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Free71 Heros Journal Legend of Istoria UpFeb 1 22
Free71 Heros Journal Legend of Istoria UpFeb 1 22
Hero's Journal™
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C',opyright © 2.021 The hero's Journal™
RU rights reserved.
\Nhilc the publisher and author have used their best efforts in
preparing this book, they make no representations or warranties
with respect to the accuracy of completeness of the contents of this
book. The advice and strategics contained herein may not be suit-
able for your situation. You should consult with a professional
where appropriate. Neither the publisher nor the author shall be
liable for any loss of profit or any other commercial damages, in-
cluding but not limited to special, incidental, consequential, or This journal belongs to:
other damages.
The company, product, and services names used in this book arc for
identification purposes only. Rll trademarks and registered trade-
marks arc the property of their respective owners. ~ntact Info
ISBN: 978-1-63972-134-4
tbl'Rb eb:rt:i:on
- - - - W clcomc, hero!
-- alone.
-- The next few pages will help you prepare for your journey.
Once you receive the call, you will consider the cost of
inaction, find your North ,Star, define your quest, and
finally accept your adventure.
every great adventure begins with a simple knock at the door Many people leave their call to adventure unanswered, but this is your
from an unexpected visitor, an encouraging word from a opportunity to answer-a moment when a secret Yew is revealed to
friend, or a belief in something greater than the ordinary have a greater purpose, an uncommon opportunity, or even a destiny
world. This is your invitation to do something long hidden.
outside of your comfort :z:.one and make the most out
of life. C'pnsider for a moment what called Yew to adventure:
--=--
, .,
~
co <---~----,,-~--4~---
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Rcfusal of the ~U Before you set out on your quest, consider these questions:
'The cave you fear to enter holds the treasure you seek." What will your life look like in 3 months if you refuse the call?
- Joseph Campbell
every hero has felt this shadow encroach anytime they arc called out of
their comfort z:onc. The shadows whisper things like ·you arc not talented
enough, " "they will all laugh at you, " or ·you will fail."
But there is something much, much worse than failing: to never attempt
your quest at all.
I am the hero of this story. I chose this quest, just as much as this
quest chose me. I will see it through.
X
.Signature ;Date
le'\ ffiign with Your Ouest
:Oaily :Pages \V Wntc your quest every cl'ay
Knowing what you arc trying to accomplish is the most important aspect of a successful
t:iach daily page: has eight components sdmtifically designed to hdp you seize: the: quest. ]n this dedicated space:, write: down your original quest, break your quest down into
day. Additionally, the: art on the: daily pages tells a story that progresses, helping smaller steps toward your goal, or even change: your quest as you go. Writing your target
to inspire: your story as you go. goal each day keeps you connected with the reason you accepted your call in the: first place:.
Rc,T J 4
Orapter 1
,Scenes, 28 J]ailies)
<humble hills) 1/
Orapter 2 <\Nildwood Ruins)
Orapter 3 <I\1.urkmirc ,eiwamp)
Orapter 4 {e,word & c;irclc Tavern)
Rc,T Il ~
,Scenes, 35 Dailies) )
Orapter 5 (Dauntless Dunes)
chapteR complete Orapter 6 CT'ortoi Temple)
experience: Circle any you experienced during the last chapter. Orapter 7 <Qcrilous :Qenglins)
Orapter 8 (Goll (;amp)
Orapter 9 ((;ave of C,Ontemplation)
-t-1 -t-1 -t-1 -t-1 -t-1
stRenc,th
.Progressed Quest,
6e:icte'R1ty
Fdt Lighter or
constitution
Fdr- "bralthicror
WlSbom
Fdr Mon: C:n:acivc
Chd'RlSffld
I m proved
A.CI m 4 ,Scenes, 2B Dailies)
,Sci;;:cd The ,Days, More encrgi:::cd Improved flirn css orlpmcd New Relationships o,·
or R t e The frogs Th ings l ncn::ascd Cpn(idcncc Orapter 10 (\/olgrimm's Vault)
Orapter 11 {e,teppcburg)
On the Level Up exercise, circle the E:ixpcriencc :Qoints that you Orapter 12 (C',astlc Anima)
achieved this week. This exercise helps you keep track of your Orapter 13 (e,hadow ,eihowdown)
character development and take inventory of the helpful tools and
allies that have come to your aid. ]t's not about rating how you
performed that week; it's about the benefits you fed as you reflect
on the progress you made.
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Write tooeiy'5 oeite eino cirde tne oeiy of
tne wee\. Aoventwe eit your own peice! I I isMTWTFS
My Quest:
-- Cnronide, vi5uei1ile, eino priorihle your
journey witn ei 5cneou1e or ei 1i5t.
2.
0
f(_eeio tne5e q_uote5 to
5teiy mohveiteo eino geiin 'J['m going on an adventure!"
in5i9nt from neroe5 to
- Bilbo BaAAins
neive come before you.
,,-----------"--------===itz:...:c:d,.I'
NOTet:,
rc_e1eei5e your tnou9nt5,
rreic\ your tei5~, or ceitei109 •
rne new critter5 eino
~
,, creeitvre5 you encounter.
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_ / / _ isMTWTFS
--
To seize the day:
1.
Today ] am grateful for:
2.
2. □
"Our deepest fears arc like dragons
0
guarding
.,__ _ _ ___ our greatest t reasures." -Rainer
,,, __________ __,,_Maria
__ Rilke:
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NOTet:,
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Today's Threats:
_ / / _ isMTWTFS
--
To seize the day:
1.
Today ] am grateful for:
2.
2. □
''To live will be an ~wfully big adventure." -l?cter l?an
NOTet:,
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Today's Threats:
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- - - - - - ~
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_ / / _ isMTWTFS
--
To seize the day:
1.
Today ] am grateful for:
2.
2. □
"Gvery adventure r ~quires a first step." - C'.;hcshirc C'.;at
NOTet:,
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Today's Threats:
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--
To seize the day:
1.
Today ] am grateful for:
2.
2. □
'We've all got both light and dark inside us. What matters is the
,__part
__ WC cnoosc to act on. That's who WC really arc." - ,!3irius Black
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Today's Threats:
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My Quest: _ _ _ _ _ _ _ _ _ _ _ __
2. □
·c ,we ch ave olanned
'We must let go of ~ he 1i,.e
the one that is waiting 'or us.
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oscp
so as to accept
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~ Today's Allies: Today's Threats:
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/ / _ isMTWTFS
My Quest:
2.
2. □
. thin all the universe conspires
"And, wh~n you wahn~ somi'te ,, - ifa'.ulo C';odho, The Rlchcrnist
in helping you aa~c~le~v::_e..:.::..
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Rn5wer tne two ref1ectiott q_ve5tion5 to ne1p 'JOV 5teiy ei1i9neo Witn 'JOVr rzortn Jteir.
You've done it! You've stepped out your door and onto the road, where
heroes arc made! You should be proud! Flip back through the previous
pages and take inventory-what did you realize or find out about your
quest that you didn't expect?
As you leave the comfort and familiarity of the humble hills, the
Wildwood lies ahead. how would you describe yourself at the start of
this journey? how do you envision yourself if you accomplish everything
you want?
Cirde tne experience Point5 'JOV QC/lieveo to lteep treiclt of yovr cneireicter oeve1oprnent
_ _.".l .L-11 - .1.."'\._"\._, _,: __,
!'u o l - ••-'- - -•• _,: ,I __. ".) _,1.,. _I .&..1..-.1.."\._. , _ - - •I•-
.1.. _ _ J.. _ -! ".l
•• - • • -
chapteR complete
experience: Circle any you experienced during the last chapter.
+1 +1 +1 +1 +1
stRenqth beitteR1ty const1tut1on WlSbom ChdRlSma
:Orogrcsscd Q ues t, Fd t Lighter or Fdt healthier or Fdt Mo re Crea tive I mproved
;3cizcd The ,Days, More Ein ergized I mproved f itness or Learned New R ela t ionships or
or Rte The Frogs Things I ncreased C, n{idence
_ / / _ isMTWTFS
My Quest:
•
2. /
-.i<..'
,,.. .
--
Today's Allies:
_ / / _ isMTWTFS
My Quest:
2.
2. /
-~eter dii not (eel very brave: indeed, he felt he was going to be sick
--------,II
. . - ut t at made no difference to what ht; hacf to do."
c:;.e,.-Lewis, c;hroniclcs of Narnia
.. . .
.
. .
NOTet:, ...... ...... . .
. . . .. .. .. .. .. .. .. .. .... . .
. . . . .. .. .. . .. . .. . .. . . . .
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,,.. .
--
Today's Allies:
_ / / _ isMTWTFS
My Quest: - - -~ l ~
- - - - - -~-~- -~
2.
2. /
-.i<..' --
Today's Allies:
_ / / _ isMTWTFS
2.
-.i<..' --
Today's Allies:
_ / / _ isMTWTFS
My Quest: - - -~ l~
- - - - - -~-~- -~
2.
2. /
...
.
,, - Joseph heller
.. . . .....
NOTet:, . . . . .. .. ... . .. ..
. . . .. . . .. .. ... . .. ..
. . .. .. . . .. . . . .. ..
C'
_ / / _ isMTWTFS
2.
NOTet:,
-.i<..'
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--
Today's Allies:
~r=:::===~L-___..::~~___.../.~~-~~--~
_ / / _ isMTWTFS
My Quest: _ _ _ _ _ _ _ _ _ _ _ _ _ _ l~
2.
"'What d~y_is itQ" ~skcd n ,?Oh: '1t 's to~ay," squeaked Uiglet.
,.__ _ _ _My__ favorite
,,,_ _day,
_,;__ said
_ Uooh.
___ - .H.JL
__,,_Milne
_ _ _ _,::&ilo,:::~
NOTet:,
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Today's Allies:
,....._
-- C'
The Wildwood welcomes you, as do the Oimbers! The forest can be a
dangerous place. ]t is good to have allies with you in these parts. What
have been the most helpful allies thus far'! <Remember, allies and threats
can be people, places, or things.>
To protect them from the Crawlers, the Oimbers have bestowed upon
Yew the lstoria lswordia. What threats have you had to protect your
quest fromQ bow did you handle the most challenging adversary you
facedQ
chapteR complete
experience: Circle any you experienced during the last chapter.
+1 +1 +1 +1 +1
stRenqth beitteR1ty const1tut1on WlSbom ChdRlSma
:Orogrcsscd Quest, Fdt Lighter or Fdt healthier or Fdt More Creative I mproved
;3cizcd The ,Days, More Einergized I mproved fitness or Learned New Relationships or
or Rte Tl,e Frogs Things I ncreased C,n{idence
I I isMTWTFS
My Quest: _ _ _ _ _ _ _ _ _ _ _ __
¼ ,.
T O scii:c the day:
2.
~ )
:::=- G
C3)
. .
{/J ® .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . .
. . . . . .
.......' ' ~- -
-~
I I isMTWTFS
2.
0
d b the aths they choose, not the powers
'heroes arc ma c Yd ,Ph ,, _ Brodi .H.shton. Svcrncath
........'' they arc grace wit . . . .
'------:---.'' .
NOTet:, .... .. .. .. .... .. .. .
.. .... .. . . . . . . . ..
.
. . .. .. .. .... .. .... . ..
. . . . .
I I isMTWTFS
My Quest: _ _ _ _ _ _ _ _ _ _ _ __
2.
2.
. . . . . . . . . . . .. . . . . . . . . . . . . . . . . . . . .
♦ •
I I isMTWTFS
My Quest: _ _ _ _ _ _ _ _ _ _ _ __
2. 3♦"
NOTet:, . . . . . . . . . . . . . . . . . . .
.. .... ... . .. ..
. .
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . .
. . . . . .
I I isMTWTFS
'---~.-:-.~ . ,,- . . . . ..
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NOTet:, . . . . . . . . . . . . . . . . . . . .
--:--
. .. ..
I I isMTWTFS
My Quest: _ _ _ _ _ _ _ _ _ _ _ __
2.
NOTet:, . . . . . . . . . . . . . . . . . . .
.. .... ... . .. ..
. .
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . .
. . . . . .
Rs you set sail on the Wildwood River, a sense of adventure washes over
you. What do you look forward to doing on the journey aheadQ
The (;rawlers ambushed your party, taking you by surprise. With the
help of the Oimbers, you've fended them off and secured (;rawlcr Silk
Rope! What have you done on your journey so far that surprised youQ
chapteR complete
experience: Circle any you experienced during the last chapter.
+1 +1 +1 +1 +1
stRenqth beite1<1ty constitution w1sbom ChdRlSma
Progressed Quest, Fdr Lighter or Fdt healthier or Fdt More ~reative l mproved
f'jeiz:cd The ;Days, More energized lmprovcd Fitness or Learned New Relationships or
or lire The Frogs Things l ncrcased Cpn(idence
/ / _ isMTWTFS
o ] am
-
,,,. '
ateful for:
2.
--~:--:---
NOTet:,
'1f] look bac k ] am lost."
· . Martin, }I Game o
Ge~1l RR
.
(Thrones
·
Today's Threats:
V,
I I isMTWTFS
2.
NOTet:,
1, ·_ _ _ _ __ f
I I isMTWTFS
2.
--
~~~~~=-=-=-=- ======~ ♦
1, ·_ _ _ _ __ f
I I isMTWTFS
2.
'l?iglet noticed that even though he had a Very emall heart, it could
,_hold
__ a_ __
rather __
large ,, _ _of
amount _Gratitude."
_____ -_ _Milne,
A.A. ___ ______
Winnic-thc-llooh :.:ltJ)-(~
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NOTet:,
1, ·_ _ _ _ __
I I isMTWTFS
2.
,,, ._ _ _ _ __
I I isMTWTFS
My Quest:
2.
0
"hard times dor1;'t cr~at~ h~roes. _]t is during the hard times
.,__ _ _when
_ _the_,,hero
_ _within
_ _ _ us
__ revealed
15 _ ___ . ._
- Bob
__ Riley
_ _ _ _~oiiiili::1112)..~
'1 .""-~'"
NOTet:,
~~ ay's Rllks:
~ -- - - - - -
I I isMTWTFS
2.
0
'Trust the quality of what you know, not the quantity."
" - Mr. Miyagi
'----""""."""'~~··-----.:....:;----·-~--:--:-~.iiii:::111~.a:,.
NOTet:,
~ ' _ _ _ _ _ _ _ __ f
ACTl Name your story.
Give a title to the beginning of your quest.
clrm~eRs
free-clirnoin9 critter5 I met in tne
yew VJiJilwooi/ ,evin5. I tnin)[ tney v5ei/ to
Jv5t Q little per5on oe cornpMion5 to tne llncient IJtoriQnJ?
w ifh 1,;9 ilreQrnJ. e itner WQy , tney Jeern to reQ1ly CQre
the hvrnole n;1l5 Qre f ine, Qoovt tne VJ;Jilwooii.
ovt I lon9 for QOYentvre! I
I
. . - - - - - - qUDtd - - - - - ,
thementoR
r'he Mentor'5 owl oviiiiy. 5ne only weQ)[J
in 'hoot5 QnO 'heroic q_votQtion5.
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OtiJ olii 9vy i5 fhe )[eeper of
)[nowleii9e for fhe 1Qni/ of IJtoriQ.
ne'5 got Q o i9 l iorQry fv1l of 5torie5 /
"
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QOovt l5toriQJ neroe5 of le9enil.
f/lQyoe rny 5tory wi1l oe pQrt / ancient IStORldnS )
of it 5ornei/Qy? r'here'5 not rnvcn )[nown QOOVt
I tne5e foT/r; ovt5iile of rnytn5
MO le9enil5. I neQrO tney Qn
--,::.
l iliJQppeQreil one OQy long Q90,
leQYin9 tneir rv inJ oeninil.
Gvt 5orne people JQY tney
Jti1l eKiJt , 5ornewnere ...
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