Professional Documents
Culture Documents
SciToys 01 - Relief Mission
SciToys 01 - Relief Mission
Logs from
the Sandbox
Report 001:
The Relief Mission
This report filed by
Joshua Kubli
Cover Art
Jeremy Dwiggins
Contents
One (1) Scythia star system map
One (1) New Anatolia colony map
Five (5) personnel readouts
One (1) crew member advisory table
(randomized)
Welcome A Few
Aboard! Assumptions
This is the first entry in the new Captain's Logs from the Science fiction settings vary wildly, but there are a few common tropes
Sandbox series from Occult Moon. Like the Tales from the that we're going to assume for the purposes of this series. Classic fan-
Sandbox series, this series gives Game Masters adventure tasy usually includes elves, dwarves, and orcs, classic science fiction
seeds, this time for science fiction campaigns. usually follows these assumptions.
You can use these supplements with any starship-based The Galactic Confederation: A peaceful star nation. Earth, and
science fiction roleplaying game. Each Captain's Log from many other worlds, are members of the Confederation.
the Sandbox gives you a problem for a starship crew to The Grand Star Navy patrols the Confederation, but their
solve, along with a new location, new friends and new ene- numbers are stretched thin, so the Confederation must
mies. sometimes hire civilian starship captains to assist in relief
and rescue missions.
The Carnifexian Empire: The Carnifexians are aggressive, vio-
lent, territorial reptilians. Enemies of the Galactic Confed-
eration, their ships have stealth systems. Carnifexians
have a rigid code of honor and prefer to use melee
weapons when possible.
The Jaodonite Mercantilium: The Jaodonites are a squat,
four-legged, purple-skinned humanoid species of traders.
Dishonorable and corrupt, their organizational skills are
keen.
Technology: Faster-than-light travel is relatively common, as
are energy weapons and anti-gravity technology.
Psionics: Psi powers are fairly rare, and most psionic teach-
ings come from a few organizations like the Order of
Nova Templars or the Star Navy Psionic Operations Divi-
sion.
When using a Captain's Log from the Sandbox, simply make note of
what adjustments you need to make to fit your campaign, and you're
ready to go!
Mission Briefing
Captain's Log. We've been contacted by the Galactic
Confederation to carry medical supplies to New Anatolia, an
allied world in the Scythia system. The Scythia system bor-
ders on the violent Carnifexian Empire, and the inhabitants
suffer from an outbreak of an unknown disease.
The disease causes mass panic, violence, and hysteria. We
must pick up the cure from a Zerkolian science ship, and
deliver it to the colonists as fast as possible. Innocent lives
are at stake, and failure is not an option.
Skills: The Jaodonite captain Skills: The Administrator is a Skills: The Carnifexian Spy Skills: The Old Friend is a Skills: The Life Support Spe-
knows most of the crew posi- master of logistics, bureau- is an expert with close com- medic, with training as a cialist is skilled and capable,
tions aboard her ship fairly cracy, and social sciences. bat, and pretty good with physician and biologist, and a despite her troubled part. She
well. She's a shrewd negotia- No combat skills to speak of. ranged weapons as well. basic knowledge of environ- has some rudimentary
tor, but not much of a fighter. Zerkolians have unusually He's trained in stealth, but not mental systems. The Old weapons skills left over from
acute senses. too good at it. Friend also shares one of the Basic, and she's a passable
crew members' hobbies, such shuttle pilot as well.
as old Earth history, cooking,
or sports.