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TarotTool: Character Creation Template

tarottools.com/2013/11/18/tarottools-character-generator-2

by Mark McElroy

Smash writer’s block with my Character Creation Template! With the free template and the
following instructions, you’ll be creating characters (and more engaging stories) in record
time.

The Character Creation Template compresses a sophisticated random character generation


system into a single piece of paper! The technology that makes this possible? Tarot cards —
the most powerful “creative fuel” on the planet. Pair this template with your trusty Tarot
deck, and watch your fiction come to life with the sort of characters readers love!

Instructions
1) Download the template. (Right-click it, and choose Save As…)

2) Get out your trusty deck of Tarot cards.

3) Draw eight cards at random — one for each blank on the template.

4) Card One – Appearance. Using elements you can see on the first card, brainstorm
your new character’s physical attributes. Borrow skin tones, hair and eye color, and other
features from characters on the card … or allow the card’s setting or theme to prompt ideas
about how your character looks.

5) Card Two – Age. Allow numbers or people on the card to suggest your character’s
apparent age. The Emperor, with his severe features and clipped beard, might prompt you to
make your character an older man. On the other hand, the World card, the twenty-first
trump, might prompt you to create a character who, at the stroke midnight on his twenty-
first birthday, plans to buy his first legal drink.

6) Card Three – Visual Signature. Have fun with this card, which should suggest a
single, visual “trademark” for your character. The banner on Trump XIX, the Sun, might
prompt you to put a jaunty red feather in your character’s hat. The Chariot might make you
give your hard-edged teen Wiccan a taste for NASCAR racing … and a racing jacket to match.

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7) Card Four – Backstory. Tarot readers often integrate a “Past” or “History” card into
their readings for clients. This card is the rough equivalent. Allow the images on this card to
suggest ideas about your character’s former traumas, occupations, approach to spirituality,
pet peeves, etc.

Go where the card takes you! You might, for example, see the Page of Pentacles’ coin, mistake
it for a cookie, and spontaneously generate a disastrous story concerning your character’s ill-
advised childhood efforts to sell boxes of Girl Scout confections for twice the going rate.

8) Card Five – Primary Strength. This card is the first of three designed to boost your
sense of character … and your sense of story. By equating your character’s primary strength
with whatever is required to to solve the story’s problem, you automatically equip your
character to be the hero of the tale. For example: a character whose primary strength is a love
of travel (suggested, perhaps, by the Three of Wands) could easily become the hero of a
detective story featuring clues only a savvy traveler would notice and appreciate.

9) Card Six – Critical Flaw. This card represents whatever force you’ll use to impede your
character’s progress toward resolution (and slow the pace of the story as needed). The Four
of Cups might suggest that your character is easily bored, and therefore has trouble sticking
with an important job or relationship. The Seven of Swords might hint that your character
struggles with kleptomania (a very interesting problem, say, for a hard-edged detective to
have).

Oooh! What if the detective, like some serial killers, has a secret penchant for taking a single
trophy from each crime scene? And this time, thinking he’s stealing an incidental personal
item, he steals the critical clue … prompting the murderer to come after him? (Do you see
now how a single card can suggest an entire storyline?)

10) Card Seven – Motivator. What does the character lack, but long for? What does he or
she crave, on a psychological or emotional level? A mother’s approval (suggested, perhaps, by
the Empress)? Salvation (as illustrated by the Judgment card)? Fame (as evidence by the
Seven of Wands)?

11) Card Eight – Problem Solving. How does your character respond when thrown into
conflict? Does she retreat into a fantasy world (Seven of Cups)? Does he rush forward, fists
flying (Five of Wands)? Is she aroused (Lovers)? Is he only really happy when everything’s
falling apart (Nine of Cups)?

Let this powerful tool prompt you to write about places and people you’d never explore on
your own … and, as always, let me hear about your questions and experiences!

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