Download as pdf or txt
Download as pdf or txt
You are on page 1of 5

Criterion B:

Strand I: Design Specifications

Aesthetics I will apply the design principles of color theory, layout, hierarchy and balance
to the solution, so my piece looks presentable. What something looks like
influences someone's purchase a lot so aesthetics are very important.

Cost There is a time and materials cost. I don't yet know what the materials cost is,
because I won't actually be making it. But if i were to make my game, I would
estimate maybe $10-15 per game. My time cost if I were to make the game
would be much higher, maybe 48 hours to fully complete it.

Customer The solution will be shown to the New Product Committees at Hasbro, but
I'm making the game for parents looking to buy games for their kids. Any age
can play this game, because there will be a range of difficulty in the questions.

Environmental Considerations The solution will use many materials depending on what my game is made out
of. It will probably use paper, plastic, ink, cardboard, and maybe wood. These
all have an environmental effect, so we need to be careful with our resources
and be sure not to waste them.

Function The product should be a fun and engaging game that still helps with child
development. Specifically, my game should target the area of cognitive skills.

Manufacturing The game would have to be created with the right materials, work force, and
time. We're not actually making the game, but you would need at least 2 days
to make the game.

Materials I mentioned this in environmental considerations, but the materials I think I


would use are paper, plastic, wood, cardboard and ink. All the materials need
to be ethical and sustainable, and they should be handled correctly so the
product lasts long.

Safety There is not a big safety concern when playing the game. As long as you arent
reckless with the materials, there's not much danger when playing the game.
When making the game, you have to be careful with the materials and have it
be made by professionals who have experience to ensure safety.

Size The size of the game should be easily portable and be able to fit in some sort of
box. It shouldn't take up too much room, as that would make it more difficult
to play.
Strand II: Idea Sketch
Strand III: Final Design

How this meets design specs:

Aesthetics: This game does effectively


incorporate the design principles, so it
looks presentable and interesting to the
viewer.

Cost: This game doesnt cause that much


to make, so it will stay in the money limit
of $10-15

Customer: This game will seem


interesting to parents and kids, as it will
be fun for the kids to play, and it will help
them develop cognitive skills, so it will be
good for the parent. To add on, the New
Products Comitee will be interseted in
this new game, and will probably like it
since it fits what they’re looking for. Any
age can play this game, because there will
be a range of difficulty in the trivia
questions.

Enviormental Consideration: This


game doesnt use an abundance of
materials, and it wont have too much of a
negative environmental effect as long as
you’re not wasteful with the materials

Function: The game targets cognitive


skills, trivia, but it is still fun and engaging
so the child will want to play
Manufacturing: If this game was to be created, it would be done with the right workforce and correct materials.

Materials: I said I would probably use the materials paper, plastic, wood, cardboard and ink. I think I am using all of
these except plastic.

Safety: This is a safe game to play, as there isnt really a big injury factor as long as youre not reckless with the wood
pieces.

Size: The game is very portable and can fit easily in a box, so you can play it anywhere you want.

Strand IV: Planning Drawing

You might also like