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Arcana Evolved Spells
Arcana Evolved Spells
DESCRIPTORS DESCRIPTORS
The Arcana Evolved spell descriptors are as follows: Spell Source
A: air E: earth Fi: fire MA: mind-affecting Si: sibeccai AE: Arcana Evolved
Ac: acid El: electricity G: giant NE: negative energy S: sonic GR: Grimoire II
C: curse F: force L: light P: plant T: truename
Co: cold Fa: faen LD: language-dependent PE: positive energy Tp: teleportation
D: darkness Fe: fear Ln: litorian Ps: psionic W: water
Dr: dragon
0 Level Spells Spells Readied: ___ + ___ = ___ Save DC: ___
Cast:
Spells Per Day: ___ + ___ = ___
Spell Description Type School Time Range Target, Effect, Area Duration Save SR p.
Animated Tattoo Creates a moving image on a Simple Illus 1 hour Touch 3-inch-square area of Permanent None No GR12
subject’s body. flesh
Bash [Ln, Si] +2 bonus to next melee attack roll Simple Trans 1a Personal You 1 round/level (D) None No AE239
Canny Effort +2 bonus to next skill check Simple Trans 1a Personal You 1 round/level (D) None No AE244
Clarity of Mind +1 bonus to Concentration checks. Simple Ench 1a Personal You 1 round/level (D) None No GR21
Comrade’s Trail [T] Create a magical trail only friends Simple Conjur 1a Touch Trail to one mile/lvl 1 hour/level (D) None Yes GR24
can see
Contact [MA, Ps] Sends mental message Simple Divin 1a Touch One creature Instantaneous Will negs Yes AE250
Detect Disease Detects and identifies a disease Simple Divin 1a Close One creature/object Instantaneous None No AE254
Detect Magic Detects ad identifies magic auras Simple Divin 1a 60 feet Quarter circle Concentration (D) None No AE254
Detect Poison Detects and identifies poisons Simple Divin 1a Close One creature/object Instantaneous None No AE254
Enchanting Flavour [Fa, Gives food better flavour Simple Trans Full rnd Touch One meal Instantaneous None No AE262
MA]
Ghost Sound Creates illusionary sounds Simple Illus 1a Close Illusory sounds 1 round/level (D) Will disblf No AE269
Glowglobe (Lesser) [L] Nonmoving magical globe of light Simple Evoc 1a 0 feet Glowing sphere 10 mins/level (D) None No AE270
Hygiene +1 bonus to saves against disease Simple Trans 1a Touch One creature Instantaneous Fort negs Yes AE272
Keep Dry One object resists water Simple Abjur 1a Touch One object 8 hours (D) None No GR44
Keep Fresh 1 lb. of food does not spoil Simple Abjur 1a Touch 1lb. of food 24 hours None No GR44
Learn Heritage Conveys details about family and Simple Divin 1a Close One creature Instantaneous Will negs Yes GR45
ancestry of subject.
Long Flame Candle, etc. burns longer Simple Trans 1a Touch One candle, torch See text None No GR47
Mental Alarm [Ps] Alerts to events Simple Divin 1a Close 1 creature/lvl (8 max) 1 hour/level None No GR50
Minor Illusion Nonmoving illusion in caster's hand Simple Illus 1a 0 feet A 6–inch image 1 round/level (D) Will disbel No AE281
Minor Wards Inscription harms those who pass it Simple Abjur 10 min. Touch Up tp 20 sq. ft. 1 day/level See text Yes GR50
Quick Boost [PE] +2 bonus to Str, Dex, or Con score Simple Trans 1a Touch One creature 1d4 rounds (D) None Yes GR58
Read Magic Read magical writing, scrolls, runes Simple Divin 1a Personal You 10 mins/level None No AE289
Repair (Lesser) Repairs 1d10 dmg to object Simple Trans 1a 10 feet One object up to 3 lb. Instantaneous Will negs Yes AE290
Saving Grace +1 luck bonus to one saving throw Simple Abjur 1a Personal You 1 round/level (D) None No AE294
Scent Bane [Ln, Si] Negates scent ability Simple Abjur 1a Touch One creature/object 1 min/level (D) Will negs Yes AE294
Seeker [Ln, Si] +2 bonus to next ranged attack roll Simple Trans 1a Personal You 1 min/level (D) None No AE296
Sense Thoughts [MA, Ps] Reveals location and emotional Simple Divin 1a Close One creature Conc. (1 rnd/level) Will negs Yes AE297
state of previously contacted target
Touch of Weakness Touch attack temporarily damages Simple Trans 1a Touch One creature Instantaneous Fort negs Yes AE310
Strength by 1 point.
Web Splat Create tiny glob of sticky substance Simple Conjur 1 a Close 3 inches by 3 inches 1 round/level (D) Ref negs Yes GR72
Audible Whisper Everyone within 100 feet can hear Complex Trans 1 a Personal You 10 mins/level (D) None No GR14
everything you say
Appropriate Size [Fa, G] Makes object appropriate for the Complex Trans 1a Touch One object 1 min/level (D) Fort negs Yes AE238
size of the user
Detect Creature Detects aura of one creature type Complex Divin 1a 60 feet Quarter circle Concentration (D) None No AE254
Disorient Target re-rolls initiative, flat-footed Complex Trans 1a Touch One creature Until next turn Will negs Yes AE257
Door Warning Know when and who opens a door Complex Divin 1a Touch One door Until triggered (D) None No AE258
Recent Occupant Learn name and race of the last Complex Divin 1a 20 feet 20 ft. radius Instantaneous None Yes GR59
creature in the area
Sample You gather a bit of a hazardous Complex Abjur 1a Touch 1 ounce Instantaneous None Yes GR60
substance safely
Telekinesis (Lesser) [Ps] Move 5 lb. object with your mind Complex Trans 1a Close Object up to 5 lbs. Concentration None No AE306
Tongue of Angels Speak Celestial Complex Trans 1a Personl You 1 round/level None No GR68
Tongue of Fiends Speak Infernal Complex Trans 1a Personal You 1 round/level None No GR69
Touch of Nausea Target can only take a move action Complex Trans 1a Touch One creature 1 round Fort negs Yes AE310
Transcribe Creates a page of text instantly Complex Trans 1a Touch Up to 1 sq. ft. Instantaneous None No GR69
Devlin’s Barb Creates temporary ammunition Exotic Conjur 1a Personal One arrow, bolt, etc. 1 min/level None No GR28
Raiment Changes caster's clothing Exotic Trans 1a Personal You 10 mins/level (D) None No AE288
Reduce Weight [G] Reduce weight by 20 lbs./caster lvl Exotic Trans 1a Touch One creature/object 10 mins/level (D) Fort negs Yes AE289
1st Level Spells Spells Readied: ___ + ___ = ___ Save DC: ___
Cast:
Spells Per Day: ___ + ___ = ___
Spell Description Type School Time Range Target, Effect, Area Duration Save SR p.
Acrobatics [Fa] Caster gets +5 bonus on Balance, Simple Trans 1 a Personal You 10 mins/level None No AE236
Climb, Jump, and Tumble
Animate Weapon Weapon attacks with your BAB Simple Trans 1a Close One weapon Conc. (2 rnds/lvl) None No AE238
Arrow Deflection You make saves to deflect Simple Trans 1a Personal You 1 min/level None No GR13
incoming ranged attacks
Blissful Sleep Target can sleep even in Simple Abjur 1a Touch One willing creature Eight hours None Yes GR16
uncomfortable conditions
Blue Bolt Deals 1d6 subd dmg +1/lvl on Simple Evoc 1a Touch One creature Instantaneous None Yes GR16
living target
Change Weapon Transforms a weapon into another Simple Trans 1a Touch One weapon 1 min/level (D) None No GR20
Charm [Fa, MA] Caster gets +10 bonus to Charisma Simple Ench 1a Touch One creature of same 10 mins/level Will negs Yes AE245
checks in relation to target type as you
Compelling Command [LD, Target obeys one of three simple Simple Ench 1a Close One living creature Instantaneous Will negs Yes AE246
MA] commands
Compelling Question Target answers a question with a Simple Ench 1a Close One creature Instantanenous Will negs Yes AE246
(Lesser) [LD, MA] single-word answer
Cloud the Mind [MA, Ps]] Target suffers –4 to Listen, Sense Simple Ench 1a Close One creature 1 min/level Will negs Yes GR21
Motive, and Spot
Conjure Weapon (Lesser) Creates a masterwork weapon Simple Conjur 1 a 0 One weapon 1 round/level (D) None No AE248
Crystal Shard [E] 1d8 dmg + 2 points of damage Simple Conjur 1 a Long One Crystal Instantaneous None No GR26
Disrupt Reflexes [MS, Ps] –4 to initiatives, –2 to Reflex saves Simple Ench 1 a Close One creature 1 min/level Will negs Yes GR29
Detect Secret Doors Detects secret doors or compartm. Simple Divin 1 a 60 feet Quarter circle Concentration (D) None No AE255
Guilt [MA, Ps] One target is denied an action Simple Ench 1 a Medium One creature 1d4 rounds Will negs Yes GR39
Glamour [Fa] Caster looks more attractive Simple Illusion 1 a Personal You 10 mins/level (D) Will disbel No AE270
Illusory Object (Lesser) Creates illusion of static object Simple Illusion 1 a Long Visual figment Concentration Will disbel No AE273
Inspire Courage Allies gain a +1 bonus to attack Simple Ench 1 a 20 ft. All allies within range See text None Yes GR43
and weapon damage rolls
Magical Performance +5 bonus to Perform checks Simple Trans 1a Personal You 1 min/level None No GR47
Mind Stab [MA, Ps] Ranged touch inflicts 1d6 subdual Simple Evoc 1a Medium One living creature Instantaneous None Yes AE280
dmg +1/caster level (max +10)
Mudball [E, W] Deals 1d8 dmg +1/lvl, blinds target Simple Evoc 1a Close One living creature Instantaneous None No AE281
Obscuring Mist [A, W] Cloud of mist obscures vision Simple Conjur 1 a 30 ft. 30-ft. x 20-ft. cloud 1 min/level None No AE283
Pattern of Sibyllic Fate [T] Reveals general outlook of a Simple Divin 1a Close One creature/2 levels Instantaneous Will negs Yes GR55
creature’s future
Precise Vision [Si] +5 bonus to Spot and Search rolls Simple Trans 1a Personal You 10 mins/level None No AE285
Predict Weather [Ln] Learn details of next day's weather Simple Divin 1 min Personal You Instantaneous None No AE285
Proficiency Gain proficiency with weapon Simple Trans 1a Personal You 1 hour/level None No GR57
Redemptive Redress Compensates for detrimental spell Simple Trans 1a Close One creature 1 round/level None No GR59
Resistance +1 bonus to saves, +1/5 caster lvls Simple Abjur 1a Close One creature/object 10 mins/level (D) Will negs Yes AE291
Rogue’s Stab +1d6 sneak attack damage Simple Trans 1a Close One creature 1 round/level None Yes GR60
Safe Fall Creatures fall without damage Simple Trans See text Close 10–foot radius Until landing Will negs Yes AE293
Scent Tracker [Ln, Si] Grants scent ability to caster Simple Trans 1a Personal You 10 mins/level (D) None No AE295
Tears of Pain [C] Target suffers –1 penalty on saves Simple Evoc 1a Close One living creature 1 day/level Will negs Yes AE306
Touch of Fear [Fe] Subject of touch attack is shaken Simple Ench 1a Touch One creature 1 round/level Will negs Yes AE309
Transfer Wounds (Lesser) Heal 1d10 dmg +1/lvl; you suffer Simple Conjur Full rnd Touch One living creature Instantaneous Will half Yes AE311
[PE] half dmg healed in subdual damage
Unhand [F] Disarms subject Simple Evoc 1a Medium One creature Instantaneous None Yes GR70
Veil of Darkness [D] Immobile area of magical darkness Simple Evoc 1a 0 feet 10-ft.-radius spread 10 mins/level (D) None No AE313
Web Strand Creates ropelike strand that is Simple Ench 1a Close 25 feet + 5 feet/ 1 round/level Ref negs Yes GR73
sticky at one end 2 levels long
Acidic Curse [Ac] 1d6 acid damage and 1d4 rounds Complex Evoc 1a Close One creature with Instantaneous Fort negs Yes GR9
of blindness eyes
Betray the Years Object becomes immune to aging Complex Abjur 1a Touch max 10 lbs. per level Permanent None No GR14
Blast of Cold [Co] 1d6 dmg /2 levels Complex Evoc 1a Close One creature Instantaneous Ref helf Yes GR16
Charm Item Charms intelligent item Complex Ench 1a Close One intelligent item 1 hour/level (D) Will negs Yes GR20
Cold Blast [Co] Ray deals 1d4 dmg +1 Str/5 lvls Complex Evoc 1a Close Ray Instantaneous Fort negs Yes AE246
Conjure Energy Creature I Conjures Construct creature made Complex Conjur Full rnd Close One or more created 1 round/level (D) None No AE246
[any energy] of energy to fight for you creatures
Creature Loresight [Ps] Learn one fact about creature Complex Divin 1a Touch One creature or corpse Instantaneous Will negs Yes AE251
Directed Charm [Fa, MA] Another creature gains +10 bonus Complex Ench 1a Medium One creature of the 1 min/level Will negs Yes AE256
on Charisma checks against target same type as you
Distraction [MA, Ps] Target takes no actions Complex Illus 1a Medium One creature 1 round/level Will negs Yes AE257
Fey Storage Creates an extradimensional space Complex Trans 1a Personal You 24 hours (D) None No GR34
you can hide things in
Fireburst [Fi] Foes suffer 1d6 dmg +1d6/2 levels Complex Evoc 1a Medium 10-foot radius burst Instantaneous Reflex half Yes AE265
Harassing Wepaon [F] Weapon of force threatens target Complex Evoc 1a Medium Weapon of force 1 round/level (D) None Yes GR40
Harden Increase object's hardness by 50% Complex Abjur 1a Touch One object/10 ft. cu. 1 hour/level (D) Fort negs Yes AE271
Identify Scrier [Ps] Gives name of person scrying you Complex Divin 1a See text Magical sensor 1 min/level None No GR42
Illuminated weapon [L, PE] –2 penalty to attacks, saves, and Complex Evoc 1a Touch One weapon 1 min/level (D) Will negs Yes GR42
checks upon undead struck
Illusory Creature (Lesser) Illusionary, mobile creature Complex Illus 1a Long Visual figment Concentration Will disbel No AE273
Magic Armour Gives armour or shield +1 bonus Complex Abjur 1a Touch One armour harness 10 mins/level Will negs Yes AE278
Magic Weapon Gives weapon +1 bonus Complex Trans 1a Touch Weapon/ammunition 10 mins/level Will negs Yes AE279
Minor Lasting Image Creates permanent, tiny, immobile Complex Illus 1a Close 1 sq. ft. Permanent Will disbel No GR50
Image
Object Loresight [Ps] Provides one fact about object Complex Divin 1 Touch One object Instantaneous Will negs Yes AE283
Open Lock Open lock with caster power check Complex Trans 1a Touch One lock Instantaneous None No AE283
Private Conversation Allows subjects to speak without Complex Trans 1a Touch Two creatures +1/lvl 10 mins/level (D) None Yes GR57
being overheard
Protect Staff [F] Adds hardness and +3 hp/level Complex Abjur 1a Touch One staff 1 hour/level (D) None Yes AE286
Resist Scrying +10 to DC of opponent’s scry Complex Abjur 1a Touch One creature 1 hour/level (D) None No GR60
Resist Touch +2 bonus +1 /3 lvl to touch AC Complex Abjur 1a Close One creature 10 mins/level None No GR60
Safe Search Caster can search area without risk Complex Abjur 1a Personal You 1 round/level None Yes GR60
Shock [El] 1d4 dmg +1 Dex dmg/5 levels Complex Evoc 1a Touch One creature Instantaneous Fort negs Yes AE298
Stone Blast [E] Earth inficts 1d6 dmg/2 levels Complex Evoc 1a Medium One creature/object Instantaneous None Yes AE304
Touch of Disruption [NE] Touch attack deals 1d8 dmg +1/lvl Complex Trans 1a Touch One creature Instantaneous Fort negs Yes AE309
Touch of Pain –2 penalty to attacks, saves, checks Complex Trans 1a Touch One creature 1 round/level Fort negs Yes AE310
Water Roil [W] Swimmers lose next action or sink Complex Evoc 1a Close Creatures in water 1 round Ref negs Yes AE316
Wind Churn [A] Fliers spend next action to stay up Complex Evoc 1a Close Flying creatures 1 round Ref negs Yes AE317
Analyse Learn one ability of a magic item Exotic Divin 8 hours Touch One magic item Instantaneous None No AE237
Anavar’s Anticipated Attack Next attack against you suffers a Exotic Divin 1a Personal You 1 round/level GR12
[Ps] –20 penalty
Armor Contingency Summons armor if condition met Exotic Conjur 10 min Touch 1 suit of armor 1 hour/level None No GR13
Blood Spikes 3d6 dmg, +1d6 dmg to unarmed Exotic Trans 1 a Touch One creature w/blood 1 round/level Fort negs Yes GR16
and grapple attacks
Burning Brand [Fi] 1d6 dmg (2d6 dmg to undead) Exotic Evoc 1a Touch Flame on torch 1 round/level None Yes GR18
Divert Charge Redirects a charging attacker Exotic Abjur 1a Personal You 10 mins/level None Yes GR29
Eldritch Armour [F] Target has +4 armour bonus to AC Exotic Conjur 1a Touch One creature 1 hour/level (D) Will negs Yes AE260
Guide Craft Ship, cart etc moves as command Exotic Trans 1a Touch See test 1 hour/level None No GR39
Iced Fire [Co, Fi] Ice bursts into flames as preset Exotic Conjur 1a Touch Small chunk of ice 1 hour/level Ref half Yes GR41
Identify with Flame [Fi] Identifies creatures of a designated Exotic Divin 1a 50 feet All within range Instantaneous Will negs Yes AE272
type or class with harmless flame
Increase Weight [Fa] Increases weight by 20 lbs./level Exotic Trans 1a Touch One creature/object 10 mins/level (D) Fort negs Yes AE274
Learn Secret (Lesser) +5 bonus on next use of an item Exotic Divin 1a Touch One object 1 round/level None No AE276
Margul [MA] Target stays motionless for 1 round Exotic Ench 1a Medium One creature/ 5 lvls 1 round (D) Will part Yes GR48
Noness Toma +5 to hide Exotic Illus 1a Personal You 1 round/level None No GR54
Plant Armour [P] Adds +4 armour bonus to AC Exotic Conjur 1a Personal You 1 hour/level (D) None No AE285
Slip between Sight [G] +5 bonus to Sneak and loses all Exotic Illus 1a Personal You 1 min/level None No AE299
size penalties to Sneak checks
True Strike [Si] +20 insight bonus to next attack Exotic Divin 1a Personal You See text None No AE312
2nd Level Spells Spells Readied: ___ + ___ = ___ Save DC: ___
Cast:
Spells Per Day: ___ + ___ = ___
Spell Description Type School Time Range Target, Effect, Area Duration Save SR p.
Ability Boost (Lesser) [Si] +2 bonus to highest ability score Simple Trans 1a Touch One creature 10 mins/level None No AE236
Aid Plants [P] Plants are protected from disease Simple Trans 10 min Long Long-radius globe Four months None No AE237
Battle Healing (Lesser) Heals 1d6 damage, +1/level Simple Evoc 1a Touch Creature touched Instantaneous Will half Yes AE239
[PE} (maximum +10)
Beastskin (Lesser) [Dr, Ln] +2 natural armour bonus to AC Simple Trans 1a Touch Living creat. touched 10 mins/level (D) None Yes AE240
Blinding Light [L] Target is blinded Simple Evoc 1a Medium One creature 1 round/level Fort negs Yes AE241
Cloak of Darkness [D] Darkness gives you 20% miss Simple Evoc 1a Personal You 10 mins/level (D) None No AE245
chance and +5 bonus to Sneak
Control Temperature [A, Riases or lowers temperature by 10 Simple Trans 1a 0 feet 50-foot radius, 1 hour/level (D) Fort negs Yes AE250
Co, Fi] degrees/caster level centred on you
Darkvision You see 60 feet in total darkness Simple Trans 1a Touch One creature 1 hour/level None Yes AE252
Destructive Grip [Ac] Acid touch deals 1d6 damage Simple Evoc 1a Touch One creature/object 1 round/level (D) None No AE253
Dry Rain [E] 1d6 dmg round and bury targets Simple Conjur 1 round Long 100’ high, 20’ radius 1 round/level Ref negs Yes GR30
Earthen Claw [E] Claw made of earth that attacks, Simple Conjur 1a Close One stone claw Instantaneous None No GR31
inflicting 2d6 points of damage
Gentle Repose Prevents decay, extends raise limit Simple Necro 1a Touch One corpse 1 day/level Will negs Yes AE269
Glowglobe (Greater) [Fa, Permanent nonmoving globe of light Simple Evoc 1a 0 feet Glowing sphere Permanent None No AE270
L]
Gusting Wind [A] Puts out flames, knock creatures Simple Evoc 1a Medium Gust of wind 10 ft. by 1 full round Fort negs Yes AE271
down, inflicts 2d6 damage 10 ft. to range
Helm of Warding +5 save vs. mind-affecting effects Simple Abjur 1a Touch One creature 1 min/level (D) None No GR41
Honeyed Words [MA, Ps] +4 bonus to Bluff and Diplomacy Simple Ench 1a Personal You 1 min/level (D) GR41
Icebolt [Co] 2d6 dmg +1d6 cold +1 dmg/level Simple Evoc 1a Medium One creature Instantaneous None Yes AE272
Levitate [A] Willing target moves 20 feet/round Simple Trans 1a Close One willing creature 10 mins/level None No AE277
Mark of Air [A] +2 Dex plus other power Simple Evoc 1 round Touch One creature 10 mins/level Will negs Yes GR48
Mark of Earh [E] +2 Str plus other power Simple Evoc 1 round Touch One creature 10 mins/level Will negs Yes GR48
Mark of Fire [Fi] +2 Dex plus other power Simple Evoc 1 round Touch One creature 10 mins/level Will negs Yes GR48
Mark of Frost [Co] +1 AC plus other power Simple Evoc 1 round Touch One creature 10 mins/level Will negs Yes GR49
Mark of Water [W] +2 Con plus other power Simple Evoc 1 round Touch One creature 10 mins/level Will negs Yes GR50
Muddy Ground [E, W] Change earth to mud, halves move Simple Trans 1a Medium 1 10-ft.-sq./level 1 round/level None No AE282
Plunge Deep to the Core Weapon bypasses +1 DR/ 5 lvls Simple Trans 1a Touch One weapon 1 hour/level (D) None No GR56
Power Craft Provide move to cart, wagon, etc. Simple Trans 1a Touch See text 10 mins/level None No GR56
Protective Charm [Fa, MA] One creature/lvl won't attack you Simple Ench 1a Close 1 creature/level 1 round/level Will negs Yes AE287
Sealed Door (Lesser) [Dr] Makes door very difficult to open Simple Abjur 1a Close One door (see text) Permanent (D) None No AE295
See Invisibility See invisible creatures & objects Simple Divin 1a Medium Cone 10 mins/level None No AE296
Shieldbreaker Ignore or break shields, dispels a Simple Trans 1a Touch One weapon Until triggered None No GR62
shimmering shield or called shield
Spells Edge (Lesser) Athame stored touch attack spell Simple Trans 1a Touch Your athame 1 min/level/used Fort negs Yes AE302
Startling Touch [MA, Ps] Touch inflicts 1 point of Wisdom Simple Ench 1a Touch One creature Instantaneous Will negs Yes AE303
damage and stuns for 1 round
Subtle Steps [Ln] You get +5 bonus to Sneak checks Simple Trans 1 a Personal You 1 hour/level None No AE305
ThiefWard -10 to Hide and Move Silently Simple Abjur 1 a Personal 50’ diameter sphere 1 min/level None No GR68
Undaunted Fixture Affix two objects together Simple Trans 1 a Touch Two objects (see text Permanent None No GR70
Welter [F] One creature per level must make Simple Evoc 1 a Medium One creature/lvl, all Instantaneous None Yes GR73
a Balance check or fall prone in 20’ of each other
wicked Barb [P] 1d6 points of damage +1/lvl for 1 Simple Conjur 1 a Medium One creature Instantaneous None Yes AE317
round/3 lvls
Boil [Fi, W] Boils water, dmg 1d6/level Complex Evoc 1a Medium 10-ft.-radius spread 1 round/level (D) Ref half Yes AE241
Bypass Ward Suppresses magical traps & wards Complex Trans 1 a Medium 20-foot-radius spread 1 round/level (D) None No AE242
Conjure Energy Creature II Conjures Construct creature made Complex Conjur Full rnd Close One or more created 1 round/level (D) None No AE247
[any energy] of energy that fights for the caster creatures
Drain Away Speed [Fa] Reduce target's speed by 30 feet Complex Trans 1 a Medium One Medium humanoid 1 round/level (D) Fort negs Yes AE258
Earth Burst [E] Rock becomes bomb, dmg 1d6/lvl Complex Trans Full rnd Touch 20-foot-burst 1 round/level Reflex half Yes AE259
Eldritch Web [F] Magic web entangles creatures Complex Conjur 1 a Medium 20-ft.-radius spread 10 mins/level (D) Ref negs Yes AE260
or one 40-ft. plane (see text)
Energy Blade [any energy] Blade makes touch attacks, inflicts Complex Evoc 1a 0 feet Swordlike beam 10 mins/level (D) None Yes AE262
1d8 dmg +1 per 2 caster levels
Energy lash [F] Energy whip, 1d6 dmg +1 /2 lvls Complex Evoc 1a Personal 10’ long whip 1 min/level (D) None No GR32
Enhance Magical Flow Adds +1 bonus to your spell saving Complex Univers 1 a Personal You 10 mins/level None No AE263
(Lesser) throw DCs
Grant Quarter Puts one helpless or willing Complex Trans 1a Medium One helpless or 1 day/level (D) Will negs Yes GR39
creature per level into an willing creature/level
extradimensional prison (see text)
Greenspy [P] Plant stores sights and sounds Complex Divin 1a Touch One plant 1 hour/level Will negs Yes AE270
Heartglow [L, PE] Evil creatures within 10 feet suffer Complex Trans 1a Personal You 1 min/level (D) None Yes GR41
–1 to attack, saves, and checks
Location Loresight [Ps] Learn one fact about your location Complex Divin 1 a 0 feet 30-ft.-radius spread Instantaneous None No AE278
Magnetism Your hand becomes magnetic Complex Trans 1 a Touch Your hand 1 min/level (D) Will negs Yes AE279
Mark Allies Protects from your 0–3rd lvl spells Complex Trans 1 a Touch One ally/3 levels 1 round/level Will negs Yes AE279
Play the Fool [MA, Ps] Makes casters believe spells were Complex Abjur 1 a Touch One creature/level 10 mins/level None No GR56
effective when they were not
Read Mind [MA, Ps] Reveals surface thoughts of target Complex Divin 1a Close One living creature Conc. (1 min/level) Weill negs Yes AE289
Recall Tale Gives details on a particular subject Complex Divin 1a Personal You Instantaneous None No GR59
Scream [S] 1d8 dmg +1 Con, +1 Con/5 lvls Complex Evoc 1a Close One creature Instantaneous Fort negs Yes AE295
Scrytalk Allows scried and scrier to talk Complex Divin 1a See text Magical sensor 1 min/level (D) None No GR61
Shield Companion Animates shield to defend you Complex Alter 1a Touch One shield 1 round/level None No AE298
Shrapnel Globe 1d6 dmg /2 lvls Complex Conjur 1a Touch One metal sphere 2 rounds/level Ref half Yes GR62
Silent Sheath [S, Si] Target makes no sound Complex Trans 1a Close One creature 1 round/level (D) Will negs Yes AE299
Silent Sound [S] 1d6 sonic dmg per level (max. 5d6) Complex Evoc 1a Close One creature Instantaneous None Yes GR62
Staff Focus Caster gains +2 bonus with ranged Complex Trans 1a Touch One staff 10 mins/level (D) None Yes AE303
touch attacks wielding staff
Static Veil +1 /lvl Will save against Scrying Complex Abjur 10 min 0 feet 10’ cube/level 1 hour/level None No GR65
Threatening Weapon [F] Weapon of force theatens target Complex Evoc 1a Medium Magical weapon 1 round/level (D) None Yes GR68
Wild Stealth [P] +10 to Sneak checks outdoors Complex Trans 1a Personal You 10 mins/level None No GR73
Wolf Form [Si] Caster takes on the form of a wolf Complex Trans 1 round Personal You 10 mins/level AE318
Yoke Helpless target moves with caster Complex Conjur 1a Touch A magical tether 10 mins/level (D) None Yes GR75
Acuminate Hand becomes a +1 weapon that Exotic Trans 1a Personal You 10 mins/level GR10
inflicts 1d8 + 1 points of damage
Advance Poison [NE, Si] Increase poison's save DC by +2 Exotic Trans 1a Close One dose of poison 1 hour/level None No AE236
Crystal of Reflection [E] Reflects ray attacks back Exotic Abjur 1a Touch Floating crystal 1 min/level (D) None No GR26
Dazzlesphere [L] Creatures dazed for 1d4 rounds Exotic Evoc 1a Medium 10-foot-radius burst 1d4 rounds Will negs Yes AE252
Deadly Spray [Dr] Effect that is line becomes a cone Exotic Trans 1a Personal You 1 min/level AE252
Detoim Nar [Ps] +20 bonus to next attack Exotic Divin 1a Personal You 1 round/level None No GR28
Dreaded Freeze [MA, Ps] Target motionless for 1 round Exotic Ench 1a Medium One creature 5/levels 1 round Will part Yes AE259
Empower Rune Makes one rune invested Exotic Trans 1a Touch One rune you create See text None No AE262
Empower Spell [F] Your next spell is cast 2 lvls higher Exotic Trans 1a Personal You 1 round/level None No AE262
or inflicts +1d6 extra dmg
Forge Inherited Bond You and relative gain +1 bonus to Exotic Evoc 1a 20 feet One relative 1 min/level (D) None No GR34
attacks, saves, and checks
Garris Adon Object seems like something else Exotic Illus 1 min Touch One nonliving object 1 hour/level (D) Will negs Yes GR35
Grant Senses Intelligent item can see and hear Exotic Trans 1a Touch One intelligent item 1 min/level (D) Will negs Yes GR39
Grant Speech Intelligent item can speak Exotic Trans 1a Touch One intelligent item 1 min/level (D) Will negs Yes GR39
Guided Strike [Si] Next attack gains +20 bonus Exotic Divin 1a Personal You 1 round/level/used None No AE271
Invigorate Item Increases item's save DC by +1 Exotic Trans 1a Touch One magic item 1 round/level (D) None No AE271
Legacy Stores soundless image of you Exotic Illus 1 min Touch An image of you 1 year/level/disch None No GR45
Pierce [F] Destroys force protections and Exotic Evoc 1a Medium One creature Instantaneous None Yes GR56
inflicts 1d8 dmg/ 2 lvls
Seeming of Form [Fa] Object seems like something else Exotic Illus 1 min Touch One nonliving object 1 hour/level (D) Will negs Yes AE296
Share Armor [Dr] Transfers natural ac to subject Exotic Abjur 1a Touch One creature 10 min/level None No AE298
Small Enough [Dr, Fa, G] Target can fit through any opening Exotic Alter 1a Touch One creature 1 round/level Fort negs Yes AE300
larger than 6 inches
Sorcerous Guise [Fa] Target looks like someone else Exotic Illus 1a Touch One creature/object 10 mins/level (D) Will disbel No AE300
Stun Item Intelligent item stunned 1rnd/ lvl Exotic Ench 1a Touch One intelligent items 1 round/level Will negs Yes GR65
Vivid Discharge [El] 1d6 dmg/ lvl on foe that strikes Exotic Evoc 1a Touch One creature 1 min/level/ or until None Yes GR71
subject in melee discharged
3rd Level Spells Spells Readied: ___ + ___ = ___ Save DC: ___
Cast:
Spells Per Day: ___ + ___ = ___
Spell Description Type School Time Range Target, Effect, Area Duration Save SR p.
Bone Tattoo SR of 10+lvl vs cold, shapechange, Simple Necro 1 min Touch One creature 1 min/level Will negs Yes GR17
and mind-affecting attacks
Compelling Question Target must answer a question Simple Ench 1a Close One creature Instantaneous Will negs Yes AE246
(Greater) [LD, MA]
Conjure Repast Food & water for three humans/lvl Simple Conjur 10 min Close Food and water Instantaneous None No AE248
Creation (Lesser) [G] Creates nonmagical organic object Simple Conjur 1 min 0 feet One organic object 1 hour/level None No AE251
Dragon Skin +4 natural AC, elemental Simple Conjur 1 a Personal You 10 mins/level None No GR30
resistance 10
Earth’s Clutches [E] Stone hands reach up and grasp at Simple Conjur 1 a Touch One creature Instantaneous Fort negs Yes AE260
touched foe
Enhance Witchery Witch gains additional use(s) or Simple Trans 1a Touch One creature with 10 mins/level Will negs Yes AE264
increased level for witchery power. witchery powers
Geyser [E, W] 3d8 dmg and knocks down foes Simple Conjur 1 a Medium 30’ high 5’ radius 1 round/level Ref negs Yes GR37
Giant’s Curse [C, MA, T] –4 to attack smaller creatures and Simple Ench 1a Medium One creature Permanent Will negs Yes GR37
–4 on Spot checks to notice them
Hand of Battle [F] Touch deals 1d6 force dmg/lvl Simple Evoc 1a Touch One creature/object Instantaneous Fort half Yes AE271
Illusory Object (Greater) Illusion of object, multiple senses Simple Illusion 1a Long Visual figment 1 min/level (D) Will disbel No AE274
Lethality Denied [MA] Subdual damage on killing blow Simple Ench 1a Close One creature 1 min/level/trigg Will negs Yes GR46
Protection from Elements Protects target against 12 pts/lvl of Simple Abjur 1a Touch One creature 10 mins/level or None Yes AE286
[any element] specified elemental dmg until discharged
Repair (Greater) Repairs 1d6 dmg/lvl to object Simple Trans 1a 10 feet One object Instantaneous Will negs Yes AE290
Slow Creature takes limited actions, –2 Simple Trans 1a Close One creature/level 1 round/level (D) Will negs Yes AE299
to attack, dmg, and Reflex saves
Spirit of Prowess [Si] +4 bonus on one attack, plus one Simple Trans 1a Personal You 10 mins/level or None No AE303
attack/5 lvls when used
Summon Minor Elemental Summons small elemental to fight Simple Conjur Full rnd Close One summoned 1 round/level (D) None No AE306
(Lesser) [any element] for the caster creature
Water Breathing [W] Air-breathers can breathe water Simple Trans 1a Touch Living creatures 2 hrs/lvl (see text) Will negs Yes AE316
Weary Touch Touch makes target exhausted Simple AE317
Whisper of Madness [A, Target suffers 1d8 dmg + 2 Wis Simple Evoc 1a Close One creature Instantaneous Will negs Yes AE317
MA, S] dmg +1 Wis dmg/5 lvls
Wicked Barb [P] 1d6 dmg +1/ lvl, remains in flesh Simple AE317
Acid Pit [Ac] Creates acid, 1d6 dmg if touched Complex Conjur 1 a Close 10'x10' pit, 1' deep/lvl 1 minute/level (D) None No AE236
Acidic Globes [Ac] 1 globe/ lvl, 1d6 acid damage Complex Evoc 1 a Close One creature/round 1 minute/level (D) Ref negs Yes GR9
Arrow Reflection 1 attack/rnd reflected on attacker Complex Trans 1 a Personal You 1 round/level None No AE238
Attack from Within Target suffers 1d6 dmg/lvl Complex Evoc 1 a Medium One creature or Instantaneous Fort half Yes AE239
(Elemental) [any elem.] object
Blast of Castigation [F] Ray deals 1d8 force dmg/3 lvls Complex Evoc 1a Medium Ray Conc. (1 rnd/level) Ref half Yes AE240
Bolt of Conjuring 1d4 dmg/ lvl (max. 10d4) plus Complex Conjur 1 a Medium One creature Instantaneous Ref half Yes GR17
summons monster
Brutal Seething Surge [Ac] Touch attack per level inflicts Complex Evoc 1a Touch One creature Permanent until Fort part Yes GR17
1d8 + 1 acid damage per level dishcarged
Carnivorous Plant Defence Plant attacks foes that attack you, Complex Trans 1a Touch One inanimate plant 1 minute/level (D) None Yes AE244
[P] deals 1d6+3 dmg
Clairaudience/ See or hear through magical sensor Complex Divin 1a See text Magical sensor 1 minute/level (D) None No AE245
Clairvoyance [Ps]
Clinging Shadows 2d6 dmg and entangles one target Complex Conjur 1 a Medium One creature 1 round/level Ref negs Yes AE245
Comrad’s Immunity [T] Subject is immune to caster spells Complex Trans 1 a Close One willing creature 10 mins/level (D) None No GR23
Conjure Energy Creature Conjures Construct creature made Complex Conjur Full rnd Close One or more created 1 round/level (D) None No AE247
III [any energy] of energy to fight for you creatures
Dispel Magic Dispells spells on area or target, or Complex Abjur 1a Medium One area, spellcaster, Instantaneous None No AE257
dispels targeted spell creature, or object
Eldritch Wall (Lesser) [F] Wall of force withstands 10 dmg/lvl Complex Evoc 1a Close One 10-ft.-square/lvl 1 min/level (D) None No AE260
Extended Charge Charged item will not lose charges Complex Trans 1a Touch One magic item 1 round/level (D) None No GR33
Family Curse [C] Affects 1d6 members of family Complex Trans 1a Medium See text See text Will negs Yes GR33
Fey Ward Barrier keeps out Fey creatues Complex Abjur 1a Personal 20’ radius globe 1 round/level (D) None No GR34
Flight [A, Dr] Target flies at 30 ft. or base move Complex Trans 1a Touch One creature 10 min/level None Yes AE266
Focused Power +5 bonus to caster power checks Complex Evoc 1a Personal You 1 round/level AE267
Foil Tracer Teleport spells cannot be traced Complex Abjur 1a Close One creature 1 min/level None No GR34
Godspeed +60 feet and +2 bonus to AC Complex Trans 1a Personal You 1 min/level None No GR38
Illusory Creature (Greater) Creates illusion of creature with Complex Illusion 1a Long Visual figment 1 min/level (D) Will disbel No AE273
sound, smell, texture, temperature
Induce Vulnerability Double dmg from one energy type Complex Trans 1a Close One creature/5 levels 1 min/level (D) Fort negs Yes GR42
Invisibility [Fa] Target cannot be seen Complex Trans 1a Touch One creature/object 10 mins/level (D) Will negs Yes AE275
Invisibility Prohibition All forms of invisibility suppressed Complex Evoc 1a Touch 5-ft.-radius spread/lvl 10 mins/level (D) None No AE275
Item from Beyond Sends object to scried subject Complex Divin 1a See text One object Instantaneous None No GR43
Lions Form [Ln] Take on the form of a dire lion Complex Trans 1 round Personal You 10 mins/level None No AE277
Locate Object Provides direction to object Complex Divin 1a Long Circle to Long range 1 min/level (D) None No AE278
Magic Circle +2 deflection bonus to AC, +2 to Complex Abjur 1a Touch 10-ft.-radius eman., 10 mins/level None No AE278
saves against outsiders centred on creature
Remove Disease [PE] Remove one disease from target Complex Trans 1a Touch One creature Instantaneous Fort negs Yes AE290
Saction Staff Cast touch spells through staff Complex Trans 1a Touch One staff 10 mins/level None Yes AE294
Scry Retaliation [F] Inflict 1d6 dmg/ lvl upon scrier Complex Evoc 1a See text One creature scrying Instantaneous Ref half Yes GR61
Sorcerous Blast [any elem.] Blast inflicts 1d6 dmg per caster lvl Complex Evoc 1a Long 20-ft-radius spread Instantaneous Ref half Yes AE300
Steal Health [NE] Deals 3d8 dmg, you heal this dmg Complex Trans 1a Touch One living creature Instantaneous Fort negs Yes AE304
Suggestion [LD, MA] Target takes suggested actions Complex Ench 1a Close One living creature 1 hour/level Will negs Yes AE305
Tracer You always know distance and Complex Divin 1a Touch One object 1 day/level (D) Fort negs Yes AE311
direction to object of the spell
Unknown Target hard to find with divinations Complex Abjur 1a Touch One creature/object 1 hour/level (D) Will negs Yes AE312
Vengeful Shield [F] 1d6 force dmg when caster struck Complex Evoc 1a Personal You 1 round/level (D) GR70
Abuashne Transfer natural armor to target Exotic Abjur 1a Touch One creature 10 mins/level None No GR9
Activate Bloodline Power Gain ability based on heritage Exotic Trans 1a Close One creature 1 round/level Will negs Yes GR10
Alikaba’s Gift [T] Object in hands appears in targets Exotic Trans 1a Close One creature Instantaneous Ref negs Yes GR11
Alikaba’s Theft [T] Object in targets hands appears in Exotic Trans 1a Close One creature Instantaneous Ref negs Yes GR11
yours
Blind the Mind [MA, Ps] Caster invisible to 1 target Exotic Illus 1a Close One creature 10 mins/level Will negs Yes AE240
Burden Target becomes encumbered Exotic Trans 1a Medium One creature/3 levels 1 min/level Fort negs Yes AE242
Energy Bolt [any energy] Deals 1d6 energy dmg/lvl Exotic Evoc 1a Medium Line 5 ft. to range Instantaneous Ref half Yes AE263
Eriador’s Permanent Levity +4 save vs mind-affecting spells Exotic Ench 1a Touch One creature Permanent Will negs Yes GR32
[MA] but cannot initiate combat
Everlasting Terror [Dr, Fe, Effects of dragonfear become Exotic Ench 1a Long One creature affected Permanent Will negs Yes AE264
MA] permanent by dragon’s presence
Forcebeam [F] 1d6 force dmg/lvl, knocks down Exotic Evoc 1a Medium Line 5 ft. to range Instantaneous Ref half Yes AE267
Grant Mobility Intelligent item can float and attack Exotic Trans 1a Touch One intelligent item 1 round/level (D) Will negs Yes GR38
Jevicca’s Just Reversal Reflects enchantment back Exotic Abjur 1 min Personal You 1 min/level None No GR43
Kin Link Creates mental connection Exotic Divin 1a Close One relative/2 lvls 10 mins/level None No GR45
Litorian Claws [Ln] Claws inflict damage as weapons Exotic Trans 1a Touch One willing litorian 10 mins/level (D) None No AE277
Mirror Shield Reflects ray spells back at caster Exotic Abjur 1a Touch One mirror 1 min/level None No GR52
Missive Token [LD] Item allows mental contact Exotic Trans 1a Touch A magical token Until used None Yes GR53
Peaceful Weapon [F] Target wepon cannot damage Exotic Evoc 1a Close One weapon 1 round/level Fort negs Yes GR55
Scales of Energy [Dr] Natural AC bonus to deflection Exotic Trans 1a Personal You 10 mins/level AE294
Seek the Soulless [PE] Deals nonliving creatures and Exotic Necro 1a Close Cone Instantaneous Ref half Yes GR61
objects 1d6 dmg/ lvl
Sibeccai Bite [Si] Bite inflicts damage as weapon Exotic Trans 1a Touch One willing sibeccai 10 mins/level None No AE299
Temporal Vemon Creates poison that disrupts Exotic Conj 1 min Touch One does/level 1 round/level Fort negs Yes GR67
target’s connection with time
Venomblade [Si] Poison wpn inflicts 1d4 Str/1d4 Str Exotic Conjur 1 a Personal One poisoned wpn 10 mins/level (D) None No AE313
Will of the Gods Foretell a gods opinion on a matter Exotic Divin 1 hour Personal You Instantaneous GR73
4th Level Spells Spells Readied: ___ + ___ = ___ Save DC: ___
Cast:
Spells Per Day: ___ + ___ = ___
Spell Description Type School Time Range Target, Effect, Area Duration Save SR p.
Animate the Dead (Lesser) Creates one undead creature Simple Necro 1 min Touch One corpse with Instantaneous None No AE237
[NE] fewer HD than you
Binding Pact [LD, MA] keep pact or suffer 2 points of Simple Ench 1 round Close You and one other Instantaneous See text See GR15
damage to all ability scores/day target text
Black Mulching [P] Plants 3 HD or less die, others take Simple Necro 1a Medium 20’ diameter sphere 1 round/level None Yes GR15
1d10 points of damage
Blooded Athame Athame a wounding weapon Simple Trans 1a Touch Your athame 1 round/level Fort negs Yes AE241
Bully’s Curse [C, MA, T] –4 to attacks, –2 to AC against Simple Ench 1a Medium One creature Permanent Will negs Yes GR17
creatures of lower Hit Dice
Burning Rain [Fi, W] 2d6 fire damage per round Simple Conjur 1 round Long 100’ high, 20’ radius 1 round/level Ref half Yes GR18
Conjure Weapon (Greater) Creates a +1 or better weapon Simple Conjur 1 a 0 feet One weapon 1 min/level (D) None No AE249
Curse of Vengeance [C, T] –2 penalty to attacks, saves, and Simple Evoc Full rnd Medium One creature Permanent Will negs Yes AE252
checks, random –10 penalty 1/day
Dancing Rune Touch-trigger runes attacks Simple Trans 1a Touch One protected rune 10 mins/level Fort negs Yes AE252
Gaze of Terror [Fe] Gaze attack causes panic Simple Ench 1a Close Close-radius globe 1 rnd/2 levels (D) Will negs Yes AE269
Living Athame Athame becomes dancing weapon Simple Trans 1a Touch Your athame 1 round/level Fort negs Yes AE277
Mark of Air (Greater) [A] Subject can fly at speed 40 and has Simple Evoc 1a Touch One creature 10 mins/level or Will negs Yes GR48
other power until discharged
Mark of Earth (Greater) Subject has DR 10/magic (or Simple Evoc 1a Touch One creature 10 mins/level or Will negs Yes GR48
[E] 10/+1) and other power until discharged
Mark of Fire (Greater) [Fi] Subject has resistance to fire 20 Simple Evoc 1a Touch One creature 10 mins/level or Will negs Yes GR49
and other power until discharged
Mark of Frost (Greater) Subject has resistance to cold Simple Evoc 1a Touch One creature 10 mins/level or Will negs Yes GR49
[Co] 20 and other power until discharged
Mark of Water (Greater) Subject can breathe water and Simple Evoc 1a Touch One creature 10 mins/level or Will negs Yes GR50
[W] has other power until discharged
Precognitive Flashes [Ps] +1 to attack, AC, and Reflex saves Simple Divin 1a Personal You 1 min/level GR57
Remove Curse [T] Removes one curse from target Simple Abjur 1a Touch One creature/object Instantaneous Will negs Yes AE289
Stamina to Defence [Si] You take 2 Con dmg, +4 luck to AC Simple Trans 1a Touch One armour or shield 10 mins/level None No AE303
Strength to Strike [Si] You take 2 Str dmg, +2d6 wpn dmg Simple Trans 1a Touch One weapon 1 round/level None No AE305
Telepathy [LD, MA, Ps] Communicate mentally with target Simple Divin 1a 1 mile/lvl You and one creature 1 round/level Will negs Yes AE307
Tongues [LD] Target speaks any languages Simple Divin 1a Touch One creature 10 mins/level None No AE309
Touch of the Tempest [A, 1d8 dmg/ lvl and dazes foe for 1 Simple AE310
W] round/4 caster levels
Transfer Wounds Heal 4d10 dmg +1/lvl; you suffer Simple Conjur Full rnd Touch One living creature Instantaneous Will half Yes AE311
(Greater) [PE] half dmg healed in subdual damage
Wall of Ice [Co] Creates barrier/hemisphere of ice Simple Evoc 1a Medium See text 1 min/level See text Yes AE314
Arrow Redirection Sends ranged attacks back Complex Trans 1a Personal You 1 min/level None No GR14
Attack from Within Target suffers 1d6 energy dmg/lvl Complex Evoc 1a Medium One creature or Instataneous Fort half Yes AE239
(Energy) [any energy] object
Bind Item [F] Encases object in globe of force Complex Evoc 1a Close One object 3’ across 10 mins/level None No GR15
Bind With Plants [P] Constricting plant holds foe helpless Complex Trans 1a Long One plant 1 round/level (D) Ref negs No AE240
Brother’s Revenge [C, T] Target who harmed caster’s family Complex Trans 1a Medium One creature 1 day/level (D) Fort part Yes GR17
begins to wither and rot
Call Radont [G] Calls wild radont to help caster Complex Conjur 1 round Close One radont 1 hour/level (D) None No AE244
Chains of Vengeance [Fi] Chains of fire hold target, 2d6 dmg Complex Evoc 1a Medium One creature 1 round/level (D) Ref negs Yes AE244
Circle of Binding [MA] Targets cannot leave circle Complex Ench 1a Medium 5’ radius/level 1 min/level (D) Will negs Yes GR21
Coax Forth Power Magic items inflict 50% more dmg Complex Trans 1a Touch One magic item 10 mins/level None No GR22
Conjure Energy Creature Conjures Construct creature made Complex Conjur Full rnd Close One or more created 1 round/level (D) None No AE247
IV [any energy] of energy to fight for you creatures
Control Creature of the Creature of the mist obeys caster’s Complex Ench 1a Touch One creature of the 1 hour/level Will negs Yes GR24
Mist [A] commands mist
Create Lesser Creature of Creates creature of the mist up to Complex Conjur 1 hour Touch Creature of the mist Instantaneous None No GR26
Mist [A] CR 5 up to CR5
Detect Scrying You learn when another scries you Complex Divin 1a 120 feet 120-ft.-radius eman. 24 hours None No AE255
Dimensional Door [Tp] Instantly moves subjects to Long Complex Trans 1a Long You or touched Instantaneous None No AE255
range willing creatures
Elemental Trap [any Traps closable object, dmg 5d6 +1 Complex Abjur 20 mins Touch One object Permanent until Ref half Yes AE261
element] per caster level discharged (see text)
Enhance Magic Flow Adds +2 bonus to your spell saving Complex Univers 1 a Personal You 10 mins/level None No AE263
(Greater) throw DCs
Ethereal Prison [T] One helpless or willing creature is Complex Trans 1a Touch One helpless or Permanent (D) None Yes GR32
imprisoned on Ethereal Plane willing creature
forever
Feedback [El] 1d8+1 dmg/ lvl on specified action Complex Ench 1a Medium One creature 1 round/level (D) Will negs Yes GR33
Flaming Corrossion [Ac, Fi] 1d6 dmg/lvl (10d6 max.) — half Complex Evoc 1a Close Cone Instantaneous Ref half Yes GR34
acid, half fire
Gaze of Destruction Next spell becomes a gaze attack Complex Trans 1a Personal You 1 min/level (D) None No GR35
Locate Creature Learn direction to kind or individual Complex Divin 1a Long Circle to Long range 10 mins/level (D) None No AE277
Halo of Glory [L, PE] Creature gains celestial template Complex Trans 1a Touch One creature 1 round/level (D) None No GR39
Knanescour [Ac] Protection trap 1d6 acid dmg/ lvl Complex Abjur 10 min Touch One object/level 1 day/level (D) Ref half Yes GR45
Mirror Spell Switche a non-Instant 3rd- or lower Complex Trans 1a Medium Target effected and Varies Will negs Yes GR52
spell from one target to another & touch one new target
Modify Memory [MA, Ps] Change, delete, or add a memory Complex Ench 1a Close One living creature Permenent Will negs Yes AE281
Neutralise Poison [PE] Removes poison from target's body Complex Trans 1a Touch One creature/object Instantaneous Will negs Yes AE282
Oathchord Magically seals an agreement Complex Ench 1a Touch One willing being/lvl Instantaneous None No GR54
Protection from Energy Protects against 20 pts/lvl of Complex Abjur 1a Touch One creature 10 mins/level or None Yes AE287
[any energy] specified energy dmg until discharged
Resilient Sphere (Lesser) Encases target in sphere that has Complex Evoc 1a Close Sphere up to 1 ft./ 1 min/level (D) Ref negs Yes AE290
[F] 100 hp/lvl level in diametre
Robe of Reflection Sends one type of energy damage Complex Conjur 1 a Touch One creature 1 round/level (D) None Yes GR60
to another creature
Stone Arm [E] Petrifies target’s arm Complex Trans 1a Medium One creature Permanent Fort negs Yes AE304
Stone Leg [E] Petrifies target’s leg Complex Trans 1a Medium One creature Permanent Fort negs Yes AE304
Telekinesis (Greater) [Ps] You move 25 lb./lvl with your mind Complex Trans 1a Long One creature/object Conc. (1 rnd/level) Will negs Yes AE306
Teleport Coordinates Information about destination Complex Divin 1a Close One creature Instantaneous None No GR66
Transfer [Ps] is transferred
Touch of the Harrid Touch drains magic and grants Complex Trans 1a Touch One creature 1 round/level None No AE309
+1d4 temporary hit points
Aeonian Lantern [L] –2 penalty to foes’ attacks, saving Exotic Conjur 1 a Touch A glowing stationary Permanent (D) None No GR11
throws, and checks lantern
Apolioth’s Condemnation Burst inflicts 10d6 points of Exotic Evoc 1a Medium 20’ radius burst Instantaneous Ref half Yes GR13
damage and entangles foes
Coldscream [Co, S] 1d6 dmg/ lvl (10d6 max.) - half Exotic Evoc 1a Closr Cone Instantaneous Ref half Yes GR22
sonic, half cold
Everlasting Charm [Fa] Permenantly charms target Exotic Ench 1a Medium One creature Permanent Will negs Yes AE264
Expel from Lair [Dr, Tp] Teleports intruder out of area Exotic Abjur 10 min 0 feet 2 10’ cubes/level Until triggered Fort negs Yes AE264
Fly Like an Arrow [Dr] X10 speed flying in straight line Exotic Trans 1a Personal You 1 hour/level AE267
Foretell Future Provides answer to yes/no question Exotic Divin 1 hour Personal You Instantaneous None No AE267
Hidden Object Only see object via magic glass Exotic Trans 1a Touch One object Permanent None No GR41
Ilrosos Tobor [PE] Magic roses heal 1d8 dmg Exotic Conjur 10 min Touch One magic rose/level 1 hour/level Will negs Yes GR42
Inner World [MA, Ps] Target takes no actions, sees only Exotic Illus 1a Touch One living creature 10 mins/level (D) Will negs Yes AE275
phantasms
Learn Secret (Greater) You get a permenent +2 insight Exotic Divin 1a Touch One object Instantaneous None No AE276
bonus to use object
Mirror Calling (Lesser) Call forth creature you see in Exotic Conjur 10 min Touch One elemental or Instantaneous None No GR52
[varies] mirror (max. 8 HD) outsider up to 8 HD
Roses of Life [Pe] Heals 1d8+1 /lvl Exotic Conjur 10 min Touch One rose/level 1 hour/level Will half Yes AE293
Slay Illusion Creates illusion that destroys other Exotic Illus 1a Medium One illusory creature 1 round/level (D) Will negs No GR62
Soul Burst [NE] 1d6 dmg/ lvl to living creatures Exotic Necro 1a Medium 20-foot-radius burst Instantaneous Ref half Yes GR63
Spelltrap Gem triggered by specific spell Exotic Abjur 1 round Touch One gem Until triggered None Yes GR63
Suppress (Lesser) [MA] Lower-level arcane caster cannot Exotic Ench 1a Medium 1 spellcaster a level 1 round/level Will negs Yes GR66
cast spells lower than yours
Thief of Spells Ends spell effects on a creature Exotic Trans 1a Touch One or more spells 1 round/level or None Yes GR67
and grants them to you cast upon another until used
Truth’s Wings [Fi] Magic bird brings character to you Exotic Conjur 1 a Personal A bird of magical fire 10 mins/level None No GR69
Warding Globes [F] 1 globe/ 2 lvls that negates attacks Exotic Evoc 1a Personal One 2-inch globe/2 1 min/level or until Ref half Yes GR71
of opportunity, inflicts 2d6 dmg levels (maximum six) discharged
Woodlands Prison [P] Target imprisoned forever in the Exotic Trans 1a Touch One helpless or Permanent (D) None Yes AE318
forest willing creature
5th Level Spells Spells Readied: ___ + ___ = ___ Save DC: ___
Cast:
Spells Per Day: ___ + ___ = ___
Spell Description Type School Time Range Target, Effect, Area Duration Save SR p.
Battle Healing (Greater) Heals 1d6 dmg/level (maximum Simple Evoc 1a Touch Creature touched Instantaneous Will half Yes AE240
[PE] 15d6)
Creation (Greater) [G] Creates any nonmagical object Simple Conjur 1 min 0 feet One object Instantaneous None No AE251
Dominate (Lesser) [MA, Control actions of Medium (or Simple Ench 1a Medium One humanoid of 1 hour/level Will negs Yes AE257
PS, T] smaller) humanoid Medium size or less
Earth’s Embrace [E] DR 5/adamantine (or 10/+1) and Simple Evoc 1a Personal You 1 round/level (D) GR31
creates a protective shell
Enfeebled Mind [C, MA, Target's Intelligence drops to 1 Simple Ench 1a Medium One creature Permanent Will negs Yes AE263
Fa, Ps, T]
Ghost Weapon [F] Wpn ignores armour & natural AC Simple Trans 1a Touch One melee weapon 1 round/level None Yes AE269
Open Door Opens any door Simple Trans 1a Touch One door or gate Instantaneous None No AE283
Revivification [PE] Restores temporary life to target Simple Trans 1a Touch One dead creature 1 min/level (D) None No AE291
Spell Resistance Target gains SR 12 + lvl Simple Abjur 1a Touch One creature 1 min/level Will negs Yes AE301
Summon Minor Elemental Summons Medium elemental to Simple Conjur Full rnd Close One or more 1 round/level (D) None No AE306
(Greater) [any element] fight for you summoned creatures
Touch of Dire Doom 1d3 ability score dmg to all scores Simple Evoc 1a Touch One creature Instantaneous Fort part Yes AE309
Wall of Stone [E] Creates barrier of stone Simple Conjur 1 a Medium 1 5-ft.-square/level Instantaneous See text No AE315
Conjure Energy Creature Conjures Construct creature made Complex Conjur Full rnd Close One or more created 1 round/level (D) None No AE247
V [any energy] of energy to fight for you creatures
Control Undead You control actions of an undead Complex Necro 1a Long One undead creature 1 rnd/lvl (see text) Will negs Yes AE250
Defensive Field Protective field absorbs 5 hp/lvl Complex Abjur 1a Personal You 10 mins/level (D) None No AE253
Dominate Item Control actions of intelligent item Complex Ench 1a Medium One intelligent item 1 day/level (D) Will negs Yes GR29
Drain Away Speed Reduces target's speed by 40 feet. Complex Trans 1a Medium One living creature 1 round/level (D) Fort negs Yes AE258
(Greater) [Fa]
Eldritch Wall (Greater) Creates wall of force that can Complex Evoc 1a Close One 10-ft.-square/lvl 1 min/level (D) Ref negs No AE260
[F] withstand 100 pts of dmg/lvl or a sphere 1-ft.-r/lvl (see text)
Elemental (Energy) Undead granted shroud of chosen Complex Necro 1a Medium One animate dead Permanent None No GR31
Shroud [Varies] element that grants powers creature/level
Gird the Warrior [F] Target gets +10 AC, +4 Complex Trans 1a Touch One creature 1 min/level (D) None No AE270
attack/dmg
Halo of Shelter [PE] energy field absorbs 5 hp/ lvl Complex Abjur 1a Touch One creature 1 min/level (D) None No GR40
Massive Sword [F, G] Sword of force attacks for you, Complex Evoc 1a Close One sword 1 round/level (D) None Yes AE280
inflicts 4d6+3 dmg
Molten Blast [E, Fi] 1d6 dmg/ lvl, encase in rocky shell Complex Conjur 1a 80 feet 80 ft. line Instantaneous Ref half Yes GR53
Remove Malady [PE, T] Cures one of various conditions Complex Trans 10 mins Touch One creature Instantaneous Will negs Yes AE290
Restoration [PE, T] Restores ability score dmg, lost lvl Complex Trans 3 rnds Touch One creature Instantaneous Will negs Yes AE291
Scrying [Ps] You view creature at any distance Complex Divin 1 hour See text Magical sensor 1 minute/level None No AE295
Sealed Door (Greater) Door is almost impossible to open Complex Abjur 1a Close One door (see text) Permanent (D) None No AE296
[Dr]
Teleport [Tp] You and others move to distant Complex Trans See text Personal You and touched Instantaneous None or Yes AE307
location instantaneously or Touch objects/creatures Will negs
Teleport Block No teleports in or out of area Complex Abjur 1 round 0 feet 3 10’ cubes/level 1 hour/level None No GR66
Teleport Redirect [Tp] In or out teleport has new dest. Complex Evoc 1a Close 20ft. diameter sphere 1 hour/level None Yes GR67
Wall of Iron Creates barrier of iron Complex Conjur 1a Medium 1 5-ft.-square/level Instantaneous See text No AE314
Wall of Thorns [P] Creates barrier of damaging Complex Conjur 1a Medium 1 10-ft.-cube/level 10 mins/level (D) None No AE315
thorns
Animate Necrosis [NE] Animated wound attacks creature Exotic Necro 1a Close One wounded creature Instantaneous Fort negs Yes GR12
Burst of Healing [PE] All allies heal 2d8 dmg +1/lvl Exotic Evoc 1a 20 feet 20-foot-radius burst Instantaneous Fort half Yes AE242
Call of the Ruby [T] Forces creature to attack another Exotic Ench 1 round Unlimited One creature 2HD/lvl Instantaneous None Yes GR19
Call of the Topaz [T] Force creature to hold still 1 round Exotic Ench 1 round Unlimited One creature 2HD/lvl Instantaneous None Yes GR20
Commune With the City Know general status of population, Exotic Divin 10 min Personal You 1 round/level GR23
[Ps] find, communicate with anyone
Curse of Wounding [C] 50% of attacks targeting creature Exotic Trans 1a Touch One creature Permanent Will negs Yes GR28
that would normally miss now hit
Dragonform [Dr] Mojh gets +4 Str, +2 Con, +2 AC, Exotic Trans 1a Touch One mojh 10 mins/level Fort negs Yes AE258
and gains breath weapon
Dreaded Burning Water Large area of water turns to acid Exotic Trans 1a Close Two 10-foot cubes of 1 min/level Ref half Yes AE259
[Ac, W] water/five levels (S)
Familiarity of Place Gain benifits while in certain area Exotic Divin 1a 0 feet 50’ radius/level Permanent None No AE265
(Greater) [Dr]
Giant's Grip Doubles giant's Str bonus to Exotic Trans 1a Touch One willing giant 10 mins/level (D) None No AE270
grapple and break object checks
Hunter Serpent [Dr] Energy snake hunts specific type Exotic Evoc 1 round Personal One magical serpent Instantaneous None Yes AE272
of creature, 1d6 dmg/ lvl
Kin Curse [C, MA] Target is compelled to kill kin Exotic Ench 1a Close One creature Permanent (D) Will negs Yes GR44
Mirror Blast [F] 1d6 dmg/ lvl (max. 15d6)—half Exotic Evoc 1a Close Cone Instantaneous Ref half Yes GR51
force, half slashing
Mirror Theft Pull one item through mirror Exotic Trans 1 round Touch One mirror 1 round None No GR53
Overcome Force Immune to force damage and can Exotic Abjur 1a Touch One creature 10 mins/level or None Yes GR54
walk through wall of force until discharged
Peer Into the Future [Ps] Caster looks at a random moment Exotic Divin 1 hour Personal You 1 min/level GR55
in his possible future
Peer Through Matter You can see through matter Exotic Divin 1a Personal You Conc (1 rnd/level) None No AE283
Phantom Foil Phantasm negates sneak attacks Exotic Illus 1a Personal One illusion/level 10 mins/level Will negs Yes GR55
Quintelemental Blast 1d6 dmg/ lvl of whatever type of Exotic Evoc 1a Close Cone Instantaneous Ref half yes GR58
[Varies] damage target is susceptible to
Scry Reverse You scry person scying you Exotic Divin 1a See text Magical sensor 1 min/level (D) None No GR61
Shield of Light [L] +2 AC, +1 enhancement bonus to Exotic Abjur Standard Personal You 1 round/level (D) No/Yes No/ GR62
AC/ 3 lvls, undead cannot attack Yes
Spines of Death Caster gains spines that can be Exotic Conjur 1 a Personal You 1 round/level None No AE302
used as melee or ranged weapons
Spine Tendril Tendril grapples or disarms Exotic Trans 1a Personal You 1 round/level GR64
Unstoppable Energy Elemental or energy attack ignores Exotic Trans 1 round Personal You Max 10 mins/level AE312
protection magic
Vicious Summons Summons fiendish dire weasel on Exotic Conjur 1 round Close One fiendish dire 1 round/level (D) None No GR71
a creature, automatically inflicting weasel
damage
Zone of Speed Move through 20-foot sphere has Exotic Evoc 1a Close 20ft. diameter sphere 1 min/level Fort part Yes GR76
a maximum speed set by caster
6th Level Spells Spells Readied: ___ + ___ = ___ Save DC: ___
Cast:
Spells Per Day: ___ + ___ = ___
Spell Description Type School Time Range Target, Effect, Area Duration Save SR p.
Ability Boost (Greater) [Si] +8 bonus to highest ability score Simple Trans 1 a Touch One creature 10 mins/level None No AE236
Beastskin (Greater) [Dr, +6 natural armour bonus to AC Simple Trans 1 a Touch One living creature 10 mins/level (D) None Yes AE240
Ln]
Blindsight Target gains blindsight Simple Trans 1a Touch One creature 1 min/level Fort negs Yes AE241
Call Guardian (Lesser) Calls monster to serve you Simple Conjur 1 min Close One creature Instantaenous See text No AE242
Coma [MA] Target is comatose Simple Ench 1a Close One living creature 1 hour/level (D) Fort negs Yes AE246
Cursed Locale All attacks, saves, and checks in Simple Evoc 1 min Long Ten 10-ft.-cubes/level Permanent None No AE252
cursed area suffer a –2 penalty
Learn Truename Caster learns target's truename Simple Divin 12 hrs Unlimited One creature Instantaneous Will negs Yes AE276
Light of The Earth [E, L, Light shines up through cracks in Simple Evoc 1a Medium 30ft. radius spread on Instantaneous None Yes GR46
PE] the ground, 5d8 dmg to undead the ground
Protect Soul Protects you from soul-affecting Simple Abjur 1 hour Personal You 1 day/level None No AE286
spells and truename effects
Wall of Sound [S] Creates barrier of solid sound Simple Evoc 1a Medium 1 5-ft.-square/level 2 mins/level (D) See text No AE314
Animate the Dead Creates one powerful undead Complex Necro 1 hour Close One corpse with Instantaneous None No AE237
(Greater) [NE] creature fewer HD than you
Blazing Light [L, PE] Ray inflicts 1d8 dmg/ lvl, and Complex Evoc 1a Long One creature Instantaneous Ref half Yes GR16
undead suffer more
Bloodblade Wpn deals 2 pts of bleeding/round Complex Trans 1a Touch One bladed weapon 1 min/level None No AE241
Conditional Spell Designated spell triggers stored Complex Evoc 1a Close One creature Until discharged Will negs Yes GR24
spell
Conjure Energy Creature VI Conjures Construct creature made Complex Conjur Full rnd Close One or more created 1 round/level (D) None No AE248
[any energy] of energy to fight for you creatures
Devour Heart [Dr, Ln, Si] Prevents dead target from coming Complex Necro 1 round Touch One corspe Instantaneous None No AE255
back to life unless you die
Discorporate Target takes 1d10 dmg/round Complex Trans 1a Medium Ray 1 round/level (D) Fort negs Yes AE256
Freeze [Co, W] Freezes water Complex Trans 1a Close Five 10-ft.-squares/lvl 1 hour/level None No AE268
Glory of The Beast [PE] Animal gains celestial template, Complex Trans 1a Touch One animal 1 hour/level None Yes GR38
max hp, +2 to all ability scores
Prophetic Warning [MA, T] Succeed at one save or force one Complex Divin 1a Touch One creature 1 hour/level Will negs Yes GR58
foe to automatically miss an attack
Resilient Sphere (Greater) Encases target in sphere with 200 Complex Evoc 1a Medium Sphere up to 3 ft./ Permanent (D) Ref negs Yes AE291
[F] hp/lvl, moves as you direct level in diametre
Rouse Undead Spirit [NE] Creates one incorporeal undead Complex Necro 1 hour Close One corpse (see text) Instantaneous None No AE293
Security [Dr] Area becomes proof against Complex Abjur 1 min 0 feet 3 10-ft.-cubes/level 1 hour/level None No AE296
divination and teleportation spells
Shape Element [any Any one element conforms to your Complex Trans 5 mins Close 1 10-ft.-cube/level 1 min/level (see None No AE297
element] wishes text)
Shaped Strike [Fi] Flame moves around corners and Complex Evoc 1a Medium 5-ft.-wide line (S) no Instantaneous Ref half Yes AE298
allies, deals 1d4 dmg/lvl longer than range
Stimulate [MA, Ps] Grants target +2 luck bonus to Complex Ench 1a Close One living creature 1 min/level (D) Will negs Yes AE304
ability score of your choice
Sudden Wave [W] Creates a wave of water that Complex Conjur 1 a Medium A wave 20’ high, 20’ 1 round/2 levels Ref half Yes GR65
sweeps away creatures and objects wide, and 3’ thick
Teleport Tracer [Ps] Teleport destination is discovered Complex Divin 1 a Medium One teleport spell Instantaneous None No GR67
Transform into Plant [P] Turn into plant, same or fewer HD Complex Trans 1 a Personal You 1 hour/level (D) None No AE311
Vitrification [E] Target turns to glass Complex Trans 1 a Medium One living creature Instantaneous Fort negs Yes AE313
Aid From the Future Future self aids you in the present Exotic Trans 1 a Personal You Instantaneous GR11
through hit point and spell transfer
Angel’s Redoubt Conjures a fortified dwelling Exotic Conjur 1 min Medium Tower 20’ sq., 30’ tall 2 hours/level None No GR12
Call of the Emerald [T] Forces a creature to steal an object Exotic Ench 1 round Unlimited One creature 2HD/lvl Instantaneous None Yes GR19
Call of the Sapphire [T] Forces a creature to go home Exotic Ench 1 round Unlimited One creature 2HD/lvl Instantaneous None Yes GR19
Electrical Deluge [El] 1d6 electricity dmg/ lvl (max. 15d6) Exotic Evoc 1a 100 ft. A spread 5’ high and Instantaneous Ref half Yes GR31
200’ across
Energy Sheath [any You get +2 AC, touch inflicts 1d6 Exotic Evoc 1a Personal You 1 round/level (D) None No AE263
energy] dmg +1/lvl
Ferrod Adul Vestorimin Surrounded by null magic zone that Exotic Abjur 1a Personal 20ft. radius 1 min/level None No GR33
[PE] affects only negative energy spells
Freezing Claw [Co, Ln] Claw makes freezing touch attacks Exotic Conjur 1 a Close A small claw of ice Conc. (1 rnd/level) Fort part Yes AE268
Gestalt Fuses two creatures into one Exotic Trans 1 a Close Two living creatures, 1 min/level (D) Fort&Will Yes GR36
no farther than 10’ part
Mirror Calling [Varies] Call forth creature(s) you see in Exotic Conjur 10 min Touch 16 HD of summoned Instantaneous None No GR52
mirror (max. 16 HD) elementals/outsiders
Mirror Truth Creates illusion over target area Exotic Illus 10 min Close One 10ft. cube/level Permanent None No GR53
Nonesuch Spell Prevents one 4th-level or lower Exotic Trans 1 round Personal 50ft. radius 10 mins/level None Yes GR54
spell from being cast within 50 feet
Propogate Death Allows subject to act below 0 hp Exotic Necro 1a Close One creature 10 mins/level None No GR58
and live after reaching –10 hp
Roaring Defense [Dr, S] Bonus to natural armor, SR, flight, Exotic Evoc 1 round Personal You 10 mins/level AE292
speed or saves
Scry Blast [F] 1d4 dmg/ 2 lvls upon scried subject Exotic Evoc 1a See text One creature scried Instantaneous Ref half Yes GR61
Spell of Challenge [G, MA, Forces creature to come to your Exotic Ench Full rnd Unlimited One creature of no Instantaneous Will negs Yes AE301
Ps, T] location more than 2 HD/level
Susar’s Death [Fi] Target dies in 1d4 rounds as blood Exotic Trans 1a Close One creature Instantaneous Fort part Yes GR66
turns to lead
Teleport Other [Tp] Target travels instantly to location Exotic Trans See text Touch One creature/object Instantaneous Will negs Yes AE308
7th Level Spells Spells Readied: ___ + ___ = ___ Save DC: ___
Cast:
Spells Per Day: ___ + ___ = ___
Spell Description Type School Time Range Target, Effect, Area Duration Save SR p.
Command Metal [E] Command a metal object to move, Simple Trans 1 a Close One metal object 1 round/level Will negs Yes GR23
attack, or change shape
Curse of the Chaotic Mind Randomly lowers target's Int, Wis, Simple Trans 1a Medium One creature Permanent Will negs Yes AE251
[C, Fa, T] and Cha to 1
Finger of Destruction [NE] Target suffers 5 dmg/lvl Simple Necro 1a Close One living creature Instantaneous Fort part Yes AE265
Gaze of the Basilisk [E] Gaze attack turns victims to stone Simple Trans 1a Close Close-radius globe 1 rnd/2 levels (D) Fort negs Yes AE268
Immunity (Lesser) Target is immune to one type of Simple Abjur 1a personal You 10 mins/level (D) None No AE274
spell, element, energy, or other
Mental Protection [MA, Ps] You make caster power check to Simple Abjur 1a Touch One living creature 1 hour/level None Yes AE280
negate mental attacks on target
Redemption From Evil Undoes the effects of a negative Simple Trans 1a Close One negative energy Instantaneous None No GR59
Power energy spell cast within 1 round spell
Rock's Hand [E, G] Hand of stone grapples foe Simple Evoc 1a Medium 10–ft.-wide hand 1 round/level (D) None No AE292
Song of Paralysis [S] One creature/lvl is paralysed Simple Necro 1a Medium One creature/level 1 round/level Fort negs Yes AE300
Spell’s Edge (Greater) Athame has touch-attack spell Simple Trans 1a Touch Your athame 1 round/2 levels Fort negs Yes AE302
stored within it
Spirit of War [Si] You get +4 Str, Dex, Con; +1 to Simple Trans 2 mins Personal You 24 hours None No AE303
attack/2 lvls; you cannot cast spells
Stabilise Soul [T] Revivified creature stays alive Simple Trans 1 min Touch One creature/corpse Instantaneous Will negs Yes AE303
Summon Major Elemental Summons Huge elemental to fight Simple Conjur Full rnd Close One or more 1 round/level (D) None No AE305
(Lesser) [any element] for you summoned creatures
Transfer Wounds (Total) Heals all damage; you suffer half Simple Conjur Full rnd Touch One living creature Instantaneous Will half Yes AE311
[PE] this amount in subdual damage
Burning Thorns [Fi, P] Wall of thorns, 1d6 fire dmg to any Complex Conjur 1 a Cmedium Wall of thorny brush, 10 mins/level (D) Ref negs Yes AE242
within 10 feet up to one 10-foot
cube/level (S)
Call Undead [NE, T] Calls undead to appear before you Complex Conjur 10 mins Close One undead creature Instantaneous None No AE244
Caustic Burst [Ac] Burst of acid deals 1d6 dmg/lvl Complex Evoc 1a Medium 25-foot-radius burst Instantaneous Ref half Yes AE244
Conjure Energy Creature Conjures Construct creature made Complex Conjur Full rnd Close One or more created 1 round/level (D) None No AE248
VII [any energy] of energy to fight for you creatures
Control Weather [A] Changes weather in a 2-mile radius Complex Trans 10 mins 2 miles 2-mile-radius circle 4d12 hours None No AE250
Create Creature of The Creates creature of the mist up to Complex Conjur 1 hour Touch One creature of the Instantaneous None No GR24
Mist [A] CR 9 mist up to CR 9
Crystal Eruption [E] Crystal shards inflicting 1d6 dmg/ Complex Conjur 1 a Medium 50ft. diameter circle 1 round/level (D) Ref No GR26
lvl and stun on the ground half&part
Extend Life Subtract 10 years from your life Complex Trans 12 hrs Personal You Instantaneous None No AE265
Flight, Mass [A] One creature/ lvl fly at speed 60 Complex Trans 1a Touch One creature/level 10 mins/level None Yes GR34
Incorporeal Form You become incorporeal Complex Trans 1a Personal You 1 min/level (D) None No AE274
Master Creature of The Controls creature of the mist Complex Ench 1a Touch One creature of the Permanent Will negs Yes GR50
Mist [A, MA] permanently mist
Null Magic Zone Creates null magic area Complex Abjur 1 a Close 10-foot-radius spread 10 mins/level (D) None Yes AE282
Phase Door Invisible passage through walls Complex Conjur 1 a Touch Ethereal opening 1 usage/2 levels None No AE284
Raise the Dead (Lesser) Cast seven times over seven days, Complex Necro 8 hours Touch One dead creature Instantaneous None Yes AE288
[PE, T] brings dead creature back to life (see text)
Ride the Lightning [El, Tp] Bolt deals 1d6 dmg/lvl, you appear Complex Evoc 1a Long A 5-ft.-wide line Instantaneous Reflex half Yes AE291
where bolt ends
Spell Turning Reflects 1d4+6 lvls of spells Complex Abjur 1a Personal You 10 mins/level (D) None No AE301
Spellmaster You shape spell areas, delay Complex Trans Full rnd Personal You 1 round/level None No AE302
effects, and increase ranges
Vengeful Spell Resistance SR 12 + caster lvl; enemy caster Complex Abjur 1a Touch One creature 1 min/level Will negs Yes GR70
2d6 + lvl dmg if spell is resisted
Window To Elsewhere Creates view into another location Complex Divin 1 hour See text A one-way window Permanent None No GR74
Call of The Diamond [T] Forces creature to your location Exotic Ench 1 round Unlimited One creature 2 HD/lvl Instantaneous None Yes GR19
Cheat Death Caster sends his soul away to Exotic Necro 1 hour Personal You Until triggered AE245
safety rather than die
Cross of Lightning [El] 1d6 dmg/ lvl (15d6 max.) Exotic Evoc 1a Medium Four bolts, see text Instantaneous Ref half Yes GR26
Devil’s Gate [Dr] Doorway to hell through which one Exotic Conjur 1 a Close A magical door 1 roound/level (D) None No AE255
devil might appear per round leading to hell
Disintegration Deals 100 pts of dmg, 10 cu. feet Exotic Trans 1a Medium Ray Instantaneous Fort part Yes AE256
of nonliving material vanishes
Electrified Lair [Dr, El] Creates area where unwanted Exotic Evoc 1 min 0 feet 2 10ft. cubes/level 1 round/level once None Yes AE261
creatures suffer 2d6 dmg/round triggered
Feedback Strike [F, Fa] Foes attacking you take 3d6 dmg Exotic Abjur 1a Personal You 10 mins/level (D) None No AE265
+1 dmg/lvl
Futuresight [Ps] Caster looks at a random moment Exotic Divin 1 hour Touch One creature that is 1 min Will negs Yes GR35
in a creature’s possible future not you
Jevicca’s Fourfold Send up to four targets to another Exotic Trans 1a Close 1 to 4 creatures or 1 round/level Will negs Yes GR43
Ostracism plane temporarily objects
Mirror Portal Create one-way magic passage Exotic Trans 10 mins Touch 2 mirrors 1 day/level None No GR52
between two mirrors
Multiple Personalities [MA, Target has 2nd, opposed personality Exotic Ench 1a Close One living creature Permanent Will negs Yes AE282
Ps] in control ½ the time
Prohibit Kind Put all creatures other than Exotic Trans 1a Close 30ft. Radius spread 1 round/2 levels None Yes GR58
specified type into stasis
Teleport Attack [Tp] Target teleported into solid surface, Exotic Trans See text Touch One creature/object, Instantaneous Fort negs Yes AE308
takes 2d6 Con dmg +1/round max 50 lb./level
Vessa Kornari [T] Eating dead creature’s heart Exotic Necro 1 round Touch One corpse Instantaneous None No GR71
prevents its return while you live
Watery Prison [T, W] Imprison subject in a pool of water Exotic Trans 1a Medium One creature Varies (see text) Will negs Yes GR72
8th Level Spells Spells Readied: ___ + ___ = ___ Save DC: ___
Cast:
Spells Per Day: ___ + ___ = ___
Spell Description Type School Time Range Target, Effect, Area Duration Save SR p.
Blacksmith’s Curse [E] Destroys all weapons, shields, and Simple Trans 1 a Medium 40’ burst Instantaneous Will negs Yes GR15
armor in a 40-foot burst
Curse of Languishing Target suffers 1d6 Con dmg/day Simple Trans 1a Medium One creature Permanent Fort part Yes AE251
Death [C, NE, T]
Dominate (Greater) [MA, You control actions of one creature Simple Ench 1a Medium One living creature 1 day/level Will negs Yes AE258
Ps, T] with less HD than you
Mark of Death [NE] Subject is immune to death effects Simple Evoc 1 round Touch One creature 1 hour/level (D) Will negs Yes GR48
and has other power
Primal Release [Ln] Target gets +10 Str 7 Con; +2 Dex; Simple Trans 1a Close One living creature 10 mins/level Will negs Yes AE285
–6 Int & Cha; –2 Wis; cannot cast (not you)
Roar of Courage [G, Ln] Grants allies fear immunity and Simple Conjur 1 round Close All allies within range 10 mins/level AE292
morale bonus
Unstoppable Strikes [Si] Make sneak attacks with every Simple Trans 1a Personal You 1 round/level AE312
strike, inflicting +3d6 dmg
Wave of Death [NE] Living creatures of lower HD take Simple Necro 1a Close Cone Instantaneous Fort negs Yes AE316
80 dmg; undead healed 5d6 dmg
Wave of Life [PE] Undead of lower HD take 80 dmg; Simple Evoc 1a Close Cone Instantaneous Fort negs Yes AE316
living creatures healed 5d6 dmg
Whirlwind [A] Cyclone moves as directed Simple Evoc 1a Long Cyclone (see text) 1 round/level (D) Ref negs Yes AE317
Call Outsider [T] Calls outsider to appear before you Complex Conjur 10 mins Close One outsider Instantaneous None No AE243
Chains of Null Magic Target is bound in chains that Complex Evoc 1a Close One creature 10 mins/level Ref negs Yes GR20
prevent spells and abilities
Conjure Energy Creature Conjures Construct creature made Complex Conjur Full rnd Close One or more created 1 round/level (D) None No AE248
VIII [any energy] of energy to fight for you creatures
Imbue Guardian Sets an eternal guardian to watch Complex Trans 1 hour Medium One creature Instantaneous None No GR42
over an area
Mass Devastation [any Deals 1d6 dmg/lvl + elemental Complex Evoc Full rnd Long 10-ft.-radius burst/ lvl Instantaneous Ref half Yes AE280
element] effect
Mirror Spell (Greater) Switches a non-Instantaneous 7th Complex Trans 1a Medium One target affected Varies Will negs Yes GR53
level or lower spell from one target by a spell and one
to another new target
Permanent Rest [PE, T] Corpse cannot become undead or Complex Necro 1 hour Touch One dead creature Instantaneous Will negs Yes AE284
be raised (see text)
Portal to Another Plane Creates doorway to another plane Complex Conjur 1 a Touch Doorway to another Permanent None No AE285
[Tp] or dimension plane, 10-ft.-square
Psychic Blast [MA, Ps] Deals 1d6 dmg/lvl, 1d4 Int & Wis Complex Ench 1a Close Cone Instantaneous Will partial Yes AE287
Spell Magnet Target gets –1 penalty/2 lvls to Complex Abjur 1a Close Ray 1 min/level (D) Will negs Yes AE301
saves against magic
Telekinetic Shield [Ps] Provides +8 deflection bonus to AC Complex Abjur 1a 0 feet 5-ft.-radius 1 round/level None No AE307
Animate Undead Legion Creates one undead creature/lvl Exotic Necro 1 day Close One corpse/level Instantaneous None No AE238
[NE]
Arathan’s Spiritual Soldier Creates statue that absorbs Exotic Conj 1 round Medium A stone golem 1 hour/level None No GR13
[PE] incorporeal undead and becomes a
stone golem under the caster’s
control
Bring Down the Moon [Si] Heals, restores spell slots, grants Exotic Trans 1a 0 feet 5-foot-radius/level 1 min/level (D) Will negs Yes AE241
+1 luck bonus to attacks, saves, centred on you
and checks for allies
City Transport Teleport anywhere in a city Exotic Trans 1 round Personal You 1 min/level GR21
Disguise Soul Creature appears to be other Exotic Necro 1a Touch You and one creature 1 year/level No Yes AE256
creature in respect to many spells
Disintigration Field Creates an area where matter is Exotic Trans 1 round Close 10’ cube/level 1 roundlevel Fort part Yes GR28
disintegrated
Fuse Line Two subjects share traits with Exotic Trans 1 day Touch Two creatures Instantaneous None Yes GR35
future offspring
Hoard Ward [Dr] Intruders into warded area are Exotic Trans 10 min Touch 10 ft. cube/level Permanent Will negs Yes AE272
teleported to specific destination
Jisgus Sepa [T] Creature appears to be other Exotic Necro 1a Touch Caster & one creature 1 year/level (D) No Yes GR44
creature in respect to many spells
Mantle of Egregious Might Subject has +4 luck bonus to AC, Exotic Trans 1 round Touch One creature 10 min/level None No GR47
attack, saves, and ability scores
Pretur Ar Nuade [Tp] Intruders into warded area Exotic Trans 10 min Touch 10’ cube/level (S) Permanent Will negs Yes GR57
teleported to specific destination
Regeneration [PE] Restores lost limbs and body parts Exotic Trans 3 rnds Touch One living creature Instantaneous Fort negs Yes AE289
Utter Thrall [MA, Ps, T] Completely enslaves one humanoid Exotic Ench 1a Medium Medium Humanoid Permanent (D) Will negs Yes GR70
Vorpal Claws [Dr, Ln] Target’s claws inflict +50 dmg on a Exotic Alter 1a Touch One creatures claws 1 round/2 levels Fort negs Yes AE314
critical to vulnerable foes
9th Level Spells Spells Readied: ___ + ___ = ___ Save DC: ___
Cast:
Spells Per Day: ___ + ___ = ___
Spell Description Type School Time Range Target, Effect, Area Duration Save SR p.
Call Guardian (Greater) Calls monster to serve you Simple Conjur 1 min Close One creature Instantaneous See text No AE243
Immunity (Greater) One creature/4 lvls is immune to Simple Abjur 1 a Touch You and one creature 1 hour/level (D) Fort negs Yes AE274
one type of spell, element, energy /4 levels
Perfect Health [PE] Heals all damage, ability score Simple Evoc 1a Touch One creature Instantaneous Will negs Yes AE284
damage, removes conditions
Shapechange You take on new forms Simple Trans 1 a Personal You 10 mins/level None No AE297
Sphere of Deterioration 1d6 cumulative damage per round Simple Trans 1 a Close creatures in range 1 round/level (D) Fort negs Yes GR63
Summon Major Elemental Summons elder elemental to fight Simple Conjur Full rnd Close One or more 1 round/level (D) None No AE305
(Greater) [any element] for you summoned creatures
Conjure Energy Creature Conjures Construct creature made Complex Conjur Full rnd Close One or more created 1 round/level (D) None No AE248
IX [any energy] of energy to fights for you creatures
Create Greater Creature of Creates creature of the mist up to Complex Conjur 1 hour Touch Up to CR12 Instantaneous None No GR24
the Mist [A] CR 12
Doorway To Elsewhere Create doorway to another location Complex Trans 6 hours See text One-way magic door Permanent None No GR30
Duplicate Creates exact duplicate of you, Complex Necro Full rnd Personal You 1 round/level (D) None No AE259
under your control
Raise the Dead (Greater) Cast seven times over seven days, Complex Necro 12 hrs Touch One dead creature Instantaneous None Yes AE288
[PE, T] brings a dead creature back to life (see text)
Temporal Stasis Target held in suspended animation Complex Trans 1a Touch One creature Permanent None Yes AE309
Trap Soul [T] Traps soul in object; you can force Complex Necro 1a Medium One soul Instantaneous Will negs Yes AE311
soul to answer questions
Arcana Form Become pure energy Exotic Trans 1a Personal You 10 min/level None No GR13
Consume Soul [NE, T] Unconscious creature dies, you get Exotic Necro 3 rnds Medium One unconscious Instantaneous (and Fort negs Yes AE249
+2 to attacks, saves, and checks creature see text)
Cuigna Arthanath [NE, T] Humanoid is annihilated Exotic Necro 1a Close One hunamoid Instantaneous Fort part Yes GR28
Immortality [T] Target stops aging Exotic Abjur 1 day Touch One living creature Instantaneous Fort negs Yes AE274
Legacy of Eldritch Might Caster passes on skill with Exotic Trans 1 min Touch One relative Instantaneous None No GR45
spellcasting to relative
Lord of The City [Ps] Know general status of population, Exotic Div 1 hour Personal You 10 min/level GR47
is aware of major issues and
threats, and can find and
communicate with anyone in it
Magma Burst [Fi] 20d6 points of damage Exotic Conj 1 round Medium 50’ radius Instantaneous Ref half Yes GR47
One Step Beyond [Ps] Target immune to divination Exotic Abjur 10 min Touch 1 creature/level One day/level Will neg Yes GR54
Purge Akashic Memory Erases one event or fact from the Exotic Trans 1 day Close One fact or memory Instantaneous None No AE287
[Ps] akashic memory and possibly from of an event
the memories of all people
Shifting Sanctum [Dr] Caster transfers portion of one Exotic Alter 12 0 feet Up to one 10-foot Instantaneous None No AE298
location to another location hours cube per level (S)
Squamous Pulse Halves natural armor and deals 1d6 Exotic Trans 1a Long All with natural AC Instantaneous Fort half Yes GR64
dmg per natural armor bonus point within a 50-foot burst
Sunfire Tomb [L, T] Imprisons target in the sun Exotic Trans 1a Medium One creature Instantaneous Will neg Yes GR66
10th Level Spells Spells Readied: ___ + ___ = ___ Save DC: ___
Cast:
Spells Per Day: ___ + ___ = ___
Spell Description Type School Time Range Target, Effect, Area Duration Save SR p.
Curse of Damnation [C, T] Exils target to other plane Simple Trans 1 a Medium One creature Permanent Will negs Yes AE251
Fist of the Elemental Lord 1d6 dmg/lvl and special effect Simple Conj 1a Medium Large fist, of seething 1 round/level See text Yes AE266
[any element] elemental force
Protective Shell Hemispheric shield moves with Simple Abjur 1a 0 Up to 10-foot radius 1 min/level (D) None No AE287
caster, making those inside per level hemisphere
impervious to attacks centered on you
Spirit of Triumph [Si] Grants +10 luck bonus to attacks, Simple Trans 1a Personal You 1 round/level AE303
damage, AC, saves, and checks
Summon Elemental Horde Huge elemental/caster level attacks Simple Conj 1 round Medium Huge elemental/lvl, 1 round/level (D) None No AE305
[any element] caster’s foes no two more than 30
feet apart
Bolt of Power [F] Target suffers 2d6 dmg/lvl Complex Evoc 1a Long One creature Instantaneous Ref negs Yes AE241
Conjure Energy Creature Conjures a creature made of Complex Conj 1 round Close One or more created 1 round/level (D) None No AE248
X [any energy] energy that fights for the caster creatures
Perfect Ward [Te] Anyone touching target or warded Complex Abjur 1 round Touch One creature, or one 1 day/level (D) See text See AE284
area is teleported away 10-foot cube/level text
Rouse Ghostly Army [NE] Creates one incorporeal Complex Necro 1 night Medium One corpse/level Instantaneous (self None No AE293
undead/caster level sustaining magic)
Telekinesis (True) [Ps] Move object or creature up to Complex Trans 1a Long One creature up to Up to 1 round/level Will negs Yes AE307
1,000 lbs./caster level 1,000 lbs./level
Undo Caster reverses one effect Complex Trans 1 round Touch 1 effect Instantaneous None No AE312
Consume Man [Dr, NE, T] Humanoid is annihilated Exotic Necro 1a Close One humanoid Instantaneous Fort part Yes AE249
Invoked Apocalypse Deals 10d6 dmg/round, you fall Exotic Evoc 10 mins 1 mile/lvl 100-ft. radius cylinder 1 round/level (D) Ref half Yes AE275
into coma /level, 100 ft./lvl high
Magical Fortress [Dr] Creates a permanent castle or Exotic Abjur 1 round Medium 1 magical castle Instantaneous None No AE279
fortress to specification
Spell Description Type School Time Range Target, Effect, Area Duration Save SR p.