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Air. Water. UX.: Yes, It's That Basic & Essential. Learn The Essentials of UX
Air. Water. UX.: Yes, It's That Basic & Essential. Learn The Essentials of UX
Who is it for?
Essentials of Usability is like a Usability 101 course for people who work with and
support the User Experience (UX) team, including designers, developers, marketers,
analysts, strategists and innovators. It will give them a better understanding of their
UX team’s goals and methods.
3 reasons
why your company should have this course
Create a company-wide
Understand the Take the first step
appreciation and
1 understanding of 2 process and methods 3 towards a process
behind UCD driven design approach
User-Centered Design
Course content
Introduction to User-Centered Design Detailed Design
• Defining user-centered design • Presentation
• Measuring return on investment • Content
• The user-centered design process • Interaction
What is it?
Today basic usability is no longer enough. Serious user-experience (UX) design
operations must go beyond the basic requirements of making things easy, obvious, error
resistant, and satisfying (these topics are covered in our course, “The Essentials of
Usability”).
Purpose
This course supports the governance of UX work by educating managers and the UX
team’s co-workers about the value and process required for serious UX work. To move
toward a culture of user-centricity, everyone must appreciate that a good user
experience happens from a coordinated and mature practice that is integrated with the
organization’s culture and design programs.
3 reasons
why your company should have this course
Create a company-wide
Appreciate the Establish a shared
appreciation and
1 understanding of User 2 process and methods 3 language for User
behind UX work Experience Design
Experience Strategy,
Innovation, Persuasion, and
International Design, plus the
Institutionalization of UX
Who is it for?
Essentials of UX is for people who work with and support the UX team, including
designers, developers, marketers, strategy and innovation experts, product
managers, and executives.
Course content
A Ubiquitous and Persuasive World Persuasion
• Strategy and Innovation • Analysis of Drives and Blocks
• Persuasion as a Differentiator • Persuasion Engineering Tools
• Global Challenges • Design for Fun
• A Mature UX Practice
Global Design
UX Strategy • Think Globally, Lose Locally
• Executive Intent • Dimensions of Cultural Difference
• Persuasion Strategy • Adapting Methods
• Cross-Channel Integration
Mature UX Practice
Innovation • A Managed, Process Driven Practice
• Ecosystem Context • Organization and Culture
• Opportunity Points • Infrastructure Certified Maturity
• Selection of Ideas
Our other courses
Certified Usability Analyst (CUA)