), winter blanket
Background
House Chuliandred
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.
Origines - Philidor Chuliandred (Adventure Journal)
Date (game world) : 1005/01/00; Date (real world) : 2022/03/31
XP Reward : 0 XP; Net Cash : 1240 gp
Cousin de messire Doressin, maître de la noble maison de Chuliandred, Philidor est à Cairhien depuis 3 mois après
10 passés auprès des Ogiers. D'un naturel studieux et curieux, sa famille l'envoya s'instruire auprès des gardiens des
mystères du passé afin qu'il puisse un jour devenir un des grands lettrés de la ville. Un peu bousculés par l'insatiable
curiosité du jeune humain, les Ogiers ont du lui enseigner la patience, tout en mettant de l'eau dans leur vin afin qu'un
juste milieu soit atteint. Ils ont toutefois vu d'un bon œil la grande révérence de ce damoiseau envers la sagesse des
anciens. Et ce, au point d'accepter de lui enseigner l'un de leurs arts: le chant des arbres. Cette discipline s'est
montrée toute naturelle chez celui qui déjà savait manier sa voir tel un envoûtement: un talent que les Ogiers ont voulu
étudier avec fascination.
Sa formation l'a toutefois motivé à sortir des cercles académiques traditionnels. En s'inspirant des hauts faits des
héros anciens, il s'initia aux arts de l'épée et de la magie en consultant une vaste collection de vieilles chansons de
gestes relatant les intrigues et jeux de coulisses entre gens puissants ayant marqué l'histoire du monde. Un aventurier
nommé Tom ayant séjourné près d'un an au sein de la communauté Ogier fut toutefois d'une grande aide afin de
mettre en pratique la théorie martiale que Philidor avait consulté. C'est au bout d'une décennie qui le vit grandir, tant
physiquement que mentalement, qu'il se sentit prêt à retourner auprès des siens.
Autrefois timide, sa famille fut surprise de rencontrer à son retour un homme confiant et capable non seulement de
survivre mais aussi d'exceller à la joute oratoire si présente dans les cercles mondains de la cité.
Aidant son cousin et l'ensemble de la famille dans les préparatifs entourant le couronnement, il s'impatiente toutefois
de repartir en voyage en compagnie de son ami d'enfance qui, après des années de loyaux services à titre de garde
de la maison, s'en va étudier à la Tour Noire. Curieux de voir ce qui s'y trouve, c'est avec entrain que Philidor planifie
leur itinéraire...
Treesinging Feat - Philidor Chuliandred (Adventure Journal)
Date (game world) : 0000/00/00; Date (real world) : 2022/03/31
XP Reward : 0 XP; Net Cash :
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.