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Log file is initialized

01:23:20.619 Log file path: C:\Users\timot\OneDrive\Pictures\Documents\


FPSMonitor.txt
01:23:20.635 Command line : "C:\Program Files (x86)\FPS Monitor\FPSMonitor.exe"
01:23:20.635 App data path: C:\ProgramData\FPSMonitor\
01:23:20.635 Load config...
01:23:20.635 <ERR> Error loading config file: C:\ProgramData\FPSMonitor\
config.json : No such file or directory
01:23:20.635 Load language files...
01:23:20.635 User default locale: en-US
01:23:20.651 Set locale: en-US
01:23:20.666
01:23:20.666 ##### Software version: Build 5420 (26 Jan 2022) #####
01:23:20.666
01:23:20.666 Copying after-install files...
01:23:21.229 Check for update...
01:23:22.542 Detected Windows 10 x64 (10.0 build 22000.675)
01:23:22.542 Registry Windows 10 Home release 2009
01:23:22.542 Init exception handler...
01:23:22.542 Init capture data
01:23:22.557 Loading C:\ProgramData\FPSMonitor\blacklist.txt
01:23:22.557 Create window... (0,0 - 500,400) style 00CF0000
01:23:22.620 Interface mode: ADVANCED
01:23:23.026 (render)Using adapter 00000000/0000BFFA : AMD Radeon(TM) Graphics
01:23:23.026 (render)Feature level 11.1
01:23:23.104 HiDPI = 1.000
01:23:23.902 Interface mode: ADVANCED
01:23:23.917 --- (PluginManager) ------------------------------------------
01:23:23.917 Loading memory modules...
01:23:23.917 caption-text-plugin : caption-text-overlay
01:23:23.933 color-plugin : color-overlay
01:23:23.948 hotkeys-plugin : hotkeys-editor-extension
01:23:23.964 image-plugin : image-overlay
01:23:23.980 misc-plugin : limit-fps-ext
01:23:23.980 mirror2desktop-plugin : mirror2desktop
01:23:23.995 sysinfo2-plugin : sysinfo2-ext / sysinfo2-overlay / sysinfo2-overlay-
simple / sysinfo2-alerts / sysinfo2-bar-overlay / sysinfo2-chart-overlay /
sysinfo2-bench
01:23:24.011 time-plugin : time-overlay
01:23:24.027 Loading disk modules...
01:23:24.417 [ fps-mon32.exe]GameHook launcher build : 5420
01:23:24.417 [ fps-mon32.exe]GameHook build : 5420
01:23:24.542 [64 fps-mon64.exe]GameHook launcher build : 5420
01:23:24.542 [64 fps-mon64.exe]GameHook build : 5420
01:23:25.121 [64 fps-mon64.exe]DXGI build 22000
01:23:25.121 [64 fps-mon64.exe]64-bits graphics initialized
01:23:25.121 [64 fps-mon64.exe] <ERR> InjectorMessenger: Failed
CreateFile : 2
01:23:25.137 [ fps-mon32.exe]DXGI build 22000
01:23:25.137 [ fps-mon32.exe]32-bits graphics initialized
01:23:25.137 [ fps-mon32.exe] <ERR> InjectorMessenger: Failed
CreateFile : 2
01:23:25.152 [ fps-mon32.exe]Set App frame host process id = 740
01:23:25.152 [64 fps-mon64.exe]Set App frame host process id = 740
01:23:25.168 ---------------------------------------------------------------
01:23:25.168 [64 fps-mon64.exe](HW) Initializing hardware information...
01:23:25.168 ---------------------------------------------------------------
01:23:25.168 [64 fps-mon64.exe](WMI)Initializing...
01:23:25.232 [64 fps-mon64.exe](WMI)Connected to ROOT\CIMV2 WMI namespace
01:23:25.263 [64 fps-mon64.exe](WMI)added enum Win32_PageFileUsage
01:23:28.738 <WARN> (Sysinfo) Waiting for HW init for 4 seconds already
01:23:32.802 [64 fps-mon64.exe](WMI)added enum
Win32_PerfFormattedData_PerfDisk_LogicalDisk
01:23:33.115 <WARN> (Sysinfo) Waiting for HW init for 8 seconds already
01:23:33.599 [64 fps-mon64.exe](WMI)Initialized successfully
01:23:34.209 [64 fps-mon64.exe](HW) Initializing hardware with flags:
HWINFO_CFG_DRIVE_SCAN_DISABLE HWINFO_CFG_IME_DISABLE HWINFO_CFG_GPU_I2C_DISABLE
HWINFO_CFG_PERSISTENT_DRIVER
01:23:37.772 Set CaptureMode to: GAME
01:23:37.803 ---------------------------------------------------------------
01:23:37.803 Loading scenes...
01:23:37.803 ---------------------------------------------------------------
01:23:37.803 Loading read-only scenes...
01:23:37.803 added read-only scene <ALL - 1080>
01:23:37.803 added read-only scene <ALL - 1440>
01:23:37.819 added read-only scene <BENCHMARK 1>
01:23:37.819 added read-only scene <BENCHMARK 2 ALT>
01:23:37.819 added read-only scene <BENCHMARK 2>
01:23:37.835 added read-only scene <BENCHMARK 3>
01:23:37.835 added read-only scene <BENCHMARK 4>
01:23:37.835 added read-only scene <BENCHMARK>
01:23:37.835 added read-only scene <BIG ALL - 1080>
01:23:37.850 added read-only scene <BIG ALL - 1440>
01:23:37.850 added read-only scene <BIG CHART>
01:23:37.850 added read-only scene <COMPARISON 2 DOUBLE>
01:23:37.866 added read-only scene <COMPARISON>
01:23:37.866 added read-only scene <CPU>
01:23:37.866 added read-only scene <Default>
01:23:37.882 added read-only scene <DESKTOP WIDGET + GAME >
01:23:37.882 added read-only scene <DESKTOP WIDGET 2>
01:23:37.882 added read-only scene <DESKTOP WIDGET 3>
01:23:37.882 added read-only scene <DESKTOP WIDGET 4>
01:23:37.882 added read-only scene <DESKTOP WIDGET 5>
01:23:37.897 added read-only scene <DESKTOP WIDGET 6>
01:23:37.913 added read-only scene <DESKTOP WIDGET ONLY>
01:23:37.929 added read-only scene <FPS 2>
01:23:37.944 added read-only scene <FPS ALL>
01:23:37.960 added read-only scene <FPS>
01:23:37.991 added read-only scene <STREAM 2>
01:23:37.991 added read-only scene <STREAM 3>
01:23:38.007 added read-only scene <STREAM>
01:23:38.022 added read-only scene <YOUTUBE 2>
01:23:38.038 added read-only scene <YOUTUBE>
01:23:38.038 ---------------------------------------------------------------
01:23:38.038 Loading scenes...
01:23:38.054 added scene <ALL - 1080>
01:23:38.069 added scene <ALL - 1440>
01:23:38.085 added scene <BENCHMARK 1>
01:23:38.100 added scene <BENCHMARK 2 ALT>
01:23:38.116 added scene <BENCHMARK 2>
01:23:38.132 added scene <BENCHMARK 3>
01:23:38.132 added scene <BENCHMARK 4>
01:23:38.147 added scene <BENCHMARK>
01:23:38.163 added scene <BIG ALL - 1080>
01:23:38.179 added scene <BIG ALL - 1440>
01:23:38.194 added scene <BIG CHART>
01:23:38.210 added scene <COMPARISON 2 DOUBLE>
01:23:38.225 added scene <COMPARISON>
01:23:38.241 added scene <CPU>
01:23:38.257 added scene <DEFAULT>
01:23:38.257 added scene <DESKTOP WIDGET 2>
01:23:38.272 added scene <DESKTOP WIDGET 3>
01:23:38.288 added scene <DESKTOP WIDGET 4>
01:23:38.304 added scene <DESKTOP WIDGET 5>
01:23:38.319 added scene <DESKTOP WIDGET 6>
01:23:38.319 added scene <DESKTOP WIDGET ONLY>
01:23:38.335 added scene <FPS 2>
01:23:38.351 added scene <FPS ALL>
01:23:38.366 added scene <FPS>
01:23:38.382 added scene <STREAM 2>
01:23:38.397 added scene <STREAM 3>
01:23:38.413 added scene <STREAM>
01:23:38.429 added scene <YOUTUBE 2>
01:23:38.444 added scene <YOUTUBE>
01:23:38.460 Copying after-start files...
01:23:40.285 [64 fps-mon64.exe](HW) Group (0): Ingame sensors
01:23:40.287 [64 fps-mon64.exe](HW) Sensor: 0.1% Low = 0.000 fps
01:23:40.288 [64 fps-mon64.exe](HW) Sensor: 1% Low = 0.000 fps
01:23:40.290 [64 fps-mon64.exe](HW) Sensor: FPS = 0.000 fps
01:23:40.292 [64 fps-mon64.exe](HW) Sensor: FPS avg = 0.000 fps
01:23:40.292 [64 fps-mon64.exe](HW) Sensor: FPS max = 0.000 fps
01:23:40.293 [64 fps-mon64.exe](HW) Sensor: FPS min = 0.000 fps
01:23:40.293 [64 fps-mon64.exe](HW) Sensor: Frame size = 0.000
01:23:40.294 [64 fps-mon64.exe](HW) Sensor: Frame time = 0.000 ms
01:23:40.294 [64 fps-mon64.exe](HW) Sensor: Render type = 0.000
01:23:40.295 [64 fps-mon64.exe](HW) Sensor: Statistics = 0.000
01:23:40.295 [64 fps-mon64.exe](HW) Group (1): System: HP HP 255 G8
Notebook PC
01:23:40.296 [64 fps-mon64.exe](HW) Sensor: Page File Size = 1344.000 MB
01:23:40.297 [64 fps-mon64.exe](HW) Sensor: Page File Usage = 9.322 %
01:23:40.298 [64 fps-mon64.exe](HW) Sensor: Page File Usage2 = 125.000 MB
01:23:40.299 [64 fps-mon64.exe](HW) Sensor: Physical Memory Available =
415.000 MB
01:23:40.299 [64 fps-mon64.exe](HW) Sensor: Physical Memory Load = 88.200
%
01:23:40.300 [64 fps-mon64.exe](HW) Sensor: Physical Memory Total = 0.000
MB
01:23:40.300 [64 fps-mon64.exe](HW) Sensor: Physical Memory Used =
3111.000 MB
01:23:40.300 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Available =
869.000 MB
01:23:40.301 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Committed =
4001.000 MB
01:23:40.301 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Load = 82.100
%
01:23:40.302 [64 fps-mon64.exe](HW) Group (2): Core [#0]
01:23:40.302 [64 fps-mon64.exe](HW) Sensor: Clock = 649.362 MHz
01:23:40.303 [64 fps-mon64.exe](HW) Sensor: Core Usage = 97.000 %
01:23:40.304 [64 fps-mon64.exe](HW) Sensor: Effective Clock = 2205.975
MHz
01:23:40.309 [64 fps-mon64.exe](HW) Sensor: Power = 1.770 W
01:23:40.310 [64 fps-mon64.exe](HW) Sensor: Temp = 55.125 °C
01:23:40.310 [64 fps-mon64.exe](HW) Sensor: Utility = 183.300 %
01:23:40.311 [64 fps-mon64.exe](HW) Sensor: VID = 0.900 V
01:23:40.311 [64 fps-mon64.exe](HW) Group (3): Core [#1]
01:23:40.312 [64 fps-mon64.exe](HW) Sensor: Clock = 649.362 MHz
01:23:40.313 [64 fps-mon64.exe](HW) Sensor: Core Usage = 97.100 %
01:23:40.313 [64 fps-mon64.exe](HW) Sensor: Effective Clock = 2262.729
MHz
01:23:40.314 [64 fps-mon64.exe](HW) Sensor: Power = 1.827 W
01:23:40.314 [64 fps-mon64.exe](HW) Sensor: Temp = 55.125 °C
01:23:40.315 [64 fps-mon64.exe](HW) Sensor: Utility = 188.619 %
01:23:40.360 [64 fps-mon64.exe](HW) Sensor: VID = 0.938 V
01:23:40.361 [64 fps-mon64.exe](HW) Group (4): CPU [#0]: AMD 3020e
01:23:40.362 [64 fps-mon64.exe](HW) Sensor: Average Effective Clock =
2234.352 MHz
01:23:40.363 [64 fps-mon64.exe](HW) Sensor: Bus Clock = 24.975 MHz
01:23:40.363 [64 fps-mon64.exe](HW) Sensor: CPU (Tctl/Tdie) = 55.125 °C
01:23:40.364 [64 fps-mon64.exe](HW) Sensor: CPU Core VID (Effective) =
0.944 V
01:23:40.364 [64 fps-mon64.exe](HW) Sensor: CPU Freq = 0.000 MHz
01:23:40.365 [64 fps-mon64.exe](HW) Sensor: CPU Package Power = 7.864 W
01:23:40.365 [64 fps-mon64.exe](HW) Sensor: Max CPU/Thread Usage = 97.100
%
01:23:40.365 [64 fps-mon64.exe](HW) Sensor: Memory Controller Clock
(UCLK) = 299.705 MHz
01:23:40.366 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling (HTC) =
OFF
01:23:40.368 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling (PROCHOT
CPU) = OFF
01:23:40.368 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling (PROCHOT
EXT) = OFF
01:23:40.371 [64 fps-mon64.exe](HW) Sensor: Total CPU Usage = 97.050 %
01:23:40.382 [64 fps-mon64.exe](HW) Sensor: Total CPU Utility = 185.958 %
01:23:40.382 [64 fps-mon64.exe](HW) Group (5): Memory Timings
01:23:40.383 [64 fps-mon64.exe](HW) Sensor: Command Rate = 1.000
01:23:40.383 [64 fps-mon64.exe](HW) Sensor: Memory Clock = 299.705 MHz
01:23:40.384 [64 fps-mon64.exe](HW) Sensor: Memory Clock Ratio = 12.000
01:23:40.384 [64 fps-mon64.exe](HW) Sensor: Tcas = 17.000
01:23:40.385 [64 fps-mon64.exe](HW) Sensor: Tras = 39.000
01:23:40.386 [64 fps-mon64.exe](HW) Sensor: Trc = 56.000
01:23:40.386 [64 fps-mon64.exe](HW) Sensor: Trcd = 17.000
01:23:40.387 [64 fps-mon64.exe](HW) Sensor: Trfc = 421.000
01:23:40.391 [64 fps-mon64.exe](HW) Sensor: Trp = 17.000
01:23:40.392 [64 fps-mon64.exe](HW) Group (6): GPU [#0]: AMD Radeon Vega:
01:23:40.393 [64 fps-mon64.exe](HW) Sensor: Framerate = 0.000
01:23:40.393 [64 fps-mon64.exe](HW) Sensor: GPU Clock = 400.000 MHz
01:23:40.394 [64 fps-mon64.exe](HW) Sensor: GPU Computing (Compute 0)
Usage = 0.000 %
01:23:40.394 [64 fps-mon64.exe](HW) Sensor: GPU Computing (Compute 1)
Usage = 0.000 %
01:23:40.395 [64 fps-mon64.exe](HW) Sensor: GPU Computing (High Priority
Compute) Usage = 0.000 %
01:23:40.396 [64 fps-mon64.exe](HW) Sensor: GPU Core Load = 17.000 %
01:23:40.397 [64 fps-mon64.exe](HW) Sensor: GPU D3D Memory Dedicated =
230.387 MB
01:23:40.397 [64 fps-mon64.exe](HW) Sensor: GPU D3D Memory Dynamic =
64.125 MB
01:23:40.398 [64 fps-mon64.exe](HW) Sensor: GPU D3D Usage = 16.370 %
01:23:40.398 [64 fps-mon64.exe](HW) Sensor: GPU Memory Allocated =
180.000 MB
01:23:40.399 [64 fps-mon64.exe](HW) Sensor: GPU Memory Clock = 933.000
MHz
01:23:40.399 [64 fps-mon64.exe](HW) Sensor: GPU SoC Clock = 283.000 MHz
01:23:40.400 [64 fps-mon64.exe](HW) Sensor: GPU Temperature = 47.000 °C
01:23:40.400 [64 fps-mon64.exe](HW) Sensor: GPU VCN Clock = 0.000 MHz
01:23:40.401 [64 fps-mon64.exe](HW) Sensor: PCIe Link Speed = 8.000 GT/s
01:23:40.401 [64 fps-mon64.exe](HW) Group (7): Battery: Hewlett-Packard
PABAS0241231
01:23:40.402 [64 fps-mon64.exe](HW) Sensor: Battery Voltage = 12.308 V
01:23:40.403 [64 fps-mon64.exe](HW) Sensor: Charge Level = 60.771 %
01:23:40.403 [64 fps-mon64.exe](HW) Sensor: Remaining Capacity = 24.733
01:23:40.404 [64 fps-mon64.exe](HW) Sensor: Total Errors = 0.000
01:23:40.407 [64 fps-mon64.exe](HW) Sensor: Wear Level = 0.857 %
01:23:40.408 [64 fps-mon64.exe](HW) Group (8): Network: RealTek
Semiconductor RTL8168/8111 PCI-E Gigabit Ethernet NIC
01:23:40.409 [64 fps-mon64.exe](HW) Sensor: Current DL rate = 0.000 KB/s
01:23:40.410 [64 fps-mon64.exe](HW) Sensor: Current UP rate = 0.000 KB/s
01:23:40.410 [64 fps-mon64.exe](HW) Sensor: Total DL = 0.000 MB
01:23:40.411 [64 fps-mon64.exe](HW) Sensor: Total UP = 0.000 MB
01:23:40.411 [64 fps-mon64.exe](HW) Group (9): Network: RealTek
Semiconductor, Device ID: C822
01:23:40.412 [64 fps-mon64.exe](HW) Sensor: Current DL rate = 122.673
KB/s
01:23:40.412 [64 fps-mon64.exe](HW) Sensor: Current UP rate = 3.615 KB/s
01:23:40.413 [64 fps-mon64.exe](HW) Sensor: Total DL = 18.571 MB
01:23:40.413 [64 fps-mon64.exe](HW) Sensor: Total UP = 1.620 MB
01:23:40.414 [64 fps-mon64.exe](HW) Group (10): Disk C
01:23:40.414 [64 fps-mon64.exe](HW) Sensor: Free Disk Space = 36405.000
MB
01:23:40.415 [64 fps-mon64.exe](HW) Sensor: Read Speed, KB/s = 6505.000
KB/s
01:23:40.416 [64 fps-mon64.exe](HW) Sensor: Read Speed, MB/s = 6.000 MB/s
01:23:40.417 [64 fps-mon64.exe](HW) Sensor: Total Disk Space = 121297.000
MB
01:23:40.418 [64 fps-mon64.exe](HW) Sensor: Write Speed, KB/s = 0.000
KB/s
01:23:40.418 [64 fps-mon64.exe](HW) Sensor: Write Speed, MB/s = 0.000
MB/s
01:23:40.419 [64 fps-mon64.exe](HW) Group (11): Network statistics
01:23:40.419 [64 fps-mon64.exe](HW) Sensor: Ping 0 = 0.000 ms
01:23:40.420 [64 fps-mon64.exe](HW) Sensor: Ping 1 = 0.000 ms
01:23:40.420 [64 fps-mon64.exe](HW) Sensor: Ping 2 = 0.000 ms
01:23:40.421 [64 fps-mon64.exe](HW) Sensor: Ping 3 = 0.000 ms
01:23:40.424 [64 fps-mon64.exe](HW) Initialized
01:23:40.450 (Sysinfo) Num threads per CPU core: 1
01:25:29.174 [64 fps-mon64.exe]Hooking attempt (12452) c:\program files\
genshin impact\genshin impact game\genshinimpact.exe
01:25:30.015 [64 genshinimpact.exe] - Attached (12452), HighInt, WinVer: 10+
01:25:31.385 [64 genshinimpact.exe] - set DXGI hooks
01:25:31.539 [64 genshinimpact.exe] - set OpenGL hooks
01:26:05.761 [64 genshinimpact.exe] <ERR> (render) Failed LoadPixelShader
rgb2yuv
01:26:05.767 [64 genshinimpact.exe]
01:26:05.769 ---------------------------------------------------------------
01:26:05.769 [64 genshinimpact.exe] - ACTIVE
01:26:05.770 [64 genshinimpact.exe] Frame size: 1366x768
01:26:05.771 [64 genshinimpact.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
01:26:05.772 [64 genshinimpact.exe] MultiSampleCount: 1
01:26:05.773 [64 genshinimpact.exe] Fullscreen: NO
01:26:05.774 [64 genshinimpact.exe] BufferCount: 1
01:26:05.775 [64 genshinimpact.exe] SwapEffect: Discard
01:26:05.775 [64 genshinimpact.exe] DirectX version: 11
01:26:05.776 [64 genshinimpact.exe]Set Active Process: genshinimpact
01:28:56.040 [64 genshinimpact.exe] Release resources
01:28:56.241 [64 genshinimpact.exe]
01:28:56.244 ---------------------------------------------------------------
01:28:56.245 [64 genshinimpact.exe] - ACTIVE
01:28:56.247 [64 genshinimpact.exe] Frame size: 1280x720
01:28:56.248 [64 genshinimpact.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
01:28:56.249 [64 genshinimpact.exe] MultiSampleCount: 1
01:28:56.250 [64 genshinimpact.exe] Fullscreen: NO
01:28:56.251 [64 genshinimpact.exe] BufferCount: 1
01:28:56.253 [64 genshinimpact.exe] SwapEffect: Discard
01:28:56.255 [64 genshinimpact.exe] DirectX version: 11
01:28:59.165 [64 genshinimpact.exe] Release resources
01:28:59.391 [64 genshinimpact.exe]
01:28:59.394 ---------------------------------------------------------------
01:28:59.397 [64 genshinimpact.exe] - ACTIVE
01:28:59.398 [64 genshinimpact.exe] Frame size: 1366x768
01:28:59.399 [64 genshinimpact.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
01:28:59.399 [64 genshinimpact.exe] MultiSampleCount: 1
01:28:59.400 [64 genshinimpact.exe] Fullscreen: NO
01:28:59.402 [64 genshinimpact.exe] BufferCount: 1
01:28:59.403 [64 genshinimpact.exe] SwapEffect: Discard
01:28:59.403 [64 genshinimpact.exe] DirectX version: 11
01:43:11.324 [64 genshinimpact.exe] Release resources
01:43:11.555 [64 genshinimpact.exe]
01:43:11.557 ---------------------------------------------------------------
01:43:11.561 [64 genshinimpact.exe] - ACTIVE
01:43:11.569 [64 genshinimpact.exe] Frame size: 640x480
01:43:11.571 [64 genshinimpact.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
01:43:11.571 [64 genshinimpact.exe] MultiSampleCount: 1
01:43:11.572 [64 genshinimpact.exe] Fullscreen: NO
01:43:11.572 [64 genshinimpact.exe] BufferCount: 1
01:43:11.573 [64 genshinimpact.exe] SwapEffect: Discard
01:43:11.574 [64 genshinimpact.exe] DirectX version: 11
01:43:18.995 [64 fps-mon64.exe]Hooking attempt (12452) c:\program files\
genshin impact\genshin impact game\genshinimpact.exe
01:43:55.036 [64 fps-mon64.exe]Hooking attempt (12452) c:\program files\
genshin impact\genshin impact game\genshinimpact.exe
01:45:11.571 [64 fps-mon64.exe]Hooking attempt (12452) c:\program files\
genshin impact\genshin impact game\genshinimpact.exe
01:45:33.406 [64 fps-mon64.exe]Hooking attempt (12452) c:\program files\
genshin impact\genshin impact game\genshinimpact.exe
01:49:11.526 END
01:49:11.674 [64 fps-mon64.exe]Shutting down because of unexpected main
module exit
01:49:11.675 [64 fps-mon64.exe]Launcher is shutting down...
01:49:11.681 [ fps-mon32.exe]Shutting down because of unexpected main
module exit
01:49:11.687 [ fps-mon32.exe]Launcher is shutting down...
01:49:11.986 [ fps-mon32.exe]Launcher shutdown completed
01:49:12.017 [ fps-mon32.exe] - Detached
01:49:12.034 [64 fps-mon64.exe]Launcher shutdown completed
01:49:12.241 [64 genshinimpact.exe] - del DirectX 9 hooks
01:49:12.243 [64 genshinimpact.exe] - del DXGI hooks
01:49:12.247 [64 genshinimpact.exe] Release resources
01:49:12.257 [64 genshinimpact.exe] - del DirectX DWM hooks
01:49:12.268 [64 genshinimpact.exe] - del OpenGL hooks
01:49:12.270 [64 genshinimpact.exe] Release resources
01:49:12.340 [64 fps-mon64.exe] - Detached
01:49:12.591 [64 genshinimpact.exe] - Detached
01:49:12.596 [64 genshinimpact.exe]Set Active Process: Desktop

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