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Witcher RPG Sheet v1.4
Witcher RPG Sheet v1.4
Witcher RPG Sheet v1.4
Focus 0
Notes
Rituals
Name Cost Effect Time DC Duration Components
Personal Stylings Early Life
Clothing
Personality
Hair
Affectations
Valued Person
Values
Feelings on People
Inventory:
Again, spelling is important. You need the full weapon name. "Iron Long Sword" or it won't autofill.
You need only the name and amount for ingredients. It auto-calcs weight and cost.
For components, just fill in the name and number and the autofill will do the rest.
Weapon properties need to be manually entered. They can be too easily modified to have an autofill.
Magic and Lifepath don't have any autofilling things.
Update 1.1:
Added the Noble Profession and Halfling Race
Added weapons from Lords and Lands
Update 1.2:
Added content from Rodolf's Wagon and April Fools
This includes the weapons found in April Fools, though the Shovel will use the stats present in Wagon 1.
"Braced <Crossbow>" will produce the melee stats for any crossbow entered. IE, "Braced Monster Hunter's Crossbow"
Other crossbow modifications need to be manually edited in.
Update 1.3:
Updated the inventory page significantly
Several things moved around, component list made significantly more robust
Biggest change is that the Components now autofill
Minor Update 1.3.1:
Added a Wound Threshold section and all applicable skills auto-update if your Current HP is below it.
Fixed damage calculations on bows and renamed "Melee Damage Mod" to just "Damage Mod".
Minor Update 1.3.2:
Added calculations to Encumberance for the Peasant's Ditch Digger Profession Skill. I doubt anyone is gonna use it, but sure.
Cleaned up the Halfling and Noble skill bonuses so that they don't give N/A on some skills when unfilled.
Update 1.4:
Added weapons and races from A Book of Tales