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Vitaar

The Qunlat word "vitaar," means "poison armour." It's called this because the markings are magical in
nature and actually harden their skin to an iron-like quality without hindering flexibility, and analysis
says the paint consists largely of poison. It is mixed with their own blood, which somehow prevents the
poison of having an effect on their health.

Vitaar can only be used by qunari—the race, not the faith—without being detrimental to one's health.
Other races often die instantly, or get too ill to do more than lie in bed for weeks.

The Vitaar tables summarise the qunari's most common vitaar.


Cost: A typical price for the raw materials needed to make a batch of that vitaar, followed by a typical
price to purchase a single pre-made paste of that type. Availability is always subject to GM approval,
as many of the ingredients required to create these solutions are rare and difficult to harvest outside of
the wild.

Novice Vitaar

Vitaar Effects Cost

Blossom Vitaar +1 to Speed 5sp / 25sp

Deathroot Vitaar +1 to Constitution tests 5sp / 25sp

Deepstalker Vitaar +1 to Dexterity tests 5sp / 25sp

Rashvine Vitaar +1 to Attack rolls 5sp / 25sp

A character with at least the Journeyman Poison Making talent can also create any Novice Vitaar as a
Keen or Intense Vitaar.
Keen Vitaar: Twice as effective at three times the preparation or purchase cost.

Intense Vitaar: Three times as effective at five times the preparation or purchase cost.

Journeyman Vitaar

Vitaar Effects Cost

Blightwasp Vitaar +2 Armour Rating 30sp / 150sp

Dragonling Vitaar Take 1/2 damage from fire-based attacks and spells 30sp / 150sp

Elfsnake Vitaar +3 to resist poisons and their effects 30sp / 150sp

Gurgut Vitaar Take 1/2 damage from cold-based attacks and spells 30sp / 150sp
Master Vitaar

Vitaar Effects Cost

Felandaris Vitaar +2d6 HP to all healing received 40sp / 2gp

Poison Spider Vitaar +1SP when rolling doubles on a successful test 60sp / 3gp

Wyvern Vitaar +2 to Attack rolls 60sp / 3gp


+4 to Damage rolls

Unique Vitaar

Vitaar Effects Cost

Arishok's Vitaar +4 to Attack rolls –


+2 to Willpower tests
+2 SP when rolling doubles on a successful test

Cretahl Vitaar +4 to Damage rolls –


+2 to Constitution tests
+2 SP when rolling doubles on a successful test

Dragonhunter Vitaar +4 to Attack rolls –


+4 to Damage rolls
+2 SP when rolling doubles on a successful test

Preparing Vitaar
Anyone with the Poison Making talent can also make Vitaar, that is, if they found or learned the recipe.

For each dose they are creating, they take 1d3 penetrating damage if they are not a qunari.

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