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Assignment-8

1)Have you ever used VR Headest? If so for which purpose:


Gaming, Educational, Virtual Tours or any other?
❖ No , I have not used VR Headset.

2)After listening to today’s session, how do you feel that emerging


technologies AR,VR and ML will have its impact on educational
field? Can you imagine or specify some areas of your subject
area/discipline in which these technologies are being used or can be
used?

● Augmented Reality​ is the result of using technology to superimpose


information - sounds, images, and text - on the world we see.

AR adds digital elements to a live view often by using the camera on a


smartphone.

One of the most popular ways AR has infiltrated everyday life is through
mobile games. In 2016, the AR game 'Pokémon Go' became a sensation
worldwide, with over 100 million estimated users at its peak.

● Virtual Reality​ is the term used to describe a three-dimensional,


computer-generated environment which can be explored and interacted with
by a person. That person becomes part of this virtual world or is immersed
within this environment and whilst there, is able to manipulate objects or
perform a series of actions.

VR implies a complete immersion experience that shuts out the physical


world.
Example, instead of having a classroom setting being taught about History,
students can be taken virtually back in time and see events unfold in front of
them.

● Machine learning​ is an application of artificial intelligence (AI) that


provides systems the ability to automatically learn and improve from
experience without being explicitly programmed. Machine learning focuses
on the development of computer programs that can access data and use it
learn for themselves.

The process of learning begins with observations or data, such as examples,


direct experience, or instruction, in order to look for patterns in data and
make better decisions in the future based on the examples that we provide.
The primary aim is to allow the computers learn automatically without
human intervention or assistance and adjust actions accordingly.

Role of Augmented ,Virtual Reality and Machine Learning


in education:

VR, AR and ML are the realities of the future education system. Classroom
learning is undergoing change at an unprecedented rate. Technology is making its
way to the classroom, increasing the interactive elements that many students are
benefitting from.

Students today are already familiar with various technologies, which is why
computerized tools and apps make sense in a classroom setting.

Technology is the biggest factor impacting Indian education now, with digital
content and classrooms, online assessments and cloud-based platforms augmenting
the academic and administrative processes of the K-12 sector.
Experiential learning is being implemented in India in the form of virtual
labs, social media platforms, virtual and augmented reality tools, and
gamification of learning.

1.​ ​Gamification of learning​ is an effective pedagogy which maximises student


motivation and engagement by integrating game elements in learning
environments.

2.​ ​Virtual labs ​are interactive environments for creating and conducting simulated
experiments based on real-world phenomena so that students can interact with an
experimental apparatus or other activity via a computer interface.

3.​ This eliminates the problem of accessibility as well as the lack of physical
infrastructures for lab-based learning, especially in science subjects.

4.​ ​VR ​allows students using e-learning platforms on mobile devices to directly
interact with study material. This keeps their engagement levels high and motivates
them to learn more and better.

5.​ On the other hand, AR facilitates teachers and trainers in performing tasks, they
previously haven't or cannot, in a safe environment.

3)GOOGLE EXPEDITION APP:


● Google Expeditions is an immersive learning and teaching tool that lets you
go on VR trips or explore AR objects.
● Explore historical landmarks, go down to the atomic level, get up close with
sharks, even visit outer space!
● I have visited AGRICULTURE IN HAWAII in expedition app
● It looks like we are there and visiting each and every small things out there.
● By using this app , i have visited :-
○ Kauai agriculture research center
○ Molokai applied research farm
○ Maui agriculture research center
○ Poamoho research station etc...

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