Professional Documents
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Practical Research Chapter 1 2 and 3
Practical Research Chapter 1 2 and 3
Practical Research Chapter 1 2 and 3
A Research Paper
In Partial Fulfillment
for Subject
Practical Research 2
Christian R. Batalla
INTRODUCTION
we think any level-headed educator would agree that children must be able to
use technology to be competitive in the workplace after graduation. With all the
trends and advancements in technology, no one can argue that we will go backward
from here. we don't foresee technology replacing passionate teachers educating their
students. we simply see it as an important tool to help the education process and
prepare students for the future. From a recent studies, teachers want to use more
technology in the classroom. The kids seem to really enjoy it and are excited about
what's out there. Here is a small sliver of the advantages we gain from using
technology to educate people. School districts across the country are not created
districts gain significant skills and advantages in the learning process. Using the
applies to school and the future. Technology will be used in every aspect of the
professional lives of current students. So upon graduation, whether the next step is
college or career, technology will be used daily. Why not use it daily in school?
Using technology the classroom can be taken anywhere. With all the knowledge and
learn at home or in the “field”. Mobile technology allows for greater collaboration
and reports student's progress instantly. What fun is running a marathon if you don't
know how long it takes. Runners can get instant feedback from hundreds of data
performance.
Similarly, students who use technology are motivated to improve performance. Just
like they do at home on their gaming consoles. Trying to beat high scores at home
and trying to beat high scores in math use the same psychology. This runs along the
allow for healthy competition amongst peers both in the same classroom or across
the country. Performing well and earning badges to giving. The savings which result
from using technology can come in many facets. On a basic level technology can
replace infrastructure. Desks, books, lab equipment and other items are a heavy cost
burden on schools everywhere. Technology and devices can help save on these costs.
benefit from access to online software or resources which would be cost prohibitive
textbook in school. Updating textbooks can cost lots of money and do significant
damage to budgets. On the other hand, updating software and educational content are
not as expensive or cumbersome. With the help of technology, course curriculum can
reflect real world data. In some applications, students can be exposed to real-time
real time can be done on tablets in classrooms. A classroom could be questioned with
a multiple-choice problem. Students could then input their answer and the feedback
score is instantly given to the student and teacher. Corrections can be made long
anyone in the world instantly. Devices coupled to the Internet can allow for a free
cultural perspectives on the same topic is incredible. Having children carry heavy
backpacks, textbooks, and binders isn't very efficient. A new lightweight laptop
weighs less than 5 pounds and can have an internal storage capability of more than 2
million illustrated pages. In addition to an internal hard drive, access to the Internet
can provide an almost unlimited source of information. Ergonomic issues and back
pain are a real problem in children. These conditions can lead to chronic problems
throughout adulthood.
The school of 10 years ago looks very different from schools today. Also, students
are being inundated with technology at a very young age. The transition has already
begun. Education of the future will be delivered with current information delivered
through traditional teaching methods and fantastic technological tools. Virtual social
status is at the heart of many social applications today. Personal identities do not
have to be used, instead, students could use avatars to hide possible confidentiality
breaches. Using technology to make education have social elements can make
learning very addictive. The savings which result from using technology can come in
many facets. On a basic level technology can replace infrastructure. Desks, books,
lab equipment and other items are a heavy cost burden on schools everywhere.
Assessing students performance can be done instantly with technology. It's more than
just test scores, simply understanding students grasp of the subject in real time can be
instantly given to the student and teacher. Corrections can be made long before
in the world instantly. Devices coupled to the Internet can allow for a free way to
perspectives on the same topic is incredible. Having children carry heavy backpacks,
textbooks, and binders isn't very efficient. A new lightweight laptop weighs less than
5 pounds and can have an internal storage capability of more than 2 million
illustrated pages. In addition to an internal hard drive, access to the Internet can
provide an almost unlimited source of information. Ergonomic issues and back pain
are a real problem in children. These conditions can lead to chronic problems
throughout adulthood. The school of 10 years ago looks very different from schools
today. Also, students are being inundated with technology at a very young age. The
transition has already begun. Education of the future will be delivered with current
technological tools.
Technology has always flourished for the gain of mankind. The major
achievements of technology have left man spell-bound and every part of the world
today is enjoying the comforts provided by technology. Thanks to technology, all the
countries are interlinked and we are now living in a global village. Modern
technology has greatly improved people's lives through different fields such as
say that technology is all good in itself. It is a two-edged sword and we have to see to
what extent it has really helped improved people's standard of living. There are many
possible effects on using it. And it depends only on the way the users used it. They
have to know how to use it for their benefit and should not abuse its use. It should be
The use of technology has changed the world we live in today and this continues
to evolve daily. Although we are lucky to live in a world where this is going on
This study is aimed to determine the Effects of using High-Tech Devices in the
School
a. age
b. sex
c. equipmental gadgets
2. What are the factors that cause the Grade 12 TVL students to use modern
Technology?
3. What are the effects of using High-Tech Devices in the Academic Performances of
Gas students?
National High School. And it aims to identify how does Technology affects the
learning of students and how they can become benefited. In order for us to know how
does Technology changes our education and how the way we live compared when
Senior High School Grade 12 TVL Students - Integrating technology into the
borrowing the school's devices gives students the opportunity to improve their
decision making skills as well as taking ownership of a valuable (and often times
citizenship training to see the best results. Technology transforms the learning
learning how to code to learning how to better collaborate across teams and with
Teacher - Using technology in the classroom gives teachers and other faculty
members the opportunity to develop their student's digital citizenship skills. It's one
thing to use mobile devices, it's a completely other thing to know how to use them
Researchers – With the help of Technology they can be benefited by searching more
Chapter II
REVIEW OF RELATED LITERATURE
of people all over the world use modern technology. Of the most profound changes in
the past decade has been ISSN: 2201-6333 (Print) ISSN: 2201-6740 (Online)
technologies (UNICEF, 2011). The growth of technology has changed the world,
which in turn has changed the daily lives of adolescents. Dehmler (2009) asserts that
have unprecedented access to modern technologies and use them in expected and
unexpected ways. Teens all over the world are growing up in a world in which the
Internet, cellphones, text messaging, television and video games, and other
technologies dominate their communication and are an integral part of everyday life.
While technology is often described as the most important influence upon society, it
remains a subject which has undergone little study. Recognizing that technology lies
at the very heart of society, this study wishes to investigate its impact on adolescents.
Technological advancement is one of the most essential factors for teenagers in many
societies. Due to the enormous development of technologies, this era can also be
called the Age of Technology. With the purpose of serving in the social, educational,
sharing sites and gadgets, such as iPods and mobile phones are now fixtures of youth
culture (UNICEF, 2011). They have so permeated youth lives that it is hard to believe
that less than a decade ago, these technologies barely existed. Modern technologies
have altered how youth socialize and learn and that raises a new set of issues that
educators, parents, and policy makers should consider. An important question which
this paper tries to address is how modern technologies affect academic performance
to Honey (2005), Pew Internet and American Life Project carried out a survey that
explored technology use among 802 youth ages 12 through 17. The survey was
conducted between 26 July and 30 September 2012. The study found out that 78% of
the teens have a cellphone and almost half of them, 47%, own smart phones; 23% of
the teens have a tablet computer, a level comparable to a general adult population;
95% of teens use the internet, and 93% of teens have a computer or have access to
adolescents. The qualitative research methodology was used to guide the study.
justice to the complexity of social life. Within the qualitative research, the case study
design was employed. The case study is an in-depth examination of a unit of interest
generalization about the wider population to which unit belongs. The population of
this study consisted of adolescents, teachers and parents. Purposive sampling was
adopted for this study. Durrheim (2006) purports that purposive sampling ensures
that a small number of people participate in the study. Qualitative research focuses on
the richness of data where a relatively small sample is selected. The participants
data. The research largely drew information from interviews and focus group
discussions. Interviews are ways for participants to get involved and talk about their
views. There is room for immediate feedback, probing and clarification. Leedy and
Ormrod (2005) observe that in some cases, a researcher may want to interview
obtain a variety of opinions on a certain issue when time is limited. Discussion The
study set out to investigate the impact of modern technology on the academic
performance of adolescents. It emerged from the study that modern technology refers
accessible through both computers and mobile phones, and instant messaging
services, such as Whatsapp. Dehlmer (2009) also asserts that modern technology
refers to the types of devices most commonly used for communication and
Games, and other computer games); Cellphones (including phone calls and text
messages); Console Video Games, and Television (including TV shows and movies
shown on television and played on VCRs or DVD players). Thus, as also echoed by
MacArthur (2008), the term Modern Technology is used to describe media ecology
where more traditional media, such as books, TV, and radio are converging with
digital media, specifically interactive media and media for social communication. All
participants agreed that for adolescents, the modern technologies have assumed a
substantial stake in their social and educational lives. The majority of the adolescents
basis. These technologies popular among teens, as also alluded to by Mikulec, Goniu
and Moreno (2013) include cellphones, television, text messaging and video gaming.
Social network sites, mobile phone operators, and other private actors are
(UNICEF, 2011). Face book Zero was launched in May 2012 as a mobile site free of
exciting and offer possibilities for transforming learning, innovation and much more.
However, they also pose risk. ISSN: 2201-6333 (Print) ISSN: 2201-6740 (Online)
technology is still sketchy and ambiguous, some initial indications of positive and
factor in their lives. In the same vein, Watt (2010) posits that there is need for
to the possible benefits and drawbacks of modern technology. A growing concern for
parents, educators and others involved with the welfare of adolescents is related to
young people’s ability to use these tools safely and effectively. Findings of this study
indicate that modern technology has both positive and negative effects in the area of
education. According to the study findings, teenagers frequently use the computer
and Internet for their schoolwork; they use them to complete school assignments.
Students can learn from computers to become independent learners. In line with this
finding, Marshal (2002) cited in Honey, Culp and Spielvogel (2005), found strong
evidence that modern technology complements what a great teacher does naturally,
extending their reach and broadening their students’ experiences beyond the
classroom. Honey et al (2005) go further to say young people are taking advantage of
the new powerful technology. Three quarters of online teens use instant messaging,
representing close to 16 million youth. Of these 16 million, 78% say they use instant
messaging to talk about homework, tests or schoolwork. Subrahmanyam et al (2000)
posits that cognitive researchers suggest that for example, playing computer games
visualize images. Playing specific computer and video games have been found to
have immediate positive effects on specific cognitive skills. They may improve
problem solving skills. Modern technology also motivates and engages the learner
when students have a choice in their assignments, see the relevance or can self-assess
Pritchard, 2010). The study also is in agreement with these findings. The rapid
areas such as Mathematics, Science, Language arts and writing. Even parents
Among teens, schoolwork has surpassed games as the most frequent online activity.
It was noted that in the classrooms, computer software applications, along with word
(Honey et al, 2005). The primary form of student learning is described by the above
instruction, introduce new topics and provide means for self study. Similarly, Centre
for Children and Technology (2005) note that various technologies deliver different
September 2013 5 and serve different purposes in the classroom. Word processing
can be used to learn. Bruce and Lewin (1997) cited in Centre for Children and
inventing, problem solving and experience of the world. They develop the idea of
technology as media with four different focuses: Media for inquiry such as data
such as robotics, computer aided design and control systems; Media for
longer limited to school laboratory, school hours and specific devices, technology
enhances students’ reasoning and problem solving abilities. Although there seems to
academic achievement, some research as has also been found by this study indicate
that modern technology (especially when used in excess) has detrimental effects on
interacting with others on social networks, they may lose control over other tasks
they are expected to perform. (Roois, Limayem & Salehi – Sangari, 2011). Similarly,
Strasburger, Jordan and Donnerstein (2010) allude to the fact that modern technology
can affect adolescents by not only displacing time they do their homework, but also
influence behaviors. Teens can download violent videos, send sexual text messages,
buy cigarettes and beer on the Internet, and post enticing profiles on myspace.com.
According to the social learning theory, adolescents learn by observing and imitating
what they see on the screen. The super-peer theory states that the media are like
powerful best friends in sometimes making risky behavior seem like normal
behavior. All this interferes with learning. Time flies while they are absorbed in the
joy and curiosity produced by these websites and no time is left to conduct school
Absorption distracts from the main task of studying or homework preparation and
electronic gadgets is that they can weaken people’s memory. Students of the new
generation seem to have problems with writing complete sentences or spelling words
because of frequent use of text messages. This study also found that when
this detracts from the quality of sleep adolescents experience and will lead to poor
congruent with Zavodyny (2006) who asserts adolescents’ increased use of modern
Wolfson and Carskadon (1998) who examined the effects of high school students
regarding their sleeping habits. The results indicated that students who earned C’s,
D’s and F’s reported less sleep on school nights than students who earned A’s and
B’s. Thus, heavy use of modern technology has been linked to reduced time in bed
educational technology is less effective when learning objectives are unclear and the
focus of the technology use is diffused. The schools need to convene a technology
planing team comprising administrators, teachers, technology coordinators, students,
determine the educational goals for students and types of technology that will
support efforts to meet the goals. The team should also develop a vision of how
benefit from technology if their teachers are neither familiar nor comfortable with it.
Many teachers fall behind their students when it comes to modern technology skills
and competences, thus making it difficult to interest, motivate and engage children in
conventional lessons. They need to have experience with the technology. Hence it is
learn how to use new technology, but also how to provide meaningful instruction and
activities using technology in the classroom. Longer class periods and more
allowance for team teaching should be built in the daily schedule. Students may need
more than a daily 30- or 40-minute period to find, explore and synthesize material.
Thus more time should be built into daily schedule allowing teachers time to
applications and student achievement, based on the overall education goals, helps
ensure that the technology is appropriate, adaptable and useful. International Journal
of Education and Research Vol. 1 No. 9 September 2013 With a variety of theories
suggesting a potentially powerful effect of media and the growing empirical evidence
for negative impact, parents should take care to limit exposure to detrimental
adolescents. Also drug and media education programs are crucial. Conclusion
brings the good and bad to the adolescents. At its best as conclusively remarked by
academic tasks and negatively affects their academic results. Using media as both a
there is an unprecedented need to understand the recipe for success, which involves
the learner, the teacher, the content and the environment in which technology is used.
The application, which can be downloaded free of charge by iPhone and Android
users, is designed to help students feel safer around campus. If a student feels
threatened, she or he can use the app to send a ‘danger’ alert to campus police,
The official ETH-Zurich App, recently relaunched in an updated version, allows staff
and students to check the university events calendar, read the latest campus news,
find room locations, and even see what’s on offer that day in the various campus
restaurants.
Users can also access contact details for university staff members, including email,
Koni Osterwalder is head of the group which implements and evaluates the use of
lives.”
Amongst the new facilities are lecture theatres designed to put an end to the days of
students seeing lectures as a time to catch up on sleep! There are large screens at the
speaking at the time – whether it’s the lecturer, a guest speaker, or one of the
students.
Each seat has a button, which students press to indicate that they want to ask a
The idea is to make the space, which may hold up to 260 students, feel smaller and
says faculty members are now “actively designing the curriculum around this
technology.”
Another option now available to lecturers at the Sauder Business School – and in
Many universities are now using online software to make course materials available
free of charge, not just for their own students, but for anyone with internet access.
For example, La Trobe University in Australia uses iTunes U to upload talks and
lectures given by faculty members at the university. These can then be downloaded
and listened to by anyone who’s interested. Some are just single podcasts, others are
for children, principles of physics, press and society, and the European Union in a
new millennium.
Professor John Rosenberg, senior vice chancellor, says there are multiple benefits:
‘taster’ of courses at the university, and encouraging staff to become more adept at
But the biggest advantage, Rosenberg believes, is the ‘enthusiasm’ generated among
students and within the wider academic community. This response reinforces his
belief that “it's important for universities to remain accessible and relevant to an
Lots of universities are finding ways to use existing social media, such as Facebook
and Twitter, but in Montreal, Canada, students have their very own specially
February 2012 with the aim of providing a ‘one-stop shop’ for students’ networking
needs. This includes sharing class notes and course advice, but also passing on
information about clubs and social activities, and generally keeping in touch with
Having already launched in five Montreal universities, the UniYu team plan to
continue expanding across a wider region, and also to develop more features. In
future students may be able to use UniYu to sell and buy books, find apartments to
rent or roommates to share them with, and post reviews of local clubs and attractions.
The team’s spokesperson, Emmanuel Darmon, says, “Universities need to help
students make better decisions with respect to their tutors, classes and so forth. We
think technology can help to achieve this, especially if it includes a social and
networking dimension.”
DEFINITION OF TERMS
The following are the important terms used in this study and may therefore be
meeting by the learners, researchers, and critics as they go through in reading this
study :
sometimes the way we implement various technologies do more damage than good.
extent to which a student, teacher or institution has achieved their short or long-term
3. General Academic Strand (GAS) - General Academic Strand is great for students
who are still undecided on which track to take. You can choose electives from the
4. SHS Grade 11 Students - Grade 11 is the first year of Senior High School. Topics
CONCEPTUAL FRAMEWORK
The paradigm illustrates the conceptual framework of this study. It is composed of
three parts: the input, which focuses on determining of the profile of the student
respondents in terms of age, sex, and equipmental gadgets; The Effects of using
Pangasinan National High School; the status of the senior high school GAS student
in using modern technology in education; the output, which can shows the
using Modern Technology ; and the research process that will be used which is
descriptive.
CHAPTER III
RESEARCH METHODOLOGY
This Chapter will discuss the research design that will be used on the gathering of
data as well as the sources from whom the data will be gathered. It is also in this
chapter that the instrument and the statistical treatment will also be presented.
Research Design
The research design will be used is the descriptive research. As the name implies,
descriptive research method is used when the researcher wants to describe specific
Descriptive research design describes and interprets “what is”. It is concerned with
conditions or relationships that exist, practices that prevails, beliefs and processes
that are going on effects that are being felt or trends that are developing. [Best
(1963)]
The descriptive research method is needed in this study because it will describe the