Professional Documents
Culture Documents
Lovecraft Seminar
Lovecraft Seminar
H.P. Lovecraft
H(oward) P(hillips) Lovecraft
1890-1937
‘Howard Phillips Lovecraft (1890–1937) is the very emblem of the Gothic mode in America,
connecting its European origins with the particular circumstances of New England’s history
and the beginnings of American science fiction.’ – Faye Ringel 2014
• ‘no doubt [a] racis[t]’
• ‘Lovecraft’s life was spent on the margins of society,
eking out a small inheritance and scraping an
uncertain living from journalism and amateur
publishing. Some of his attitudes may have come from
his experience of downward social mobility. There can
be no doubt of his racism, which underpinned his
detestation of what the narrator in one of his stories
described as “the polyglot abyss of New York’s
underworld”. Some of his letters invoke explicitly
racialist theories of cultural degeneration. For all his
scorn for the age in which he lived, Lovecraft embodied
some of its ugliest (and most commonplace) beliefs
and attitudes. Fortunately, the core of his work has
nothing to do with his social and racial resentments.
His real subject is the inhumanity of the cosmos.’ –
John Gray
• And an alternate high-modernist:
• ‘Though he lampooned The Wasteland [sic] at its first
appearance, in the end he came to admire T.S. Eliot. It
is time for a critical assessment of H.P. Lovecraft as a
High Modernist, whose personal mythology responded
to the dislocations of the early twentieth century just
as surely as did those of Joyce, Eliot, or Pound.’ – Faye
Ringel
A man out of time
• ‘He saw himself as an eighteenth-century gentleman, born out
of his time. […] He had Enlightenment interests – astronomy,
architecture, history – and identified with Horace Walpole,
father of the Gothic novel. Both were great letter writers. But
for Walpole’s fascination with the superstitions and romance
of the Middle Ages, Lovecraft substituted a horror of and
fascination with seventeenth-century New England.’ - Ringel
• Untiring chronicler of ‘the region’s decline from a Utopian
experiment to a backwater’, Ringel presents him as something
like Nietzsche’s ‘degenerate antiquary’, the ‘horrid spectacle
[…] of the mad collector raking over all the dust-heaps of the
past’:
• ‘Though ever conscious of New England’s fall, Lovecraft
attempted to preserve his memories of an ideal
commonwealth, as he strove to preserve the physical
remnants of New England’s past. He was a “historic
preservationist” before the concept existed. In letters to the
Providence Journal in the 1920s, he protested the destruction
of old warehouses on the wharves, even as he lamented the
swarms of foreigners who infested that neighborhood, and
even though he realized that the warehouses, like so many
things he loved, were crumbling.’ - Ringel
Lovecraft and the Gothic tradition
• Lovecraft is the ‘inheritor’ of Poe’s
Gothic
• His ‘xenophobic’ ‘anxieties’ lead to the
‘Gothicizing’ of ‘whole new areas’ of
culture:
• ‘For his “Cthulhu” cycle, Lovecraft
concocted unimaginable creatures that
lie just outside the dimensions of
human experience, waiting to get in. His
heady style mixes prehistory and the
seventeenth-century New England past
with fears inspired by recent advances
in science and mathematics […] voicing
fears of multiplying infinitudes and the 1626 engraving from Italy,
counter-intuitive theories [of Einstein signing the devil’s book
and others].’ (Groom, The Gothic, 119)
Modes Converge
• ‘[A] key crossing-point of the different generic forms
that develop beyond gothic forms in popular fiction
of the twentieth century: horror, fantasy and
science fiction.’ (Botting, 167)
• Lovecraft buries the old mode to define the new –
‘weird’ – one
• ‘The story [of Otranto]—tedious, artificial, and
melodramatic—is further impaired by a brisk and
prosaic style whose urbane sprightliness nowhere
permits the creation of a truly weird atmosphere.
[…] [F]lat, stilted, [it is] altogether devoid of the true
cosmic horror which makes weird literature. Yet
such was the thirst of the age for those touches of
strangeness and spectral antiquity which it reflects,
that it was seriously received by the soundest
readers and raised in spite of its intrinsic ineptness
to a pedestal of lofty importance in literary history.’
– Lovecraft, ‘Supernatural Horror in Literature’ Lynd Ward, ‘Grendel’ (1933)
Modes Converge
• But in his writing, and particularly in
the story, ‘The Dreams in the Witch
House’, modes converge:
• ‘[S]eventeenth-century witchcraft
delivers, via dream-like delirium,
the same multidimensional
knowledge as advanced
mathematics and physics. […]
Fantasy, science and gothic
fictions, along with folklore,
mythology and occult knowledge, all
conspire to tell the same, horrifying
story: humans are both insignificant
in a very material and extremely
dangerous cosmos and are barely
able to imagine the multiple
dimensions of space and time or
the beings and possibilities they
contain.’ (Botting, 167-8)
Image from http://quarterlyconversation.com/six-novels-in-woodcuts-
by-lynd-ward
Modes Converge
‘Though the active objects of fear in his stories
may be tentacled monsters and hybrid horrors,
these are reflections of an infinite and
indifferent universe. For Lovecraft […] the infinite
universe revealed by Einstein and Heisenberg
was not silent but full of inhuman howling and
“the scratching of outside shapes and entities
on the known universe’s utmost rim” (Lovecraft
1973: 16). In Lovecraft’s new cosmology, human
evil and traditional monsters were made to seem
almost comforting in comparison to the infinite
spaces of a profoundly unknowable universe.’
(Ringel)
• Isabella van Elferen, ‘Sonic Gothic’, in Glennis Byron and Dale Townshend, Eds. The Gothic World. London and New
York: Routledge, 2014. pp. 429-40.
• John Gray, ‘Creatures of the deep H P Lovecraft’s philosophy of horror’, New Statesman, 24-30 October 2014.
• Paul Halpern and Michael la Bossiere, ‘Mind out of time: identity, perception, and the Fourth Dimension in h. p.
lovecraft’s “the Shadow out of time” and “the Dreams in the Witch house”’, Extrapolation 50:3 (2009), 512-33
http://dx.doi.org/10.3828/extr.2009.50.3.8
• S.T. Joshi, Ed. The Dreams in the Witch House, and Other Weird Stories, by H.P. Lovecraft. London: Penguin, 2005.
• Faye Ringel, ‘I Am Providence: H.P. Lovecraft’, in A Companion to American Gothic, Ed. Charles L. Crow. Oxford: Wiley-
Blackwell, 2014.
For Seminar
1. Listen to the whole podcast series, and make a note of your responses as you
listen, so that you are prepared to share your reaction when we discuss.
2. Read the story ‘The Call of Chthulu’ (LMO), and (if you have time) ‘The Whisperer in
Darkness’ (available here:
https://www.hplovecraft.com/writings/texts/fiction/wid.aspx). Consider how
Simpson and the BBC team have gone about adapting these texts as a podcast.
What do you think of the approaches they have used?
3. How effectively are ‘Gothic’ and ‘cosmic’ elements combined here – in particular,
what do you think about the sci-fi element of a (real life) UFO incident inwoven into
the story? (You can read more on this here: https://www.bbc.com/news/uk-
england-suffolk-55484962 and here: https://www.bbc.com/news/uk-england-
suffolk-54649675)
4. Consider the podcast series in relation to your Gothic glossary, and the various
‘recipes’ and ‘formulas’ for Gothic that we have been considering over the past few
weeks. How well does ‘The Whisperer in Darkness’ podcast fit with those ideas?
5. Look at the material on the next two slides – on sound and on time. Can you make
connections to the podcast series? How does it manipulate time, and what are the
effects? Does sound here work in the way(s) critics such as Elferen suggest, and
what does this mean for audio – podcast, radio, etc. – as a (Gothic) medium?
‘The crucial activity of the Gothic imagination was seen as inspiring terror and power, which was accomplished by
creating sublime effects based on Burke’s Philosophical Enquiry [1757]. The sublime signals the limits of rationality – the
“sleep” of reason – and was best communicated by obscurity. So in the same spirit as the recipes ”to make a romance”,
“seven types of obscurity” could be proposed for a Gothic novel:
1. Meteorological (mists, clouds, wind, rain, storm, tempest, smoke, darkness, shadows, gloom);
2. Topographical (impenetrable forests, inaccessible mountains, chasms, gorges, deserts, blasted heaths, icefields,
the boundless ocean);
3. Architectural (towers, prisons, castles covered in gargoyles and crenellations, abbeys and priories, tombs, crypts,
dungeons, ruins, graveyards, mazes, secret passages, locked doors)
4. Material (masks, veils, disguises, billowing curtains, suits of armour, tapestries);
5. Textual (riddles, rumours, folklore, unreadable manuscripts and inscriptions, ellipses, broken texts, fragments,
clotted language, polysyllabism, obscure dialect, inserted narratives, stories-within-stories);
6. Spiritual (religious mystery, allegory and symbolism, Roman Catholic ritual, mysticism, freemasonry, magic and the
occult, Satanism, witchcraft, summonings, damnation);
7. Psychological (dreams, visions, hallucinations, drugs, sleep-walking, madness, split personalities, mistaken
identities, doubles, derangement, ghostly presences, forgetfulness, death, hauntings).’
▪ “For the Gothic effect to be attained, a tale should combine a fearful sense of
inheritance in time with a claustrophobic sense of enclosure in space, these two
dimensions reinforcing each other to produce an impression of sickening descent
into disintegration.”
▪ ‘[A] Gothic tale usually takes place (at least some of the time) in an antiquated or
seemingly antiquated space – be it a castle, a foreign palace, a vast prison, a
subterranean crypt, a graveyard, a primeval frontier or island, a large old house or
theatre, an aging city or urban underworld, a decaying storehouse, factory,
laboratory, public building, or some new recreation of an older venue, such as an
office with old filing cabinets, an overworked spaceship, or a computer memory.
Within this space, or a combination of such spaces, are hidden some secrets from
the past (sometimes the recent past) that haunt the characters, psychologically,
physically, or otherwise at the main time of the story. These hauntings can take
many forms, but they frequently assume the features of ghosts, specters, or
monsters (mixing features from different realms of being, often life and death) that
rise from within the antiquated space, or sometimes invade it from other realms, to
manifest unresolved crimes or conflicts that can no longer be buried successfully
from view.’
SOUND
• In her chapter, Sonic Gothic, Isabella van Elferen refers to
sound in terms of ‘announcements of supernatural terror
[…] from the rustling and breathing in the labyrinths
beneath the castle of Otranto’ onwards. Elferen suggests
that ‘[t]he obtrusive uncanniness of these Gothic sounds is
caused by their seeming lack of physical origin. Upon the
sound of approaching footsteps we look around us, seeking
visual confirmation of the presence suggested by those
sounds. If the confirmation cannot be given, a fundamental
physical law seems to be thwarted.’ ‘[S]ound without
source suggests spectrality’ – though the dwelling with the
ghost (Derrida) that goes along with such ‘temporal
dislodgement’ is also more comfortable ‘than unthinkable
possibilities like the “un-blackness” of non-meaning’ (The
Gothic World, pp. 429-30).
TIME
• Gothic texts contain time-ghosts of various kinds.
• ‘The reason why time plays a great part in so many of my
tales is that this element looms up in my mind as the most
profoundly dramatic and grimly terrible thing in the
universe. Conflict with time seems to me the most potent
and fruitful theme in all human expression’ (Lovecraft,
‘Notes on Writing Weird Fiction’, 1933)
• The theme is much more fully developed in Lovecraft’s
story, ‘The Shadow out of Time’. It is also the theme of
recent ‘Lovecraftian’ sci-fi films such as Interstellar and
Arrival. Here, time is ‘enemy’ and ‘weapon’ – and, with a
‘humanist’ turn away from Lovecraft’s bleak vision – the
‘element’ to be embraced and emotionally transformed.