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Bridge Tutorial - Prasad v5.0
Bridge Tutorial - Prasad v5.0
Bridge Tutorial - Prasad v5.0
♠♥♦♣
Prasad Upasani
December 10th, 2020
Objective of Bidding
• Over 1NT (15-17 points) responder’s bid depends his point range and distribution
• 0-7 points (Minimum): Pass.
• Note: 7 + 17 (opener max) = 24, i.e. not enough for game.
• Exception 1: Can do transfer & pass with 5+ card suit, weak hand (1NT-2♦-2♥-Pass). See
next page.
• Exception 2: Garbage Stayman – With void/singleton in Clubs (only!), and support for
other suits (e.g. 4-4-4-1, 4-4-5-0), bid 2♣ Stayman, and pass anything opener bids.
• 8-9 points (Invitational) & no 4+ card major: Invite NT game with 2NT
• Opener will bid 3NT if he has 17 points, else pass.
• 10+ points (Game Forcing) & no 4+ card major: Bid 3NT. Opener must pass.
• Note: 10 + 15 (opener min) = 25, i.e. enough for game!
• Stayman: Over 1NT by opener, with one or more 4-card major(s) and 8+ points, bid 2♣ (Stayman) to ask partner
for his major (1NT-2♣).
• NT opener MUST respond as follows (no other bids allowed!):
• 2♦: Denies a 4-card major in opener’s hand: 1NT-2♣ -2♦
• Now Stayman bidder bids 2NT (8-9 pts) or 3NT (10+ pts) and opener corrects level as needed based on
his points. Ex: 1NT-2♣ -2♦-2NT(8 pts)-3NT(17 pts) or 1NT-2♣ -2♦-3NT(10 pts)
• 2♥/2♠: shows 4 cards in that major in opener’s hand: 1NT-2♣ -2♥ or 1NT-2♣ -2♠
• If Stayman bidder (responder) has same major, raise to 3-level (8-9 pts) or game (10+ pts). Example:
1NT-2♣ -2♥- 4♥ (4 hearts, 10 pts) or 1NT-2♣ -2♠ -3♠ (4 spades, 8 pts). Opener corrects level as needed
based on his points.
• If opener bids other major, responder goes back to 2NT (8-9 pts) or 3NT (10+ pts). Ex: 1NT-2♣ -2♠ -
3NT (4 hearts, 10 pts). Opener corrects level as needed based on his points.
• With both majors, opener bids 2♥, then bids spades over responder’s 2NT or 3NT if needed.
• Jacoby Transfer: Over 1NT by opener, with 5+ card major suit bid the suit under your major - 2♦ to show
Hearts, 2♥ to show Spades. Any Strength okay!
• NT Opener MUST bid the major shown to accept the transfer (even with no support!)
• Ex: 1NT-2♦-2♥ or 1NT-2♥-2♠
• Responder now bids No Trump based on his range as in the previous page:
• 0-7 points (Minimum): Pass. This lets you play in responder’s long suit with a weak hand.
• 8-9 points (Invitational): 2NT
• 10+ points (Game Force): 3NT
• With no support for responder’s major, Opener will pass (15 pts) or raise to 3NT (17 pts)
• Ex: 1NT-2♦-2♥-2NT-Pass or 1NT-2♦-2♥-2NT-3NT
• With support for responder’s major, opener will correct to 3♥/3♠ (15 pts) or 4♥/4♠ (17 pts)
• Ex: 1NT-2♦-2♥-2NT-3♥ or 1NT-2♦-2♥-2NT-4♥
• Before responding, re-evaluate the hand and add LP to HCP if no fit, DP with fit.
• 0-5 points: Pass.
• 6-9 points: Minimum (Weak) Hand
• With 3 or 4-card support for partner’s suit, raise to 2 level (ex: 1♥ - 2♥)
• With 5+ card support for partner’s suit & 6-9 HCP (weak freak), raise to game (ex: 1♥ - 4♥)
• Else bid new longest 4+ card suit if you can do so at the one level (ex. 1♥ - 1♠, 1♣ - 1♦). With
mulcple 4-card suits, bid up the ladder. CANNOT bid new suit at 2 level!
• Else bid 1NT. This is a catchall bid showing 6-9 points with no support and no biddable suit at 1
level. It does NOT require a balanced hand or stoppers.
• Else support partner’s minor opening with 4+ cards (last priority). Ex: 1♦ - 2♦
• With muljple 5-card suits start with highest-ranking suit (♠ ♥ ♦ ♣) and then rebid lower suit if needed.
• With muljple 4-card suits, bid up the ladder (♣ ♦ ♥ ♠).
• Any new suit is usually forcing for one round unless either partner has previously limited their hand.
• If there are any intervening suit bids by opponents, the next No Trump bid promises stopper in those suits ONLY
(Ex: 1♣ - 1♥ - 1NT needs heart stopper). Note subsequent NT bids by other partner does NOT need stopper.
• Evaluate your hand using long points at the start. Remember to re-evaluate using short points or dummy points
as soon as a suit fit is found.
• Conjnue bidding jll at least one of the partners has limited their hand within 2-3 points and jll you have agreed
on a suit.
• Once one partner has limited their hand and suit (or NT) agreed on, other partner becomes the captain places
contract by passing, invijng game or jumping to game.
• Invijng game tells partner to go to game if at upper-end of point range shown so far, else pass.
• Once you have agreed on a major, don’t bid a new suit UNLESS you are cue-bidding to explore slam.
• If you have support for partner’s suit: bid to level of combined trumps. Points do not matter!!
• Ex: 2♥ - 3♥ with 3 trumps, 2♥ - 4♥ with 4 trumps, 3♥ - 4♥ with 3 trumps, 3♦ - 5♦ with 4 trumps.
• Can also raise to game if minimum trump support and enough points (at least opening hand)
• If you do not have support but have strong hand (at least 17+ points):
• Bid a new suit if long suit of your own – at least 6-card suit (Forcing)
• Partner will raise your suit to game with support, else re-bid his own suit to deny support
• To try for 3NT, bid 2NT (feature ask) to ask for side-suit Ace or King (Forcing)
• Partner can bid side suit with entry, else re-bid his long suit to deny feature
• A 2♣ opening shows a hand with 22+ points, OR at least 4 quick tricks with at most 4 losers. Forcing for 2 rounds by both
partners.
• Responses: 2♣ is forcing for at least two rounds: responder must bid twice unless opener’s second bid is 2NT (a limit bid).
• 0-7 points: Bid 2♦ “waiUng” to show either a weak hand (with 0-7 points) or a hand with no good suit. Forcing.
• Opener will now bid his longest (5+ card) suit. This is forcing for one round. Responder’s re-bid depends on his points:
• 0-3 Points: With support for opener’s suit, responder raises to game if his hand can provide at least one trick.
Else responder bids the cheapest minor (usually 3♣) as a second nega:ve (alertable!) to show a very bad hand.
• 4+ Points: With support for partner’s suit responder bids it, else he bids his longest suit. Avoid bidding NT.
• Else with no long suit (balanced hand) opener will rebid 2NT (22-24) or 3NT (25+).
• Responder can pass 2NT with very weak hand (0-2 points).
• Else use Stayman (3♣) or Jacoby Transfer (3♦/3♥) to explore major fit.
• Else bid 3NT over opener’s 2NT with 3+ points
• 8+ points: If you have a long suit of good quality bid it (suggests slam), else bid 2♦ waiing and proceed as above.
Avoid bidding 2NT to let opener bid that first if possible.
• Ajer two rounds of bidding, both partners bid naturally to place contract.
• Blackwood: Ader partners agree on a suit fit, a bid of 4NT asks for number of Aces
• NOTE: Blackwood 4NT is used to ask for Aces & Kings ader partners agree on a suit fit only. It should
not be used for NT contracts (where it has a different meaning).
• Responses show number of Aces in increasing order
• 5♣: 0 or 4 Aces, 5♦: 1 Ace, 5♥: 2 Aces, 5♠: 3 Aces
• Re-bid of 5NT by blackwood bidder asks for number of Kings
• Responses show number of Kings in increasing order
• 6♣: 0 or 4 Kings, 6♦: 1 King, 6♥: 2 Kings, 6♠: 3 Kings
• Blackwood bidder can bid the trump suit at any point to stop the bidding. Partner must pass.
• Ex: 1♥ - 3♥ (10-12) - 4NT (Blackwood) – 5♦ (1 Ace) – 6♥ (missing one Ace so let’s bid 6)
• Gerber: Ader partners agree on NT fit, a bid of 4♣ asks for number of Aces
• NOTE: Gerber 4♣ is used to ask for Aces & Kings ader partners agree on NT fit only. It should not
be used for suit contracts. Also if you need to find out whether or not you belong in slam don’t
use Gerber, use quanctacve raise instead (see next slide).
• Responses show number of Aces in increasing order (above 4♣)
• 4♦: 0 or 4 Aces, 4♥: 1 Ace, 4 ♠: 2 Aces, 4NT: 3 Aces
• Re-bid of 5C by partner asks for number of Kings
• Responses show number of Kings in increasing order (above 5C)
• 5♦: 0 or 4 Kings, 5♥: 1 King, 5♠: 2 Kings, 5NT: 3 Kings
• Gerber bidder can bid NT at any point to stop the bidding. Partner must pass.
• Ex: 1NT - 4♣ (Gerber) - 4♠ (2 Aces) - 6NT (all stop!)
• Ex: 1NT - 2♣ (Stayman) - 2♦ (no majors) - 4♣ (Gerber) – 4♥ (1 Ace) - 4NT (Oh shit, let’s stop!)
• Blackwood & Gerber are meant to be used a"er the partnership has already determined they have the points
for slam. They are not meant to determine if they have the points for slam. The conven<ons are used to stay
out of slam if missing two Aces. The best way to figure out if we have enough points for slam is via special
point-showing bids such as jump-shiBs, reverses, splinters, 2♣ opening, NT openings.
• 1♥ (15 pts) - 2♠ (17+ pts) - ( 3♥ - 4♥ ) - 4NT (Blackwood) …
• 1♥ (16 pts) - 2♠ (17+) - 2NT - 3NT - 5NT (asks partner to pass if 17, bid 7NT if 20+).
• Suit Contract Slams:
• Blackwood: Blackwood 4NT is used to ask for Aces & Kings aBer partners agree on a suit fit only. It
should not be used for NT contracts (where it has a different meaning – see below).
• No Trump Slams:
• Gerber: Gerber 4♣ is used to ask for Aces & Kings aBer partners agree on NT fit only. It should not be
used for suit contracts.
• Quan=ta=ve Raise: When the agreed contract is in No Trump, 4NT & 5NT are quan<ta<ve invita<ons:
• 1NT/2NT - 4NT is a quan<ta<ve bid asking partner to Pass with 15 pts and bid 6NT with 17 pts
• 1NT/2NT - 5NT is a quan<ta<ve bid asking partner to bid 6NT with 15 pts and 7NT with 17 pts
• Ex: 1NT (15-17 pts) – 4NT (16 pts) – Pass(15) / 6NT(17),
2NT (20-21 pts) – 5NT (16 pts) – 6NT(20) / 7NT(21)
Bridge Tutorial - Prasad Upasani 24
CompeKKve Bidding - Overcalls
• AYer one of the opponents have opened, you can either overcall with a new long suit, bid NT, cue-bid their suit
or double. Each of these bids shows a specific strength and distribujon.
• Suit Overcalls: Overcall when you have a single long good quality suit with and 8-15 points.
• 1-level overcall requires 8+ points non-vulnerable, 10+ points if vulnerable
• 2-level overcall requires 10+ points non-vulnerable, 13+ points if vulnerable
• All overcalls require a good 5+ card suit with 2 of the top 3, or 3 of the top 5 honors.
• Ex: 1♣ - 1♥ overcall shows 5+ hearts and 8+ points, 10+ points vulnerable
• Ex: 1♠ - 2♦ overcall shows 5+ diamonds and 10+ points non-vulnerable, 13+ points vulnerable
• Responses to overcalls are similar to responses to suit openings keeping in mind opener may have less than
a full opening hand.
• 1NT Overcall shows a balanced hand with 15-18 points AND stopper(s) in opponents’ suit.
• Partner can now use Stayman, Transfers, or raise NT as if over-caller had opened 1NT
• Jump Overcall: A jump overcall is pre-empjve and shows the same hand as weak-2 or weak-3 bid.
• Ex: 1♣ - 2♥ shows 6 hearts with a weak hand, 1♥ - 3♠ shows 7 spades with a weak hand.
• Law of Total Tricks: When competing, you are usually safe in bidding up to the level of your combined
trumps.
• Ex: with 6 hearts in opener’s hand + 3 hearts in responder’s hand, you can compete up to 3♥ (9 tricks).
• Michael’s Cue-Bid: After a suit opening by an opponent, a cue-bid of their suit shows two 5+ card suits. Over
a minor, the cue-bid shows both majors. Over a major, it shows the other major and a minor – partner can
bid 2NT to ask for the minor.
• Ex: 1♣ - 2♣ shows 5-5 or better in majors, 1♥ - 2♥ shows 5-5 or better in spades and a minor
• Unusual NT: After a suit opening by an opponent, a 2NT bid shows at least 5-5 in the two lower-ranking un-
bid suits. Keep vulnerability in mind since partner is forced to bid at the 3-level.
• Ex: 1♦ - 2NT shows 5-5 or better in Clubs & Hearts, 1♣ - 2NT shows 5-5 or better in Diamonds & Hearts
• Both the above overcalls require 8+ HCP (non-vulnerable), 10+ HCP (vulnerable), 13+ HCP if forcing partner
to bid at 3 level
1. Prefer to lead major suits unless the suit bid by opponents or you have very good minor suit.
2. Give preference to suits with good spot (intermediate) cards.
3. Try to look for partner’s suit instead of leading your own when you have a very weak hand with no entries.
4. Be passive (avoid dangerous leads) when then have stopped in 2NT or stretched to bid 3NT.
5. Be aggressive when they have shown enough points to make game, or when you see their side suit breaking.
6. Avoid singleton leads except when you are extremely weak (see 3 above) without any sequence or obvious lead
and the singleton is a major. Ex: Consider leading ♥ 9 from ♠10 8 4 ♥ 9 ♦10 7 6 5 2 ♣10 8 3 2
7. When leading suits bid by opponents, prefer suit bid by RHO (declarer) if you have length and sequence or good
spot cards. With short suit missing honors, prefer leading through dummy (hoping to find partner). This is
important when they have bid all four suits or your suit.
8. If leading suit bid by RHO, always lead 4th best even with a sequence. So lead 6 from QJT64. This avoids blocking
the suit if partner has an honor in the suit.
• First priority is to lead partner's bid suit. Avoid suits bid by opponents.
• Lead Ace from AKxxx. Lead of King followed by Ace shows doubleton AK. Similarly when you lead Q then K.
• Never underlead an Ace from Axxx (i.e. suit with Ace but no King). If you must lead from such a suit, lead the
Ace. If you lead a small card and opponent has singleton King your Ace will never get a trick!
• Lead of a side suit singleton is a good lead, especially if you have a weak hand, which means partner has enough
entries to get the lead in jme to give you a rough before trumps are drawn.
• From a suit headed by a sequence of two or more touching cards, lead the top of the sequence, e.g. Q from
QJTxx or from QJxxx. Also lead top of broken sequence, e.g. Q from QJ9xx.
• Lead the card below gap from suit headed by an interior sequence, e.g. Q from AQJTx, J from AJ10x.
• Lead high card from a doubleton, e.g. 10 from 10x, 5 from 53.
• With suits headed by one honor, lead small from 3-card suit (low from an honor) & 4th best from 4+card suit.
• Lead middle-up-down (MUD) from 3 small cards. e.g. 7 followed by 9 from 972
• Lead 2nd highest from four small cards, followed by the lowest. e.g. 7 and then 2 from 9742
3. Be AcBve: Be accve (i.e. try to cash or setup your tricks) any cme your tricks can go away
• Declarer’s side suit is breaking or already established
• Vigorous bidding by declarer’s side (slam interest)
• Declarer has long running suits (e.g. Gambling 3NT)
The Right Lead: Your partnership’s strongest suit
4. Create Trump Tricks
• By Ruffing Declarer’s Tricks when
• You are short in any un-bid suit
• You are long in opponents’ side suit, bid and raised (lead the suit, partner might be void)
• You have weak hand, no beler line of defense
• By Promobng Trump Tricks of Your Own
• Trump promobon: by forcing declarer to ruff high
• Trump uppercut: by forcing declarer to over-ruff high
The Right Lead: From or to shortness