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Character: __________________________________________ Class: ____________________ Level: _____ Alignment: _____ hackmaster BASIC

Race: ___________ Sex: _____ Age: ______ Height: _______ Weight: ________ Hair: ____________ Eyes: __________
Character Record
Patron God(s): _______________________________ (Anointed? Y ❑ N ❑ ) Handedness: _________

DMG. FEAT LIFT CARRY DRAG Armor Worn


/ % STR MOD. OF STR. (LBS) (LBS) (LBS)
Body: ______________ (damage reduction = ___ )
ATTACK
/ % INT MOD. Shield: _____________ (+ ___ defense, absorbs ___ hp)

INIT DEFENSE
/ % WIS MOD. MOD.
ASSOCIATES/ALLIES/CONTACTS:
INIT ATTACK DEFENSE
/ DEX ___________________________________________________________________________
ABILITIES

% MOD. MOD. MOD.


___________________________________________________________________________
/ % CON ___________________________________________________________________________

/ % LKS
ACCUMULATED EXPERIENCE FOR NEXT LEVEL:
/ % CHA TURNING MOD.
BUILDING POINTS 2ND = 400
HON HON PENALTY 3RD = 1200
WINDOW WINDOW
4TH = 2200

HONOR BONUSES OR PENALTIES: 5TH = 3400


Honor

COMBAT PROFILE WITH WEAPON #1: _______________________ HIT POINTS: ___________


S
N

NU
IO
AT

BO

POINTS DAYS TO HEAL POINTS DAYS TO HEAL


LIZ
S

S
IE

OR
NT

AL

LD
IA

IC
IT
L
VE

EC

LE

CI

M
IL

IE

AG

TOTAL Wound #1 Wound #6


AB

AR
RA

SH
TA
SP
LE

Attack Bonus Wound #2 Wound #7


Speed Wound #3 Wound #8
Initiative Wound #4 Wound #9
Defense Wound #5 Wound #10
Damage

Base Weapon Speed: __________ Base Weapon Damage: _____________ Reach: __________ PREVIOUS HIT POINT ROLL: SPELLS AVAILABLE
Specialization +1 +2 +3 +4 +5 LEVEL
Attack ❍ (x BP) ❍ (2x BP) ❍ (3x BP) ❍ (4x BP) ❍ (5x BP) Appr. ______________________
Speed ❍ (x BP) ❍ (2x BP) ❍ (3x BP) ❍ (4x BP) ❍ (5x BP) Jrnym. ______________________
Defense ❍ (x BP) ❍ (2x BP) ❍ (3x BP) ❍ (4x BP) ❍ (5x BP) 1 ______________________
Damage ❍ (x BP) ❍ (2x BP) ❍ (3x BP) ❍ (4x BP) ❍ (5x BP) 2 ______________________
3 ______________________
Notes: ______________________________________________________________________________________
4 ______________________
COMBAT PROFILE WITH WEAPON #2: _______________________ Luck Points Threshold of Pain 5 ______________________
S
N

SPELLS MEMORIZED*
NU
IO
AT

BO
LIZ
S

S
IE

OR
NT

AL

LD
IA

IC
IT
L

LEVEL SPELL(S) Base BP Range Area Speed Duration Damage


VE

EC

LE

CI

M
IL

IE

AG

TOTAL
AB

AR
RA

SH
TA
SP
LE

Attack Bonus APPRENTICE ____________________________________________________________


Speed JOURNEYMAN ____________________________________________________________
Initiative
1 ____________________________________________________________
Defense
Damage
2 ____________________________________________________________
3 ____________________________________________________________
Base Weapon Speed: __________ Base Weapon Damage: _____________ Reach: __________
Specialization +1 +2 +3 +4 +5 4 ____________________________________________________________
Attack ❍ (x BP) ❍ (2x BP) ❍ (3x BP) ❍ (4x BP) ❍ (5x BP) 5 ____________________________________________________________
Speed ❍ (x BP) ❍ (2x BP) ❍ (3x BP) ❍ (4x BP) ❍ (5x BP) TOTAL SPELL POINTS ________________
Defense ❍ (x BP) ❍ (2x BP) ❍ (3x BP) ❍ (4x BP) ❍ (5x BP) SPELL POINT TRACKER
Damage ❍ (x BP) ❍ (2x BP) ❍ (3x BP) ❍ (4x BP) ❍ (5x BP) TENS ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍ ❍
Notes: ______________________________________________________________________________________ ❍❍❍❍❍ ❍❍❍❍❍ ❍❍❍❍❍ ❍❍❍
SINGLES ❑ ❑ ❑ ❑ ❑ ❑ ❑ ❑ ❑
Specialization cost depends on class. Replace ‘x’ with these values based on character
class: 5 Fighter, 7 Thief, 8 Cleric & 10 Mage *Clerics do not have Apprentice or Journeyman level spells nor do they employ Spell Points. Deal with it.
TREASURE STOWED (in packs, bags, etc.) PROFICIENCIES
TRADE COINS CP SP GP LOCATION ________________________________________________________
________________________________________________________
________________________________________________________

GEMS: QUIRKS & FLAWS ROLE-PLAYING NOTES:


_____________________________ ________________________________________
_____________________________ ________________________________________
JEWELRY:
TALENTS & RACIAL ABILTIES BENEFITS:
OTHER VALUABLES: _____________________________ _________________________________________
_____________________________ _________________________________________
_____________________________ _________________________________________
_____________________________ _________________________________________
_____________________________ _________________________________________
LANGUAGES MASTERY LEVEL LITERATE? _____________________________ _________________________________________
_________________ ______________ ❑ _____________________________ _________________________________________
_________________ ______________ ❑
_________________ ______________ ❑ Mundane Item Location Mundane Item Location
_________________ ______________ ❑ ________________________________ ________________________________
_________________ ______________ ❑ ________________________________ ________________________________
________________________________ ________________________________
Magic Items or Spell Component(s) Effects/Notes ________________________________ ________________________________
________________________________________________________ ________________________________ ________________________________
________________________________________________________ ________________________________ ________________________________
________________________________________________________ ________________________________ ________________________________
________________________________________________________ ________________________________ ________________________________
________________________________________________________ ________________________________ ________________________________
________________________________________________________ ________________________________ ________________________________
________________________________________________________ ________________________________ ________________________________
________________________________________________________ ________________________________ ________________________________
________________________________________________________ ________________________________ ________________________________
________________________________________________________ ________________________________ ________________________________
________________________________________________________ ________________________________ ________________________________

S Universal Skills Mastery† Interrogation (Wis, Cha) _______% Other Skills Mastery
Acting (Lks, Cha) _______% Intimidation (Str, Cha) _______% _______________________ ______%
K Listening (Wis) _______%
Animal Husbandry (Wis) _______% _______________________ ______%
I Observation (Wis) _______%
Animal Mimicry (Wis) _______% _______________________ ______%
L Pick Pocket (Dex) _______%
Boating (Wis) _______% _______________________ ______%
L Cartography* (Int) _______% Reading Lips (Int) _______% _______________________ ______%
S Climbing/Rappelling (Str, Dex) _______% Recruiting (Cha) _______%
_______________________ ______%
Current Affairs (Wis) _______% Resist Persuasion (Wis) _______%
_______________________ ______%
Diplomacy (Cha) _______% Rope Use (Dex) _______%
_______________________ ______%
Disguise (Int, Cha) _______% Salesmanship (Int, Wis, Cha) _______%
Seduction, Art of (Cha, Lks) _______% _______________________ ______%
Distraction (Cha) _______%
Sneaking (Dex) _______% _______________________ ______%
Escape Artist (Int, Dex) _______%
Fire-Building (Wis) _______% Survival (Wis, Con) _______% _______________________ ______%
Glean Info. (Int, Wis, Cha) _______% Torture (Int) _______% _______________________ ______%
Hiding (Int, Dex) _______% Tracking (Wis) _______% _______________________ ______%
* Cartography is Universal for those with the Literacy skill † Mastery is equal to lowest relevant ability unless additional BP spent

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