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SCRIPT PRESENTATION METAVERSE

SLIDE 1

Good evening, everyone. My name is Izzul. The representative of GingerSun Games Studio and
this is the pitch about our game, Legends of Crystal.

SLIDE 2

So Legends of Crystal is a game with element focused to Forge your bond with your summoned
Mythological Creatures from the Land of Nusantara. Together with your summoned "Khodam",
travel across the timeline to collect and restore the "Crystal", which is the key to saving the
world from destruction in this fantasy turn-based combat RPG.

SLIDE 3

Our Platform is mainly on Previously on PC But we offer our concept idea to bring this game
become new idea Metaverse that bring RPG element that can explore a medieval game setting
and utilize crafted NFTs for different in-game activities.. We’re planning to release our game at
Q4 2022 with Our Business model is Play to earn with gaming utility..

SLIDE 4

In this game featuring with 3 different time periods with bring Time trevel cocept, players can
get adventure and feel atmoshphere Post-Modern, Medieval, and also fantasy element. This
game also let the player to create party with other player’s, and strengthen their bonds to unlock
NFT’s Battle Party Collectibles (BPC).

SLIDE 5

The main story is, the Crystal, that’s core of the universe which holds a massive power. And then
the demons fight over to be the strongest in the whole world. The war made crystal shattered all
over the ages and timelines. It caused the universe to be in Chaos.

SLIDE 6

Our Unique Selling Points are… [SLIDE]


SLIDE 7

Immersive Realm, with a Huge world to Explore. A world with classic storyline, played with
advanced interaction, visual effect and a variety of dungeons. Turn-based RPG play-to-earn with
the 2D environment and pixel character, engaging skill & strategy with forge bonds is the key to
based gameplay for those who want to not only compete and rise through the ranks but to
dominate to earn more! It will feature a turn-based RPG, in which the objective is to defeat your
opponent in battle, you can adventure in a huge immersive world that can find codex, this item
can trade by another user and have the ability to increase bonds rank with another player or your
companion, and also it will be registered at blockchain become NFT Asset.

SLIDE 8

Exploration Adventure, we also provide some challenges inside the dungeons. Each player starts
by browsing their Units Companion Summon or called "Khodam" and Actions collection codex
that can found this item in dungeon or complated some of quest to increase bonds rank with
companion (summon creature) and also with your friend.

SLIDE 9

Player can also invited another player to become party member that can forge the bonds to
unlock their other expression, permanent buff, and combination skill. Which you can use in
battle to defeat other party player with the winner of each battle being rewarded with Loot that
contain Gold (the game’s currency), other prizes, and random NFT Battle Playing Collectibles
(BPCs).

BPCs can be used to improve a player’s stats, allowing for the implementation of a vast number
of strategies, or traded with other players. And each environtment player can awaken the
summoning power after reach bonds level, Some summons can help us to advance new areas.

SLIDE 10

And the last for Unique Selling point is Character Driven, A deep and emotional plot of each
main character for heroes and villains.We also have Lore and character up to 12 Unique
Characters in our game that can customize heroes with unique stances and techniques and all
playable characters follow the typical “Job Class Style”.

[SLIDE]

SLIDE 11

The game progresses through missions where the player gathers their characters around different
timelines. And our gameplay consist on Turn Based RPG which push the player to mix up
strategies or choice battles with actions, so that the main character will be able to fight the bosses
to get the rewards.

SLIDE 12

This is the screenshots of our game.

SLIDE 13

Our Target audience, you could see our main target is Male around 16-30 years old and there are
more for roleplaying and storytelling type.

SLIDE 14

And we have done the market analysis of why the Legends of Crystal Appealing to these player
base. These are the data of our direct competitor:

- On the theme we choose to combine fantasy, medieval and sci-fi


- And then use story template dialog and visual novel
- For Environment graphic we choose 2D for classic RPG Style
- And of course we have Summon Mechanic type in our battle system with using AI,
Support, Skills
- The battle with Turn Based Mode
- And the target Region that can make impact for our game based on the competitors’ data
are Japan, Chinese, Russia, and United States.

SLIDE 15

And this is our Market Size and Potential Revenue. Here we have the data revenue of our
competitors from Steam. After Calculation, we need around five thousand sales copy to reach
our revenue target with an estimated development cost of fifty thousands US Dollar, and the final
net result is One Hundred Thousand US Dollar to One Year.

SLIDE 16

IDEA CONCEPT

Blockchains act as immutable ledgers that cryptographically record all transactions on the
network, and in doing so, allow for the generation of NFTs. NFTs, In their most basic form,
represent data that can be verified as unique from all other data and can be tied to nearly
anything — including in-game items. As such, every costume, avatar, plots of virtual land, or
anything else in-game can be created as an NFT, which means they would be effectively unique,
tangible, and retain value. They could be moved across multiple titles and even resold to other
players on secondary markets. This makes all these transactions less like throwing money into a
black hole and a lot more like investments.

Gamers don’t need to sink a load of money into game items that are effectively gone once the
player loses interest or the game becomes defunct.

With this potential, we could offer to serve them up at an even lower price, a price they probably
wouldn’t even consider in the current model, and then bring in additional revenue by running in-
game markets and P2P trading, simply taking a small fee on each transaction.

Allowing for much lower upfront costs could encourage a notably larger percentage of gamers to
get involved in purchasing in-game assets. Consequently, by offering markets upon which to
trade, gamers can feel comfortable they haven’t really “lost” that value, just converted it into the
game world, and they can retrieve it at any time if they so choose — potentially even making a
profit on top. The activity in these markets then would supply an endless stream of income for
the developers as long as they are still active. Additionally, by continually releasing new assets
into the game as it evolves, developers can enhance the possibilities for revenue and trading
among players.

SLIDE 17

This is our Timeline, we are currently on the Pre Alpha Stage. and we’re planning to release our
game at Q4 November 2022.
SLIDE 18

And as you can see, this is detail stage that we can do

SLIDE 19

This is our studio, GingerSun is founded in 2021 and Legends of Crystal is our first project.

SLIDE 20

This is our team. We also collaborate with the Game Music Town to make Original Soundtrack
Music for this game.

SLIDE 21

We need experienced publishers who can help us to improve.

SLIDE 22

This is our trailers, you can found it on Youtube

SLIDE 23

So that’s all from me. Thank you very much for your attention.

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