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Munchkin Marvel Solo Rules
Munchkin Marvel Solo Rules
Munchkin Marvel Solo Rules
Solo Rules Kick Down The Door: Draw the top Door
card:
SETUP
• Select a Shield agent to play.
• Monster Enhancer or Wandering
Monster Card - play these cards to the
• Select 2 Shield agents (Skrulls) to play play area to be used later against the
against.
• Shuffle both decks. Deal 4 Door and 4 • Villain Card - The agent must fight the
Treasure cards to yourself and play these villain.
Affiliation, Ally, Item, Power, and One • The player may play cards normally
Shot cards into play, either equipped or against the enemy agent to help the
carried based on highest combat bonus.
Villain, add Wandering Monsters, or
• Play any trap cards dealt to the enemy play a Trap per normal rules.
Shield Agents immediately against • Either enemy Shield agent may play
yourself.
One Shot cards from their play area to
• Place the lowest level Villain dealt to assist the battle.
each enemy Shield agent face-up next • If the enemy Shield Agent wins, add a
to each agent card, then discard the level and take the specified number of
rest.
treasures for each Villain defeated.
half of the treasure (round up) to the • Treasure cards are played to the play
helping agent before looking at them. area and are either equipped or carried
(Deal treasure cards face-down, based on highest combat bonus.
• Enemy agents will play cards to help • Enemy agents may not sell items to gain
only if one of the agents are currently level 10
helping.
play cards to hinder if your level is equal • The enemy Shield Agents do not keep
to or higher than their level.
cards.